> It's been a while since something's been posted on Scidb's e-mail list.
> Everybody's so quiet. So I thought I'd ask you fellows some questions.
> 
> Is the new Windows version closer to being released or is it still years
> away?

I don't know. The precondition for the Windows version is an alpha
version on Unix, and there are some mandatory tasks for an alpha
version:

- Stable database version (this means not changing anymore),
   probably with next release.

- Tiled window layout, also a standard under Windows.
   There exists already a prototype as a basis for the implementation
   in Scidb.

- Search functionality.
   Still in progress, searching will be based on CQL, but of course with
   user guidance, not (only) with scripts. The CQL search functionality
   is implemented about 70%, the user guidance is still open.

Another problem is the appearance of unforeseen tasks. Two weeks
ago I tried to load a game from a ChessBase Survey into the game editor.
The editor needs more than a half hour in some cases, in other words,
the text widget of the Tk library has severe performance problems. So
I'm currently working on a revised text widget, this is unavoidable, no
user will wait half an hour until a game is loaded. Such things are
delaying the development. Soon I will give a link of the documents
about this revised text widget.

> Are beta-testers wanted or volunteer developers?

Beta testers and developers are very welcome. One important task
for testers is also proof-reading of the documents. Who likes to
proof-read the help pages, and the documents on ccif.sourceforge.net?
If you want to do this, please send a mail to this user list, which part(s)/
pages are you reading, in this way the work can be divided. Proof-reading
also includes to overwork some parts if necessary, I'm not a native
English speaker.

> Are new, significant features planned for the Linux versions?

Apart from the mentioned features, the following is in planning stage,
or already implemented, but not yet released (still untested):

- New player dictionary, with updates via Internet (implemented)

- Support of more chess variants: King-of-the-Hill, Chessgi,
   Alice Chess, Congo Chess, Dobutsu, Mini Chess (party implemented)

- Tip-of-the-Day dialog (implemented)

- Enhanced engine support (implemented)

- Support of opening books: .bin, .ctg, .apk (partly implemented)

- More database maintenance functionality (implemented)

- Comment editor supports hyperlinks (implemented)

- Links inside games to other games in database (implemented)

- Highlighting move transpositions in game editor (implemented)

- New tab "Opening classification", knows about 4000 named openings
  and  variations, and more than 80.000 lines (unnamed variations)
   (implemented, but the ECO file with the 80.000 lines is about 80%)

- New fast search algorithm for opening tree, based on the opening
   classification (in large parts implemented)

- Support of custom icon sets for database (implemented)

- More useful functions in CQL (in large parts implemented)

- Snapshot of game board (implemented)

- New game list field "Move List", showing the first 40 moves of a game
   (implemented)

-  Game editor: fivefold repetition (new FIDE rule) integrated

- New piece sets: Aquarium, Bookup, Chess7, ChessCube, Celtic, Fritz,
   Habsburg, Military, Old Style, Segoe, and Zurich (finished)

- Drag & Drop in board setup dialog (implemented)

- Support of the C/CIF format - see ccif.sourceforge.net - the C/CIF
   library is nearly finished, but not yet tested.

- Reading/extracting database archives from ChessBase: .cbv and .cbz
   (implemented, with important support from Antoni Boucher)

- Support of embedded documents in ChessBase databases
   (planning stage)

- Adding documents  (PDF, HTML) to games and databases
   (planning stage)

Cheers,
Gregor

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