I recently setup a second PC with Debian on it. Since SCID vs PC was not in the repository, I downloaded the source for 4.18 and compiled it.

At first I noticed thatrunning automated analysis of games is consuming insane amounts of memory. When it is running I see memory usage just going up and up and up until the page file is full and the computer is barely responding to anything at all. This is especially evident if I am analysing a batch of games, and also seems to be worse if I am using the "Mark tactical exercises" option.

I have also found that simply starting an engine in a position and increasing number of lines will eat memory.

The memory consumption does not appear to be related to the engine. It is used by the tkscid process. Closing the engine has no effect on memory usage. I have also tested both Stockfish and Toga engines, and both exhibit the same symptoms.

Closing SCID vs PC immediately releases the used memory.

Is this a bug? Or is there something I can do about it?


------------------------------------------------------------------------------
Check out the vibrant tech community on one of the world's most
engaging tech sites, Slashdot.org! http://sdm.link/slashdot
_______________________________________________
Scidvspc-users mailing list
Scidvspc-users@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/scidvspc-users

Reply via email to