I had 8.6.6, under Debian 9 x64.

I checked what was installed and available, and evidently both 8.5 and 8.6 are available as separate sets of packages via apt, and both were installed, but I guess 8.6 took presedence. Tried to uninstall 8.6 and just leave 8.5 (8.5.19 to be specific). Also, /usr/bin/tclsh and /usr/bin/wish were symlinks to tclsh8.6 and wish8.6 respectively, so after removing everything 8.6 I had to make new symlinks to the 8.5 binaries manually.

After that SvP configured and compiled just fine, and now running multi line analysis now also seems to work fine. Memory usage is rock stable.


On 23. aug. 2017 11:22, Steve A wrote:
This is the third bug report of this type i have received, and it is definitely a bug in recent Tcl/Tk versions shipped with the distro.

Sorry, but i am not familiar with with version numbers are affected,
but maybe it is new since 8.6.7 ?... or just affecting some people since 8.6.6.
To see which version you have, type
  wish
  info patchlevel
Perhaps your distro has updated it's tk already, or otherwise, you will have to uninstall the system tcl & tk & tcl-dev & tk-dev and reinstall from source. Im guessing 8.6.5 should be safe.

Alternatively, you can apply the patch in ScidvsPC's source, "patches/gregors_tktext_inline.patch" and recompile ScidvsPC. Gregor has rewritten tk::text, and it will be included in wish 8.7 when released.

cheers.

On Wed, Aug 23, 2017 at 6:44 AM, Morten Skarstad <morten.skars...@gmail.com <mailto:morten.skars...@gmail.com>> wrote:

    I recently setup a second PC with Debian on it. Since SCID vs PC
    was not in the repository, I downloaded the source for 4.18 and
    compiled it.

    At first I noticed thatrunning automated analysis of games is
    consuming insane amounts of memory. When it is running I see
    memory usage just going up and up and up until the page file is
    full and the computer is barely responding to anything at all.
    This is especially evident if I am analysing a batch of games, and
    also seems to be worse if I am using the "Mark tactical exercises"
    option.

    I have also found that simply starting an engine in a position and
    increasing number of lines will eat memory.

    The memory consumption does not appear to be related to the
    engine. It is used by the tkscid process. Closing the engine has
    no effect on memory usage. I have also tested both Stockfish and
    Toga engines, and both exhibit the same symptoms.

    Closing SCID vs PC immediately releases the used memory.

    Is this a bug? Or is there something I can do about it?


    
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