Steve,
Thanks for your reply.
In tournament mode, one can set the time control; but, those settings
are ignored in shoot-out mode. The engine takes a few seconds to make a
move; and, of course, one may doubt the quality of analysis. The engine
picks a different move when running in analysis mode until I click the
'Add Move' button.
In Shootout mode, is there any way to make the engine respect its
configuration options -- I'm thinking of the minimum time per move
setting in particular?
Thanks,
Joe
On 09/13/2018 04:21 AM, Steve A wrote:
It works good enough for me.
http://scidvspc.sourceforge.net/doc/Analysis.htm
Create new game - start engine, then press "Shoot out" button.
But this feature *is* a little half-baked, and superceded by the
tournament feature.
S.A
On Thu, Sep 13, 2018 at 5:24 AM Joseph Polanik <jpola...@nc.rr.com
<mailto:jpola...@nc.rr.com>> wrote:
I migrated from ChessX to SCIDvsPC for its greater stability; but,
there
is one feature of ChessX that I miss, the ability to have a chess
engine
play against itself.
My first attempt to do this in SCIDvsPC resulted in an error message
saying that this was unsupported. Is there something I missed?
Thanks,
Joe--
Nothing Unreal is Self-Aware
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