Steve,

Thanks for your reply.

In tournament mode, one can set the time control; but, those settings are ignored in shoot-out mode. The engine takes a few seconds to make a move; and, of course, one may doubt the quality of analysis. The engine picks a different move when running in analysis mode until I click the 'Add Move' button.

In Shootout mode, is there any way to make the engine respect its configuration options -- I'm thinking of the minimum time per move setting in particular?

Thanks,

Joe

On 09/13/2018 04:21 AM, Steve A wrote:
It works good enough for me.
http://scidvspc.sourceforge.net/doc/Analysis.htm
Create new game - start engine, then press "Shoot out" button.

But this feature *is* a little half-baked, and superceded by the tournament feature.
S.A

On Thu, Sep 13, 2018 at 5:24 AM Joseph Polanik <jpola...@nc.rr.com <mailto:jpola...@nc.rr.com>> wrote:

    I migrated from ChessX to SCIDvsPC for its greater stability; but,
    there
    is one feature of ChessX that I miss, the ability to have a chess
    engine
    play against itself.

    My first attempt to do this in SCIDvsPC resulted in an error message
    saying that this was unsupported. Is there something I missed?

    Thanks,

Joe--

Nothing Unreal is Self-Aware



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