Ok, the new release candidates / files are up at sourceforge.
It's not a big release... more a catch-up on more than a year's minor
changes.
  http://scidvspc.sourceforge.net/index.html
Thanks to contributors :)
Steven

Changelog: Scid vs. PC 4.22


   - Show Stockfish Win/Draw/Loss (as White/Draw/Black) infos in
   information window.
   - Add an 'Extra Tags' field to the header search (eg 'Annotator').
   - Revamp colours and size of the Comment Editor.
   - New 'Highlight' colour option (affects crosstable, reports, pgn moves
   and name-editor).
   - Animate the Rook in Castling. (author Uwe - Nice).
   - Engine analysis: option to wrap long lines.
   - Engine annotation: option to disable adding an end-of-game variation.
   - Playing an opening against an UCI engine - openings can be imported
   from the ECO Window.
   - Improve the tree training feature by automatically enabling Trial mode.
   - Minor tweaks to the spacing in long comments in the PGN and Gameinfo
   windows..
   - Export Games: add option to disable inserting newlines every 80 chars
   or so.
   - Serious game: When using book, leave a comment when book is exited /
   exhausted.
   - Add an undo point at the start of every annotation game.
   - Add a Switcher menu item to show/hide the gamelist buttonbar.
   - Update Player Data (spelling) file.

   - Help and translation updates.
   - Book tuning tweaks.
   - Graph window tweaks.
   - ECO window tweaks.

   Bug Fixes
   - The Gamelist 'next moves' feature didn't work for transpositions at
   differing depths.
   - Remember arrow lengths/widths.
   - Batch stripping comments/vars could sometimes break the namebase.
   - Fix / enable hiding of 'Colored Squares and Arrows' on the main board.
   - Windows drag and drop typo/fix from Oz.
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