Ok, the new release candidates / files are up at sourceforge. It's not a big release... more a catch-up on more than a year's minor changes. http://scidvspc.sourceforge.net/index.html Thanks to contributors :) Steven
Changelog: Scid vs. PC 4.22 - Show Stockfish Win/Draw/Loss (as White/Draw/Black) infos in information window. - Add an 'Extra Tags' field to the header search (eg 'Annotator'). - Revamp colours and size of the Comment Editor. - New 'Highlight' colour option (affects crosstable, reports, pgn moves and name-editor). - Animate the Rook in Castling. (author Uwe - Nice). - Engine analysis: option to wrap long lines. - Engine annotation: option to disable adding an end-of-game variation. - Playing an opening against an UCI engine - openings can be imported from the ECO Window. - Improve the tree training feature by automatically enabling Trial mode. - Minor tweaks to the spacing in long comments in the PGN and Gameinfo windows.. - Export Games: add option to disable inserting newlines every 80 chars or so. - Serious game: When using book, leave a comment when book is exited / exhausted. - Add an undo point at the start of every annotation game. - Add a Switcher menu item to show/hide the gamelist buttonbar. - Update Player Data (spelling) file. - Help and translation updates. - Book tuning tweaks. - Graph window tweaks. - ECO window tweaks. Bug Fixes - The Gamelist 'next moves' feature didn't work for transpositions at differing depths. - Remember arrow lengths/widths. - Batch stripping comments/vars could sometimes break the namebase. - Fix / enable hiding of 'Colored Squares and Arrows' on the main board. - Windows drag and drop typo/fix from Oz.
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