The working plan was to get 2.5 out and then work on python 3 in earnest.. Tim - Do you have any input of six vs futurize? Keep in mind any py3 port of scons needs to run on py2 as well.
-Bill On Thu, Mar 31, 2016 at 2:10 PM, William Blevins <[email protected]> wrote: > Tim, > > I think Russel was the last person work on this in depth. I was helping > some, but I was waiting for a decision about using six vs futurize. I'm not > 100% sure there was a decision made, but it has been active pseudo-recently. > > https://bitbucket.org/russel/scons__python3 > > V/R, > William > > On Thu, Mar 31, 2016 at 9:54 PM, Tim Jenness <[email protected]> wrote: > >> Where is the python 3 work happening? I have a strong interest in seeing >> this happen as we are working on porting our software to Python 3 in August >> but we use scons everywhere. I can’t see an obvious development branch for >> this and the only python3 branch on bitbucket is from the work done 2 years >> ago. I’ve had a quick play with futurize and there are obvious issues that >> need to be fixed manually but I have no idea where the project is happening >> and what is left to be done. Please help clarify the situation. >> >> — >> Tim Jenness >> >> _______________________________________________ >> Scons-dev mailing list >> [email protected] >> https://pairlist2.pair.net/mailman/listinfo/scons-dev >> > > > _______________________________________________ > Scons-dev mailing list > [email protected] > https://pairlist2.pair.net/mailman/listinfo/scons-dev > >
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