Hi guys!

I thought hard of a little story for the Road game, but I didn't come up
with anything good enough to make me want to implement more rooms,
actors and items. Fortunately, someone pointed me to the AGS OpenQuest
adventure:

http://new.bigbluecup.com/games.php?action=detail&id=945


It's extremely short, it's cute, has several puzzle categories in it,
and it's open source. I think I'll try to port this one to ScummC as far
as possible. Starting with the actors, this has already brought up some
questions:


* How do you code a talking animation in ScummC? In the costume
documentation, there were only start and stop animations mentioned, and
there's no example in the road game.

* How do you flip a picture around for left/right walking? If it's nor
possible, I'll just flip them in the graphics editor, but I thought
Scumm should allow this.

* When I made a palette of 32 colors for the actors, color 13 was also
transparent (not only 0), and possibly even others. Does anyone know
why?


Regards,
Gerrit
-- 
  Gerrit
  [EMAIL PROTECTED]

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