Hi guys! I thought hard of a little story for the Road game, but I didn't come up with anything good enough to make me want to implement more rooms, actors and items. Fortunately, someone pointed me to the AGS OpenQuest adventure:
http://new.bigbluecup.com/games.php?action=detail&id=945 It's extremely short, it's cute, has several puzzle categories in it, and it's open source. I think I'll try to port this one to ScummC as far as possible. Starting with the actors, this has already brought up some questions: * How do you code a talking animation in ScummC? In the costume documentation, there were only start and stop animations mentioned, and there's no example in the road game. * How do you flip a picture around for left/right walking? If it's nor possible, I'll just flip them in the graphics editor, but I thought Scumm should allow this. * When I made a palette of 32 colors for the actors, color 13 was also transparent (not only 0), and possibly even others. Does anyone know why? Regards, Gerrit -- Gerrit [EMAIL PROTECTED] -- http://www.fastmail.fm - Access all of your messages and folders wherever you are _______________________________________________ ScummC-general mailing list [email protected] https://mail.gna.org/listinfo/scummc-general
