After some burdensome weeks, I am finally steering towards calmer waters
again. I had a quick look at OpenQuest, and I'm amazed how many layers
of sugar coating you managed to add. Thanks and congrats! :)


> > > My current TODO have the following left:
> > >
> > > * Add the triangle puzzle
> > > * Fix the bug were the walk anim doesn't start sometimes
> > > * Fix the actor layering (carol vs. zif)
> > > * Add the end message
> > > * Fix Carol's dialog to match the original
> > > * Improve the sound sync
> > > * Use more defines instead of constants.
> > > * Get some music

Is there still some pressing problem left on the list that I could help
to polish up? Or else, are you planning to do a release yet?

The thing that bugged me most was the walk/talk anim overlap, but it
might need some lengthy analysis of the original scripts to find a
solution.


Cheers
Gerrit



-- 
http://www.fastmail.fm - I mean, what is it about a decent email service?


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