On Wednesday 01 March 2006 16:51, Geoffrey Broadwell wrote:

> I believe I'm responsible for one of the branches chromatic was
> referring to -- it was actually just a revivification of Tels' 1.20.x
> work.

Indeed.  There was David's private tree, the tree hosted at sdl.perl.org, and 
the OpenGL fixes tree.

> There are a number of features and fixes in that repo, most dealing with
> cross-platform OpenGL bugs/features and better Win32 OpenGL support.  I
> don't know how many are redundant with the latest 2.x work, and how many
> should be brought forward.

I repeat my idea about splitting out the OpenGL code from the SDL code.  One 
of the goals for my revised build system was to shrink the XS library for 
people who didn't need one piece or the other.  That would simplify quite a 
lot of things as well.

> For the record, I am INCREDIBLY glad you have created an open repo for
> the latest tree, David!  It's exactly what the community needed to deal
> with this problem of personal copies and distributed branches.  I for
> one would be happy to see all of my branch's stuff merged and then drop
> my repo completely.

Ditto.  I can happily run a diff against the 2.1.4/5 code and what's in the 
Perl.org repository and see what can and should merge.

> I also keep an IRC channel open (#sdlperl) on irc.freenode.net, and
> offer it for anyone interested in working on the merges.  If there is
> already another preferred channel, I will be happy to point people there
> instead.

It seems reasonable to keep this open; I haven't seen any other channels 
around.

-- c

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