On Fri, Oct 13, 2006 at 04:30:05AM -0700, [EMAIL PROTECTED] wrote:
> Can you tell me if textures are supported in Perl/OpenGL/SDL?

Yes.

> I have MS-OpenGL-version is 1.1 so I guess it should work.
> But I tried the command glGenTextures but that seems to be
> unsupported. Function is undefined.

Default OpenGL on Windows pretty much sucks.  The solution at
the C level is to use Intel's GLsdk library to make all of the
extensions appear as normal callable functions.  They can then
be wrapped in XS and called from Perl normally.

> I use Perl 5.8 installed on Windows XP with the OpenGL- and
> SDL-ppm from the bribes-repository.

Google pointed me to a repo at bribes.org; I assume this is
what you are referring to.  This appears to be SDL_perl 2.x;
see below.

> Anyone have textures running in Perl?

A group of us had GLsdk, textures, and a number of bug fixes
in my old fork of 1.20.x.  It was started with a cross merge
of Tels' and Debian's 1.20.x source trees, and then developed
from there.  Upstream (David) has expressed interest in
reintegrating the improvements made in the 1.20.x forks into
the 2.x series, but unfortunately my RL commitments have
gotten in the way of merging our changes back to the 2.x
series.

Do you have XS skills, and willingness to contribute them to
the fork merge?

> Regards,
> MD


-'f

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