Fixed here http://bit.ly/90ZIjV !
2.210 is cpan's equivalent of 2.2.1.
We can just change the version number in lib/Games/FrozenBubble.pm
for your repo.
Kartik Thakore
On 2010-07-16, at 8:45 AM, Guillaume Cottenceau <gcott...@gmail.com>
wrote:
On Thu, Jul 8, 2010 at 11:27 PM, Kartik Thakore
<thakore.kar...@gmail.com> wrote:
Hi GC,
We have fixed the two issues. Please review.
overlook effect and selfspot seem correct now, congrats.
however, it crashes on me with:
[SDL Init] Can't locate object method "new" via package "SDL::Rect"
(perhaps you forgot to load "SDL::Rect"?) at ./bin/frozen-bubble line
2685.
unless I patch with:
-=-=---=-=---=-=--
diff --git a/bin/frozen-bubble b/bin/frozen-bubble
index fd314ea..436fa5b 100755
--- a/bin/frozen-bubble
+++ b/bin/frozen-bubble
@@ -64,6 +64,7 @@ use SDL::Events;
use SDL::Color;
use SDL::Cursor;
use SDL::Mixer;
+use SDL::Rect;
use SDL::Mixer::Samples;
use SDL::Mixer::Channels;
use SDL::Mixer::Music;
-=-=---=-=---=-=--
strange it is not crashing on you? maybe not a full clean and rebuild
on your side?
(using SDL 2.502, Alien 1.410 and FB from git master)
the rest seems fine so far
I have an issue is with the versions. currently the server reports:
Frozen-Bubble server version 0.001_1
and the client reports:
"Frozen-Bubble client version 2.210 (protocol version 1.2)
to be logical with upgrade from current 2.2.0, I would like next
release to be 2.2.1. is it feasible?
also, the 2player music has a tempo of ~134 with mplayer, and ~125 in
the game - I "felt" the music was too slow so I wrote this simple
script and manually counted the tempo with it:
http://zarb.org/~gc/t/count_tempo.rb
funnily, introzik and 1player music are not affected... but I can
assure this is a new problem, and it is probably related to the fact
you've converted the .xm into a .ogg
are you sure you cannot make mikmod work? else, someone out there
still has a DOS under hand and could use FT2 there to save the .xm as
a .wav and arrange to send me the .wav file?
--
Guillaume Cottenceau - http://zarb.org/~gc/