On Thu, Jul 8, 2010 at 11:27 PM, Kartik Thakore <thakore.kar...@gmail.com> wrote: > Hi GC, > > We have fixed the two issues. Please review.
overlook effect and selfspot seem correct now, congrats. however, it crashes on me with: [SDL Init] Can't locate object method "new" via package "SDL::Rect" (perhaps you forgot to load "SDL::Rect"?) at ./bin/frozen-bubble line 2685. unless I patch with: -=-=---=-=---=-=-- diff --git a/bin/frozen-bubble b/bin/frozen-bubble index fd314ea..436fa5b 100755 --- a/bin/frozen-bubble +++ b/bin/frozen-bubble @@ -64,6 +64,7 @@ use SDL::Events; use SDL::Color; use SDL::Cursor; use SDL::Mixer; +use SDL::Rect; use SDL::Mixer::Samples; use SDL::Mixer::Channels; use SDL::Mixer::Music; -=-=---=-=---=-=-- strange it is not crashing on you? maybe not a full clean and rebuild on your side? (using SDL 2.502, Alien 1.410 and FB from git master) the rest seems fine so far I have an issue is with the versions. currently the server reports: Frozen-Bubble server version 0.001_1 and the client reports: "Frozen-Bubble client version 2.210 (protocol version 1.2) to be logical with upgrade from current 2.2.0, I would like next release to be 2.2.1. is it feasible? also, the 2player music has a tempo of ~134 with mplayer, and ~125 in the game - I "felt" the music was too slow so I wrote this simple script and manually counted the tempo with it: http://zarb.org/~gc/t/count_tempo.rb funnily, introzik and 1player music are not affected... but I can assure this is a new problem, and it is probably related to the fact you've converted the .xm into a .ogg are you sure you cannot make mikmod work? else, someone out there still has a DOS under hand and could use FT2 there to save the .xm as a .wav and arrange to send me the .wav file? -- Guillaume Cottenceau - http://zarb.org/~gc/