On Thu, Jul 8, 2010 at 11:27 PM, Kartik Thakore
<thakore.kar...@gmail.com> wrote:
> Hi GC,
>
> We have fixed the two issues. Please review.

overlook effect and selfspot seem correct now, congrats.

however, it crashes on me with:

[SDL Init] Can't locate object method "new" via package "SDL::Rect"
(perhaps you forgot to load "SDL::Rect"?) at ./bin/frozen-bubble line
2685.

unless I patch with:

-=-=---=-=---=-=--
diff --git a/bin/frozen-bubble b/bin/frozen-bubble
index fd314ea..436fa5b 100755
--- a/bin/frozen-bubble
+++ b/bin/frozen-bubble
@@ -64,6 +64,7 @@ use SDL::Events;
 use SDL::Color;
 use SDL::Cursor;
 use SDL::Mixer;
+use SDL::Rect;
 use SDL::Mixer::Samples;
 use SDL::Mixer::Channels;
 use SDL::Mixer::Music;
-=-=---=-=---=-=--

strange it is not crashing on you? maybe not a full clean and rebuild
on your side?

(using SDL 2.502, Alien 1.410 and FB from git master)


the rest seems fine so far


I have an issue is with the versions. currently the server reports:

Frozen-Bubble server version 0.001_1

and the client reports:

"Frozen-Bubble client version 2.210 (protocol version 1.2)

to be logical with upgrade from current 2.2.0, I would like next
release to be 2.2.1. is it feasible?


also, the 2player music has a tempo of ~134 with mplayer, and ~125 in
the game - I "felt" the music was too slow so I wrote this simple
script and manually counted the tempo with it:

http://zarb.org/~gc/t/count_tempo.rb

funnily, introzik and 1player music are not affected... but I can
assure this is a new problem, and it is probably related to the fact
you've converted the .xm into a .ogg

are you sure you cannot make mikmod work? else, someone out there
still has a DOS under hand and could use FT2 there to save the .xm as
a .wav and arrange to send me the .wav file?

-- 
Guillaume Cottenceau - http://zarb.org/~gc/

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