All, Thanks for the input. I agree with what has been said. Media queries go along way with certain types of content. I'll continue to use them, and in the few views that are still broken, an alternative mobile view will suffice.
Thanks again, Dan On Sat, Dec 8, 2012 at 11:01 AM, Patrick Crowley <[email protected]>wrote: > +1 for media queries (instead of partials or multiple views). > > I spent a lot of time thinking about these issues as I was redesigning > Graffletopia. > > The new site is using Bootstrap and works pretty well on the iPad out of > the box, but I did need to tweak the experience a bit. Most of this work > was switching hover-based javascript events to listen for taps (since hover > isn't available on touch devices). > > Since OmniGraffle isn't available for the iPhone, it didn't make sense to > spend a lot of time building a highly optimized experience for iPhone > users. But I did build a responsive layout for the iPhone... but only for a > single action. > > Why just one action? Because when a new stencil is posted, we send out a > tweet with a link back to the site. If you click this link on iOS, you'll > now get a really nice, mobile-optimized version of the original page. And > it's also sandboxed... so you can't easily get to other parts of the site > because the normal site navigation and other links have been removed. > > My main advice would be: > > - Use media queries when optimizing for mobile > - Avoid fluid layouts because they can overly complicate responsive design > - Be practical. Pick your battles. You don't have to be 100% responsive. > - Test your assumptions on real devices. > > Cheers, > Patrick > > -- > SD Ruby mailing list > [email protected] > http://groups.google.com/group/sdruby > -- SD Ruby mailing list [email protected] http://groups.google.com/group/sdruby
