Stephen Waits wrote:
Exactly how unstable is our development?
Sorry - I should have bookended that. I have worked game projects, without tests, and found them incredibly hard to stabilize. My understanding of the industry's journals corroborates a general suspicion here. Switching - eventually - to Rails, with a ready-made testing layer that I didn't even have to build, was a welcome relief. -- Phlip http://c2.com/cgi/wiki?ZeekLand <-- NOT a blog!! _______________________________________________ Sdruby mailing list [email protected] http://lists.sdruby.com/mailman/listinfo/sdruby
