Phlip wrote:

Sorry - I should have bookended that. I have worked game projects,

No worries. On my products, we do have some tests. Have had them for years now. In my eyes, this is something anybody could do in their product, and many probably do.. but each PD team works fairly independently.

Switching - eventually - to Rails, with a ready-made testing layer
that I didn't even have to build, was a welcome relief.

Yah.. Unfortunately in product development we don't have all that niceness. After coding Ruby for some time, C++ seems like really hard work. Some studios are leading the way in TDD in games (Highmoon Studios in Carlsbad); however, the proof is in the finished product, and that's all the consumer cares about.

--Steve

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