Whoops, sorry about coming in late to the discussion, I've been off in
django land and design rarely comes up on this list.

To be perfectly honest, the answer to whether to working with a
designer on abstract concepts (involving them early in the ideation
phase) or coming to the table armed with rudimentary UI sketches is
"well, it depends."

Depends on the design skills of both the project originator and the designer.

And in the real world, your budget is going to determine the latter
more than anything else. If you can afford more, you'll get a more
experienced designer that can and would prefer to talk about the
project at a higher level and then let the UI flow from that, someone
like me. On the other end of the spectrum is the more inexperienced
(and therefore cheaper) graphic designer types that can pretty up an
interface but are lost without a basic framework of what they're
building, like those fresh out of school or new to the medium. Yes,
there's exceptions to this, extremely skilled artisans that
consciously choose to specialize in only the implementation phase and
inexperienced idiots that think they're much better at strategic
discussions than they really are, but in general, the rule holds.

And as for the design abilities of the project originator, well that's
pretty much out of your hands, isn't it :)

The best thing you can do is give an honest assesment of whether you
have a clear enough idea of what you need to build that you can sketch
out basic layouts, or whether the core functionality is still up in
the air and you need help even figuring out what exactly you want the
app to even do. Add in budget numbers and you have the constraints
within which to play the game.

Fun fun! I wish you luck, Rich, the beginning of a project offers a
lot of design challenges but can also be the most fun part.

- -
Al Abut
- -
web designer, crimefighter
http://alabut.com
- -


On 6/15/07, Patrick Crowley <[EMAIL PROTECTED]> wrote:
Your blog misses you, Kev.

-- Patrick


On Jun 15, 2007, at 9:35 AM, Kevin Clark wrote:

> This was a useful tutorial for designers once:
> http://glu.ttono.us/articles/2006/03/21/rails-for-designers
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