[Audyssey] Mush client help

2012-09-28 Thread Mike Maslo
Hi list 

Does anyone know a good place I can learn how to create triggers or such in 
mush client? I was hoping to find a tutorial which may help learn it. 


Any help would be appreciated. 

Sent from my iPhone
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Re: [Audyssey] Mush client help

2012-09-29 Thread Mike Maslo
John

Thank you so much for this

Two questions please

1 how do I create a sound trigger

2 is there a way to substitute text? Example a boy threw a ball and out of all 
it just have it say ball or boy ball?

Thanks so much

Sent from my iPhone

On Sep 29, 2012, at 12:24 PM, john jpcarnemo...@comcast.net wrote:

 That depends on what you want to do. If you just want to trigger on a line of 
 text to do something, then the following should help:
 
 Basically, in the trigger dialog (control shift eight) there are
 four important fields. The first is the trigger box, where you paste in the 
 line of text you want the client to trigger on. The
 second is the send box, where you enter the text you want sent the match. The 
 third important element is the send to list. Here, you select where you want 
 to send whatever you have in the send box. You could use this to send to the 
 mud, or a plugin, for example. The last important item is the omit from 
 output checkbox. I'll explain in more detail below:
 When you create a trigger, you are telling your client that when it recieves 
 a certain line of text it needs to do something. That something could be send 
 a command to the mud you're playing, send something to a scrip file, or just 
 stop the line from showing up on your screen. The trigger box (the edit field 
 you are in when you hit add) is where you tell the client what line of text 
 you want it to trigger on. Usually, you'll want to copy and paste in a line 
 of text from the mud. If your text contains variables (a name, a gender or an 
 object) you can replace that portion of the string with * (asterisk). For 
 example:
 Bob tells Joe to go to the movies.
 If you wanted the client to trigger on that line, but make sure that the name 
 bob could change, you would use:
 * tells Joe to go to the movies.
 Once you have the trigger on text set up, you need to tell your client what 
 to do with it.
 Press alt s to move to the send box, and type out what you want to have the 
 client send.
 Let's say you wanted to make a trigger to cast a heal spell on a person when 
 they asked. Your trigger would look like:
 Trigger on: * asks for a heal.
 Send: cast heal %1
 The %1 in the send box references the * you put in your trigger on text. The 
 number after the % tells the client which asterisk to look at. In this case, 
 you wanted the name of the person asking for a heal, so you would use %1. If 
 you had multiple asterisks in your trigger on text, the number after the % 
 goes in order.
 Next, press tab twice to move to the send to list. Here is where you specify 
 where the data in the send box goes.
 There are several different options, but the two I'm going to cover are world 
 and script. World is the first option in the list, and it tells the client to 
 send something to the mud. If you were to use the above example of a heal 
 trigger, you would want to set the send to box to world, so that the mud gets 
 the line
 cast heal %1
 Note that the %1 will have transformed into whatever was in the
 asterisk in your trigger on text. The other option I'm going to discuss is 
 script. This tells the mud to send your information in the send box to a 
 plugin. I'm not sure exactly how it works, so you'll have to experiment with 
 that part.
 The last thing I want to go over is the omit from output checkbox. This, in 
 my opinion, is one of the best features of the client. If you put a line of 
 text in the trigger on field, and check this box, the line you specified will 
 not show up on your screen and  will not be processed by plugins. This is 
 really good for spam management.
 
 Hope this rather lengthy message helps,
 John.
 
 From: Mike Maslo mmaslo1...@swbell.net
 Subject: [Audyssey] Mush client help
 
 Hi list
 
 Does anyone know a good place I can learn how to create triggers or such in 
 mush client? I was hoping to find a tutorial which may help learn it.
 
 
 Any help would be appreciated.
 
 Sent from my iPhone
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Re: [Audyssey] Mush client help

2012-09-30 Thread Mike Maslo
To hi John one last question if you know. 

Do you know how to make the sounds play fully? I notice that a sound plays or 
starts to play but if another sound needs to play it stops the previous sound 
before it fully plays. T

Sent from my iPhone

On Sep 30, 2012, at 12:31 PM, john jpcarnemo...@comcast.net wrote:

 The sound is pretty easy. There is a set of buttons near ok,
 they look like a standard find file window. Just brows to the file you want. 
 As far as substituting text goes, I'm not sure. I know it can be done, I'm 
 just not sure how.
 
 - Original Message -
 From: Mike Maslo mmaslo1...@swbell.net
 To: Gamers Discussion list gamers@audyssey.org
 Date sent: Sat, 29 Sep 2012 14:07:33 -0500
 Subject: Re: [Audyssey] Mush client help
 
 John
 
 Thank you so much for this
 
 Two questions please
 
 1 how do I create a sound trigger
 
 2 is there a way to substitute text? Example a boy threw a ball and out of 
 all it just have it say ball or boy ball?
 
 Thanks so much
 
 Sent from my iPhone
 
 
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Re: [Audyssey] iPhone Audio Games Extant question (was: Just tried an Iphone, my thoughts and questions)

2012-10-10 Thread Mike Maslo
I play games on the iPhone and I love the ones there. However I do wish there 
were more especially ones which could be like clue or game books. I would be a 
supporter of games if you created them. 

Sent from my iPhone

On Oct 10, 2012, at 8:51 AM, Richard (AudioGames.net) 
rich...@audiogames.net wrote:

 Hi Dark, Audyssey
 
 Thanks for your interesting review! Much appreciated. Sander and I are 
 thinking of developing an iPhone version of Extant for some time now. 
 Actually, we already got it running for a year on iPhone/iPad but since 
 Extant is not much more than a tech demo without real gameplay, we did not 
 yet persue this project. Our questions are these - for you, Dark, but also 
 the Audyssey community...
 
 - would you be interested in an iPhone version of Extant (and then a full 
 version game, not just the tech demo)?
 - would you be interested in audio games for (mobile) iOs (iPhone/iPod 
 Touch/iPad) devices?
 - would you be interested in audio games for (mobile) Android (for example 
 Samsung Note, Galaxy) devices?
 - how many of you play the adio games that are currently in Apple's AppStore 
 - and what do you think of these?
 
 Thanks for your input. If there's enough interest we might want to make 
 Extant (or another audio game) one of our next projects! Oh, and if you 
 really want a full game version of Extant on PC or Mac, please let us know 
 too :-) And if you don't know what Extant is, check this out:
 
 http://audiogames.net/db.php?id=Extant
 
 Greets,
 
 Richard
 
 http://audiogames.net
 http://creativehero.es
 
 
 
 
 
 
 
 
 On 10-10-2012 13:33, dark wrote:
 Well, this morning I just got a free play with an Iphone 5 running voice 
 over.
 
 On a  basic  level I was impressed. Some of the gestures I found more 
 difficult than others, for instance the three finger swipes I didn't quite 
 get the kknack of, but others were  quite natural and I suspect I'd get more 
 used to it in time. The functions of the phone seemed fairly doable too, 
 indeed for kicks I tried searching the ap store for king of dragon pass, 
 managed to find it and read the game details, (I didn't play it because  
 obviously the chap who's phone I was examining didn't necessarily want the 
 game), though sinse it's games and gamebooks I'm mostly interested in on the 
 Iphone, I was pleased that was doable.
 
 the internet I found a little more problematic, I tried searching for  
 audiogames.net, and had a bit of trouble navigating google correctly.
 
 I also got a play with seri which seems a usefull system, though I was 
 disappointed when i was testing it's speech recognition that though it did! 
 know the word dalek, it didn't recognize cyberman and read it as spiderman! 
 :D.
 
 I also asked about commands to flick voice over on and off, lock the phone 
 for  making phone calls etc, and all of that seemed doable.
 
 The only thing I didn't like the sound of is the fact that I can't just copy 
 my music and audio books onto the phone, sinse one reason I wanted  one was 
 to serve as an effective music and audio player, but apparently apple 
 objects to this so  it requires silly itunes, which i'm obviously going to 
 have to investigate. That is the one downer I found, indeed I might 
 considder just buying an mp3 player separately to do that job if Itunes 
 isn't going to behave.
 
 Voice over did look fun though, and I'd actually love to see some audio 
 games that make full use of screen position in this way, for instance I can 
 imagine playing a stratogy battle game could be far easier with a touch 
 screen sinse you could get physical positional information about the various 
 units relative locations and the map, similarly to reading soemthing in 
 braille but with the information being conveyed by audio.
 
 I'm now of course going to have to check out A, Itunes, and B, pricing, 
 sinse an Iphone 5 would be very expensive in the  region of about 500 quid 
 apparently, and I'll C, check whether my current phone contract supports the 
 Iphone and has enough  internet to make things work, (thus far I've not used 
 net so haven't got a very net heavy mobile phone contract, though it is a 
 cheap one and comes with a lot of free minutes).
 
 it does however look like a workable solution and a lot of fun, indeed sinse 
 if everything goes as planned  next year I should be studdying voice in 
 Bermingham  conservatoire, I would be doing a lot of commuting on trains, 
 and it'd be usefull to have something small and portable.
 
  Previously I've used my laptop, but the battery here is pretty dead, and  i 
 would! like to try a lot of the iphone games, and more especially gamebooks.
 
 Beware the grue!
 
 Dark.
 
 
 
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Re: [Audyssey] smuggler 5 help please

2012-10-15 Thread Mike Maslo
Hi list

Can anyone duplicate the following problem 

I am trying to play smugglers and I can't. 

I an using the game in a vm fusion window for I use a Mac. 

Anyway when I go into the game or the tutorial I can not get to the continue 
screen. I see only so far down. If I use the manual move down I land on it but 
jaws does not see it. 

I asked my son who can click on it but I can't. There is no way of pulling the 
screen up or anything. 

If anyone has a idea on how to fix this problem I would sincerely appreciate 
it. T
Sent from my iPhone

On Oct 15, 2012, at 3:25 PM, Sharon smac...@embarqmail.com wrote:

 Hi Dark,
 I will try to do that. 
 
 Thanks,
 Sharon
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
 Sent: Monday, October 15, 2012 10:25 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] smuggler 5 help please
 
 Hi Sharren.
 
 So long as you chose the bounty hunter and not another profession with
 different combat skills, taunt should be under the text to fire your guns or
 start missiles, but you might need to minimize the tutorial window sinse
 it's possible the tutorial is covering it.
 
 you might also try  starting a new game, playing a bounty hunter then
 attacking another ship just to see the combat screen (I did this when i was
 testing the fixes for the combat screen issue), so as to get familiar with
 what is on the ship combat screen and what you find without the  tutorial
 window getting in the way.
 
 Also remember that right clicking on things often gives you an explanation
 of what they do. this is certainly true for skills in combat.
 
 Hth.
 
 Beware the grue!
 
 Dark.
 
 hth.
 
 Beware the grue!
 
 dark.
 - Original Message -
 From: Sharon smac...@embarqmail.com
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Monday, October 15, 2012 4:17 PM
 Subject: [Audyssey] smuggler 5 help please
 
 
 Hi,
 I am trying the demo of smuggler 5. I have the assessibility mode turned 
 on
 and I was going through the tutorial and I got to the point where it said 
 to
 turn on taunt and I surely didn't see it anywhere. Can anyone help me with
 this?
 
 Thanks,
 Sharon
 
 
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Re: [Audyssey] question regarding emon games

2012-10-15 Thread Mike Maslo
Hi list
W
here nay  i get this game please?

Sent from my iPhone

On Oct 15, 2012, at 5:22 PM, Thomas Ward thomasward1...@gmail.com wrote:

 Hi Shaun,
 
 That's definitely not practical for our needs. For one thing if you
 wrap NVDA using the NVDA controller client library then Dos Box will
 only work with NVDA. That excludes Jaws users, Window-Eyes users,
 Supernova users, etc. NVDA is free and open source, but that is beside
 the point. You are making everyone use NVDA weather they want to or
 not for Dos Box support.
 
 Plus once again you assume, as does every other Windows user, that
 everyone uses Windows. There isn't just one accessible operating
 system out there, and if I, or someone else, is going to put the time
 and effort into making Dos Box accessible the right thing to do is to
 make it universally accessible for everyone be they Linux, Mac, or
 Windows users. That can be done, but requires some careful planning.
 
 For example, rather than use some proprietary text to speech API like
 Sapi or Speech Dispatcher, and so on it would be a good idea to link
 Dos Box to ESpeak, which is cross-platform, and then build screen
 review commands into Dos Box itself. In short, use a free and open
 source TTS engine on the back end for speech output, and then build a
 screen reader into Dos Box itself for reading the screen. That would
 be cross-platform while avoiding any platform specific dependencies.
 
 Cheers!
 
 
 On 10/15/12, shaun everiss sm.ever...@gmail.com wrote:
 what about have nvda handle it.
 nvda has a controler library which needs to be put into that version
 to make it speak.
 then you have a choice of a frontend, ie something uses the dosbox
 engine and we have a shell over that.
 
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Re: [Audyssey] question regarding emon games

2012-10-16 Thread Mike Maslo
Hi list 

I dont know if i missed it but where can i download this from?

Sent from my iPhone

On Oct 16, 2012, at 6:26 PM, dark d...@xgam.org wrote:

 Hi jessica.
 
 I'm not sure about 32 bit vista, though i believe there are workarounds to 
 run older 16 bit applications on the platform.
 
 to explain about dosbox, dosbox is an emulator, that is it essentially sets 
 up an old dos system on your computer inside your usual operating system.
 
 this is fine for sighted users, however  the problem for people using screen 
 readers is that the text inside that emulated dos environment is not windows 
 text that uses the windows graphic toolkit, so therefore it's not readable by 
 a screen reader.
 
 frank is looking for a way to make dosbox  output readable text, but hasn't 
 found one as yet unfortunately, however I think unlike with 64 bit windows 7 
 vista might be workable or have a decent work around.
 
 I suggest downloading the stand alone eamon deluxe games and giving them a 
 try.
 
 as to frank and contact, well he is a busy fellow, and I think several people 
 have mailed him recently.
 
 Eamon deluxe is extremely good however, sinse not only is it the old eamon 
 games, but many have been enhanced by frank or had new features added.
 
 for instance, as I understand it, in the original text version of the main 
 hall you could only buy  buy bog standard 1 d8 weapons from marco, learn 
 spells, and bank your money, thus making your loot pretty useless, and your 
 character  stats fairly  unalterable.
 
 Other options were around in the raphic main hall but even on an old apple 
 Ii, that wouldn't be accessible.
 
 frank has however in vi compatibility mode created a fully text version of 
 all the extra services, so with all that gold you earn adventuring you can 
 buy much bbetter weapons, pay to  train your character skills or even buy 
 stat upgrades at a efty price.
 
 This means completing  cash slash style dungeons is far more worth doing as 
 it trains your character up for harder things, which is a great addition to 
 the game, though frank has also includedd a character editer to create and 
 preset your own character stats and several pre installed characters if you 
 just want to play the adventures and aren't interested in  building your 
 character up from scratch, though to me, I love seeing my character get 
 stronger over time and thinking that the ggold wil actually help me improve, 
 so I have only used the character editer for purpose of creating strong 
 enough chars to beta test tougher adventures.
 
 Beware the grue!
 
 Dark.
 - Original Message -  
 
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Re: [Audyssey] Mush Client and Windows 7?

2012-11-10 Thread Mike Maslo
Contact me off list

Sent from my iPhone

On Nov 10, 2012, at 2:04 PM, Kirstan Mooney kmoo...@ihug.co.nz wrote:

 *Or* it might be because I am trying to install the portable version of Mush
 on my new computer and have absolutely no idea where the hell Windows 7
 wants me to put things, so they work.  If anyone has a very simple, step by
 step instructions on how to install Mush Client, so it all works like it
 once did in Windows XP, I would be very grateful.  This is really getting to
 me!
 Kirstan.
 
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Ben
 Sent: Saturday, 10 November 2012 10:34 p.m.
 To: 'Gamers Discussion list'
 Subject: Re: [Audyssey] Mush Client and Windows 7?
 
 It might be because you are linking to program files instead of my documents
 or something ...
 
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Kirstan
 Mooney
 Sent: 10 November 2012 04:41
 To: 'Gamers Discussion list'
 Subject: [Audyssey] Mush Client and Windows 7?
 
 Hello all.  I finally have my new computer.  It has Windows 7 on it, and I
 am trying to install the portable version I have, of Mush Client on it.  I
 have been trying to make a shortcut for it, on my Desktop.  This is all so
 confusing and I wondered if anyone could give me some advice on this?  I
 keep being told I don't have a file, but I know the file is there I dont
 understand why the computer can't see it.  
 Thank you for any help anyone can offer me.
 Kirstan.
 
 
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Re: [Audyssey] star conquest

2012-11-16 Thread Mike Maslo
Salvaging takes a little but i can help if you need

I have a sound pack for vip and mush

Sent from my iPhone

On Nov 16, 2012, at 11:53 AM, Nick Helms nick.he...@gmail.com wrote:

 Are there any soundpacks for it, preferably for monkeyterm. I remember
 getting into it but the salvaging system threw me off. I never
 understood how to cast your line when it asked you how you wanted to
 angle it...
 
 On 11/16/12, Darren Harris darren_g_har...@btinternet.com wrote:
 Hi all,
 
 
 
 Am playing this mud called star conquest.
 
 
 
 I quite like it actually. they've minimised pvp over here. there's still a
 lot to do though and people like dark you'll be interested I think in the
 descriptions and the rpg elements of this game. Am quite liking it.
 
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Re: [Audyssey] star conquest

2012-11-16 Thread Mike Maslo
What client mush or vip

Sent from my iPhone

On Nov 16, 2012, at 1:38 PM, Darren Harris darren_g_har...@btinternet.com 
wrote:

 Hey could you send me the sound pack then tell me how to activate it on
 there? I'm Jason solo on sc.
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Mike Maslo
 Sent: 16 November 2012 19:24
 To: Gamers Discussion list
 Subject: Re: [Audyssey] star conquest
 
 Salvaging takes a little but i can help if you need
 
 I have a sound pack for vip and mush
 
 Sent from my iPhone
 
 On Nov 16, 2012, at 11:53 AM, Nick Helms nick.he...@gmail.com wrote:
 
 Are there any soundpacks for it, preferably for monkeyterm. I remember 
 getting into it but the salvaging system threw me off. I never 
 understood how to cast your line when it asked you how you wanted to 
 angle it...
 
 On 11/16/12, Darren Harris darren_g_har...@btinternet.com wrote:
 Hi all,
 
 
 
 Am playing this mud called star conquest.
 
 
 
 I quite like it actually. they've minimised pvp over here. there's 
 still a lot to do though and people like dark you'll be interested I 
 think in the descriptions and the rpg elements of this game. Am quite
 liking it.
 
 ---
 Gamers mailing list __ Gamers@audyssey.org If you want to leave the 
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 P.L.U.R.
 
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Re: [Audyssey] star conquest

2012-11-16 Thread Mike Maslo
What operating system  xp vista 7 and is user accounts on or off

Will send instructions

Sent from my iPhone

On Nov 16, 2012, at 2:56 PM, Darren Harris darren_g_har...@btinternet.com 
wrote:

 Hi I am using vip.
 
 I don't know how you make the soundpack work though
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Mike Maslo
 Sent: 16 November 2012 20:35
 To: Gamers Discussion list
 Subject: Re: [Audyssey] star conquest
 
 What client mush or vip
 
 Sent from my iPhone
 
 On Nov 16, 2012, at 1:38 PM, Darren Harris
 darren_g_har...@btinternet.com wrote:
 
 Hey could you send me the sound pack then tell me how to activate it 
 on there? I'm Jason solo on sc.
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Mike 
 Maslo
 Sent: 16 November 2012 19:24
 To: Gamers Discussion list
 Subject: Re: [Audyssey] star conquest
 
 Salvaging takes a little but i can help if you need
 
 I have a sound pack for vip and mush
 
 Sent from my iPhone
 
 On Nov 16, 2012, at 11:53 AM, Nick Helms nick.he...@gmail.com wrote:
 
 Are there any soundpacks for it, preferably for monkeyterm. I 
 remember getting into it but the salvaging system threw me off. I 
 never understood how to cast your line when it asked you how you 
 wanted to angle it...
 
 On 11/16/12, Darren Harris darren_g_har...@btinternet.com wrote:
 Hi all,
 
 
 
 Am playing this mud called star conquest.
 
 
 
 I quite like it actually. they've minimised pvp over here. there's 
 still a lot to do though and people like dark you'll be interested I 
 think in the descriptions and the rpg elements of this game. Am 
 quite
 liking it.
 
 ---
 Gamers mailing list __ Gamers@audyssey.org If you want to leave the 
 list, send E-mail to gamers-unsubscr...@audyssey.org.
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 If you have any questions or concerns regarding the management of 
 the list, please send E-mail to gamers-ow...@audyssey.org.
 
 
 --
 Nick Helms
 P.L.U.R.
 
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All messages

Re: [Audyssey] star conquest

2012-11-16 Thread Mike Maslo
Ok contact me off line with a email address and i will send

Sent from my iPhone

On Nov 16, 2012, at 3:49 PM, Darren Harris darren_g_har...@btinternet.com 
wrote:

 I have xp home I also have win7 home as well. Got admin rights to both
 machines. I will definitely be putting this on my xp machine. 
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Mike Maslo
 Sent: 16 November 2012 21:08
 To: Gamers Discussion list
 Subject: Re: [Audyssey] star conquest
 
 What operating system  xp vista 7 and is user accounts on or off
 
 Will send instructions
 
 Sent from my iPhone
 
 On Nov 16, 2012, at 2:56 PM, Darren Harris
 darren_g_har...@btinternet.com wrote:
 
 Hi I am using vip.
 
 I don't know how you make the soundpack work though
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Mike 
 Maslo
 Sent: 16 November 2012 20:35
 To: Gamers Discussion list
 Subject: Re: [Audyssey] star conquest
 
 What client mush or vip
 
 Sent from my iPhone
 
 On Nov 16, 2012, at 1:38 PM, Darren Harris
 darren_g_har...@btinternet.com wrote:
 
 Hey could you send me the sound pack then tell me how to activate it 
 on there? I'm Jason solo on sc.
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Mike 
 Maslo
 Sent: 16 November 2012 19:24
 To: Gamers Discussion list
 Subject: Re: [Audyssey] star conquest
 
 Salvaging takes a little but i can help if you need
 
 I have a sound pack for vip and mush
 
 Sent from my iPhone
 
 On Nov 16, 2012, at 11:53 AM, Nick Helms nick.he...@gmail.com wrote:
 
 Are there any soundpacks for it, preferably for monkeyterm. I 
 remember getting into it but the salvaging system threw me off. I 
 never understood how to cast your line when it asked you how you 
 wanted to angle it...
 
 On 11/16/12, Darren Harris darren_g_har...@btinternet.com wrote:
 Hi all,
 
 
 
 Am playing this mud called star conquest.
 
 
 
 I quite like it actually. they've minimised pvp over here. there's 
 still a lot to do though and people like dark you'll be interested 
 I think in the descriptions and the rpg elements of this game. Am 
 quite
 liking it.
 
 ---
 Gamers mailing list __ Gamers@audyssey.org If you want to leave the 
 list, send E-mail to gamers-unsubscr...@audyssey.org.
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 If you have any questions or concerns regarding the management of 
 the list, please send E-mail to gamers-ow...@audyssey.org.
 
 
 --
 Nick Helms
 P.L.U.R.
 
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Re: [Audyssey] a good mud client to use

2012-11-29 Thread Mike Maslo
Darren do you have Skype

Sent from my iPhone

On Nov 29, 2012, at 4:51 PM, Darren Harris darren_g_har...@btinternet.com 
wrote:

 Hi,
 
 Not that I know of, it was a selfextracting .rar file which put the star
 conquest folder in the sounds folder of vipmud.
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
 Sent: 29 November 2012 21:12
 To: Gamers Discussion list
 Subject: Re: [Audyssey] a good mud client to use
 
 Well, other than the program files folder I can't actually find any other 
 bits for vip mud  anywhere. Perhaps the problem is not with vipmud, but with
 
 your window eyes scrips or something like that?  If doing all those 
 uninstalls and reinstalls didn't work, you probably do! need to talk to 
 david greenwood about this and to try and gett it working because this 
 sounds like a major bug if it's stopping you from using the program, -  
 and certainly there is no reason why a soundpack should cause this sort of 
 problem  once the client is uninstalled.
 
 Indeed, that's another point, did the soundpack come with any funky 
 scripting that it might have loaded outside of vipmud?
 
 Beware the grue!
 
 Dark. 
 
 
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[Audyssey] smugglers 5 help

2012-12-01 Thread Mike Maslo
Hi list:

I remember a month ago or so I saw there were manuals and help guides I guess 
they were called.

I was wondering if anyone could tell me where to get them from?

I am playing but would like to get any type of help I can get for parts I am 
really lost with.

I think it was for newbies or beginners.

Any help again would be sincerely appreciated.

Sincerely,


Mike
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Re: [Audyssey] Alter aeon: where am I going wrong?

2013-01-04 Thread Mike Maslo
Lindsay if you want i can show you around

My Character name is goraz  

sent from my iPhone

On Jan 4, 2013, at 1:29 PM, lindsay_cow...@btinternet.com wrote:

 Dentin,
 
 Could you give me a few examples of how I should be doing things, then, I 
 can't seem to get it?
 
 Lindsay Cowell.
 
 -original message-
 Subject: Re: [Audyssey] Alter aeon: where am I going wrong?
 From: Dennis Towne s...@xirr.com
 Date: 04/01/2013 5:28 pm
 
 It's not time dependent.  It's dependent on how much other stuff you
 do.  If you only ever kill one mob, no matter how long you wait,
 you'll never get full exp for it again.
 
 You have to rotate areas.  It can also be easier to dent some mobs
 than others - for example if you're killing spider guards four times
 as often as wolf spiders, you'll always dent on the guards before the
 wolf spiders, and the wolf spiders will undent before the guards do.
 
 Dennis Towne
 
 Alter Aeon MUD
 http://www.alteraeon.com
 
 On Fri, Jan 4, 2013 at 9:21 AM, john jpcarnemo...@comcast.net wrote:
 It's all about timing. If you want an area to undent, you need to leave it
 completely alone for at least a week.
 
 - Original Message -
 From: lindsay_cow...@btinternet.com
 To: Audyssey gamers@audyssey.org
 Date sent: Fri,  4 Jan 2013 14:43:05 +
 Subject: [Audyssey] Alter aeon: where am I going wrong?
 
 Hi,
 
 Where am I going wrong on alter? I don't run areas too much now, but I keep
 getting, you don't learn much from that battle?
 
 Lindsay Cowell.
 
 
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[Audyssey] The inquisitor help please

2013-03-13 Thread Mike Maslo
Hi everyone:

I have the inquisitor for the computer and I am stuck on a point in the game 
and was hoping for some help.

I am near the beginning and I need to get the acorn from the squirrel. I 
created the trap and I have the walnut.

If I understand it right that is what I am supposed to use for the squirrel to 
trap it However I can not figure out how to do it.

I have tried to use the trap with walnut, use trap with walnut, use walnut with 
trap walnut with squirrel but nothing else

Could someone please tell me what the correct way of doing it is?

thanks so much in advance.

Sincerely,

Mike
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Re: [Audyssey] The inquisitor help please

2013-03-13 Thread Mike Maslo
thank you so very much.

This is quite a fun game. I hope there will be more but once done I am assuming 
there is no replay value is there?
On Mar 13, 2013, at 9:22 PM, Bryan Peterson bpeterson2...@cableone.net wrote:

 You have to break the wooden gate. This reveals a clearing and a flower. Grab 
 the flower and use the trap with the clearing. Then use the wallnut with the 
 clearing. Then leave the courtyard and come back.
 
 
 
 Oh freddled gruntbuggly,
 thy micturations are to me
 as plurdled gabbleblotchits on a lurgid bee.
 GroupI implore thee, my foonting turlingdromes,
 And hooptiously drangle me with crinkly bindlewurdles,
 or I will rend thee in the gobberwarts with my blurglecruncheon, see if I 
 don't!
 -Original Message- From: Mike Maslo
 Sent: Wednesday, March 13, 2013 8:13 PM
 To: Gamers Audyssey list
 Subject: [Audyssey] The inquisitor help please
 
 Hi everyone:
 
 I have the inquisitor for the computer and I am stuck on a point in the game 
 and was hoping for some help.
 
 I am near the beginning and I need to get the acorn from the squirrel. I 
 created the trap and I have the walnut.
 
 If I understand it right that is what I am supposed to use for the squirrel 
 to trap it However I can not figure out how to do it.
 
 I have tried to use the trap with walnut, use trap with walnut, use walnut 
 with trap walnut with squirrel but nothing else
 
 Could someone please tell me what the correct way of doing it is?
 
 thanks so much in advance.
 
 Sincerely,
 
 Mike
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[Audyssey] inquisitor help

2013-03-17 Thread Mike Maslo
Hi list:

I am stuck on the inquisitor gem and was hoping to get some help.

I talked with the librarian and the priest knocked him out but now I do not 
know what to do. The trunk in the library is locked and I can't open it. I have 
walked around and can't get a saddle for the horse, and no one to talk to now.

Can anyone give me any ideas on what to try?

Thanks so much in advance
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[Audyssey] the inquisitor help

2013-03-17 Thread Mike Maslo
Hi list:

Can someone tell me how to get the key from the strongbox?

I ask for help from the shift key and it keeps getting or bringing me to the 
sauce pan and craft but all I an do is examine them.

Also is there a way to drop stuff I may not need?

Any help would be appreciated. I am frustrated for I just go back and forth 
with no success.
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Re: [Audyssey] Help with Inquisitor.

2013-03-20 Thread Mike Maslo
Michael:
I downloaded it also and I have the same problem.

I tried to resume the old game and I wonder if I need to start over?

I use a mac computer. 

Any one else who can help would be appreciated.
On Mar 20, 2013, at 3:14 PM, michael barnes c...@samobile.net wrote:

 Hello, To those who have the Inquisitor on the computer.
 I just received the update.
 But I am still having trouble with the dead body part.
 Is anyone else having trouble getting pass the dead body?
 If you have past this part please explain how you did it.
 Thanks!
 
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Re: [Audyssey] Please help with Inquisitor.

2013-03-21 Thread Mike Maslo
Hi Michael:

I got past the corpse. I had to have my son click in the middle of the screen 
with the mouse. Once I did that I was able to get past that point and finish 
the game.
On Mar 21, 2013, at 5:58 PM, Ibrahim Gucukoglu ibrahim_gucuko...@sent.com 
wrote:

 Hi Michael.
 
 I'm sorry you're still having difficulties with this, I think I stated in an 
 earlier message on this thread that I completed the game on my IPhone, I 
 haven't as yet installed the update, nor do I plan to in the near future as 
 I've completed the game now.  Also, I don't use a Mac, I can only assume that 
 the PC version operates in a similar fashion and has the same control set as 
 the PC version.  If you are still encountering this issue, I suggest you 
 email the developer who can help you further, it may be the case that older 
 save game versions aren't compatible with the new update, but I don't know.
 
 All the best and sorry I cant help further with this particular issue.
 
 -Original Message- From: michael barnes
 Sent: Thursday, March 21, 2013 8:28 AM
 To: gamers@audyssey.org
 Subject: Re: [Audyssey] Please help with Inquisitor.
 
 Hello, Ibrahim.
 I first want to thank you for all the help that you are giving me!
 I would like to know if maybe I need to start a new game.
 I resume the game.
 It said that I was in the access path, then I went to the body and
 listen to the description of each part.
 When it finish with the Our father piece I hit the enter key a couple
 of times and still it does not take me back.
 I am going to share with you how I put the update on my Mac.
 First of course I downloaded the update, then I copied it to the apps
 folder, and it replace the Inquisitor.app.
 Did I do something wrong when I went to update?
 Or could there be a issue with the copy that I got?
 Thanks for your help!
 
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[Audyssey] For all who want the star conquest mush sound pack

2013-06-05 Thread Mike Maslo
Please find below the link to download the usb sound pack.

https://dl.dropboxusercontent.com/u/10069521/mush%20folder.rar

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Re: [Audyssey] what will it take for this community to learn?

2013-06-25 Thread Mike Maslo



Sent with AquaMail for Android
http://www.aqua-mail.com


On June 24, 2013 11:05:24 AM Sky Mundell s...@shaw.ca wrote:

Hello Thomas, I checked the sight and it is indeed shut down. Onnistly I
can't blame you guys. They are really really out of date, in my opinion

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward
Sent: Monday, June 24, 2013 8:07 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] what will it take for this community to learn?

Hi Brandon,

Definitely. It is for that very reason Bavisoft is no longer around.
Their website is history, and they were forced to shut down because of their
inability to be contacted. So I highly doubt we will ever hear from them
again.

Cheers!


On 6/24/13, Brandon Misch bmisch2...@gmail.com wrote:
 well, bavisoft would have to be put into that category of not coming 
through with its customers. Sure,, not with keys but with whole orders as 
the older members on this list knows.


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[Audyssey] mud client for the mac

2013-07-13 Thread Mike Maslo
Hi everyone:

Was wondering if anyone knew a mud client which works on the mac? There was a 
program called mudder but the development appears to have been stopped.

If anyone has any suggestions please advise.

Thanks in advance.
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