Re: [PD] RjDj/ScenePlayer for iOS?
Dan, FWIW I very much appreciate the work you've done on PdParty, and though as you know my testing was very brief and limited primarily to MIDI-related support, it worked well in the simple test case I programmed. Perhaps more importantly, and as has been discussed a bit in here in recent weeks, as a purely Max-based person till now, I began to explore Pd for the sole reason that it offered more iOS and Android support than what's currently available for Max. Things like PdParty are what brought me this way... -- Dan Nigrin / Defective Records / http://defectiverecords.com CycliC, M185 Klee Sequencers / MC-4 MC-202 Hack / Audio Plugin Player / General MIDI Player / Major Malfunction Jack OS X / http://jackosx.com From: Dan Wilcox danomat...@gmail.com Date: Thursday, March 6, 2014 at 12:28 PM To: PD List pd-list@iem.at Subject: Re: [PD] RjDj/ScenePlayer for iOS? Yes, Iohannes, RjDj scenes work in PdParty. I have tested all of the scenes I have from years ago, including interactive ones which use the accelerometer like the bouncy scene. I do not support scenes generated by the now defunct rjc1000 elper app nor do I support the scene paging feature used in the rjdj intro scene, but AFAIK that's the only scene that used it. I would hope that other libpd based apps would adopt the same rjdj messaging standard so patches would work, at least, between PdParty PdDroidParty. -- The following is not aimed at you, IOhannes, but at noone in particular begin rant PdParty has been in beta since September 2013 and I've been talking loudly about it since spring of last year. Back then I said it would support RjDj scenes and even posted about my intentions when RjDj was removed from the app store in 2011. With the beta, I wrote a very detailed user guide that clearly states that it not only support RjDj scenes but also has all of the same rj objects and events ([#touch], [#accelerate], etc). At this point, it is clearly beyond a port of PdDroidParty as I have reimplemented *all* of the Pd-vanilla/iem guis in Obj-C CoreGraphics. In fact, you can animate and change their color, etc on the fly like in the regular pd gui. My long term dream would be to add patch creation/editing but that's really contingent on getting some sort of gui helper layer into libpd as I have no desire to reverse engineer parts of the existing gui framework. I have put out beta calls more than once and have only had perhaps middling interest, with a few people saying they installed it, but far less people have signed up than I would have thought. (A thank you to those that have and bigger thank you to those that have provided feedback.) I recently was told that having to sign up for a beta testing service was far too difficult and I should just put it on the app store. I imagine those same people would complain on the app store when something that could have been tested in beta didn't work. The whole point of a beta is to get help finding bugs in a private manner from people who would know what to look for, not the general public or students trying to use it in a class. It's supposed to be a community effort to HELP ME put out a new platform app for FREE. Once on the app store, it should basically *just work* otherwise it will be uninstalled more quickly than the time it took to install it. Also, I was hoping that people would also help me make cool demo scenes patches, but that hasn't happened either. All of this is after I've spent probably 2 months of full time unpaid solo work on PdParty in 2013. I could expect that people would in the very least show interest in this project and help me work on it for when I will basically put it out for free on the App Store. end rant -- Forwarded message -- From: Joe White white.j...@gmail.com To: Chris McCormick ch...@mccormick.cx Cc: pd-list pd-list@iem.at, IOhannes m zmölnig zmoel...@iem.at Date: Mon, 3 Mar 2014 10:02:26 + Subject: Re: [PD] RjDj/ScenePlayer for iOS? Hi IOhannes, Sorry I can't link directly to the right place but the user guide I linked to previously mentions there is support for what you're looking for. Search for #touch on this page https://github.com/danomatika/PdParty/blob/master/doc/PdParty_User_Guide.md Cheers, Joe On 3 March 2014 02:16, Chris McCormick ch...@mccormick.cx wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi IOhannes, On 03/03/14 02:20, IOhannes m zmölnig wrote: On 02/28/2014 02:41 PM, Chris McCormick wrote: PdDroidParty supports multitouch thanks to Muddu Kishan. i think i was unclear here: i know that PdDroidParty has multi-touch support (as shown in the demo). but what i really meant was: raw access to (multiple) pointer(s), like the #touch message in RdDj, No, PdDroidParty does not do that. Would be minimal to implement. If someone submitted a patch to add that I would definitely merge it. Cheers, Chris. -- Dan Wilcox danomatika.com http
Re: [PD] RjDj/ScenePlayer for iOS?
Thanks Dan, Chris, and a few others who sent something. Yesterday was one of those bad days + I was sick :( I guess I've just been a bit disappointed with what I perceived as a lack of interest, but then again that would probably change once it's out on the App Store. I started with a need that transformed into an open tool for everyone so I've probably spent alot more effort to get it to that quality then if I only needed it for a few personal projects. I will be happy when I get video and patches back from people using it in performance ... not to mention myself getting away from coding and doing the same! Again, if anyone wants to join the beta, let me know. I'm going to probably have 1 or two more releases as I add some things I think are needed for an app store release. On Mar 7, 2014, at 9:37 AM, pd-list-requ...@iem.at wrote: From: Dan Nigrin d...@defectiverecords.com Subject: Re: [PD] RjDj/ScenePlayer for iOS? Date: March 7, 2014 at 7:00:07 AM EST To: PD List pd-list@iem.at Dan, FWIW I very much appreciate the work you've done on PdParty, and though as you know my testing was very brief and limited primarily to MIDI-related support, it worked well in the simple test case I programmed. Perhaps more importantly, and as has been discussed a bit in here in recent weeks, as a purely Max-based person till now, I began to explore Pd for the sole reason that it offered more iOS and Android support than what's currently available for Max. Things like PdParty are what brought me this way... Dan Wilcox @danomatika danomatika.com robotcowboy.com ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] RjDj/ScenePlayer for iOS?
Yes, Iohannes, RjDj scenes work in PdParty. I have tested all of the scenes I have from years ago, including interactive ones which use the accelerometer like the bouncy scene. I do not support scenes generated by the now defunct rjc1000 elper app nor do I support the scene paging feature used in the rjdj intro scene, but AFAIK that's the only scene that used it. I would hope that other libpd based apps would adopt the same rjdj messaging standard so patches would work, at least, between PdParty PdDroidParty. -- The following is not aimed at you, IOhannes, but at noone in particular… begin rant PdParty has been in beta since September 2013 and I've been talking loudly about it since spring of last year. Back then I said it would support RjDj scenes and even posted about my intentions when RjDj was removed from the app store in 2011. With the beta, I wrote a very detailed user guide that clearly states that it not only support RjDj scenes but also has all of the same rj objects and events ([#touch], [#accelerate], etc). At this point, it is clearly beyond a port of PdDroidParty as I have reimplemented *all* of the Pd-vanilla/iem guis in Obj-C CoreGraphics. In fact, you can animate and change their color, etc on the fly like in the regular pd gui. My long term dream would be to add patch creation/editing but that's really contingent on getting some sort of gui helper layer into libpd as I have no desire to reverse engineer parts of the existing gui framework. I have put out beta calls more than once and have only had perhaps middling interest, with a few people saying they installed it, but far less people have signed up than I would have thought. (A thank you to those that have and bigger thank you to those that have provided feedback.) I recently was told that having to sign up for a beta testing service was far too difficult and I should just put it on the app store. I imagine those same people would complain on the app store when something that could have been tested in beta didn't work. The whole point of a beta is to get help finding bugs in a private manner from people who would know what to look for, not the general public or students trying to use it in a class. It's supposed to be a community effort to HELP ME put out a new platform app for FREE. Once on the app store, it should basically *just work* otherwise it will be uninstalled more quickly than the time it took to install it. Also, I was hoping that people would also help me make cool demo scenes patches, but that hasn't happened either. All of this is after I've spent probably 2 months of full time unpaid solo work on PdParty in 2013. I could expect that people would in the very least show interest in this project and help me work on it for when I will basically put it out for free on the App Store. end rant -- Forwarded message -- From: Joe White white.j...@gmail.com To: Chris McCormick ch...@mccormick.cx Cc: pd-list pd-list@iem.at, IOhannes m zmölnig zmoel...@iem.at Date: Mon, 3 Mar 2014 10:02:26 + Subject: Re: [PD] RjDj/ScenePlayer for iOS? Hi IOhannes, Sorry I can't link directly to the right place but the user guide I linked to previously mentions there is support for what you're looking for. Search for #touch on this page https://github.com/danomatika/PdParty/blob/master/doc/PdParty_User_Guide.md Cheers, Joe On 3 March 2014 02:16, Chris McCormick ch...@mccormick.cx wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi IOhannes, On 03/03/14 02:20, IOhannes m zmölnig wrote: On 02/28/2014 02:41 PM, Chris McCormick wrote: PdDroidParty supports multitouch thanks to Muddu Kishan. i think i was unclear here: i know that PdDroidParty has multi-touch support (as shown in the demo). but what i really meant was: raw access to (multiple) pointer(s), like the #touch message in RdDj, No, PdDroidParty does not do that. Would be minimal to implement. If someone submitted a patch to add that I would definitely merge it. Cheers, Chris. -- Dan Wilcox danomatika.com robotcowboy.com ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] RjDj/ScenePlayer for iOS?
Hi IOhannes, Sorry I can't link directly to the right place but the user guide I linked to previously mentions there is support for what you're looking for. Search for #touch on this page https://github.com/danomatika/PdParty/blob/master/doc/PdParty_User_Guide.md Cheers, Joe On 3 March 2014 02:16, Chris McCormick ch...@mccormick.cx wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi IOhannes, On 03/03/14 02:20, IOhannes m zmölnig wrote: On 02/28/2014 02:41 PM, Chris McCormick wrote: PdDroidParty supports multitouch thanks to Muddu Kishan. i think i was unclear here: i know that PdDroidParty has multi-touch support (as shown in the demo). but what i really meant was: raw access to (multiple) pointer(s), like the #touch message in RdDj, No, PdDroidParty does not do that. Would be minimal to implement. If someone submitted a patch to add that I would definitely merge it. Cheers, Chris. - -- http://mccormick.cx/ -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.11 (GNU/Linux) Comment: Using GnuPG with Thunderbird - http://www.enigmail.net/ iD8DBQFTE+YZCdjIil9lUVoRAsePAJ0aL4OgPtlyVuQyg0HaGJqG1K6sdwCgoN1k dqGxbSWOn2rhP3iHo0iPzUo= =6leu -END PGP SIGNATURE- ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list -- Follow me on Twitter @diplojocus ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] RjDj/ScenePlayer for iOS?
hi, On 02/28/2014 02:41 PM, Chris McCormick wrote: PdDroidParty supports multitouch thanks to Muddu Kishan. i think i was unclear here: i know that PdDroidParty has multi-touch support (as shown in the demo). but what i really meant was: raw access to (multiple) pointer(s), like the #touch message in RdDj, gfmards IOhannes signature.asc Description: OpenPGP digital signature ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] RjDj/ScenePlayer for iOS?
Also MobMuPlat works real nice too Sent from my iPhone On Feb 28, 2014, at 7:56 AM, Joe White white.j...@gmail.commailto:white.j...@gmail.com wrote: Btw awesome work Chris and Dan! On 28 February 2014 12:53, Joe White white.j...@gmail.commailto:white.j...@gmail.com wrote: Although it looks like PdDroidParty supports this already https://github.com/danomatika/PdParty/blob/master/doc/PdParty_User_Guide.md On 28 February 2014 12:50, Joe White white.j...@gmail.commailto:white.j...@gmail.com wrote: Do you have Xcode and the ability to build onto a device? (i.e. a iOS developer account) Input support should be possible if you pass through the device accelerometer and touch information to #accelerate and #touch receives respectively in the patch. Off the top of my head accelerometer data is packed in to a x y z list, and touch is touchIndex x y state or something similar. Where state is up/down/move. If there's a certain patch that utilises touch it shouldn't be too difficult to reverse engineer the correct formatting. Cheers, Joe On 28 February 2014 11:11, IOhannes m zmölnig zmoel...@iem.atmailto:zmoel...@iem.at wrote: On 02/28/2014 04:38 AM, Chris McCormick wrote: https://github.com/danomatika/PdParty You will need to compile it yourself. afaik this is a port of the amazing PdDroidParty. however, i'm not looking for a generic Pd-patch player, but rather for something that can play standard RjDj scenes. anyhow: is there support for accelerometer and multi-touch in Pd(Droid)Party? On 02/28/2014 12:00 AM, Joe White wrote: RjDj was removed from the app store around 1 or 2 years ago. i know. that's why i was asking. It's been a while since I've done it but if you've got the developer tools then you should be able to use libpd to run the scenes in an iOS app. see above. fgmrds IOhannes ___ Pd-list@iem.atmailto:Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list -- Follow me on Twitter @diplojocus -- Follow me on Twitter @diplojocus -- Follow me on Twitter @diplojocus ___ Pd-list@iem.atmailto:Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] RjDj/ScenePlayer for iOS?
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi IOhannes, On 03/03/14 02:20, IOhannes m zmölnig wrote: On 02/28/2014 02:41 PM, Chris McCormick wrote: PdDroidParty supports multitouch thanks to Muddu Kishan. i think i was unclear here: i know that PdDroidParty has multi-touch support (as shown in the demo). but what i really meant was: raw access to (multiple) pointer(s), like the #touch message in RdDj, No, PdDroidParty does not do that. Would be minimal to implement. If someone submitted a patch to add that I would definitely merge it. Cheers, Chris. - -- http://mccormick.cx/ -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.11 (GNU/Linux) Comment: Using GnuPG with Thunderbird - http://www.enigmail.net/ iD8DBQFTE+YZCdjIil9lUVoRAsePAJ0aL4OgPtlyVuQyg0HaGJqG1K6sdwCgoN1k dqGxbSWOn2rhP3iHo0iPzUo= =6leu -END PGP SIGNATURE- ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] RjDj/ScenePlayer for iOS?
On 02/28/2014 04:38 AM, Chris McCormick wrote: https://github.com/danomatika/PdParty You will need to compile it yourself. afaik this is a port of the amazing PdDroidParty. however, i'm not looking for a generic Pd-patch player, but rather for something that can play standard RjDj scenes. anyhow: is there support for accelerometer and multi-touch in Pd(Droid)Party? On 02/28/2014 12:00 AM, Joe White wrote: RjDj was removed from the app store around 1 or 2 years ago. i know. that's why i was asking. It's been a while since I've done it but if you've got the developer tools then you should be able to use libpd to run the scenes in an iOS app. see above. fgmrds IOhannes signature.asc Description: OpenPGP digital signature ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] RjDj/ScenePlayer for iOS?
Do you have Xcode and the ability to build onto a device? (i.e. a iOS developer account) Input support should be possible if you pass through the device accelerometer and touch information to #accelerate and #touch receives respectively in the patch. Off the top of my head accelerometer data is packed in to a x y z list, and touch is touchIndex x y state or something similar. Where state is up/down/move. If there's a certain patch that utilises touch it shouldn't be too difficult to reverse engineer the correct formatting. Cheers, Joe On 28 February 2014 11:11, IOhannes m zmölnig zmoel...@iem.at wrote: On 02/28/2014 04:38 AM, Chris McCormick wrote: https://github.com/danomatika/PdParty You will need to compile it yourself. afaik this is a port of the amazing PdDroidParty. however, i'm not looking for a generic Pd-patch player, but rather for something that can play standard RjDj scenes. anyhow: is there support for accelerometer and multi-touch in Pd(Droid)Party? On 02/28/2014 12:00 AM, Joe White wrote: RjDj was removed from the app store around 1 or 2 years ago. i know. that's why i was asking. It's been a while since I've done it but if you've got the developer tools then you should be able to use libpd to run the scenes in an iOS app. see above. fgmrds IOhannes ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list -- Follow me on Twitter @diplojocus ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] RjDj/ScenePlayer for iOS?
Although it looks like PdDroidParty supports this already https://github.com/danomatika/PdParty/blob/master/doc/PdParty_User_Guide.md On 28 February 2014 12:50, Joe White white.j...@gmail.com wrote: Do you have Xcode and the ability to build onto a device? (i.e. a iOS developer account) Input support should be possible if you pass through the device accelerometer and touch information to #accelerate and #touch receives respectively in the patch. Off the top of my head accelerometer data is packed in to a x y z list, and touch is touchIndex x y state or something similar. Where state is up/down/move. If there's a certain patch that utilises touch it shouldn't be too difficult to reverse engineer the correct formatting. Cheers, Joe On 28 February 2014 11:11, IOhannes m zmölnig zmoel...@iem.at wrote: On 02/28/2014 04:38 AM, Chris McCormick wrote: https://github.com/danomatika/PdParty You will need to compile it yourself. afaik this is a port of the amazing PdDroidParty. however, i'm not looking for a generic Pd-patch player, but rather for something that can play standard RjDj scenes. anyhow: is there support for accelerometer and multi-touch in Pd(Droid)Party? On 02/28/2014 12:00 AM, Joe White wrote: RjDj was removed from the app store around 1 or 2 years ago. i know. that's why i was asking. It's been a while since I've done it but if you've got the developer tools then you should be able to use libpd to run the scenes in an iOS app. see above. fgmrds IOhannes ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list -- Follow me on Twitter @diplojocus -- Follow me on Twitter @diplojocus ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] RjDj/ScenePlayer for iOS?
Btw awesome work Chris and Dan! On 28 February 2014 12:53, Joe White white.j...@gmail.com wrote: Although it looks like PdDroidParty supports this already https://github.com/danomatika/PdParty/blob/master/doc/PdParty_User_Guide.md On 28 February 2014 12:50, Joe White white.j...@gmail.com wrote: Do you have Xcode and the ability to build onto a device? (i.e. a iOS developer account) Input support should be possible if you pass through the device accelerometer and touch information to #accelerate and #touch receives respectively in the patch. Off the top of my head accelerometer data is packed in to a x y z list, and touch is touchIndex x y state or something similar. Where state is up/down/move. If there's a certain patch that utilises touch it shouldn't be too difficult to reverse engineer the correct formatting. Cheers, Joe On 28 February 2014 11:11, IOhannes m zmölnig zmoel...@iem.at wrote: On 02/28/2014 04:38 AM, Chris McCormick wrote: https://github.com/danomatika/PdParty You will need to compile it yourself. afaik this is a port of the amazing PdDroidParty. however, i'm not looking for a generic Pd-patch player, but rather for something that can play standard RjDj scenes. anyhow: is there support for accelerometer and multi-touch in Pd(Droid)Party? On 02/28/2014 12:00 AM, Joe White wrote: RjDj was removed from the app store around 1 or 2 years ago. i know. that's why i was asking. It's been a while since I've done it but if you've got the developer tools then you should be able to use libpd to run the scenes in an iOS app. see above. fgmrds IOhannes ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list -- Follow me on Twitter @diplojocus -- Follow me on Twitter @diplojocus -- Follow me on Twitter @diplojocus ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] RjDj/ScenePlayer for iOS?
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi IOhannes, On 28/02/14 19:11, IOhannes m zmölnig wrote: On 02/28/2014 04:38 AM, Chris McCormick wrote: https://github.com/danomatika/PdParty afaik this is a port of the amazing PdDroidParty. however, i'm not looking for a generic Pd-patch player, but rather for something that can play standard RjDj scenes. I guess it's not completely clear from the GitHub repository but PdParty exceeds the amazing PdDroidParty by also playing RjDj scenes. I am not sure exactly how faithful it is to the original software but it seems to have all the bits in the right places (e.g. rotating images demo). Give it a try with your desired scene and see, I guess! Cheers, Chris. - -- http://mccormick.cx/ -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.11 (GNU/Linux) Comment: Using GnuPG with Thunderbird - http://www.enigmail.net/ iD8DBQFTEJCQCdjIil9lUVoRAh5MAJ98H2ejyV3xANQPYh/ciX/Sv+HrUwCeNJUg GsRqmk+QHs1z7cGbpxjjrpU= =HGcB -END PGP SIGNATURE- ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] RjDj/ScenePlayer for iOS?
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi IOhannes, Sorry, I forgot to reply to this bit: On 28/02/14 19:11, IOhannes m zmölnig wrote: anyhow: is there support for accelerometer and multi-touch in Pd(Droid)Party? There is for both in PdParty, yep. There is a patch set for PdDroidParty from Antoine Rousseau which supports accelerometer that I need to merge: https://github.com/chr15m/PdDroidParty/pull/14 I think the accel support might be incompatible with that in PdParty which I'll need to fix if so. PdDroidParty supports multitouch thanks to Muddu Kishan. Cheers, Chris. - -- http://mccormick.cx/ -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.11 (GNU/Linux) Comment: Using GnuPG with Thunderbird - http://www.enigmail.net/ iD8DBQFTEJH9CdjIil9lUVoRAmvGAKCuGwTmX+rrXgauNbiXsioxyATmfwCfbfV4 DTWPdQbwOw5wYJ4y3568x3I= =Szft -END PGP SIGNATURE- ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] RjDj/ScenePlayer for iOS?
-BEGIN PGP SIGNED MESSAGE- Hash: SHA256 hi all, what are the options these days to play old (or new) RjDj scenes on an Idevice. RjDj.app is gone, and it seems that there is no ScenePlayer for iOS. fmdr IOhannes -BEGIN PGP SIGNATURE- Version: GnuPG v1 Comment: Using GnuPG with Icedove - http://www.enigmail.net/ iQIcBAEBCAAGBQJTD2LwAAoJELZQGcR/ejb4sSYP/iOYGFVTcOLU+49DCw+ZEjNO MiFLV9IAvvD2GOAdu834stW3IbR7yC4fJIin4ntacepQub+1PAIgGJpU9KbZmVdJ 4a3vnlpouw0sTmkO9wNn4aec6IeGGSOb0TLqyOD+7MyVwRwfGKwQ0t1LWlMOy+G9 UYcnefOjFVcQTjCks/qD7g9J3reWF4NtPROmSHDT49t9jdbFta9vxOq+pj1fM83M 7HRueRPWXzrtUv2tFueqCiolJUuBwirMiaaXXqXN1wy61qejv/jcbXXCiOuCdTXT OTHbJNib6v8rInOATipLHCinU3C5Hgn7ShQ13fTOM120bBNgMvVGwXVjrYhJYtw+ tcJ+7J+U+NHBXZ94VY7gxsEfYkQgKliUuobQs2ooxq+jPtq4jvSDuP2o76iIFzrA VvFNnNz2fo+jdm2S0ezy+2ehwAcBw1UCLJA/4MBsSWp5KhXm5XTttROii0kiOfMa WlWcB2EjQ58DtiKwYTRuzRok4VdSQE+CIciJgchPgswVLDoV7aEo5eaoqRbaF+Rc Ya5KZn14KyWmpJeEpqRBIkLSoQB2VIdVC0/SyX0MuhVwgypBB8yLc3FYFVxegSmK RXUqdevZkVv7F+ruVyUNYO9hOkU4OYtLYGMo63A+Y5CbWTwlzdNeVzV6oBQTPxv6 qAzKMUlLQq7TMS+7hO06 =BPaY -END PGP SIGNATURE- ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] RjDj/ScenePlayer for iOS?
Hey IOhannes, RjDj was removed from the app store around 1 or 2 years ago. It's been a while since I've done it but if you've got the developer tools then you should be able to use libpd to run the scenes in an iOS app. Cheers, Joe On 27 February 2014 16:08, IOhannes m zmoelnig zmoel...@iem.at wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA256 hi all, what are the options these days to play old (or new) RjDj scenes on an Idevice. RjDj.app is gone, and it seems that there is no ScenePlayer for iOS. fmdr IOhannes -BEGIN PGP SIGNATURE- Version: GnuPG v1 Comment: Using GnuPG with Icedove - http://www.enigmail.net/ iQIcBAEBCAAGBQJTD2LwAAoJELZQGcR/ejb4sSYP/iOYGFVTcOLU+49DCw+ZEjNO MiFLV9IAvvD2GOAdu834stW3IbR7yC4fJIin4ntacepQub+1PAIgGJpU9KbZmVdJ 4a3vnlpouw0sTmkO9wNn4aec6IeGGSOb0TLqyOD+7MyVwRwfGKwQ0t1LWlMOy+G9 UYcnefOjFVcQTjCks/qD7g9J3reWF4NtPROmSHDT49t9jdbFta9vxOq+pj1fM83M 7HRueRPWXzrtUv2tFueqCiolJUuBwirMiaaXXqXN1wy61qejv/jcbXXCiOuCdTXT OTHbJNib6v8rInOATipLHCinU3C5Hgn7ShQ13fTOM120bBNgMvVGwXVjrYhJYtw+ tcJ+7J+U+NHBXZ94VY7gxsEfYkQgKliUuobQs2ooxq+jPtq4jvSDuP2o76iIFzrA VvFNnNz2fo+jdm2S0ezy+2ehwAcBw1UCLJA/4MBsSWp5KhXm5XTttROii0kiOfMa WlWcB2EjQ58DtiKwYTRuzRok4VdSQE+CIciJgchPgswVLDoV7aEo5eaoqRbaF+Rc Ya5KZn14KyWmpJeEpqRBIkLSoQB2VIdVC0/SyX0MuhVwgypBB8yLc3FYFVxegSmK RXUqdevZkVv7F+ruVyUNYO9hOkU4OYtLYGMo63A+Y5CbWTwlzdNeVzV6oBQTPxv6 qAzKMUlLQq7TMS+7hO06 =BPaY -END PGP SIGNATURE- ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list -- Follow me on Twitter @diplojocus ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] RjDj/ScenePlayer for iOS?
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi IOHannes, On 28/02/14 00:08, IOhannes m zmoelnig wrote: what are the options these days to play old (or new) RjDj scenes on an Idevice. RjDj.app is gone, and it seems that there is no ScenePlayer for iOS. https://github.com/danomatika/PdParty You will need to compile it yourself. Cheers, Chris. - -- http://mccormick.cx/ -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.11 (GNU/Linux) Comment: Using GnuPG with Thunderbird - http://www.enigmail.net/ iD8DBQFTEASdCdjIil9lUVoRAgOuAKCsSz4SCZx2p+VQgita9RtmdSIhyQCfdw+i rojDwtiNIVfyVcJ240fjyds= =6wOP -END PGP SIGNATURE- ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list