[piccolo2d-dev] Re: New team member introduction
I've built many simulations for the PhET project, and expect to build many more. As Sam Reid mentioned, I'm been a contractor for the PhET project for 5 years. Sam has been almost totally responsible for PSwing; my role has been mostly debugging, particularly on Mac. On Nov 1, 10:45 am, Allain Lalonde allain.lalo...@gmail.com wrote: Hey Chris! Glad to have you aboard! What kinds of things are you planning to build or have already built with piccolo? If you're responsible for any of the pswing improvements, then I tip my hat to you sir. Look forward to working with you, Allain Lalonde Sent from my iPod On Oct 30, 2009, at 8:21 PM, cmal...@pixelzoom.com cmal...@pixelzoom.com wrote: Thanks Sam, glad to be aboard, looking for to more Piccolo use and contribution. If anyone is interested in my background, seewww.pixelzoom.com. My company is named PixelZoom, after the overloaded and misunderstood OpenGL function, which is how I often feel ;-) Chris On Oct 30, 6:13 pm, Samuel Robert Reid re...@colorado.edu wrote: I'd like to introduce our newest team member, Chris Malley. I've been working with him for over 5 years now on piccolo-based science eduction projects athttp://phet.colorado.edu/, and he's provided several key bug reports and patches for Piccolo. He also has an excellent sense of user interface design, and a great understanding of Piccolo's API and implementation. So welcome aboard, Chris! Sam Reid --~--~-~--~~~---~--~~ Piccolo2D Developers Group: http://groups.google.com/group/piccolo2d-dev?hl=en -~--~~~~--~~--~--~---
[piccolo2d-dev] Re: New team member introduction
Hi Chris, welcome at p2d! To tell a bit about me, I'm mostly interested in the p2d core and svg loading. I used p2d just once for an experiment (http://jcurl.org) and do iPhone Software for a living. But I like the idea of a simple, open 2D scenegraph API vey much, so I continue to contribute at least with low intensity. Greetings from Munich, M P.S.: I like the glacier, nice work. Am 02.11.2009 um 17:39 schrieb cmal...@pixelzoom.com: I've built many simulations for the PhET project, and expect to build many more. As Sam Reid mentioned, I'm been a contractor for the PhET project for 5 years. Sam has been almost totally responsible for PSwing; my role has been mostly debugging, particularly on Mac. On Nov 1, 10:45 am, Allain Lalonde allain.lalo...@gmail.com wrote: Hey Chris! Glad to have you aboard! What kinds of things are you planning to build or have already built with piccolo? If you're responsible for any of the pswing improvements, then I tip my hat to you sir. Look forward to working with you, Allain Lalonde Sent from my iPod On Oct 30, 2009, at 8:21 PM, cmal...@pixelzoom.com cmal...@pixelzoom.com wrote: Thanks Sam, glad to be aboard, looking for to more Piccolo use and contribution. If anyone is interested in my background, seewww.pixelzoom.com. My company is named PixelZoom, after the overloaded and misunderstood OpenGL function, which is how I often feel ;-) Chris On Oct 30, 6:13 pm, Samuel Robert Reid re...@colorado.edu wrote: I'd like to introduce our newest team member, Chris Malley. I've been working with him for over 5 years now on piccolo-based science eduction projects athttp://phet.colorado.edu/, and he's provided several key bug reports and patches for Piccolo. He also has an excellent sense of user interface design, and a great understanding of Piccolo's API and implementation. So welcome aboard, Chris! Sam Reid --~--~-~--~~~---~--~~ Piccolo2D Developers Group: http://groups.google.com/group/piccolo2d-dev?hl=en -~--~~~~--~~--~--~---
[piccolo2d-dev] Re: New team member introduction
Hey Chris! Glad to have you aboard! What kinds of things are you planning to build or have already built with piccolo? If you're responsible for any of the pswing improvements, then I tip my hat to you sir. Look forward to working with you, Allain Lalonde Sent from my iPod On Oct 30, 2009, at 8:21 PM, cmal...@pixelzoom.com cmal...@pixelzoom.com wrote: Thanks Sam, glad to be aboard, looking for to more Piccolo use and contribution. If anyone is interested in my background, see www.pixelzoom.com. My company is named PixelZoom, after the overloaded and misunderstood OpenGL function, which is how I often feel ;-) Chris On Oct 30, 6:13 pm, Samuel Robert Reid re...@colorado.edu wrote: I'd like to introduce our newest team member, Chris Malley. I've been working with him for over 5 years now on piccolo-based science eduction projects athttp://phet.colorado.edu/, and he's provided several key bug reports and patches for Piccolo. He also has an excellent sense of user interface design, and a great understanding of Piccolo's API and implementation. So welcome aboard, Chris! Sam Reid --~--~-~--~~~---~--~~ Piccolo2D Developers Group: http://groups.google.com/group/piccolo2d-dev?hl=en -~--~~~~--~~--~--~---
[piccolo2d-dev] Re: New team member introduction
Thanks Sam, glad to be aboard, looking for to more Piccolo use and contribution. If anyone is interested in my background, see www.pixelzoom.com. My company is named PixelZoom, after the overloaded and misunderstood OpenGL function, which is how I often feel ;-) Chris On Oct 30, 6:13 pm, Samuel Robert Reid re...@colorado.edu wrote: I'd like to introduce our newest team member, Chris Malley. I've been working with him for over 5 years now on piccolo-based science eduction projects athttp://phet.colorado.edu/, and he's provided several key bug reports and patches for Piccolo. He also has an excellent sense of user interface design, and a great understanding of Piccolo's API and implementation. So welcome aboard, Chris! Sam Reid --~--~-~--~~~---~--~~ Piccolo2D Developers Group: http://groups.google.com/group/piccolo2d-dev?hl=en -~--~~~~--~~--~--~---