Re: taking pictures in android:the blind way?

2015-04-19 Thread AudioGames . net Forum — Off-topic room : Chandu via Audiogames-reflector
Re: taking pictures in android:the blind way? at afrim: no, I think this is not the one. URL: http://forum.audiogames.net/viewtopic.php?pid=212943#p212943 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com htt

Re: Survive the Wild!

2015-04-19 Thread AudioGames . net Forum — New releases room : faelnar . christopher via Audiogames-reflector
Re: Survive the Wild! Wah this event is draining me. URL: http://forum.audiogames.net/viewtopic.php?pid=212942#p212942 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cg

Re: Core-Exiles

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : JonS via Audiogames-reflector
Re: Core-Exiles csm120 wrote:Anyone know of a good way to locate an emporium with a screen reader? It says you can mouseover but when I try doing with with a screen reader I get nothing. Is there an easier way? I'm using firefox in case it matters.Thanksdon't know what screen reader you are

Re: beatstar soundpacks!

2015-04-19 Thread AudioGames . net Forum — New releases room : Giovani via Audiogames-reflector
Re: beatstar soundpacks! Hi!I have one question, send me answer privately.What sites was used to create a guilty pleasure sound packs? URL: http://forum.audiogames.net/viewtopic.php?pid=212940#p212940 ___ Audiogames-reflector mailing list Aud

Re: Survive the Wild!

2015-04-19 Thread AudioGames . net Forum — New releases room : Giovani via Audiogames-reflector
Re: Survive the Wild! Yes, there are many mistakes here, for example not flair, but flare. URL: http://forum.audiogames.net/viewtopic.php?pid=212939#p212939 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com h

Re: any games on that subject please?

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : cruiser destroyer via Audiogames-reflector
Re: any games on that subject please? hi all, oh,  sory, i mean the browser game. south, north, west and east URL: http://forum.audiogames.net/viewtopic.php?pid=212938#p212938 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahat

Re: any games on that subject please?

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : Ishan Dhami via Audiogames-reflector
Re: any games on that subject please? Hello sir! what are you expecting from a game to move south north east and west? I think you are telling about that in the game we should start moving from the particular direction and after covering four direction a computer gives the number of our foo

Re: Survive the Wild!

2015-04-19 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Survive the Wild! I am doing the translation now, but for some reason I can't translate you have just opened your invintory. Can you tell me the correct syntax?And also there's a typo in the word inventory. It's inventory, not invintory URL: http://forum.audiogames.net/viewtopic.php?pi

Re: Zombie Shooter

2015-04-19 Thread AudioGames . net Forum — New releases room : Ishan Dhami via Audiogames-reflector
Re: Zombie Shooter I agree with you turtle! After first level these zombies are attacking from every side. and I am not able to save and fight against them. sounds are good but little imbalanced. I am not able to hear my own footsteps. aero's should make this easy and shift plus aeros for a

any games on that subject please?

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : cruiser destroyer via Audiogames-reflector
any games on that subject please? hi all, i want to find a game where you moving with south, west and north derections. if anyone have seen tany of this games, please post it here. URL: http://forum.audiogames.net/viewtopic.php?pid=212934#p212934 ___

Re: Zombie Shooter

2015-04-19 Thread AudioGames . net Forum — New releases room : turtlepower17 via Audiogames-reflector
Re: Zombie Shooter Just a couple of thoughts.The sounds of the zombies trying to break down the shelter are extremely loud. It's a bit overwhelming.Also, I agree with the person who suggested being able to use the arrows to move. It's confusing me, trying to hear what surface I'm on, which

Re: DeathMatch, a new beginning

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning @dark the new version of dmnb with the waypoint system hasn't been released yet, their were a lot of things I wanted to do with this release before we published it. URL: http://forum.audiogames.net/viewtopic.php?pid=212932#p212932 ___

how playable is the MLB games from MLB 06 to the latest MLB 15?

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
how playable is the MLB games from MLB 06 to the latest MLB 15? hi everyone, for all of you who has played the MLB series, how playable is this games? I know that I can hear a ball when someone throws a pitch. any other stuff that makes this games playable? URL: http://forum.audiogames.net

Re: cannot access external hdd

2015-04-19 Thread AudioGames . net Forum — Off-topic room : enes via Audiogames-reflector
Re: cannot access external hdd hi,I tried the drive on a mac.  But the drive was not recognized.  My question: how could the drive be dead?  It spins up ok and doesn't make any wierd noises. URL: http://forum.audiogames.net/viewtopic.php?pid=212930#p212930 _

strange things with games on iOS and question for proteus

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
strange things with games on iOS and question for proteus hi all, iOS gamers.recently I got some strange things going on with iOS games that uses VoiceOver.recently I launch nebula game, but the strange thing is I have to double tap to shoot instead of single tapping it.this also applies to

Re: Zombie Shooter

2015-04-19 Thread AudioGames . net Forum — New releases room : Ishan Dhami via Audiogames-reflector
Re: Zombie Shooter well surely play it. mason can you replace w a s d from aero keys? URL: http://forum.audiogames.net/viewtopic.php?pid=212928#p212928 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https:

Re: Help with 2d platformer?

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : pokeboss via Audiogames-reflector
Re: Help with 2d platformer? don't know is that the one? How do I find out? URL: http://forum.audiogames.net/viewtopic.php?pid=212927#p212927 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahatt

Re: DeathMatch, a new beginning

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Hi all, i've actually just trippled the reward count for bounty missions, now it will be the ships hull pluss an extra 10 credits if you manage to kill it, bounty away! Also, i've redone the who list to be much nicer and display the total players currentl

Re: Zombie Shooter

2015-04-19 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Zombie Shooter I love this game so far, though swamp isn't really my type. Imagine if it goes further to online fps like swamp, and if it's something further than swamp, like you have to do something to manage your hunger and thirst. I actually got it from survive the wild thingy though

Re: DeathMatch, a new beginning

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning @dark when signis exploded, a lot of ships and such whent with it. I did my best to attempt to restore ships which were missing and restored signis, but a lot of ships were missing seeing as i've never boarded them. We can restore your credits back if you wis

Re: Tentative Entombed 2 Design Decisions

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : Dingo via Audiogames-reflector
Re: Tentative Entombed 2 Design Decisions Okay, here is a link to a page where you can download the latest test version: http://endpermian.com/entombed-2-the-skeleton-tower/Alternatively, you can just save the setup location which is: http://endpermian.com/e2/Entombed2Setup.msiPlease let me

Re: Help with 2d platformer?

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : samtupy1 via Audiogames-reflector
Re: Help with 2d platformer? Is it room 10? URL: http://forum.audiogames.net/viewtopic.php?pid=212923#p212923 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Tentative Entombed 2 Design Decisions

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : Dingo via Audiogames-reflector
Re: Tentative Entombed 2 Design Decisions Thanks Ethin! I'll put those with the executable. I've just added some SAPI features for those who want to use it. You can now change the voice and voice rate. I'll put up a page where you can download the latest test version soon. URL: http://foru

Re: Zombie Shooter

2015-04-19 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Zombie Shooter I love this game so far, though swamp isn't really my type. Imagine if it goes further to online fps like swamp, and if it's something further than swamp, like you have to do something to manage your hunger and thirst. I actually got it from survive the wild thingy though

Re: Tentative Entombed 2 Design Decisions

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector
Re: Tentative Entombed 2 Design Decisions Hi,Just add the NVDAControllerClient*.dll and NVDAControllerClient*.lib files to the folder and NVDA should work.HTH URL: http://forum.audiogames.net/viewtopic.php?pid=212920#p212920 ___ Audiogames-re

Help with 2d platformer?

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : pokeboss via Audiogames-reflector
Help with 2d platformer? Hey all, what are the cheats for 2d platformer? I also have another problem. ,I am in the room with the swimming pool, and where you spawn, there is a wall that you can jump over and land in a small grassy area and one teleporter. I think room 3 or 4. It is after th

Re: DeathMatch, a new beginning

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : mike-tan via Audiogames-reflector
Re: DeathMatch, a new beginning HAY. DANNY. I personal think this security system is grate. o. thesurver is running better now. keep up the good work URL: http://forum.audiogames.net/viewtopic.php?pid=212918#p212918 ___ Audiogames-reflector m

Re: two new Monopoly boards for Kitchensinc Monopoly

2015-04-19 Thread AudioGames . net Forum — New releases room : blindncool via Audiogames-reflector
Re: two new Monopoly boards for Kitchensinc Monopoly I'm glad people like the boards. BTW, Blind Faith Games are producers of high-quality Audiogames for Android. URL: http://forum.audiogames.net/viewtopic.php?pid=212917#p212917 ___ Audiogame

Re: two new Monopoly boards for Kitchensinc Monopoly

2015-04-19 Thread AudioGames . net Forum — New releases room : blindncool via Audiogames-reflector
Re: two new Monopoly boards for Kitchensinc Monopoly Blind Faith Games are producers of high-quality Audiogames for Android. URL: http://forum.audiogames.net/viewtopic.php?pid=212917#p212917 ___ Audiogames-reflector mailing list Audiogames-re

Re: my pc doesn't like graile to the theif!

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector
Re: my pc doesn't like graile to the theif! hmmm maybe its a bug for allto play need to know about weird URL: http://forum.audiogames.net/viewtopic.php?pid=212916#p212916 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-g

Re: BGT updater class

2015-04-19 Thread AudioGames . net Forum — Developers room : audiogames . net fan via Audiogames-reflector
Re: BGT updater class Hi,The purpose of the dls bool in that thing was so that, say if you were to add an option in an options menu, it would display dialogs like your version is up to date and such, and if it was checking on startup, it would only display a dialog saying if there was a new

Re: audio files

2015-04-19 Thread AudioGames . net Forum — Off-topic room : samtupy1 via Audiogames-reflector
Re: audio files haha. Anyway, heres something else, have this, it's sorta funny, I made this a while ago when I was boardhttps://www.dropbox.com/s/7v4ioiot7z6q4 … o.wav?dl=0And well, mason got a hold of it and made this. https://www.dropbox.com/s/inaba2uezde5u … x.wav?dl=0Thanks mason. haha

Re: free collection of 10GB+ of premium sound effects for game developers

2015-04-19 Thread AudioGames . net Forum — Developers room : samtupy1 via Audiogames-reflector
Re: free collection of 10GB+ of premium sound effects for game developers I did actually always wish I could do sound design for a game other than my own, lol URL: http://forum.audiogames.net/viewtopic.php?pid=212913#p212913 ___ Audiogames-re

Re: Tentative Entombed 2 Design Decisions

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : Dingo via Audiogames-reflector
Re: Tentative Entombed 2 Design Decisions That's annoying. That was one of the main reasons for using the library - everyone asking about NVDA support. Maybe someone else will have better luck and we can find a workaround. URL: http://forum.audiogames.net/viewtopic.php?pid=212912#p212912

Re: 3d sound pool for bgt

2015-04-19 Thread AudioGames . net Forum — Developers room : samtupy1 via Audiogames-reflector
Re: 3d sound pool for bgt well good news, is that mine is free. http://www.samtupy.com/dev URL: http://forum.audiogames.net/viewtopic.php?pid=212911#p212911 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com h

Re: Tentative Entombed 2 Design Decisions

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : Stevie-3 via Audiogames-reflector
Re: Tentative Entombed 2 Design Decisions I'm using NVDA and it wasn't detected and defaulted to Sapi. I just thought I should report this. URL: http://forum.audiogames.net/viewtopic.php?pid=212910#p212910 ___ Audiogames-reflector mailing lis

Re: Tentative Entombed 2 Design Decisions

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : Dingo via Audiogames-reflector
Re: Tentative Entombed 2 Design Decisions It should only use SAPI if it can't find the other supported screen readers according to the Tolk documentation. Right now, there are no settings enabled for SAPI, so its stuck on the default voice and speed. As for the JAWS keys, maybe alternate mo

Re: Tentative Entombed 2 Design Decisions

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : Stevie-3 via Audiogames-reflector
Re: Tentative Entombed 2 Design Decisions it worked for me, I was able to walk around and heard a couple descriptions, but if it is supposed to be implemented, I couldn't figure out how to change screen reader settings. It was stuck on Sapi, but it ran just fine. You have me very excited!

Re: Tentative Entombed 2 Design Decisions

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : jaybird via Audiogames-reflector
Re: Tentative Entombed 2 Design Decisions This seems to work pretty well for me. Windows 7 SP1 64-bit, Jaws 15. I wish there was a way to get the arrow keys to respond better when using Jaws, as I don't assume you have the option of installing the Jaws Keyhook like in BGT? URL: http://foru

Re: Strange ps4 controler PC issue

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : cj89 via Audiogames-reflector
Re: Strange ps4 controler PC issue Ah gotcha. thanks a bunch. That also explains why everything seemed to work seemlessly with my x360 controller. lol URL: http://forum.audiogames.net/viewtopic.php?pid=212906#p212906 ___ Audiogames-reflector

Re: cannot access external hdd

2015-04-19 Thread AudioGames . net Forum — Off-topic room : jaybird via Audiogames-reflector
Re: cannot access external hdd Try the drive on a different computer. If that computer freezes or otherwise doesn't see the drive, the drive is probably dead. If the drive or its enclosure has suffered a hardware failure, nothing you or anyone else could possibly do using any software ever

Re: cannot access external hdd

2015-04-19 Thread AudioGames . net Forum — Off-topic room : jaybird via Audiogames-reflector
Re: cannot access external hdd Try the drive on a different computer. If that computer freezes or otherwise doesn't see the drive, the drive is probably dead. If the drive or its enclosure has suffered a hardware failure, nothing you or anyone else could possibly do using any software ever

Re: my pc doesn't like graile to the theif!

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: my pc doesn't like graile to the theif! fuck that shit man, don't use any registry cleaners, or if you do make damn sure its doing the right shit, it should give you the option to review all changes before making changes, best to do that sort of thing manually, all though It is a bit ri

Re: Sound Libraries

2015-04-19 Thread AudioGames . net Forum — Developers room : coltonhill01 via Audiogames-reflector
Re: Sound Libraries sounddogs free versions give you the poorest quality though! URL: http://forum.audiogames.net/viewtopic.php?pid=212903#p212903 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sab

Re: creating a menu with interactive sounds in bgt?

2015-04-19 Thread AudioGames . net Forum — Developers room : coltonhill01 via Audiogames-reflector
Re: creating a menu with interactive sounds in bgt? there is a callback you could make if you really wanted to do that, you could handle a menu callback as exampled in the callback chapter of the bgt manual's dynamic menu reference. Just mod it a bit for the enter key, and bam. URL: http:/

Re: creating a menu with interactive sounds in bgt?

2015-04-19 Thread AudioGames . net Forum — Developers room : coltonhill01 via Audiogames-reflector
Re: creating a menu with interactive sounds in bgt? I know Menu_X would be a good choice for menus like that. URL: http://forum.audiogames.net/viewtopic.php?pid=212901#p212901 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahat

Re: BGT updater class

2015-04-19 Thread AudioGames . net Forum — Developers room : coltonhill01 via Audiogames-reflector
Re: BGT updater class Kyle, I do remember the update function I have. There's this one updater for bgt that lucas used in lb media, and I could tweak it to a class, with custom dialogs and such. It also uses a wrapper for downloading, created by the all powerful Mason Armstrong! This update

Re: Survive the Wild!

2015-04-19 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector
Re: Survive the Wild! ok so now the event is here, grab items that you can't do anything with! Rofl! Have fun yall! Just for refference the id is 55310. Have fun in my custom designed public bathroom! URL: http://forum.audiogames.net/viewtopic.php?pid=212900#p212900 ___

Re: DeathMatch, a new beginning

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: DeathMatch, a new beginning @crashmaster:You can earn resorces when you sleep, it's called mining. That works when you're offlineThe reason ship prices are so high is so that people will actually work for ships, rather than going at a 5 minute cracking session and being able to buy a f

Re: New interactive bgt course

2015-04-19 Thread AudioGames . net Forum — Developers room : coltonhill01 via Audiogames-reflector
Re: New interactive bgt course I could start it up again, but it would only be me, a huge flat out drama fest went down in the group it originated from. URL: http://forum.audiogames.net/viewtopic.php?pid=212897#p212897 ___ Audiogames-reflecto

Re: 3d sound pool for bgt

2015-04-19 Thread AudioGames . net Forum — Developers room : coltonhill01 via Audiogames-reflector
Re: 3d sound pool for bgt I think there was one on blastbay's forums. Problem is, it would be as confusing as ultrapower used to be, with pitch being relative only to the up and down, but the forward and backward would have no distinction. You'd have to code a bunch of crap for that, and yo

Re: Zombie Shooter

2015-04-19 Thread AudioGames . net Forum — New releases room : coltonhill01 via Audiogames-reflector
Re: Zombie Shooter He'd have to make it only one control key, because control is used to silence speech, and who wants to shoot every time they want to stop a message from speaking? You'd waste ammo! URL: http://forum.audiogames.net/viewtopic.php?pid=212895#p212895

Re: Tentative Entombed 2 Design Decisions

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : Dingo via Audiogames-reflector
Re: Tentative Entombed 2 Design Decisions Okay, here is the test install file: http://endpermian.com/e2/Entombed2Setup.msiThis has no gameplay. It will start up, have a single menu of "Start" and "Exit". After you select start, you'll be placed in a randomly generated dungeon. You can move

Re: Roboid Inc.: New accessible browser game with large story feature

2015-04-19 Thread AudioGames . net Forum — New releases room : silverkey via Audiogames-reflector
Re: Roboid Inc.: New accessible browser game with large story feature Touching base with everyone, thanks for checking out Roboid!Would also like to announce our latest major feature which was added today: teams! Functioning like guilds found in other games, teams add fun competitive AND co

Re: Survive the Wild!

2015-04-19 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector
Re: Survive the Wild! oh shoot, oh boy yeh, oh man that's gonna be a tough nut bug to crack down on. I know why but that would take a while to fix. oi. But everyone, soon I will have this event called the samocity public bathroom! Kinda gross, and kinda not. Also there will soon be a client

Re: Survive the Wild!

2015-04-19 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector
Re: Survive the Wild! oh shoot, oh boy yeh, oh man that's gonna be a tough nut bug to crack down on. I know why but that would take a while to fix. oi. But everyone, soon I will have this event called the samocity public bathroom! Kinda gross, and kinda not. Also there will soon be a client

Re: Pirates and traders accesible game for android

2015-04-19 Thread AudioGames . net Forum — New releases room : micabyte via Audiogames-reflector
Re: Pirates and traders accesible game for android That's a good suggestion, Ronal. I will see if I can do something similar in the next patch (ETA: Tuesday).Beta for Pirates and Traders 2 will hopefully start sometime next month, but it all depends. Just came out of a period with flu in th

Re: Tentative Entombed 2 Design Decisions

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : garrett via Audiogames-reflector
Re: Tentative Entombed 2 Design Decisions Lol, that last post was funny. Anyways, I think the monsters you make should have different drop sounds. For example, an earth elimental and a skeleton have 2 different drop dead noises, an earth elimental crumbled, wile a regular enemy would fall t

Re: Mortal Kombat x officially announced!

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector
Re: Mortal Kombat x officially announced! @assault_freakyou have one brutality per characcter unlocked at the start, for scorpion, it's the spear one. but for the rest, you have to unlock them. if you fulfill the requirements for the others, but you haven't unlocked them yet, brutalities wo

Re: New Game, The Dengemen for Research into Audio and Immersion

2015-04-19 Thread AudioGames . net Forum — New releases room : matty903 via Audiogames-reflector
Re: New Game, The Dengemen for Research into Audio and Immersion Still looking for a few more survey responses, please have a look at it if you haven't already, Thanks to those who have As always let me know how you're getting on with the game! URL: http://forum.audiogames.net/viewtopic.ph

3d sound pool for bgt

2015-04-19 Thread AudioGames . net Forum — Developers room : audiogames . net fan via Audiogames-reflector
3d sound pool for bgt I was wondering if anyone has a 3d sound pool? I don't need one that is like a wrapper for the base library or anything, I just need one like the one Sam tupy uses in stw and Sammy center which changes the pitch and volume of sounds. URL: http://forum.audiogames.net/v

Re: Smugglers 5 invasion released

2015-04-19 Thread AudioGames . net Forum — New releases room : Ggy via Audiogames-reflector
Re: Smugglers 5 invasion released Thank you Dark, I've been surfing for two days for answers and thank you so much that is a lot of help. And you are super fast, I thought I wouldn't get a reply for a few days since Smugglers 5 is sort of an old game Thank you for your reply, I've been play

cannot access external hdd

2015-04-19 Thread AudioGames . net Forum — Off-topic room : enes via Audiogames-reflector
cannot access external hdd hi,My external hard disk was working fine until 2 days ago.  In the morning it was running ok.  However when I plugged it back into the pc at  night the drive froze the pc.  The pc sees the drive as local disk instead of it's name.  Clicking this local disk causes

Re: tips for audio drama podcasts

2015-04-19 Thread AudioGames . net Forum — Off-topic room : Orin via Audiogames-reflector
Re: tips for audio drama podcasts Sorry, my mistake. The correct URL is:http://www.secondshiftpodcast.com URL: http://forum.audiogames.net/viewtopic.php?pid=212884#p212884 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-

Re: two new Monopoly boards for Kitchensinc Monopoly

2015-04-19 Thread AudioGames . net Forum — New releases room : ammericandad2005 via Audiogames-reflector
Re: two new Monopoly boards for Kitchensinc Monopoly I'm surprised bgt isn't on the audio games board.Also, What was blind faith responsible for? I haven't heard of them. URL: http://forum.audiogames.net/viewtopic.php?pid=212883#p212883 ___ A

Re: Strange ps4 controler PC issue

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Strange ps4 controler PC issue There actually is a fix... most games on pc are designed to use the xbox360 configuration, so you need to go through ds4 and change the emulation setting to the xinput setting which allows the controller to map to the same universal button configurations a

Re: Mortal Kombat x officially announced!

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Mortal Kombat x officially announced! I'm a little confused as to how brutalities work... is it confirmed that we have to unlock them to actually use them? Or is that just for them to appear in the actual move list screen? Hypothetical example using scorpion, for his get over here bruta

Re: Mortal Kombat x officially announced!

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Mortal Kombat x officially announced! Some time in June, I think. URL: http://forum.audiogames.net/viewtopic.php?pid=212880#p212880 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gu

Re: Mortal Kombat x officially announced!

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : Muhammad Hajjar via Audiogames-reflector
Re: Mortal Kombat x officially announced! Hello,When the ps3 version will be available? URL: http://forum.audiogames.net/viewtopic.php?pid=212879#p212879 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http

new browser game, sie fate

2015-04-19 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
new browser game, sie fate every so often I go poking around google in search of online games. This is quite frequently fruitless, or just results in say yet another torn city or eternal duel clone. I did however stumble upon something interesting. This is the game called Sie fate which you

Re: Zombie Shooter

2015-04-19 Thread AudioGames . net Forum — New releases room : mario navarro via Audiogames-reflector
Re: Zombie Shooter hi. I played the game, but only the left ctrl key is for shooting? there is no option for the right ctrl? is very hard to play only with the ctrl left. please add ctrl right to shooting.thanks. cheers. URL: http://forum.audiogames.net/viewtopic.php?pid=212877#p212877

Re: my pc doesn't like graile to the theif!

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : ammericandad2005 via Audiogames-reflector
Re: my pc doesn't like graile to the theif! thanks.by the way, gttt is the only program affected. URL: http://forum.audiogames.net/viewtopic.php?pid=212876#p212876 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukogl

Re: Mortal Kombat x officially announced!

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Mortal Kombat x officially announced! I haven't seen the option in the pc version yet after downloading the patch. If anyone has it, let us know. And thanks for the site for fatality and brutality listings! I hope you can give more info about navigating the kript... as I am still a litt

Re: DeathMatch, a new beginning

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector
Re: DeathMatch, a new beginning Thanks for bringing this up dark this makes it easier for me to post my bit.due to upgrades on the house and their preps its unlikely I will be able to keep a formal schedual.Never the less, yeah prices of ships etc.We don't know what some of those do for exa

Re: Mortal Kombat x officially announced!

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector
Re: Mortal Kombat x officially announced! don't know if this was shared before, but the latest patch for mk x on ps4 has the sounds for interactions like in injustice!. at least, we now can use the stage interactions just like the others!.also, for fatalities and brutalities listings, go to

Re: audio files

2015-04-19 Thread AudioGames . net Forum — Off-topic room : Muhammad Hajjar via Audiogames-reflector
Re: audio files But wait, aren't you dead because of this ruthless criminal guy who killed you in the first clip? I was just kidding, great works. URL: http://forum.audiogames.net/viewtopic.php?pid=212872#p212872 ___ Audiogames-reflector mai

Re: audio files

2015-04-19 Thread AudioGames . net Forum — Off-topic room : Muhammad Hajjar via Audiogames-reflector
Re: audio files Rofl, and rofl, and rofl, Sam you are crazy, lol, very good clips. URL: http://forum.audiogames.net/viewtopic.php?pid=212871#p212871 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://s

Re: Internet explorer 11

2015-04-19 Thread AudioGames . net Forum — Off-topic room : btman16 via Audiogames-reflector
Re: Internet explorer 11 Hello,When I used to use JAWS on windows 7 with IE 11, I think it did work.If you are trying to use IE 11 in windows 10 build 10049 it may or may not work, depending on if you've gotten the new "edge" mode. I don't know if I spelled it right but it's called edge mod

Re: Mortal Kombat x officially announced!

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Mortal Kombat x officially announced! The game's only been out for five days. lol There'll probably be something in the next few days. URL: http://forum.audiogames.net/viewtopic.php?pid=212869#p212869 ___ Audiogames-reflector mailing list

Re: the blindswordsman

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : hacker via Audiogames-reflector
Re: the blindswordsman Ah, thanks, all I'll do is say my prayers; the highest I got was 2 or 3 blocks... thanks for the info... URL: http://forum.audiogames.net/viewtopic.php?pid=212868#p212868 ___ Audiogames-reflector mailing list Audiogames

Re: Survive the Wild!

2015-04-19 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector
Re: Survive the Wild! Hi, I have now began the translation of items in the inventory. How ever, for example, rocks means taş in turkish, but when I press t, it doesn't find that item, I have to press r instead. Can you please try to fix this? URL: http://forum.audiogames.net/viewtopic.php?

Re: Survive the Wild!

2015-04-19 Thread AudioGames . net Forum — New releases room : alisson via Audiogames-reflector
Re: Survive the Wild! Hello all. Sam and good work! continue with this great game you're making URL: http://forum.audiogames.net/viewtopic.php?pid=212866#p212866 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.

Re: Zombie Shooter

2015-04-19 Thread AudioGames . net Forum — New releases room : alisson via Audiogames-reflector
Re: Zombie Shooter hi all.  hey, I loved how was this, hope becomes multiplayer, and has a good number of players, that if has to have support, I am now crazy about something like swamp, I hope that this project continues to front.good work samtupy and mason! URL: http://forum.audiogames.n

Re: two new Monopoly boards for Kitchensinc Monopoly

2015-04-19 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: two new Monopoly boards for Kitchensinc Monopoly Hay blindncool, it's awsome that someone has created some monopoly boards, I did a golf course a while ago which included many audiogames companies and references. I suggest however that you send them to Jim Kitchin, so that he could put

Re: Survive the Wild!

2015-04-19 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Survive the Wild! Hi all.A few days ago, I got a very nice tip from one of the other players, who might not be on this forum.If you are using NVDA, you can indeed get names, chat messages etc. spelled. Do the following:1: Go into the options menu in the game.2: Enable the visuals.Then,

Re: Survive the Wild!

2015-04-19 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector
Re: Survive the Wild! yes that would be fine jess. But note do to bgt, the files must be ANSI encoded. Someone sent me a Japanese one and it wouldn't work because those chars wern't ANSI. Quite unfortionatly too. But burack just experiment, for example here is the menu. But I don't use caps

Re: Bop it Beats

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : zseli via Audiogames-reflector
Re: Bop it Beats Hi. Hope you like the game. I've got some high score updates and some stuff to mentione. so, one of my friends, mentioned that he got 144 on dj lights only. aNd i was like: Whaat? That's impossible! and, he started on pound the alarm. If you get luck

Re: Looking for opponents

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : zseli via Audiogames-reflector
Re: Looking for opponents Hi. sorry for not replying. I get the error when it says Press y if you are connected to the internet. After that, it says server error. I would really like to play! URL: http://forum.audiogames.net/viewtopic.php?pid=212860#p212860

Re: Prometheus: The Eternal Wars

2015-04-19 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!Oh, you can use the escape pods to leave the ship, it's just that said ship would be left floating in the simulated sector, which, in return, if happened often, results more in-game calculation for the simulation code.Therefore the 'escape' command

Re: yu-gi-oh mud

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : blindncool via Audiogames-reflector
Re: yu-gi-oh mud Sounds cool! Can you give me the connection info for the MUD? URL: http://forum.audiogames.net/viewtopic.php?pid=212858#p212858 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabah

Re: stuck in time adventure1

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: stuck in time adventure1 I'll also remind anyone stuck on the game that Code factory did at the time write a cluebook, taking the form of an e-mail from jacko to Jana telling her everything about what he did. Luckily, someone preserved that cluebook from the old code factory website, an

Re: Classic Troopanum and pipe on windows 7 and 8, is it possible?

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : zseli via Audiogames-reflector
Re: Classic Troopanum and pipe on windows 7 and 8, is it possible? Oh, sorry, i completely forgot about that. Thanks Trenton! But i will try to see if i can make them  work anyway, with something else... URL: http://forum.audiogames.net/viewtopic.php?pid=212856#p212856

two new Monopoly boards for Kitchensinc Monopoly

2015-04-19 Thread AudioGames . net Forum — New releases room : blindncool via Audiogames-reflector
two new Monopoly boards for Kitchensinc Monopoly Hey guys! I've created two monopoly boards for Kitchensinc Monopoly. The first is a Zork monopoly board, and the other is based on Audiogame companies and creation tools. Download the audiogames board here and the zork one here. URL: http://

Re: the blindswordsman

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: the blindswordsman I found the knight harder than the warlock actually. What you need to do is when he comes for you and starts attacking, he'll circle around you slashing down. You need to keep turning and blocking until you've blocked 10 slashes, then hit him with an attack, but it is

Re: Mortal Kombat x officially announced!

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : smoothgunner via Audiogames-reflector
Re: Mortal Kombat x officially announced! hello gunnersdoes anyone know a website that shows a detailed combo brutality and fatality list for all characters? event hub has a move list but somethings are wrong, combos and moves are not organized, and it doesn't tell you the requirements you

Internet explorer 11

2015-04-19 Thread AudioGames . net Forum — Off-topic room : lml5280 via Audiogames-reflector
Internet explorer 11 Can someone confirm whether or not Jaws supports internet explorer 11? I have the newest version of Jaws, but I can't seem to find anything that confirms whether IE 11 is supported. URL: http://forum.audiogames.net/viewtopic.php?pid=212852#p212852 _

Re: Survive the Wild!

2015-04-19 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Survive the Wild! sam I can translate the game into Finnish for you if you want, after im done with my translations should I give you my language file? URL: http://forum.audiogames.net/viewtopic.php?pid=212851#p212851 ___ Audiogames-refle

Re: Mortal Kombat x officially announced!

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Mortal Kombat x officially announced! Thanks for the info @sightless and mr.brunete. @sightless about your controller options in the guide, I'm still not entirely convinced about the video you sent. hahaha. Release check is a good one to have off for sure, but I don't know about alterna

Re: Mortal Kombat x officially announced!

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Mortal Kombat x officially announced! Thanks for the info @sightless and mr.brunete. @sightless about your controller options in the guide, I'm still not entirely convinced about the video you sent. hahaha. Release check is a good one to have off for sure, but I don't know about alterna

Re: Mortal kombat X - petition regarding accessibility

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Mortal kombat X - petition regarding accessibility KNFB reader for me on the iphone didn't work out... could never get it to get an accurate image, and the guidance never stopped vibrating. lol URL: http://forum.audiogames.net/viewtopic.php?pid=212849#p212849 __

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