Re: Heat Engine, a game engine for BGT games
I remember seeing this somewhere. Can’t remember where. I think it’s in the BGT includes on github.
URL: https://forum.audiogames.net/post/618460/#p618460
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Re: is anyone able to use scratch?
At 11, check your p.m. At 12, how was it? Where can I learn that?
URL: https://forum.audiogames.net/post/614391/#p614391
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Re: is anyone able to use scratch?
At nine, what are you doing for programming?
URL: https://forum.audiogames.net/post/614369/#p614369
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Re: is anyone able to use scratch?
At four, yes. At seven, 16, will be 17 this year.
URL: https://forum.audiogames.net/post/614343/#p614343
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Re: is anyone able to use scratch?
Turret wrote:No, it is completely unusable. Ask your teacher if you can do like basic _javascript_ or Python or something, as it's literally dragging blocks onto a canvas.alright. thanks for your response. much appreciated
URL: https://forum.audiogames.ne
is anyone able to use scrach?
so, for my class, we are starting to use scratch. I can navigate true the interface, but it's just graphics.any suggestions?
URL: https://forum.audiogames.net/post/614296/#p614296
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Re: is what I’m doing even considered programming?
if you create a Program, it's called programming. so yes.
URL: https://forum.audiogames.net/post/613710/#p613710
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Re: Problem when trying to use the package file creator in bgt
thanks@8
URL: https://forum.audiogames.net/post/611540/#p611540
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Re: Problem when trying to use the package file creator in bgt
since this topic is about bgt, I have a bgt question.let's just say I have a boole that is false. then at some point in time, it becomes true and a key is pressed how would I do this?so,if thingy is true and key_pressed key_one.
Re: Problem when trying to use the package file creator in bgt
I also have problems with this.
URL: https://forum.audiogames.net/post/610883/#p610883
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Re: Earwax Story Builder
I don't think I was meant to use it, because I can't get it to work.
URL: https://forum.audiogames.net/post/608352/#p608352
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Re: Earwax Story Builder
um, what do you mean by virtual environment?
URL: https://forum.audiogames.net/post/608206/#p608206
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Re: Earwax Story Builder
C:\WINDOWS\system32\CMD.exe terminal C:\Users\Adel Spence> C:\WINDOWS\system32\CMD.exe terminal focused C:\Users\Adel Spence>
Re: Earwax Story Builder
>>> earwax story new world.yaml File "", line 1 earwax story new world.yaml
Re: Couple questions relating to speech in bgt
get the m_pro.bgt include
URL: https://forum.audiogames.net/post/607838/#p607838
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Re: Earwax Story Builder
never mined
URL: https://forum.audiogames.net/post/607837/#p607837
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Re: Earwax Story Builder
the command doesn't work
URL: https://forum.audiogames.net/post/607666/#p607666
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Re: game suggestion.
this sound frickin auuusome!
URL: https://forum.audiogames.net/post/605964/#p605964
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Re: Sable audiogame creator
well actually the menu's you get when pressing alt are accessible.lol why am I saying this? it's not relevant.
URL: https://forum.audiogames.net/post/604846/#p604846
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Re: Synthizer Reverb Editor
I will check this out. it sounds cool af
URL: https://forum.audiogames.net/post/597935/#p597935
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Re: 2MB Game engine in the works -- any beta testers?
hmmm.
URL: https://forum.audiogames.net/post/597328/#p597328
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Re: downloading files from github?
I have git, I just wanted to know how to do it. again, thanks @2.
URL: https://forum.audiogames.net/post/594474/#p594474
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Re: downloading files from github?
ah. thanks.
URL: https://forum.audiogames.net/post/594435/#p594435
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downloading files from github?
Hi,I can't seam to download files from github like I use to be able to, the thing to download is gone.how would I be able to do it?I tried googling, but It showd the old way of doing it.
URL: https://forum.audiogames.net/post/594431/#p594431
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Re: node js question.
I installed some stuff.to make it work. I give up. I will now go look for the bgt version to mess around. with.
URL: https://forum.audiogames.net/post/594109/#p594109
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Re: node js question.
I think I further boke it.[Window Title]Error[Main Instruction]Error launching app[Content]Unable to find Electron app at C:\Users\Ann Marie\OneDrive\Documents\GitHub\rhythm_rage\client\clientCannot find module 'C:\Users\Ann Marie\OneDrive\Documents\GitHub\rhythm_rage\
Re: node js question.
ok. so, I got it to load. however, it just sits there. the window is game.
URL: https://forum.audiogames.net/post/593857/#p593857
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Re: node js question.
yes.
URL: https://forum.audiogames.net/post/593822/#p593822
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Re: node js question.
outputnode js index.jsinternal/modules/cjs/loader.js:883 throw err; ^Error: Cannot find module 'C:\Users\Ann Marie\OneDrive\Documents\GitHub\rhythm_rage\client\js'[90m at Function.Module._resolveFilename (internal/modules/cjs/loader.js:880:15)[39m[90m at Fun
Re: node js question.
ok, I will try that.
URL: https://forum.audiogames.net/post/593808/#p593808
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node js question.
hi all.yesterday, I installed node js so I could play around with the rhythm rage js port.but, how exactly do I run the game from source.
URL: https://forum.audiogames.net/post/593795/#p593795
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Re: The Spider Simulator - Communication thread
This could also be a game mode, where the spider has to run away from something if the thing catches the spider, it gets eaten. I don’t know what spiders do, so, yeah.
URL: https://forum.audiogames.net/post/588208/#p588208
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Re: music for games
At one, what DAW do you use?
URL: https://forum.audiogames.net/post/575638/#p575638
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Re: Quorum not opening up on my PC
Try reinstalling it again, but this time, do it carefully, see if you want missing anything
URL: https://forum.audiogames.net/post/575370/#p575370
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Re: music for games
Is your music any good? Do we have to pay?
URL: https://forum.audiogames.net/post/574258/#p574258
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Re: Audio Games with Rust?
What’s rust?
URL: https://forum.audiogames.net/post/572655/#p572655
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Re: my test bgt game dont work.
use the machher .bgt you are missing a brace or something.
URL: https://forum.audiogames.net/post/570385/#p570385
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Re: Making a speech synthesizer
there's always lierbird...
URL: https://forum.audiogames.net/post/566707/#p566707
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Re: is there a better way to do this? (bgt)
hay hay.@9, if your sirius, I could code a basic menu for you@10 I just put comments in the code I uploaded onto the forum.the actual code doesn't have it.@6, I will try to make a simple game.btw, i/m going to need a card class. hmmm.
URL: https:
Re: is there a better way to do this? (bgt)
hay hay.rofl @9@10 I just put comments in the code I uploaded onto the forum.the actual code doesn't have it.@6, I will try to make a simple game.btw, i/m going to need a card class. hmmm.
URL: https://forum.audiogames.net/post/563116/#p563116
Re: is there a better way to do this? (bgt)
meh, I want people to be able to understand my code. that was just a test. it wouldn't have gone far.
URL: https://forum.audiogames.net/post/562970/#p562970
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Re: is there a better way to do this? (bgt)
@4, I think so. let me see.so, you are telling the program that if the player starts to walk, restart the timer, but anyone could have found that out.I feel like i'm missing something here, I don't know. I haven't been sleeping since yesterday. s
Re: is there a better way to do this? (bgt)
@4, I think so. let me see.so, you are telling the program that if the player starts to walk, restart the timer, but anyone could have found that out.I feel like i'm missing something here, I don't know. I haven't been sleeping since yesterday. s
Re: is there a better way to do this? (bgt)
bgt lover wrote:I don't remember many things about bgt, but, I'm more than sure that when I see such a jumble of global variables, a class should be thought about, don't you? I DK whether you reached classes yet, so I won't try to point out anythi
is there a better way to do this? (bgt)
hay there.well, erm,so, I tried making a small rpg for my amusement. but, I wonder, is there a better way to do this?I will pased the code below.///rpg test///lets include the things we will be needing#include"sound_pool.bgt"#include"m_pro.bgt"#incl
Re: making super mario kart for snes playable?
can someone please do this with a zelda game?
URL: https://forum.audiogames.net/post/551278/#p551278
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Re: WeSoundEffects is givin away 25 GB of sound effects for free
thanks.
URL: https://forum.audiogames.net/post/550209/#p550209
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Re: WeSoundEffects is givin away 25 GB of sound effects for free
ok...hi.This site can’t be reachedcristian.dragodark.com took too long to respond.Try:• Checking the connection• Checking the proxy and the firewall• Running Windows Network DiagnosticsERR_CONNECTION_TIMED_OUTReloadDetails
UR
Re: WeSoundEffects is givin away 25 GB of sound effects for free
to many people downloaded it. it says you have to wait about 24h
URL: https://forum.audiogames.net/post/549512/#p549512
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Re: dealing with dlc without paypal?
I have noticed that this forum can’t go a day without having drama on it. LOL.Also, Patreon is a good idea, and also try stream labs. I think you get money from Delphi.
URL: https://forum.audiogames.net/post/549443/#p549443
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Creating a map and an inventory system with araies in BGT?
I don’t know how I would go about doing this, because the manual does not discuss it. Can I please get some help. I’m trying to make a 1D map with a basic inventory system.
URL: https://forum.audiogames.net/post/549168/#p549168
Re: Quorum Studio 2.0 - Accessible Scene Editing
well, I didn't understand the sintax of the bday, so I typed:7/29/2004but sed something, can't remember.also? I didn't know it was 64bit. when I tried to install it, didn't say anything about it. O well, better wait till that new computer com
Re: Quorum Studio 2.0 - Accessible Scene Editing
ok, hi.so after some time, I tried to make an account. I had to set my birth year to be verry old, because it wasn't working, but never mined that. my problem is quorum studio just, won't run on my pc. I had this same problem with sodbeans.is
Re: Quorum Studio 2.0 - Accessible Scene Editing
I heard you mentioned graphics. Does that mean cited and blind and visually impaired people can play the games made by this product? This project is very interesting. Keep up the good work!
URL: https://forum.audiogames.net/post/548576/#p548
Re: Quorum Studio 2.0 - Accessible Scene Editing
hi.first, congrats for the new ver. is it free?second, does it have online(as in network support)?therd, how limited is it?
URL: https://forum.audiogames.net/post/548507/#p548507
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Re: WeSoundEffects is givin away 25 GB of sound effects for free
At 14, my thoughts exactly. Plus one from me.
URL: https://forum.audiogames.net/post/548357/#p548357
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Re: WeSoundEffects is givin away 25 GB of sound effects for free
wow. you would think. they have a website. they make money. but they're using dropbox. I have no words, none at all.it's a 404, and I realy want this. can someone host?
URL: https://forum.audiogames.net/post/548319/#p5483
Re: bgt mirror is back
@9.lmfaolmfaolmfaolmfao
URL: https://forum.audiogames.net/post/547238/#p547238
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Re: some programming questions
Thanks
URL: https://forum.audiogames.net/post/544607/#p544607
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some programming questions
ok, hi.so, I wanna make a rpg with html.I need a java skript to play sounds.can anyone direct me?also, should I even use html? should I try html5 or php?thanks.
URL: https://forum.audiogames.net/post/55/#p55
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Re: some one can help me wit bgt app?
editwow. @7. if that site is what I think it is, why would you post it here?
URL: https://forum.audiogames.net/post/53/#p53
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Re: some one can help me wit bgt app?
wow. @6. if that site is what I think it is, why would you post it here?
URL: https://forum.audiogames.net/post/53/#p53
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Re: open sourcing one of my games
I voted
URL: https://forum.audiogames.net/post/543974/#p543974
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Re: asking for JAWS and talk back feedback for a html widget
I also tested it with nvda. it reports the first box as clickable.
URL: https://forum.audiogames.net/post/543874/#p543874
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Re: What do you guys think of Pascal, in terms of accessibility and modern
what in the world is oop?
URL: https://forum.audiogames.net/post/543868/#p543868
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Re: unexpected token bgt runtime error, how to solve
jaidon, check your p,m.
URL: https://forum.audiogames.net/post/540868/#p540868
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Re: unexpected token bgt runtime error, how to solve
also, I have a question.say I am playing a sound with the sound pool class.and I tried to lower the volume of the music but not stop it from playing. how would I do this?
URL: https://forum.audiogames.net/post/540820/#p540820
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Re: unexpected token bgt runtime error, how to solve
I think this topic should be moved because there is no discussion about the topic it self.
URL: https://forum.audiogames.net/post/540817/#p540817
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Re: unexpected token bgt runtime error, how to solve
hi.I just wanted to say this.I understand, bgt is abandoned. but, what I don't understand, why do people tell people to move away from it? why is bgt games frowned upon? so basically, my question is, what's so wrong with it?also...keepall
Re: Finger Panic In Python
This might be a lot, but try zombie arena?
URL: https://forum.audiogames.net/post/538843/#p538843
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Re: Im searching for free script that will count entries in my site.
lolololololololol.
URL: https://forum.audiogames.net/post/537156/#p537156
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Re: how to make actual apps with python
you will have to learn a bit more of python, i'm afraid.
URL: https://forum.audiogames.net/post/534606/#p534606
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Re: using Accessiwares output and m_pro. it is posible?
I was writing that on ios. sorry. I ment to right:m.add_item_tts("menu_name","funktionname");
URL: https://forum.audiogames.net/post/530042/#p530042
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Re: using Accessiwares output and m_pro. it is posible?
m.add_item_tts{“*I don’t name*“,“functionmane{};
URL: https://forum.audiogames.net/post/529799/#p529799
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Re: a great coding resource, free code camp .org
cool!
URL: https://forum.audiogames.net/post/526230/#p526230
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Re: 2d, easy to use map class?(bgt)
thanks.
URL: https://forum.audiogames.net/post/525343/#p525343
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Re: Searching for free and easy controlable hosting.
I swear! if I hear the word Not available again, i'm gonna smash something!thanks! rory. I think free domains aren't things that exist, because, every, single, one, is, Not, available! meow!i-give up
URL: https://forum.audiogames.net/pos
Re: 2d, easy to use map class?(bgt)
I have that. I was gonna ask how to use them and what's there sintax.
URL: https://forum.audiogames.net/post/525303/#p525303
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Re: Searching for free and easy controlable hosting.
hi guys.a bit off topic, but anyone know where I can get a .tk domain name for free?don't worry, I won't complain about the things I get, thanks. don't mean to flame or anything like that..
URL: https://forum.audiogames.net/post/525277/#
Re: 2d, easy to use map class?(bgt)
hmm.
URL: https://forum.audiogames.net/post/525250/#p525250
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Re: 2d, easy to use map class?(bgt)
hmmm.I, can't do that. I am flat out broke, and I don't have a source of income.aw well,
URL: https://forum.audiogames.net/post/525220/#p525220
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2d, easy to use map class?(bgt)
does anyone have anything like this?also, does it include zones?thankyou very mutch.
URL: https://forum.audiogames.net/post/525193/#p525193
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Re: Searching for free and easy controlable hosting.
a little off topic, but can you guys give hosts better than the one I linked to above?also, Jaidon, congrats. your user carma is hier than mine. :d
URL: https://forum.audiogames.net/post/522364/#p522364
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Re: Searching for free and easy controlable hosting.
I would say:www.infinityfree.net, but it has an upload limit of 10mb.I don't know of any better ones.
URL: https://forum.audiogames.net/post/522185/#p522185
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Re: Migrated Godot accessibility to GitHub
interesting! will check it out.
URL: https://forum.audiogames.net/post/521807/#p521807
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Re: IMS Productions is helping out new and old BGT or python developers!
sorry for the dubble post, but I made a skype group for all who's intrested, its a bgt skype group, feel free to joyn.https://join.skype.com/AwcSyexFhcAY
URL: https://forum.audiogames.net/post/521559/#p521559
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Re: IMS Productions is helping out new and old BGT or python developers!
This domain is registered atNamecheapThis domain was recently registered at Namecheap. Please check back later!
URL: https://forum.audiogames.net/post/521554/#p521554
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Re: IMS Productions is helping out new and old BGT or python developers!
This site can’t be reachedbw-studios.ddns.net’s server IP address could not be found.Try running Windows Network Diagnostics.DNS_PROBE_FINISHED_NXDOMAIN
URL: https://forum.audiogames.net/post/521522/#p521522
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A
Re: My developer problem
ok. so I came back to do something, but, before I leave, please, please, please! i'm not trying to attract attention to myself. because a pigeon couldn't care less if I left or stayed. peace out.also, would jayde please check his pm?thank you very much.
URL: https:
Re: My developer problem
ok. so I came back to do something, but, before I leave, please, please, please! i'm not trying to attract attention to myself. because a pigeon couldn't care less if I left or stayed. peace out.
URL: https://forum.audiogames.net/post/516531/#p516531
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Re: My developer problem
I, don't know what you are talking about. I don't see any drama here, all I meant to say is that I know what i'm gonna do. sorry if I angered anyone.i'm gonna step away from the forum for a while, so, good by! everyone see you when I can make cents for once for myse
Re: My developer problem
@ 1. you told me to delete my topic. you told me to come over here and read it. the reason I made that topic is to see the preferences of the other forumites. but whatever. anyways, I know what I want to do.
URL: https://forum.audiogames.net/post/516491/#p516491
programming languages question
ok. so is python easier than bgt to learn?or is pure basic easier than both python and bgt to learn?I know learning a programming language takes skill, and patience. but I wanna make life easier for myself. hope you can understand what I am saying to you this
Re: I need a bit of help(bgt).
Thank you, o thank you!
URL: https://forum.audiogames.net/post/516342/#p516342
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Re: I need a bit of help(bgt).
ug! I don't understand! maybe i'm just not s'pose to right games?eil just paste all the code here. it's a mess. I need someone to help me clean it up. ** code./*this was made by adel spence and jaidon vincent.founders of tt-games*/#include"dlgplayer.bgt"#inclu
Re: I need a bit of help(bgt).
ug! I don't understand! maybe i'm just not s'pose to right games?eil just paste all the code here. it's a mess. I need someone to help me clean it up. ** code./*this was made by adel spence and jaidon vincent.founders of tt-games*/#include"dlgplayer.bgt"#inclu
Re: I need a bit of help(bgt).
@ty, can you send me your skype id via pm?
URL: https://forum.audiogames.net/post/516108/#p516108
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Re: I need a bit of help(bgt).
thanks. I just woke up so ile fix it later. :
URL: https://forum.audiogames.net/post/516005/#p516005
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Re: I need a bit of help(bgt).
so, thanks to you very helpful peoples, I managed to fix the problem!but, something else is wrong.so, in the game you have 3 strikes. when you get an answer wrong, you luze one. but i'm not to sure on how to do it.I tried this:have a variable with type int.nam
Re: I need a bit of help(bgt).
Thanks! :}
URL: https://forum.audiogames.net/post/515866/#p515866
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