sort ascending with classes in bgt

2019-11-24 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
sort ascending with classes in bgt Hi. I think it was last month I asked how to sort numbers into ascending order in an array.Well I have decided a class would be better for this. However, the class has 3 strings and 1 integer value. To explain better, this is for the playback in my rhythm

sort ascending with classes in bgt

2019-11-24 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
sort ascending with classes in bgt Hi. I think it was last month I asked how to sort numbers into ascending order in an array.Well I have decided a class would be better for this. However, the class has 3 strings and 1 integer value. To explain better, this is for the playback in my rhythm

sort ascending with classes in bgt

2019-11-24 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
sort ascending with classes in bgt Hi. I think it was last month I asked how to sort numbers into ascending order in an array.Well I have decided a class would be better for this. However, the class has 3 strings and 1 integer value. To explain better, this is for the playback in my rhythm

Re: sort ascending with classes in bgt

2019-11-25 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: sort ascending with classes in bgt You know?I never wanted to touch those oporands. I hoped that I would never, ever, have to work with them. But well now I don't have a choice. So I'll do it. But I might need some help. I will read that part about the class with the return thing.By the

Re: sort ascending with classes in bgt

2019-11-25 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: sort ascending with classes in bgt You know?I never wanted to touch those oporands. I hoped that I would never, ever, have to work with them. But well now I don't have a choice. So I'll do it. But I might need some help. I will read that part about the class with the return thing.By the

Re: sort ascending with classes in bgt

2019-11-25 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: sort ascending with classes in bgt sorry for double post. Ok, so I have a better understanding of what you are getting at. Still a little confused but after reading 11.4 and then your post it cleared some confusion.//this is globalpb_entry@[] pb;class pb_entry{string dk;string ks;string

Re: sort ascending with classes in bgt

2019-11-25 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: sort ascending with classes in bgt sorry for double post. Ok, so I have a better understanding of what you are getting at. Still a little confused but after reading 11.4 and then your post it cleared some confusion.This is what I have right now.//this is globalpb_entry@[] pb;class pb_en

Re: sort ascending with classes in bgt

2019-11-25 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: sort ascending with classes in bgt sorry for double post. Ok, so I have a better understanding of what you are getting at. Still a little confused but after reading 11.4 and then your post it cleared some confusion.This is what I have right now. I am unsure where to put this code  int o

Re: sort ascending with classes in bgt

2019-11-25 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: sort ascending with classes in bgt @5 I modified the class name after the first post, sorry for not stating that.I copied your code into the class and here is the following result.I switched an order of 5 values around so they were not in order.THen I ran the level and pressed p, which

Re: sort ascending with classes in bgt

2019-11-25 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: sort ascending with classes in bgt @5 I modified the class name after the first post, sorry for not stating that.I copied your code into the class and here is the following result.I switched an order of 5 values around so they were not in order.THen I ran the level and pressed p, which

Re: sort ascending with classes in bgt

2019-11-25 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: sort ascending with classes in bgt @5 I modified the class name after the first post, sorry for not stating that.Okay. At first it didn't work, but that is because I didn't change one part of the old system to the new system. After making the change, I get good news and bad news.The goo

bgt, last sound won't stop after time is reached

2019-11-25 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
bgt, last sound won't stop after time is reached Hi. This is for my rhythm rage level creator. I changed my playback system from a mess to using a class, and it works great. But the same issue I once had is back again.Every sound will play once, except for the last sound in the level. When

bgt, last sound won't stop after time is reached

2019-11-25 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
bgt, last sound won't stop after time is reached Hi. This is for my rhythm rage level creator. I changed my playback system from a mess to using a class, and it works great. But the same issue I once had is back again.Every sound will play once, except for the last sound in the level. When

bgt, last sound won't stop after time is reached

2019-11-25 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
bgt, last sound won't stop after time is reached Hi. This is for my rhythm rage level creator. I changed my playback system from a mess to using a class, and it works great. But the same issue I once had is back again.Every sound will play once, except for the last sound in the level. When

bgt, last sound won't stop after time is reached

2019-11-25 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
bgt, last sound won't stop after time is reached Hi. This is for my rhythm rage level creator. I changed my playback system from a mess to using a class, and it works great. But the same issue I once had is back again.Every sound will play once, except for the last sound in the level. When

Re: bgt, last sound won't stop after time is reached

2019-11-27 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: bgt, last sound won't stop after time is reached I hate to be an asshole butThis error is getting in the way of testing any modifications I make in listening mode and it's driving me crazy! I don't usually bump topics back up for help but this one is very annoying when I am trying to se

Re: bgt, last sound won't stop after time is reached

2019-11-28 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: bgt, last sound won't stop after time is reached here is my codeif(pb.is_empty()==false and track.position>=pb[pb_index].pt)//if playback array is not empty, and music track is less than time for next sound{if(pb_index//pb is playback array{if(pb[pb_index].ks=="?")p.play_stationary("sou

Re: bgt, last sound won't stop after time is reached

2019-11-28 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: bgt, last sound won't stop after time is reached here is my codeif(pb.is_empty()==false and track.position>=pb[pb_index].pt)//if playback array is not empty, and music track is less than time for next sound{if(pb_index//pb is playback array{if(pb[pb_index].ks=="?")p.play_stationary("sou

Re: bgt, last sound won't stop after time is reached

2019-11-30 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: bgt, last sound won't stop after time is reached @6 I figured out that there was an extra entry that had default values, and that was screwing over.@7 Ah yes. That should work, thank you. If it does not, which I think it should, I have a boolian variable to fix the problem. I will edit

Re: bgt, last sound won't stop after time is reached

2019-11-30 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: bgt, last sound won't stop after time is reached @6 I figured out that there was an extra entry that had default values, and that was screwing my length over by 1.@7 Ah yes. That should work, thank you. If it does not, which I think it should, I have a boolian variable to fix the proble

Are You A Blast Bay User?

2019-08-08 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Are You A Blast Bay User? Many people are discouraging the use of bgt. However the rank "blast bay user" is still on the forum. Is it going to be replaced because people are starting to discourage bgt? It's ironic that I'm writing this post because bgt is the only language I know. But I'm c

Clipboard reading text causes alert not to appear

2019-08-08 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Clipboard reading text causes alert not to appear IN my challenges we shouldn't play topic, someone came up with the reverse post challenge. So I countered that with a bgt script to reverse their post. Only problem is, the line, "clipboard_read_text;" causes the alert not to appear. Here is

Re: Clipboard reading text causes alert not to appear

2019-08-10 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: Clipboard reading text causes alert not to appear I didn't put a left and right parenthesis after read_text. That's why it was not letting me treat it like a variable. I have used the function before, but I didn't need parentheses. But now I know if I want to treat it like a variable I

Re: List of games written in bgt?

2019-08-12 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: List of games written in bgt? Oriol Gomez gives a lot of open source projects. Both bgt and js URL: https://forum.audiogames.net/post/455107/#p455107 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

missing brace or parenthsis finder

2019-08-15 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
missing brace or parenthsis finder I'm coding in bgt. Sometimes I miss a brace. Matcher helps me find it. But this time, I am missing a parenthsis. I know the function it is in, but I can not find it. Matcher only tells me that one is missing. I've tried searching for if( (( and ))Is there

missing brace or parenthesis finder

2019-08-15 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
missing brace or parenthesis finder I'm coding in bgt. Sometimes I miss a brace. Matcher helps me find it. But this time, I am missing a parenthesis. I know the function it is in, but I can not find it. Matcher only tells me that one is missing. I've tried searching for if( (( and ))Is ther

Re: missing brace or parenthesis finder

2019-08-15 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: missing brace or parenthesis finder Update I found it. So here's how i did it.I copied some of the function into another document and saved it. Then used matcher. If it said 0 unclosed, that means it is in the half I didn't copy. I did have the correct half. Then I cut down some lines i

developing a singular verses plural grammar system in your game

2020-07-23 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
developing a singular verses plural grammar system in your game Hi. My game does not have online support yet, but I would still like to make a clean system for if or when that time does come. When the user is given a message, it will either say:you have found this, or, they/character name h

developing a singular verses plural grammar system in your game

2020-07-23 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
developing a singular verses plural grammar system in your game Hi. My game does not have online support yet, but I would still like to make a clean system for if or when that time does come. When the user is given a message, it will either say:you have found this, or, they/character name h

saving an array, bgt

2019-02-23 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
saving an array, bgt Hello. I have saved data before in bgt, however it has always been using a dictionary. How would I go about saving an array so the data is remembered when program opens? This has no online functionality, so storing it on server isn't an option. URL: https://forum.audio

Re: saving an array, bgt

2019-02-24 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: saving an array, bgt @post 3 when I put the variable that I wanted to use in the final+=array[].variable line, it says the variable is not a member, but that is not true. URL: https://forum.audiogames.net/post/414186/#p414186 -- Audiogames-reflector mailing list Audiogames-reflect

Re: saving an array, bgt

2019-02-24 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: saving an array, bgt Oh my god! Ok, so all I did was have the array export to a document, like it already has been doing. Then I just told the program to open the document and split the array into an entry every line! This is exactly what I wanted! URL: https://forum.audiogames.net/pos

variables versus standard numbers in bgt

2019-03-12 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
variables versus standard numbers in bgt So,, if I tell bgt, at 6 seconds to play a sound, it will. However if I assign an integer value to 6000 and tell it to do the same thing, btt refuses to listen to it. Why is this?if(clock==6000)p.play_stationary("sounds/whatever.ogg",false);that work

Re: variables versus standard numbers in bgt

2019-03-12 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: variables versus standard numbers in bgt The clock variable is an integer that is set to increase every time a timer goes up 1 ms. The intvar  variable is just an integer, although I  I am using an array of values so it changes often.  What I would like it to do is play a sound, then re

Re: variables versus standard numbers in bgt

2019-03-12 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: variables versus standard numbers in bgt So I did the grater than or equals method and it turns out to actually work. I never thought it did. However now the last action won't stop playing, so I will try destroying the sound pool after the last action URL: https://forum.audiogames.net/

Re: variables versus standard numbers in bgt

2019-03-12 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: variables versus standard numbers in bgt So I did the grater than or equals method and it turns out to actually work. I never thought it did. However now the last action won't stop playing, so I will try destroying the sound pool after the last action. Update, I can either choose to hav

Re: Crazy party sound sourcing

2020-05-18 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: Crazy party sound sourcing I haven't looked through the posts on here in detail, sorry about that.As pointed out, I along with Zseli have translated all of the crazy party music and sounds into english as well as organized them. And yes, the folder currently has beta 73. I made a very e

Re: Crazy party sound sourcing

2020-05-18 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: Crazy party sound sourcing Ok. I can put it in my one drive and make it a shared folder. Be aware that the size is doubled since we have copied the whole contents to mod. Also, I wanted to inform y'all that I have pragma on skype, but his english is not the best. I know another guy who

Re: Crazy party sound sourcing

2020-05-18 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: Crazy party sound sourcing oh on his system yeah we can do that. I can add them there URL: https://forum.audiogames.net/post/531088/#p531088 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: Crazy party sound sourcing

2020-05-18 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: Crazy party sound sourcing oh on his system yeah we can do that. I can add them there. Dan guro please pm me the link to add them. Also I want to add to the rules that the sounds modded may not be used outside this project. An idiot and I are paying for a license and for others to take

Re: Crazy party sound sourcing

2020-05-18 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: Crazy party sound sourcing oh on his system yeah we can do that. I can add them there. Dan guro please pm me the link to add them. Also I want to add to the rules that the sounds modded may not be used outside this project. An idiot and I are paying for a license and for others to take

Re: Crazy party sound sourcing

2020-05-18 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: Crazy party sound sourcing Defender if you are interesting in helping please pm me your skype as well. A skype group has been created. We will come up with the rules, and once that is in place I will paste the sounds for people to work on them URL: https://forum.audiogames.net/post/531

Re: Crazy party sound sourcing

2020-05-18 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: Crazy party sound sourcing yes. Although we have to make sure we are extracting with the latest version. I think i have it somewhere, if not someone can post it for us URL: https://forum.audiogames.net/post/531110/#p531110 -- Audiogames-reflector mailing list Audiogames-reflector@

Re: Crazy party sound sourcing

2020-05-18 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: Crazy party sound sourcing @40 yes. Although we have to make sure we are extracting with the latest version. I think i have it somewhere, if not someone can post it for us. I sent you a message on skype, and we have chatted before.@38 and 39 ok great. A few people and I are getting thin

Re: Crazy party sound sourcing

2020-05-19 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: Crazy party sound sourcing hello everyone, thanks for your interest. A few people and I have setup everything in a onedrive. I know a lot of people requested a gethub, we will consider it more, however 2 of the 4 of us do not have any experience with gethub. We are trying to keep a dedi

Re: Crazy party sound sourcing

2020-05-19 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: Crazy party sound sourcing the easier option is often the worse option. And that holds true for this case. Starting out it made sense because this was suppose to be based on the mario and sonic and pokemon games. But now it has been 4 years. You don't need to lean off of those sounds an

Re: Crazy party sound sourcing

2020-05-19 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: Crazy party sound sourcing the easier option is often the worse option. And that holds true for this case. Starting out it made sense because this was suppose to be based on the mario and sonic and pokemon games. But now it has been 4 years. You don't need to lean off of those sounds an

Re: Crazy party sound sourcing

2020-05-19 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: Crazy party sound sourcing You do have a point about lots of fan based games doing the same with sounds. But it just feels different and unpleasant to people in our community because this is the only audio game to steal huge amounts from popular games like mario. Even 4 years later it i

Re: Crazy party sound sourcing

2020-05-19 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: Crazy party sound sourcing 5 years ago is a lot different from now. On one side of the coin, the game was created way before this copyright crackdown started, but at the same time, that doesn't mean we should ignore the assets. I think we should encourage the dev to use legal assets. I

Re: Crazy party sound sourcing

2020-05-19 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: Crazy party sound sourcing @89 you're right. You aren't the group. I am the one in charge! Lol no. Serious face, I payed 30 dollars to do this project, so I'm encouraging we continue it. Also I also believe finishing it may turn out different results. I mean right now, no one is pressur

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: Crazy party sound sourcing Pragma is the only one doing a good job defending his side. The rest of you trying to defend his side are sucking at it. So even though your side has potentially good arguements to be made, pragma is the only one making me stop and think. However my position h

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: Crazy party sound sourcing The arguing in this topic doesn't belong here. Take it else where. There is a topic in the site and forum feedback room currently discussing these matters. This topic is specifically for those who are in support to remaster crazy party's sound design. If you a

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: Crazy party sound sourcing I am not complaining about the 30 dollars I spent because I am fortunate enough to have 30 dollars to spend and it not make a huge impact of my current savings. Also I won't complain that I have access to over 63000 non cracked sounds for a whole year, in whic

Re: lucia virtualinput and audio help

2020-06-08 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: lucia virtualinput and audio help @2 I think that path is off, it threw me an error. I tried modifying the line but no success. Do soundpool have less lag than pygame's mixer? URL: https://forum.audiogames.net/post/538950/#p538950 -- Audiogames-reflector mailing list Audiogames-re

Re: lucia virtualinput and audio help

2020-06-08 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: lucia virtualinput and audio help @2 I think that path is off, it threw me an error. I tried modifying the line but no success. Do soundpool have less lag than pygame's mixer?AttributeError: module 'lucia.audio.backend' has no attribute 'SoundPool' URL: https://forum.audiogames.net/pos

Re: lucia virtualinput and audio help

2020-06-08 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: lucia virtualinput and audio help AttributeError: module 'lucia' has no attribute 'audiobackend'I tried that first and then tried audio.backend URL: https://forum.audiogames.net/post/538952/#p538952 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: lucia virtualinput and audio help

2020-06-08 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: lucia virtualinput and audio help AttributeError: module 'lucia' has no attribute 'audiobackend'That was from post 2. So I put a period, that  didn't work. Then I saw how you wrote it. Post 2 forgot the underline between audio and backend. URL: https://forum.audiogames.net/post/538952/

Re: lucia virtualinput and audio help

2020-06-08 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: lucia virtualinput and audio help AttributeError: module 'lucia' has no attribute 'audiobackend'That was from post 2. So I put a period, that  didn't work. Then I saw how you wrote it. Post 2 forgot the underline between audio and backend.It works, and it is not laggy like pygame mixer.

Re: lucia virtualinput and audio help

2020-06-09 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: lucia virtualinput and audio help now my net question, what doo I use for the bgt sound object like methods? What code do I need for that, thanks URL: https://forum.audiogames.net/post/538993/#p538993 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.c

Re: lucia virtualinput and audio help

2020-06-09 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: lucia virtualinput and audio help now my next question. How do I destroy the sound? I can find most functions in the lucia directory, but audio I am completely stuck, can't find the right functions anywhere. URL: https://forum.audiogames.net/post/538993/#p538993 -- Audiogames-refl

Re: lucia virtualinput and audio help

2020-06-09 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: lucia virtualinput and audio help now my next question. How do I destroy the sound? I can find most functions in the lucia directory, but audio I am completely stuck, can't find the right functions anywhere. Also in the sound object how do I get the sound length? I have tried len(object

Re: lucia virtualinput and audio help

2020-06-09 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: lucia virtualinput and audio help now my next question. How do I destroy the sound? I can find most functions in the lucia directory, but audio I am completely stuck, can't find the right functions anywhere. Also in the sound object how do I get the sound length? I have tried len(object

Re: lucia virtualinput and audio help

2020-06-09 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: lucia virtualinput and audio help I swear I looked there and didn't see a destroy function, but I will double check URL: https://forum.audiogames.net/post/539090/#p539090 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukogl

Re: lucia virtualinput and audio help

2020-06-09 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: lucia virtualinput and audio help h now I found it thanks. Do you know to get the length of the sound using sound.py? I have seen it referenced as len(filename), could I try that and see if that works URL: https://forum.audiogames.net/post/539090/#p539090 -- Audiogames-reflector m

Re: unexpected token bgt runtime error, how to solve

2020-06-09 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: unexpected token bgt runtime error, how to solve Does your sb stand for scrolling battles URL: https://forum.audiogames.net/post/539267/#p539267 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/list

Re: unexpected token bgt runtime error, how to solve

2020-06-09 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: unexpected token bgt runtime error, how to solve I mean, you posted in the topic and addressed that specific subject, so you opened yourself up to attacks. I won't attack you, I will let iron cross do that for me. I care more about the sb thing. Stop trying to revive something that is c

is kite a good resource?

2020-06-10 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
is kite a good resource? Hello. Upon some of my python research I found a tool called kite that will attempt coding completion. Has anyone used this and how useful is it? I have seen advertisements for it. URL: https://forum.audiogames.net/post/539683/#p539683 -- Audiogames-reflector

is kite a good resource?

2020-06-10 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
is kite a good resource? Hello. Upon some of my python research I found a tool called kite that will attempt coding completion. Has anyone used this and how useful is it? I have seen advertisements for it.I also found this page where you can attempt a smart search for sitepackages. I am goi

is kite a good resource?

2020-06-10 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
is kite a good resource? Hello. Upon some of my python research I found a tool called kite that will attempt coding completion. Has anyone used this and how useful is it? I have seen advertisements for it.I also found this page where you can attempt a smart search for sitepackages. I am goi

Re: unexpected token bgt runtime error, how to solve

2020-06-10 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: unexpected token bgt runtime error, how to solve @21 that is true, however roley has been improving his coding skills. Unfortunately, he isn't improving his online social skills. URL: https://forum.audiogames.net/post/539764/#p539764 -- Audiogames-reflector mailing list Audiogames

Re: unexpected token bgt runtime error, how to solve

2020-06-10 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: unexpected token bgt runtime error, how to solve @21 that is true, however rorey has been improving his coding skills. Unfortunately, he isn't improving his online social skills. URL: https://forum.audiogames.net/post/539764/#p539764 -- Audiogames-reflector mailing list Audiogames

Re: unexpected token bgt runtime error, how to solve

2020-06-10 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: unexpected token bgt runtime error, how to solve @21 that is true, however rorey has been improving his coding skills. Unfortunately, he isn't improving his online social skills. And well neither am I but I am still going to say it URL: https://forum.audiogames.net/post/539764/#p539764

Re: unexpected token bgt runtime error, how to solve

2020-06-11 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: unexpected token bgt runtime error, how to solve I have switched to python. I like it. It makes much more sense, finding help and resources is so much easier, and of course, having 3rd party site packages is awesome! Three months ago I picked up python, and abandoned it after a few days

Re: unexpected token bgt runtime error, how to solve

2020-06-11 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: unexpected token bgt runtime error, how to solve I do support rorey because he is trying. But this topic didn't start with him trying to show off his skills. This topic started by him commenting on my comment, and he opened himself up to attacks by doing that. If this were his topic, I

Re: unexpected token bgt runtime error, how to solve

2020-06-11 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: unexpected token bgt runtime error, how to solve y'all didn't read my post carefully. I said new bgt games. Meaning, once the forum is up. But Any that were not on this forum wouldn't be allowed there. URL: https://forum.audiogames.net/post/540245/#p540245 -- Audiogames-reflector

issue with multiple variables in if statement

2020-06-14 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
issue with multiple variables in if statement I built a function in python that allows the user to receive a message like dlg in bgt. They can press enter or space to continue, or they can set a diration for it to automatically disappear. The manual method works, however the auto method won

issue with multiple variables in if statement

2020-06-14 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
issue with multiple variables in if statement I built a function in python that allows the user to receive a message like dlg in bgt. They can press enter or space to continue, or they can set a diration for it to automatically disappear. The manual method works, however the auto method won

issue with multiple variables in if statement

2020-06-14 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
issue with multiple variables in if statement I built a function in python that allows the user to receive a message like dlg in bgt. They can press enter or space to continue, or they can set a diration for it to automatically disappear. The manual method works, however the auto method won

Re: issue with multiple variables in if statement

2020-06-15 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: issue with multiple variables in if statement #post 3 the indentation is wrong in the post because I use spaces not tab and one level indentation on the forum does not like that for some reason. I didn't paste the actual main function I am using, that is an example main, but I will add

Re: issue with multiple variables in if statement

2020-06-15 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: issue with multiple variables in if statement #post 3 the indentation is wrong in the post because I use spaces not tab and one level indentation on the forum does not like that for some reason. I didn't paste the actual main function I am using, that is an example main, but I will add

issue with multiple variables in if statement

2020-06-15 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
issue with multiple variables in if statement I built a function in python that allows the user to receive a message like dlg in bgt. They can press enter or space to continue, or they can set a diration for it to automatically disappear. The manual method works, however the auto method won

Re: issue with multiple variables in if statement

2020-06-15 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: issue with multiple variables in if statement I added a tab instead of space for first level, but now it shows up as 3 spaces for first level, and 2 spaces for second. If that confuses you even more let me know URL: https://forum.audiogames.net/post/541441/#p541441 -- Audiogames-r

Re: issue with multiple variables in if statement

2020-06-15 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: issue with multiple variables in if statement I added a tab instead of space for first level, but now it shows up as 3 spaces for first level, and 2 spaces for second. If that confuses you even more let me know.I tried the not equal to instead of == and it made no difference. URL: http

Re: issue with multiple variables in if statement

2020-06-15 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: issue with multiple variables in if statement anyway back to the original question, why are multiple conditions blocked in my if statement during a while loop unless there is a key_pressed function before it? URL: https://forum.audiogames.net/post/541497/#p541497 -- Audiogames-ref

Re: issue with multiple variables in if statement

2020-06-15 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: issue with multiple variables in if statement does vs code work with regular notepad, and what is the syntax for this bbc block to fix my indentation? What variable names are confusing to y'all, are any of them clear? Which ones are good, which ones aren't URL: https://forum.audiogames

Re: issue with multiple variables in if statement

2020-06-15 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: issue with multiple variables in if statement Ok, I ill try. I installed vs code, will give it a try. What is the bb code block to fix my indentation? URL: https://forum.audiogames.net/post/541659/#p541659 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucuko

Re: issue with multiple variables in if statement

2020-06-15 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: issue with multiple variables in if statement Ok, I will try. I installed vs code, will give it a try. What is the bb code block to display my indentation correctly? URL: https://forum.audiogames.net/post/541659/#p541659 -- Audiogames-reflector mailing list Audiogames-reflector@sa

Re: issue with multiple variables in if statement

2020-06-15 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: issue with multiple variables in if statement I need lots of help with better variable names. Obviously there are a lot of variables, how would you come up with a very very descriptive name for each one? How long does it have to be? How specific do I have to get? How do I label my funct

Re: issue with multiple variables in if statement

2020-06-15 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: issue with multiple variables in if statement I need lots of help with better variable names. Obviously there are a lot of variables, how would you come up with a very very descriptive name for each one? How long does it have to be? How specific do I have to get? How do I label my funct

Re: issue with multiple variables in if statement

2020-06-15 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: issue with multiple variables in if statement I need lots of help with better variable names. Obviously there are a lot of variables, how would you come up with a very very descriptive name for each one? How long does it have to be? How specific do I have to get? How do I label my funct

Re: issue with multiple variables in if statement

2020-06-15 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: issue with multiple variables in if statement I need lots of help with better variable names. Obviously there are a lot of variables, how would you come up with a very very descriptive name for each one? How long does it have to be? How specific do I have to get? How do I label my funct

Re: issue with multiple variables in if statement

2020-06-15 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: issue with multiple variables in if statement here is my redo of the msg, now called dialog. Also I decided not to put this function into the main script, just call msg.dialog()default_duration=3000 auto_disappear=True disable_auto_for_message=False extend_time=3000 request_extra=False

Re: issue with multiple variables in if statement

2020-06-15 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: issue with multiple variables in if statement here is my redo of the msg, now called dialog. Also I decided not to put this function into the main script, just call msg.dialog()default_duration=3000 auto_disappear=True disable_auto_for_message=False extend_time=3000 request_extra=False

Re: issue with multiple variables in if statement

2020-06-15 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: issue with multiple variables in if statement here is my redo of the msg, now called dialog. Also I decided not to put this function into the main script, just call msg.dialog()default_duration=3000 auto_disappear=True disable_auto_for_message=False extend_time=3000 request_extra=False

Re: issue with multiple variables in if statement

2020-06-15 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: issue with multiple variables in if statement @24 I didn't understand much of your message, can you please explain in simpler terms? I did understand that I shouldn't use a module for my globals, so how should I do it then? URL: https://forum.audiogames.net/post/541733/#p541733 --

Re: issue with multiple variables in if statement

2020-06-15 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: issue with multiple variables in if statement If I put the variables inside the function itself, will users be able to modify the values and the values stay? For example, in the options, the user sets the default duration to 1500, the extend time to 1500, and wants auto scroll enabled w

Re: issue with multiple variables in if statement

2020-06-15 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: issue with multiple variables in if statement That is interesting, thanks for the analogies. I ask lots of questions, sometimes dumb ones, but if I don't start asking, I can never learn. And since python is a mainstream language unlike bgt, I have a lot more resources to ask for help, a

Re: issue with multiple variables in if statement

2020-06-15 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: issue with multiple variables in if statement That is interesting, thanks for the analogies. I ask lots of questions, sometimes dumb ones, but if I don't start asking, I can never learn. And since python is a mainstream language unlike bgt, I have a lot more resources to ask for help, a

Re: issue with multiple variables in if statement

2020-06-15 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: issue with multiple variables in if statement That is interesting, thanks for the analogies. I ask lots of questions, sometimes dumb ones, but if I don't start asking, I can never learn. And since python is a mainstream language unlike bgt, I have a lot more resources to ask for help, a

Re: issue with multiple variables in if statement

2020-06-15 Thread AudioGames . net ForumDevelopers room : Zarvox via Audiogames-reflector
Re: issue with multiple variables in if statement That is interesting, thanks for the analogies. I ask lots of questions, sometimes dumb ones, but if I don't start asking, I can never learn. And since python is a mainstream language unlike bgt, I have a lot more resources to ask for help, a

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