Re: Secure way to pack sounds in python?

2019-11-23 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Secure way to pack sounds in python? but the down side of that would be that the players would need an active internet connection to play... and would packet sniffers not be able to trace the address to which the file is located at? URL: https://forum.audiogames.net/post/479290/#p47929

Re: Lucia - OpenSource AudioGame engine written in Python

2019-11-26 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python fuck you man URL: https://forum.audiogames.net/post/480140/#p480140 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflect

Re: Lucia - OpenSource AudioGame engine written in Python

2019-11-26 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python Nah, it is not about people who can't controll them selves without insolting other people, it is about people not appriciating what only 10 percent of the community does, and then some random dick head comes and posts bool shit any w

Re: Lucia - OpenSource AudioGame engine written in Python

2019-11-26 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python Ok ok, i am not going to say the way that i replied was the right way. I will say i am sorry for the way i replied, but do you understand my point? Did he read the whole topic? No clearly not. Does he appreciate the work you guys do

Re: Java and walking in the game.

2019-11-28 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Java and walking in the game. Try not to put the sleep function in your walking event while checking the arrow keys. try rather putting the sleep method there before checking your keys. URL: https://forum.audiogames.net/post/480833/#p480833 -- Audiogames-reflector mailing list Aud

Re: Lucia - OpenSource AudioGame engine written in Python

2019-11-28 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python Hi there, can any one please explain to me how the sound object works? i can't seem to use it, and i have taken a look at the code of the menu and saw it used it, but when i copied the code over my game to see if it would work, it di

Re: Lucia - OpenSource AudioGame engine written in Python

2019-11-28 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python Hi there, i found what i did wrong. i mis spelled the thing or some thing... i re did it again, and i got it working and playing. thanks URL: https://forum.audiogames.net/post/480976/#p480976 -- Audiogames-reflector mailing lis

Re: keyboard input in pygame extremely unreliable

2019-11-30 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: keyboard input in pygame extremely unreliable Or if you reelly want to make life for your self more simple, use lucia. it's great! URL: https://forum.audiogames.net/post/481513/#p481513 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://saba

Re: keyboard input in pygame extremely unreliable

2019-11-30 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: keyboard input in pygame extremely unreliable it's not that hard, just ask around here if there are things that you can't understand. and by the way, if you look on the github, you can find the latest documentation. you can also generate your own documentation acoarding to instructions.

Re: keyboard input in pygame extremely unreliable

2019-11-30 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: keyboard input in pygame extremely unreliable Hi there, pygame does have directect keyboard and window support... URL: https://forum.audiogames.net/post/481547/#p481547 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.

Re: keyboard input in pygame extremely unreliable

2019-11-30 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: keyboard input in pygame extremely unreliable but they are pritty self explanitory URL: https://forum.audiogames.net/post/481672/#p481672 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/au

Re: undeadstrike pure basic version

2019-11-30 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: undeadstrike pure basic version it's reel simple: firstly you will have to ask your self why you are coding. I code because it is a fun thing for me to do, even though i am new to python.I am busy with a simple pig game(i had a lot of bugs to smash last night, but i fixed them mostly if

Re: undeadstrike pure basic version

2019-11-30 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: undeadstrike pure basic version well i don't reelly think i am one to talk largely about spelling mistakes, but make sure that in the final product, your spelling does not look like mine LOL URL: https://forum.audiogames.net/post/481678/#p481678 -- Audiogames-reflector mailing lis

Re: Lucia - OpenSource AudioGame engine written in Python

2019-11-30 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python could any one please tell me if it is a requirement for me to create a callback when using menu or menu2? and why? URL: https://forum.audiogames.net/post/481703/#p481703 -- Audiogames-reflector mailing list Audiogames-reflector

help with networking in python

2019-12-01 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
help with networking in python Hi all, i am busy with a fun little game, and i might release it before i add networking to it. but that is not my point, i just want to know if any one could please help me with networking in python for games?If possible, can any one please give me an example

Re: Lucia - OpenSource AudioGame engine written in Python

2019-12-01 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python Ok, thanks for the reply. URL: https://forum.audiogames.net/post/481736/#p481736 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audio

Re: help with networking in python

2019-12-01 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: help with networking in python Ok, thanks @2 and 3 for the replies, i will take a look at all of it. URL: https://forum.audiogames.net/post/481737/#p481737 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/m

Re: help with networking in python

2019-12-01 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: help with networking in python so @5 what you are basicly saying is that i can apply software internet or networking usage with my audiogame, as it is basicly the same consept? URL: https://forum.audiogames.net/post/481743/#p481743 -- Audiogames-reflector mailing list Audiogames-r

Re: android apps in spiderbasic not working

2019-12-01 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: android apps in spiderbasic not working maby you should try and install it on an android device like a tablet or an android phone URL: https://forum.audiogames.net/post/481744/#p481744 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabah

Re: help with networking in python

2019-12-01 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: help with networking in python Ok, thanks a lot for that... URL: https://forum.audiogames.net/post/481755/#p481755 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: android apps in spiderbasic not working

2019-12-02 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: android apps in spiderbasic not working ok then, with no errors or what so ever, i don't know how to help. don't you have some or other log of the language? URL: https://forum.audiogames.net/post/482261/#p482261 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-

Re: android apps in spiderbasic not working

2019-12-03 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: android apps in spiderbasic not working Ok, well no luck then! URL: https://forum.audiogames.net/post/482510/#p482510 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: android apps in spiderbasic not working

2019-12-04 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: android apps in spiderbasic not working well it depends on whether or not you have a 64 bit or a 32 bit android device. but any ways, if you have a 64 bit android device, the 32 bit apps should run... backwards compatible URL: https://forum.audiogames.net/post/482708/#p482708 -- A

Re: android apps in spiderbasic not working

2019-12-04 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: android apps in spiderbasic not working Do you think the spider basic apps should be accessible on android with some soort of screen reader? URL: https://forum.audiogames.net/post/482771/#p482771 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com ht

Re: How learn in Python on blind

2019-12-05 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: How learn in Python on blind yeah. you should run python in the command prompt. windows+r, cmd, and enter.Then you should use the "cd" command to change to the directory of your script, and then python script.py to run your script using python. URL: https://forum.audiogames.net/post/48

Re: Pygame problem

2019-12-05 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Pygame problem and do you mind posting us the strings that you have in the menu? just so that we can see if there is not some or other \ or ' or " that should not belong there. URL: https://forum.audiogames.net/post/483087/#p483087 -- Audiogames-reflector mailing list Audiogames-r

Re: android apps in spiderbasic not working

2019-12-05 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: android apps in spiderbasic not working well i'm sorry... i don't know how to help you since i have never worked with spider basic apps before... URL: https://forum.audiogames.net/post/483088/#p483088 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.c

Re: Seeking Programmers To Assist with Second Life viewer

2019-12-09 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Seeking Programmers To Assist with Second Life viewer so how do i actually get to play this game?I went to the radegast page and downloaded some kind of client, and it doesn't have sound... is it supposed to have sounds or what? can any one please just guide me? URL: https://forum.audi

the best way to make random events happen in my python game?

2019-12-11 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
the best way to make random events happen in my python game? Hi all, i hope some one or any one could help me with this.I am making a game using python 3.7 and lucia.I want to make a random event happen. there are only 2 events supposed to happen. i can make the events happen for the player

Re: Seeking Programmers To Assist with Second Life viewer

2019-12-11 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Seeking Programmers To Assist with Second Life viewer so how did you guys actualy get the game to work? could you please explain to me how you got the game to work? URL: https://forum.audiogames.net/post/484627/#p484627 -- Audiogames-reflector mailing list Audiogames-reflector@sab

Re: the best way to make random events happen in my python game?

2019-12-11 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: the best way to make random events happen in my python game? Ah, i think that could work. thanks URL: https://forum.audiogames.net/post/484630/#p484630 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailm

Re: Pygame problem

2019-12-11 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Pygame problem wow does printing on a pygame window actually work? i meen does NVDA speak what's printed while a pygame window is open? URL: https://forum.audiogames.net/post/484631/#p484631 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https:/

Re: the best way to make random events happen in my python game?

2019-12-11 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: the best way to make random events happen in my python game? Ok, thanks a lot kianoosh for that. that was exactly what i wanted to know. I have a computer_turn function which makes the computer play when the player end's his or her turn. so all the computer's functions are in side there

Re: Pygame problem

2019-12-11 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Pygame problem oh yeah. i know that you need to print out to the consoll and then only it will speak. haha for a moment i thought i missed some thing. thanks for letting me know' URL: https://forum.audiogames.net/post/484698/#p484698 -- Audiogames-reflector mailing list Audiogames

Re: Seeking Programmers To Assist with Second Life viewer

2019-12-11 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Seeking Programmers To Assist with Second Life viewer Ok, but the thing is that i already signed up. is there a way for me to delete my account?I signed up before even hearing about the virtual ability site... sorry! unless any one can help me with that. URL: https://forum.audiogames.n

Re: the best way to make random events happen in my python game?

2019-12-11 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: the best way to make random events happen in my python game? True, an AI is hard to code. and not even to mention the difficulty levels it contains...but thanks for that, i will take this in considderation. URL: https://forum.audiogames.net/post/484882/#p484882 -- Audiogames-refle

Re: How to get started coding aplications in python?

2019-08-08 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: How to get started coding aplications in python? I have always had trouble using wxpython and understanding it. URL: https://forum.audiogames.net/post/454061/#p454061 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.co

Re: Few questions

2019-08-09 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Few questions Hi, the game knows what to do when, because it is the way you program or code or script it.secondly, when making a learn sounds menu, and you are using the dynamic menu, add sounds to the menu, i can't remember how it's done, cause i don't use bgt any more. I think it is m

User input in pygame?

2019-08-09 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
User input in pygame? Hi all, i can't remember if this question has been posted recently, but when i am using pygame for window and keyboard handling, how would i make the user input some text? i don't think the input function is going to work... URL: https://forum.audiogames.net/post/4543

Re: User input in pygame?

2019-08-09 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: User input in pygame? Hi i actually ment input like entering text. but i think @3 gave me an idea on what to use. thanks URL: https://forum.audiogames.net/post/454431/#p454431 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-guc

Re: How to create achievements in bgt?

2019-08-10 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: How to create achievements in bgt? I don't want to sound harsh, but you don't even know how to make a pit class or use a menu, but if you are going to continue this way, you won't learn any thing from programming.Try some things first, and see if it will work or not. if it does not work

Re: My guides for Python

2019-08-15 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: My guides for Python Hi, i love those guides. they helped me a lot. for example, i did not know how to fully make the menu. i got the array storing all the items added to the menu, but i did not know where to put the key presses, and i also did not know how to see what the options were

Re: help with some game coad(bgt)

2019-08-16 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: help with some game coad(bgt) Hi, i don't have bgt installed, so i can't test your code. But what i also saw, is that you declared sound_pool multiple times. you should not do that. in the main loop, remove the sound_pool p; and i think that might also help. mind posting your  code here

Re: help with some game coad(bgt)

2019-08-16 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: help with some game coad(bgt) Hi, you might try increasing the fade time from 25 to let's say 70. try that and let me know URL: https://forum.audiogames.net/post/455857/#p455857 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-g

Re: how to make events randomly pop up in bgt

2019-08-18 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: how to make events randomly pop up in bgt Use a timer, and let's say after timer has elapsed every 5 minutes, you have a random variable. deppending on what number the variable is on, the random event will happen. for example:ev=random(1,4)if(ev==1){killplayer();}... and so you move alo

Re: JustUpdate: Native auto updating, made easy (python)

2019-08-23 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: JustUpdate: Native auto updating, made easy (python) Hi, but this just looks like some thing for github. am i wrong? URL: https://forum.audiogames.net/post/457273/#p457273 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukog

Re: JustUpdate: Native auto updating, made easy (python)

2019-08-24 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: JustUpdate: Native auto updating, made easy (python) and what about my post? i meen what is all this built and repositry things? perhaps there is just some thing i don't understand to well. can some one please explain the technological terms to me in the context of the updater?The way i

Re: Anyone interested on this?

2019-08-24 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Anyone interested on this? cool. the project does not sound to bad, does it have any sounds appon event clicks ETC? URL: https://forum.audiogames.net/post/457398/#p457398 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukogl

Re: JustUpdate: Native auto updating, made easy (python)

2019-08-24 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: JustUpdate: Native auto updating, made easy (python) Hi nicklas, thanks for the reply. i will look in to it when i have the time. URL: https://forum.audiogames.net/post/457430/#p457430 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabah

Re: Same import lines again and again

2019-08-24 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Same import lines again and again I also have a question: why do so me people create there classes like this:class app(object):and not just class app():what is the difference between the class app(object):  and class app():?sorry for asking, and i was also wondering how do i get the ful

Re: how to make an inventory with bgt

2019-08-24 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: how to make an inventory with bgt all you should do, is use an array for your inventory class, and then just append all the items to the inventory menu like that. and then just check the usage after each enter key pressed to select an option. URL: https://forum.audiogames.net/post/4575

Re: how to make an inventory with bgt

2019-08-25 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: how to make an inventory with bgt oh yeah, that is also true. URL: https://forum.audiogames.net/post/457537/#p457537 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: splitting my python code into multiple .py files like in bgt

2019-08-26 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: splitting my python code into multiple .py files like in bgt let's say you have a module called test.And in the test module you have a few functions.What would you do? here is an example:import testt=test.test()t.show_message("the import was successfull...")Don't care to much about the

Re: Migrated Godot accessibility to GitHub

2020-07-30 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Migrated Godot accessibility to GitHub Is it even possible to setup godot as a blind person? URL: https://forum.audiogames.net/post/556898/#p556898 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/l

Re: Migrated Godot accessibility to GitHub

2020-07-30 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Migrated Godot accessibility to GitHub I cloned the accessible starter that aparrently helps you do all the accessibility stuff. but the thing is that i've put the godot exe in that folder, and i've put the accessibility addon in side the addons\accessibility folder, and the same for th

Re: Migrated Godot accessibility to GitHub

2020-07-30 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Migrated Godot accessibility to GitHub I'm truely sorry for the 3rd post, but i got the project working. it was just that i did not have the right files in the right directories it seems... but yeah. this looks so awesome. so currently, what can we do  and what can't we do? but i love w

Re: Can any one please help me with this bullet class, python?

2020-08-03 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Can any one please help me with this bullet class, python? The reason why i am using a for loop in the class, is because i have a bullet loop running in the game. that's why, but i guess i can change it... URL: https://forum.audiogames.net/post/557874/#p557874 -- Audiogames-reflec

Re: Can any one please help me with this bullet class, python?

2020-08-04 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Can any one please help me with this bullet class, python? Thanx all for the help. and yeah, it was a loop outside the class. look at the indentation... but camlawn thanx for the help, will try it. URL: https://forum.audiogames.net/post/558122/#p558122 -- Audiogames-reflector mail

Re: Can any one please help me with this bullet class, python?

2020-08-04 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Can any one please help me with this bullet class, python? Ok, in the future, i will put a blank line between the lines of code. URL: https://forum.audiogames.net/post/558248/#p558248 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabaha

tips needed

2019-02-24 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
tips needed Hi all, i want to create a very simple game engine in python 3.this will be a text based engine, and i wanted to know how to get started with creating a text based engine for us blind people.could any one please tell me how is a game engine created? i tried to look this up on go

Re: Lightweight OpenAL Python Wrapper

2019-03-01 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Lightweight OpenAL Python Wrapper Hi, wow! i will take a look at it as soon as i get the chance.thanks a lot for this URL: https://forum.audiogames.net/post/415608/#p415608 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucuko

Re: Lightweight OpenAL Python Wrapper

2019-03-01 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Lightweight OpenAL Python Wrapper ImportError: bad magic number in 'openal': b'\x03\xf3\r\n'                                                               this was the error i got when running one of the examples.the 3d audio URL: https://forum.audiogames.net/post/415616/#p415616 -

Re: Lightweight OpenAL Python Wrapper

2019-03-02 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Lightweight OpenAL Python Wrapper Hi, thanks for that, it helped a little. after fixing the print statements that did not work, and fixing the required indentations, i got the following:stri[dev] data[a]TypeError: must be str, not bytes URL: https://forum.audiogames.net/post/415629/#p4

Re: Lightweight OpenAL Python Wrapper

2019-03-02 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Lightweight OpenAL Python Wrapper Hi, thanks for that, it helped a little. after fixing the print statements that did not work, and fixing the required indentations, i got the following:stri[dev] data[a]TypeError: must be str, not bytesto be exact, i think it is line 2154 URL: https://

Re: Lightweight OpenAL Python Wrapper

2019-03-02 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Lightweight OpenAL Python Wrapper wow, this works. thanks for this wrapper, i might think of using it in one of my projects. URL: https://forum.audiogames.net/post/415634/#p415634 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Lightweight OpenAL Python Wrapper

2019-03-02 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Lightweight OpenAL Python Wrapper Hi, just a question regarding the wrapper: can you play stationary sounds with this? URL: https://forum.audiogames.net/post/415636/#p415636 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucuk

Re: I Wanna Smack Python Upside the Head

2019-03-03 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: I Wanna Smack Python Upside the Head Hi, python is by far the best language for me out there. i can't make great apps yet, but i am on my way. every day i am learning some thing new with python. the indentation was bad for me at first to get use to, but once you get the hang of it, brac

Re: Getting started with coding audiogames in Python?

2019-03-09 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Getting started with coding audiogames in Python? Hi, i want to use iron python. but i am not sure on the documentation of the bpc shared component.dll to see the functions... URL: https://forum.audiogames.net/post/417387/#p417387 -- Audiogames-reflector mailing list Audiogames-re

bbpythonnet issue with python3. please help

2019-03-09 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
bbpythonnet issue with python3. please help Hi all, i am trying to use a assembly in python using pythonnet in python 3. how ever i get the following error:AttributeError: module 'clr' has no attribute 'AddReference'                                                            and the code is

Re: bbpythonnet issue with python3. please help

2019-03-09 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: bbpythonnet issue with python3. please help #!/usr/bin/env python# -*- coding: utf-8 -*-import clrimport syssys.path.append("C:\Windows\assembly")SWF = clr.AddReference("System.Windows.Forms")print (SWF.Location)import System.Windows.Forms as WinFormsfrom System.Drawing import Size, Poi

Re: bbpythonnet issue with python3. please help

2019-03-09 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: bbpythonnet issue with python3. please help Hi, it apears that the clr i was using is some thing else. the code is not related to pythonnet. how should i make now? URL: https://forum.audiogames.net/post/417421/#p417421 -- Audiogames-reflector mailing list Audiogames-reflector@saba

Re: bbpythonnet issue with python3. please help

2019-03-09 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: bbpythonnet issue with python3. please help oh my sole, it works. thanks a lot for your help. and sorry for me being so stupid URL: https://forum.audiogames.net/post/417425/#p417425 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahatt

Re: bbpythonnet issue with python3. please help

2019-03-09 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: bbpythonnet issue with python3. please help Yeh, true. i am quite new to python... just these errors i come accross. i learn some thing new every day URL: https://forum.audiogames.net/post/417427/#p417427 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukog

Re: bbpythonnet issue with python3. please help

2019-03-09 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: bbpythonnet issue with python3. please help Yes, i saw when installing pythonnet last time. i saw that a clr package was installed, well i left it, as i thought it was a needed package. URL: https://forum.audiogames.net/post/417491/#p417491 -- Audiogames-reflector mailing list Aud

Re: Using php.

2019-03-12 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Using php. did you allow the app through the fire wall?I installed it, since i am also interested in this soort of stuff, and it worked for me. URL: https://forum.audiogames.net/post/418036/#p418036 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Using php.

2019-03-12 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Using php. do you know of a direct download link for a compiled version of php? URL: https://forum.audiogames.net/post/418058/#p418058 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audio

Re: variables versus standard numbers in bgt

2019-03-12 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: variables versus standard numbers in bgt have a booliant that checks if the sound is still playing to stop it URL: https://forum.audiogames.net/post/418066/#p418066 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/

Re: Using php.

2019-03-13 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Using php. Hi, i can also not run php code at all. the html part works fine, i have started all the services in the control pannel, but the php part does not work at all. i also tried googling for the answer but ... URL: https://forum.audiogames.net/post/418408/#p418408 -- Audioga

Re: Using php.

2019-03-13 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Using php. Hi, i got it working. i made a new folder in my htdox folder, and inserted a php file there. Then went to that directory with my browser and it worked. URL: https://forum.audiogames.net/post/418414/#p418414 -- Audiogames-reflector mailing list Audiogames-reflector@sabah

Re: Using php.

2019-03-13 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Using php. like localhost/web/index.php URL: https://forum.audiogames.net/post/418445/#p418445 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Using php.

2019-03-14 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Using php. Hi, did it work for you? URL: https://forum.audiogames.net/post/418868/#p418868 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Using php.

2019-03-15 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Using php. Hi all, sorry for double posting, but with xampp, what can i do to make my localhost accessible to a friend when we are not on the same network? i know i will have to know my ip address, but when i gave it to him, it said problem loading page on his side... URL: https://foru

Re: Using php.

2019-03-15 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Using php. that is strange. did you make sure all the right services are started? apachi should be enabled or started. URL: https://forum.audiogames.net/post/418987/#p418987 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucuk

Re: Calculating relistic falling dammage?

2019-03-15 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Calculating relistic falling dammage? Hi, i don't know if it is fine, but i would say:current hight minus the coords the player gets to fall on. like let's say i am on a platform wich is 20 meters high, and i fall to 0, the final health that should be subtracted will then be 20. when yo

Re: 2d, easy to use map class?(bgt)

2020-05-02 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: 2d, easy to use map class?(bgt) go to https://github.com/cartertemm/bgt_includesthere you will find a "clone or download colapsed" button. press enter on it, then go to the download zip link. then in there you will find a "map systems folder if i am not mistaken." there are 2 maps you c

Re: 2d, easy to use map class?(bgt)

2020-05-03 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: 2d, easy to use map class?(bgt) just look at the function names. that might help you. i will see if i can locate the example's source... URL: https://forum.audiogames.net/post/525306/#p525306 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https:

Re: 2d, easy to use map class?(bgt)

2020-05-03 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: 2d, easy to use map class?(bgt) sorry for the double post, but here is the link to the file:http://www.idt-group.ir/sources/example … source.rar URL: https://forum.audiogames.net/post/525309/#p525309 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.co

Re: 2d, easy to use map class?(bgt)

2020-05-04 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: 2d, easy to use map class?(bgt) Hi there, i did not make the map, it was another forum member. I can just recall me using it when i still used BGT. but enemies and items aren't that hard to make... URL: https://forum.audiogames.net/post/525559/#p525559 -- Audiogames-reflector mail

Re: python: absolute beginner

2020-05-05 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: python: absolute beginner also google for think python 2 since using the python 3 seriese will be the best. the book is free. i got a free PDF download URL: https://forum.audiogames.net/post/525894/#p525894 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucuk

Re: Preloading in bgt?

2020-05-05 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Preloading in bgt? try to also destroy sounds you don't use. URL: https://forum.audiogames.net/post/525944/#p525944 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Audio wrapper for Python

2020-05-05 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Audio wrapper for Python just make use of pygame. else if you are usuing pyglit, go look at the documentation, that might help you URL: https://forum.audiogames.net/post/525946/#p525946 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://saba

Re: python: absolute beginner

2020-05-05 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: python: absolute beginner best of luck URL: https://forum.audiogames.net/post/525947/#p525947 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Audio wrapper for Python

2020-05-05 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Audio wrapper for Python what audio lib are you using? URL: https://forum.audiogames.net/post/525979/#p525979 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: whats problem of this little script? (testing CAEJones key config)

2020-05-05 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: whats problem of this little script? (testing CAEJones key config) there's a brace missing. re check your code. URL: https://forum.audiogames.net/post/526162/#p526162 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.co

Re: 2d, easy to use map class?(bgt)

2020-05-05 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: 2d, easy to use map class?(bgt) i might have a hard time doing that, cause i don't use BGT any more... and the examples are clear enough URL: https://forum.audiogames.net/post/526164/#p526164 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https:

Re: Audio wrapper for Python

2020-05-07 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Audio wrapper for Python probably have a counter. when the left or right arrows are pressed, the counter increments or decrements. and then just do set_pos(counter), i don't know how the function works... URL: https://forum.audiogames.net/post/526580/#p526580 -- Audiogames-reflect

Re: Pebble Dog, My First Public Sonus GDE Project, Alpha Version Released

2020-05-11 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Pebble Dog, My First Public Sonus GDE Project, Alpha Version Released so do i need only the GDE to play it or what? URL: https://forum.audiogames.net/post/528189/#p528189 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukogl

Re: Lucia - OpenSource AudioGame engine written in Python

2020-05-18 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python probably didn't past the sounds.pak file allong with it did you? URL: https://forum.audiogames.net/post/530859/#p530859 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucuk

Re: The Synthizer Thread

2020-06-09 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: The Synthizer Thread Is there an already working version for python available? URL: https://forum.audiogames.net/post/539057/#p539057 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiog

Re: The Synthizer Thread

2020-06-09 Thread AudioGames . net ForumDevelopers room : ashleygrobler04 via Audiogames-reflector
Re: The Synthizer Thread so synthizer is not available on the 32 bit python? URL: https://forum.audiogames.net/post/539070/#p539070 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-r

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