Re: [Flashcoders] detecting when mouse goes outside of the flash

2005-11-23 Thread Kalle Thyselius, inlovewith
i did something in javascript that sent the data into flash onMouseMove, which worked very well. especially if the flash movie is on a fixed position. i can't seem to find the code now though. kalle On 11/23/05, Marc Hoffman <[EMAIL PROTECTED]> wrote: > A 1-pixel wide area is not likely to capt

Re: [Flashcoders] detecting when mouse goes outside of the flash

2005-11-23 Thread Marc Hoffman
A 1-pixel wide area is not likely to capture a rollOver. Here's a .swf to test how wide a button needs to be to capture a rollOver: http://www.dartfrogmedia.com/buttonTest - Marc At 10:42 AM 11/23/2005, you wrote: I'd suggest to use 1-pixel frame (maybe invisible) movieclip. Even better - 2

Re: [Flashcoders] detecting when mouse goes outside of the flash

2005-11-23 Thread David Rorex
The problem with all these "look for mouse within 1 to 2 pixels of the border" solutions, is that moving the mouse, even at a moderate speed, makes it move by 10 or more pixels at a time. -David R On 11/23/05, Gregory_GOusable <[EMAIL PROTECTED]> wrote: > > I'd suggest to use 1-pixel frame (maybe

Re: [Flashcoders] detecting when mouse goes outside of the flash

2005-11-23 Thread Gregory_GOusable
I'd suggest to use 1-pixel frame (maybe invisible) movieclip. Even better - 2 such frames,- say, 1 and 2 px from the edge of the stage. Then it can work as follows: 1) If mouse crosses one of frames, check (setInterval or onEnterFrame) if it'll cross other right after this. Then: 2) If inner-then

Re: [Flashcoders] detecting when mouse goes outside of the flash

2005-11-23 Thread Marc Hoffman
I never found a good solution, either, without using code in the HTML page. I even tried setting a clip to look for the mouse and execute a function if the mouse wasn't found, but that failed (for reasons you explain). If you can keep your buttons away from the edges of the movie, you can use

RE: [Flashcoders] detecting when mouse goes outside of the flash

2005-11-23 Thread Campbell Anderson
t; Sent: den 23 november 2005 11:14 > To: Flashcoders mailing list > Subject: Re: [Flashcoders] detecting when mouse goes outside of the > flash > > P.S. to make it more reliable (but I realise you not happy with using > browser code...would be to surrond the flash movie with a div a

RE: [Flashcoders] detecting when mouse goes outside of the flash

2005-11-23 Thread Martin Klasson
riginal Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Campbell Anderson Sent: den 23 november 2005 11:14 To: Flashcoders mailing list Subject: Re: [Flashcoders] detecting when mouse goes outside of the flash P.S. to make it more reliable (but I realise you not happ

Re: [Flashcoders] detecting when mouse goes outside of the flash

2005-11-23 Thread Campbell Anderson
P.S. to make it more reliable (but I realise you not happy with using browser code...would be to surrond the flash movie with a div and have a javascript listen for a on mouseover and call an fscommand or externalinterface call (depending on the version of flash). c. > > Hi coders. > > This has

Re: [Flashcoders] detecting when mouse goes outside of the flash

2005-11-23 Thread Campbell Anderson
If you ever do a cursor replace in a flash movie you will see that when the cursor leaves the stage the cursor you create stays at the edge.. so Im pretty sure that you if you listen to the mouse position and it goest to within on pixel from the stage width its a safe bet it has gone out.

Re: [Flashcoders] detecting when mouse goes outside of the flash

2005-11-23 Thread Hans Wichman
Hi, i had the same problem and approached it a little differently, which might be or not be of use to you. I simply check whether the mouse has moved or not. Your situation might be very different, but in mine I had to update the rotation in a panorama based on the mouse position within that p

[Flashcoders] detecting when mouse goes outside of the flash

2005-11-23 Thread Martin Klasson
Hi coders. This has been up before, and I have done some own tests and searched the archives as well. But I can't find the solution, if there is any. I want a certain thing to happen in my flash when the mouse moves outside flash. Since the _xmouse/_ymouse stops updating when dragged outside yo