Re: [flexcoders] Re: Efficiency and objects in the display list

2008-10-16 Thread Guy Morton
ratt Sent: Thursday, October 16, 2008 11:07 AM To: flexcoders@yahoogroups.com Subject: RE: [flexcoders] Re: Efficiency and objects in the display list I think that is correct. Quoting Alex, “Navigator children must be Containers, Container children must be IUIComponents, and UICompo

RE: [flexcoders] Re: Efficiency and objects in the display list

2008-10-16 Thread Gordon Smith
MAIL PROTECTED] On Behalf Of Amy Sent: Wednesday, October 15, 2008 11:36 PM To: flexcoders@yahoogroups.com Subject: [flexcoders] Re: Efficiency and objects in the display list --- In flexcoders@yahoogroups.com<mailto:flexcoders%40yahoogroups.com>, "Tracy Spratt" <[EMAIL PROTE

Re: [flexcoders] Re: Efficiency and objects in the display list

2008-10-16 Thread Michael Schmalle
gt;> Containers, Container children must be IUIComponents, and UIComponent >> children can be anything." >> >> Tracy >> >> >> -- >> >> *From:* flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] *On >> Behalf Of *Am

Re: [flexcoders] Re: Efficiency and objects in the display list

2008-10-16 Thread Michael Schmalle
roups.com [mailto:[EMAIL PROTECTED] *On > Behalf Of *Amy > *Sent:* Wednesday, October 15, 2008 11:36 PM > *To:* flexcoders@yahoogroups.com > *Subject:* [flexcoders] Re: Efficiency and objects in the display list > > > > --- In flexcoders@yahoogroups.com , "Tracy > Spra

RE: [flexcoders] Re: Efficiency and objects in the display list

2008-10-16 Thread Tracy Spratt
f Amy Sent: Wednesday, October 15, 2008 11:36 PM To: flexcoders@yahoogroups.com Subject: [flexcoders] Re: Efficiency and objects in the display list --- In flexcoders@yahoogroups.com <mailto:flexcoders%40yahoogroups.com> , "Tracy Spratt" <[EMAIL PROTECTED]> wrote: > > Contai

[flexcoders] Re: Efficiency and objects in the display list

2008-10-15 Thread Amy
--- In flexcoders@yahoogroups.com, "Tracy Spratt" <[EMAIL PROTECTED]> wrote: > > Container children must be UIComponents. You will need to add the > sprites to a UIComponent first. I think technically there's just an interface that has to be implemented on whatever you add (IFlexDisplayObject? I

Re: [flexcoders] Re: Efficiency and objects in the display list

2008-10-15 Thread Troy Gilbert
>> I've also tried making the components UIComponent based instead of >> using Canvas (as I believe it's a little more lightweight) but it >> doesn't seem to make a huge difference. I'd have one UIComponent-derived object (Canvas would be fine) as the parent, and have your 50-60 dynamic objects be

[flexcoders] Re: Efficiency and objects in the display list

2008-10-14 Thread amitt.mahajan
I have this same problem. While looking for a solution I came across using a double-buffering and blitting method for drawing objects instead of using flex objects to reduce overhead. You can read about it here, http://jessewarden.com/2005/11/blitting-double-buffering-for-tile-based-games-in-flas