With the MovieClip route you can duplicate the MovieClip "manually":
http://www.senocular.com/flash/actionscript.php?file=ActionScript_3.0/com/senocular/display/duplicateDisplayObject.as
There's an optimized version in the LiveDocs comments, that duplicates child
MovieClips recursively:
http://li
Here's one way of doing it:
http://www.adobe.com/2006/mxml"; layout="absolute"
creationComplete="appInit();">
Note that the loaded swf is not duplicated, but the loader content (which is a
MovieClip) is assigned to the source property of an
SWFLoader instance.
Another way would be
http://www.adobe.com/2006/mxml"; layout="absolute"
creationComplete="appInit();">
regards,
Muzak
On 11/7/07, handitan <[EMAIL PROTECTED]> wrote:
>>
>> Hi Muzak,
>>
>> Thank you for the suggestion.
>> Hmmm..how do you transform it to a BitmapData? So far I haven't
>> gotten an
Alex,
It might worth another mentioning to the player team that print job
should survive asynchronous rendering from the print template. In most
environments you can do setTimeout to validate that all items are
loaded/rendered. Current print job automatically closes upon the script
completi
Display the images as bitmapdata in the itemrenderer.
So rather than passing the image url to the itemrenderer, load the image
upfront, transform into bitmapdata and pass that on to the
itemrenderer.
Haven't tried it, but think it should work.
regards,
Muzak
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