Night landing
--
Wbr, Yurik
<>
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Intro.
An openGL have eight light sources. In FlightGear world, first of them used
for create sun/moon light, but seven light sources stays unused.
I offer use this light sources for creating landing light and scenery
effects. I write some code, based on Modelmgr subsystem. It add to
FlightGea
On 10/24/06, Robert Black <[EMAIL PROTECTED]> wrote:
This episode may be on next Monday night (Oct 30th). I saw a showpreview and some small plane wreckage.Yes, I think you are right. From the Justice web site I see:Oct. 30 - When the son of a millionaire is killed in a small engine
plane crash wi
This episode may be on next Monday night (Oct 30th). I saw a show
preview and some small plane wreckage.
Curtis L. Olson wrote:
> Here is a quick heads up for all of you ...
>
> I just watched tonight's episode of JUSTICE which is a new Fox TV show
> on Wednesday nights. For what it's worth, I
On Tuesday 24 October 2006 17:44, Mathias Fröhlich wrote:
> Hi,
>
> I had worked now for some time on an OSG port of flightgear.
>
> At the moment many things are already working.
> - Scenery and 3d models are there.
> - Animations work mostly as expected.
> - The usual lights including the vasi ar
--- Mathias Fröhlich wrote:
> Hi,
>
> I had worked now for some time on an OSG port of flightgear.
>
> At the moment many things are already working.
> - Scenery and 3d models are there.
> - Animations work mostly as expected.
> - The usual lights including the vasi are there.
> - The 3d panel is
Mathias wrote:
>
> Hi,
>
> I had worked now for some time on an OSG port of flightgear.
>
> At the moment many things are already working.
> - Scenery and 3d models are there.
> - Animations work mostly as expected.
> - The usual lights including the vasi are there.
> - The 3d panel is displaye
ugths/Comments - where should I check in?
Well, two screenshots of that are at
ftp://ftp.uni-duisburg.de/FlightGear/Misc_maf/OpenSceneGraph-20061024
Greetings
Mathias
-
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> Hi,
>
> I had worked now for some time on an OSG port of flightgear.
>
> At the moment many things are already working.
> - Scenery and 3d models are there.
> - Animations work mostly as expected.
> - The usual lights including the vasi are there.
> - The 3d panel is displayed and interactive.
>
Peter Gervais wrote:
> The issues as i see it is being able to simulate not one but many
> aircraft as seen from the tower. Tower sims also support various ground
> based vehicle such as fueling trucks , service vehicles etc ...
Our multiplayer code was developed just for this purpose at first.
f. We could safe some final
merging if we do it in this way.
Thougths/Comments - where should I check in?
Well, two screenshots of that are at
ftp://ftp.uni-duisburg.de/FlightGear/Misc_maf/OpenSceneGraph-20061024
Greetings
Ma
The FlightGear session responsible for doing tower will do nothing more
than display aircraft in the multiplayer session, flown by other
players. FlightGear currently has no code for AI traffic like in FS2004,
and most of the fanatic simmers do their flying online, with real people
manning towe
Hi Heiko,
thank you very much for your great works. The ec135 really looks very good.
It seems, that the yasim-configuration file in the rar archive is based
on a rather old bo105 configuration file. I think it would be better to
use the attached configuration file as a beginning. Let me know,
Leidson Campos A. Ferreira wrote :
> Sorry, I forgot the tar.gz file.
>
> Leidson
It is in CVS now. Thanks
-Fred
--
Frédéric Bouvier
http://frfoto.free.fr Photo gallery - album photo
http://www.fotolia.fr/p/2278 Other photo gallery
http://fgsd.sourceforge.net/ FlightGear Scenery Desig
The issues as i see it is being able to simulate not one but many
aircraft as seen from the tower. Tower sims also support various
ground based vehicle such as fueling trucks , service vehicles etc ...
At 12:16 PM 10/24/2006, you wrote:
I think it's pretty possible.
You're gonna need extra sof
I think it's pretty possible. You're gonna need extra software for the
radar screens, but I think you can already connect FlightGear to a
multiplayer session as an observer. Position yourself on the place where
your tower is, and the outside view is pretty much what you need. For
the radar scre
I'm new to this list and to Flight Gear.
Does anyone know if FlightGear has been modified to be used in a Air
Traffic Control Tower Simulator?
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Get
Sorry, I forgot the tar.gz file.LeidsonOn 10/24/06, Leidson Campos A. Ferreira <[EMAIL PROTECTED]
> wrote:
There are 2 literal constants used in this hack : 700 and 400. I guess thatother users could want other values. Could you elaborate on this please.
Frederic,Based on Franz's information I've d
There are 2 literal constants used in this hack : 700 and 400. I guess thatother users could want other values. Could you elaborate on this please.
Frederic,Based on Franz's information I've done a modification in jpg-httpd.hxx module and now JPEG image size respects the current FlightGear window s
On 10/23/06, syd <[EMAIL PROTECTED]> wrote:
Hi Mike,Ive run across the same problem occasionally , with 2d panels in a 3dcockpit. I think the best solution is to add something like this...--- snip ---Thanks for the help, Syd! I'll try that out. Makes sense. Well, it wasn't a loss since I learne
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