Hi,
..arnt@celsius:~/FG-git$ grep supported \
install/fgfs/fgdata/Effects/* |cut -d":" -f2 \
|tr -d [:blank:] |cut -d">" -f2 |cut -d"<" -f1 |sort |uniq
GL_ARB_fragment_shader
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_vertex_shader
GL_EXT_geometry_shader4
arnt@celsius:~/FG-git$
Hi,
I was going to test 2.2.0 release candidate on Windows, so proceeded to
download the following:
http://flightgear.simpits.org:8080/job/Win32-installer/lastSuccessfulBuild/artifact/fgfs_win32_nightly_2.2.0.exe
The program installed is not a 2.2.0 but a 2.0.0.
Did I download the wrong one, even
On Sat, 29 Jan 2011 23:27:39 +0100, Csaba wrote in message
:
> On Sat, Jan 29, 2011 at 9:37 PM, Arnt Karlsen wrote:
> > On Sat, 29 Jan 2011 02:15:41 +0100, Arnt wrote in message
> > <20110129021541.0d04cd1b@celsius.local>:
> >
> >> ..and, what _is_ this view?
> >> https://github.com/gasguru/flig
On Sat, Jan 29, 2011 at 9:37 PM, Arnt Karlsen wrote:
> On Sat, 29 Jan 2011 02:15:41 +0100, Arnt wrote in message
> <20110129021541.0d04cd1b@celsius.local>:
>
>> ..and, what _is_ this view?
>> https://github.com/gasguru/flightgearthings/raw/master/ATI-nite_warriors/radeon-fgfs-screen-002.png
>
> ..
On Sat, 29 Jan 2011 02:15:41 +0100, Arnt wrote in message
<20110129021541.0d04cd1b@celsius.local>:
> ..and, what _is_ this view?
> https://github.com/gasguru/flightgearthings/raw/master/ATI-nite_warriors/radeon-fgfs-screen-002.png
..found this wee snippet in my now context-trimmed console outpu
On Sat, 29 Jan 2011 08:41:38 +, Stuart wrote in message
<2866262b-d56d-495b-b287-4b5f5aec4...@gmail.com>:
> On 29 Jan 2011, at 01:30, Arnt Karlsen wrote:
> > ..found this wee snippet in my console output:
> > r300: ERROR: FS input generic 17 unassigned, not enough hardware
> > slots.
..er,
On Saturday 29 January 2011 07:36:54 Bertrand Coconnier wrote:
> 2011/1/28 Hal V. Engel :
> > A thread was opened on the forum about how the C172P appeared to be
> > incorrectly calculating the amount of fuel in gallons based on the weight
> > of the fuel. It appears that the conversion is using 6
A better improved patch that supersedes the previous FuelDensity.diff
I sent to this list.
This one takes /consumables/fuel/tank[n]/density-ppg into account in the calcs.
Cheers,
Bertrand.
2011/1/29 Bertrand Coconnier :
> 2011/1/28 Hal V. Engel :
>> A thread was opened on the forum about how the
On 28 Jan 2011, at 09:02, James Turner wrote:
> Looks good to me, from a visual inspection. I'll apply over the weekend, and
> poke some people to test. Depending on when 2.2.0 happens this might even be
> worth back-porting, but we should wait for some positive testing feedback
> before that.
2011/1/28 Hal V. Engel :
> A thread was opened on the forum about how the C172P appeared to be
> incorrectly calculating the amount of fuel in gallons based on the weight of
> the fuel. It appears that the conversion is using 6.6 lbs/gal when it should
> be using something close to 6.0. That is
>
On 29 Jan 2011, at 01:30, Arnt Karlsen wrote:
> ..found this wee snippet in my console output:
> r300: ERROR: FS input generic 17 unassigned, not enough hardware slots.
Well, that might explain some if the shader problems you are seeing.
My guess is that "FS" stands for Fragment Shader and your
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