While certainly it could be for legitimate reasons, when all of a
sudden a cluster of desirable, related items is ended early, I can't
help but wonder if there was a little backroom negotiation. I've only
done it a few times myself (usually the seller declines) but in all
cases is was because
In situations like this I like to e-mail the buyer with something like,
"Hey, why did you end this auction early? I was planning to snipe for $50."
>From several eBay accounts, if you have multiples. Make 'em think they're
losing money, next time they won't do it.
- Original Message -
F
This guy had lots of other interesting stuff as well for sale, was tracking
it myself only to find them all closed. Well, for a good enough offer I
guess anything goes, anyone can be tempted :)
I rarely ask myself, only done it once actually, couple of weeks ago but
that seller accepted. Not one o
I did this once myself, and I felt very bad about doing it. A seller had, among some
other items, an Adventure in Serenia. I convinced him to sell it to me for a rather
cheap price. Then the next day he told me that somehow his ferret had gotten into the
Serenia and had eaten it up so badly that
You have to admit it was a pretty good story though ;) But yeah, I guess
that is sort of a sign. I would not do it unless it was something I badly
wanted(in this case it was a sealed Chaos Gate by SSI/Warhammer), and
offered him quite a good deal so I wouldn't have to feel bad about it myself
in th
Impossible. Oldskool is a state of mind :)
I admit I didn't particularly enjoy trying to pull a fast one on the
bidding community at large. I suppose though that if a truly desirable
item appears, its good to chat w/the seller to, at a minimum, let them
know there are several interested parti
Dan Chisarick schrieb:
>
> Sort of on that note, I have (like many others I'm sure) engaged in
> side conversations w/sellers for fun. Sometimes it yields unexpected
> benefits (items not yet on ebay find their way into the shipment).
> Usually when people tell me how much they've enjoyed a game
Hey guys,
This group has tackled the issue of a condition grading
scale. Does anybody think it’s worth trying to put together a
rarity scale? You know…to judge how common a game is. I’d
recommend we call is the CURIOUS scale:
Common
Uncommon
Rare
Imaginary
Oddity
Unique
Sha
Thinking about our "Modern Classics" discussion recently, I just saw
Planescape: Torment go for $64:
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=3072508588&category=11050
Not bad for a fairly new game.
And sure enough loads of 'em popped up after it :-)
Marco
---
> Hugh Falk schrieb:
>
> Common
>
> Uncommon
>
> Rare
>
> Imaginary
>
> Oddity
>
> Unique
>
> Shameless placeholder to complete acronym
Better to have than having sex? ;-)
> Anyway, I know this is ambitious
a lot more ambitious than the
> condition grading scale, but what do you think?
Se
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