Hi Dan,
> If I recall correctly, a universal binary isn't actually a single file, it
> is multiple executable files stored in side of an app bundle under
> Contents/MacOS/ and then referenced in the Contents/Info.plist. I think the
> first place to look is at the format of Info.plist for app bund
Actually it looks like I am wrong, according to this page:
http://developer.apple.com/documentation/MacOSX/Conceptual/universal_binary/universal_binary_compiling/chapter_2_section_7.html#//apple_ref/doc/uid/TP40002217-CH206-240191
you can specify two different arch flags to gcc 4.0 like the follo
If I recall correctly, a universal binary isn't actually a single file, it is multiple executable files stored in side of an app bundle under Contents/MacOS/ and then referenced in the Contents/Info.plist. I think the first place to look is at the format of
Info.plist for app bundles, that should
On 8/25/06, Steve Webster <[EMAIL PROTECTED]> wrote:
> My new employer have blessed me with a new Intel MacBook Pro (dodgy,
> explosive battery included free of charge) so I can take a look at
> trying to get an intel build out.
Our designer just had his MBP recalled from the vendor, for a new
mot
On 8/25/06, erixtekila <[EMAIL PROTECTED]> wrote:
> > it would be great if someone with mac-compilation experience could
> > give me a hand in trying to get the release procedure straight. I'd
> > like to produce universal binaries (ppc/intel) for OSX. i have rather
> > little idea how to approach
> it would be great if someone with mac-compilation experience could
> give me a hand in trying to get the release procedure straight. I'd
> like to produce universal binaries (ppc/intel) for OSX. i have rather
> little idea how to approach this.
Sorry, I don't have an intel based osx.
So I won'
>> BTW, is it possible to mix swfmill-s with swfmill-ll syntax in the
>> same
>> file ?
> yes. as long as there are no relations with regards to IDs, that
> should work fine. Specifically, including the ScriptLimits tag into a
> swfml-s "movie" should work just great.
Yeah ! Dan.
Long live to sw
On 8/23/06, Steve Webster <[EMAIL PROTECTED]> wrote:
> > No it is not the same thing I think. Steve talks about RDF metadata and tag
> > id 0x4D. In my example, the UnknownTag has id 0x4F.
>
> I'll look this up in the official SWF specs later on tonight.
The good news is I've managed ot find my sp
is finally here:
http://swfmill.org/pre/swfmill-0.2.11.18-macosx.tar.gz
(PPC only still)
-dan
--
http://0xDF.com/
http://iterative.org/
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hi all,
it would be great if someone with mac-compilation experience could give me a
hand in trying to get the release procedure straight. I'd like to produce
universal binaries (ppc/intel) for OSX. i have rather little idea how to
approach this.
i'm using a friend's OSX server running on PPC
erixtekila <[EMAIL PROTECTED]> (on Tue, 22 Aug 2006 19:12:39 +0200):
> But IMO scriptlimit should be included by default by swfmill-s.
> If I could, I would hav done it.
there's no need. the ScriptLimits tag has no relation to any other contents of
the SWF, thus it can be used simply by mixi
"Brent Lang" <[EMAIL PROTECTED]> (on Wed, 23 Aug 2006 09:30:06 -0600):
> That's what I thought. I knew that I could do that with the
> registerClass, but I was hoping to avoid it. I have heard about the
> swfml-ll, I assume that is lowlevel that you are talking about. Could
> you give me a
Marc Reichelt <[EMAIL PROTECTED]> (on Tue, 22 Aug 2006 23:30:32 +0200):
> The old code (where swfmill seems to read begin.png as XML) can be found
> at http://dev.marcreichelt.de/emff/emff_0.5_dev_2006-08-22_0.tar.bz2
> further on.
swfmill should not read a png as xml. what it does is read
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