Re: [swfmill] alternative vector sources

2007-02-28 Thread daniel fischer
Christopher Brian Jack <[EMAIL PROTECTED]> (on Wed, 28 Feb 2007 09:13:29 -0800 (PST)): > Am I catching that right? Flash just imports everything to a bunch of > actionscript? With the only difference being the stuff in DefineShape > supports multiple frames whereas runtime AS doesn't? Th

Re: [swfmill] alternative vector sources

2007-02-28 Thread Christopher Brian Jack
rom: daniel fischer <[EMAIL PROTECTED]> > Reply-To: swfmill@osflash.org > To: swfmill@osflash.org > Subject: Re: [swfmill] alternative vector sources > > Christopher Brian Jack <[EMAIL PROTECTED]> (on Wed, 28 Feb 2007 08:21:24 > -0800 (PST)): > > > > >

Re: [swfmill] alternative vector sources

2007-02-28 Thread daniel fischer
Christopher Brian Jack <[EMAIL PROTECTED]> (on Wed, 28 Feb 2007 08:21:24 -0800 (PST)): > > > Yes. So if I went to flash, drew a star, then run the above what would I > > > be getting in the XML? > > > > Why not just try it? This is how i started understanding the SWF format. >

Re: [swfmill] alternative vector sources

2007-02-28 Thread Christopher Brian Jack
On Wed, 28 Feb 2007, daniel fischer wrote: > Christopher Brian Jack <[EMAIL PROTECTED]> (on Wed, 28 Feb 2007 07:40:56 > -0800 (PST)): > > > Yes. So if I went to flash, drew a star, then run the above what would I > > be getting in the XML? > > Why not just try it? This is how i started under

Re: [swfmill] alternative vector sources

2007-02-28 Thread daniel fischer
Christopher Brian Jack <[EMAIL PROTECTED]> (on Wed, 28 Feb 2007 07:40:56 -0800 (PST)): > Yes. So if I went to flash, drew a star, then run the above what would I > be getting in the XML? Why not just try it? This is how i started understanding the SWF format. You'll get a pretty ugly Defi

Re: [swfmill] alternative vector sources

2007-02-28 Thread Christopher Brian Jack
On Wed, 28 Feb 2007, Jon Molesa wrote: > I think he want to take a swf created in flash that does contain a > vector object and > > swfmill swf2xml vector.swf vector.xml > > What tags should he look for in the xml output? > > > > What does a vecotr object drawn in flash proper come out as in smf

Re: [swfmill] alternative vector sources

2007-02-28 Thread Jon Molesa
I think he want to take a swf created in flash that does contain a vector object and swfmill swf2xml vector.swf vector.xml What tags should he look for in the xml output? > > What does a vecotr object drawn in flash proper come out as in smfmill's > > XML output? > > ? i dont understand thi

Re: [swfmill] alternative vector sources

2007-02-28 Thread daniel fischer
Christopher Brian Jack <[EMAIL PROTECTED]> (on Wed, 28 Feb 2007 03:55:03 -0800 (PST)): > Okay since everyone seems religiously opposed to making bug-free SVG > importing in swfmill Brian, i really dont know how you get that idea. As said, i am *lacking the resources* to work on the SVG imp

Re: [swfmill] alternative vector sources

2007-02-28 Thread Christopher Brian Jack
On Wed, 28 Feb 2007, Darren Cook wrote: > > What about the second question then? Is there something I can store > > vectors as that the AS can access the controls point and vertices > > with? > > If you had your vertices in JSON format it is basically actionscript so > could be compiled by MTASC.

Re: [swfmill] alternative vector sources

2007-02-28 Thread Quentin
No, as you said, you still need to redraw the points and vectors each time you want your visual to change... On 2/28/07, Christopher Brian Jack <[EMAIL PROTECTED]> wrote: On Wed, 28 Feb 2007, Ian Thomas wrote: > Don't know what you're talking about with SVG there, Christopher. If > swfmill imp

Re: [swfmill] alternative vector sources

2007-02-28 Thread Darren Cook
> What about the second question then? Is there something I can store > vectors as that the AS can access the controls point and vertices > with? If you had your vertices in JSON format it is basically actionscript so could be compiled by MTASC. You could then use actionscript's drawing functions

Re: [swfmill] alternative vector sources

2007-02-28 Thread Christopher Brian Jack
On Wed, 28 Feb 2007, Ian Thomas wrote: > Don't know what you're talking about with SVG there, Christopher. If > swfmill imported SVG, AS still couldn't access the control points and > vertices, AFAICS. > > Ian What about the second question then? Is there something I can store vectors as that th

Re: [swfmill] alternative vector sources

2007-02-28 Thread Ian Thomas
Don't know what you're talking about with SVG there, Christopher. If swfmill imported SVG, AS still couldn't access the control points and vertices, AFAICS. Ian On 2/28/07, Christopher Brian Jack <[EMAIL PROTECTED]> wrote: > > Okay since everyone seems religiously opposed to making bug-free SVG >

[swfmill] alternative vector sources

2007-02-28 Thread Christopher Brian Jack
Okay since everyone seems religiously opposed to making bug-free SVG importing in swfmill are there any other vector formats that swfmill recognizes that allow AS running withing the flash to access the control points and vertcies of the vector objects? While AS can use the drawing primitives to