Re: Can't use Zint plugin since upgrading my Mac

2020-03-03 Thread Pat Bensky via 4D_Tech
I am happy to change my code for the object syntax. It's the modern way
... 
Pat

On Tue, 3 Mar 2020 at 01:43, Keisuke Miyako via 4D_Tech <
4d_tech@lists.4d.com> wrote:

> v2 syntax is different, parameters are now all passed in a single object.
>
> https://miyako.github.io/2019/11/27/4d-plugin-zint.html
>
> so the question is,
>
> would you prefer a signed & notarised & stapled version of the old plugin,
>
> or will you change you code to adopt the new syntax.
>
> On Mar 3, 2020, at 10:20, Pat Bensky via 4D_Tech <4d_tech@lists.4d.com
> > wrote:
> That version works! Kinda ... :)
> When I compile it, I get an error on this line of code:
>
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Re: Can't use Zint plugin since upgrading my Mac

2020-03-03 Thread Pat Bensky via 4D_Tech
Hi Miyako,
Both of those versions work OK. No error messages, compiles OK, seems to
work correctly both compiled and uncompiled.

BR
Pat

On Tue, 3 Mar 2020 at 02:53, Keisuke Miyako via 4D_Tech <
4d_tech@lists.4d.com> wrote:

> after some tests, here is what I found:
>
> if I notarise the plugin and staple the dmg,
> only the dmg passes stapler validation.
> as for the bundle inside the dmg, nothing is reported (neither error nor
> success).
>
> if staple the bundle after notarisation,
> create a new dmg from it,
> notarise and staple that dmg (which contains a bundle that itself is
> already stapled),
> the dmg as well as the bundle inside it both passes stapler validation.
>
> I think it would be beneficial to all plugin developers,
> to know whether the second round is really necessary or not.
>
> so here is a test case:
>
> @Pat.
>
> could you please try
>
> https://github.com/miyako/4d-plugin-zint/releases/tag/2.3.1
>
> which is single-stapled,
>
> then compare the results with
>
> https://github.com/miyako/4d-plugin-zint/releases/tag/2.3.2
>
> which is double-stapled?
>
> this is a version of ZINT that takes the old syntax.
>
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Re: Can't use Zint plugin since upgrading my Mac

2020-03-02 Thread Keisuke Miyako via 4D_Tech
after some tests, here is what I found:

if I notarise the plugin and staple the dmg,
only the dmg passes stapler validation.
as for the bundle inside the dmg, nothing is reported (neither error nor 
success).

if staple the bundle after notarisation,
create a new dmg from it,
notarise and staple that dmg (which contains a bundle that itself is already 
stapled),
the dmg as well as the bundle inside it both passes stapler validation.

I think it would be beneficial to all plugin developers,
to know whether the second round is really necessary or not.

so here is a test case:

@Pat.

could you please try

https://github.com/miyako/4d-plugin-zint/releases/tag/2.3.1

which is single-stapled,

then compare the results with

https://github.com/miyako/4d-plugin-zint/releases/tag/2.3.2

which is double-stapled?

this is a version of ZINT that takes the old syntax.

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Re: Can't use Zint plugin since upgrading my Mac

2020-03-02 Thread Keisuke Miyako via 4D_Tech
v2 syntax is different, parameters are now all passed in a single object.

https://miyako.github.io/2019/11/27/4d-plugin-zint.html

so the question is,

would you prefer a signed & notarised & stapled version of the old plugin,

or will you change you code to adopt the new syntax.

On Mar 3, 2020, at 10:20, Pat Bensky via 4D_Tech 
<4d_tech@lists.4d.com> wrote:
That version works! Kinda ... :)
When I compile it, I get an error on this line of code:

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Re: Can't use Zint plugin since upgrading my Mac

2020-03-02 Thread Pat Bensky via 4D_Tech
Hi Miyako,
That version works! Kinda ... :)
When I compile it, I get an error on this line of code:

$bar:=*ZINT* ($inputText;ZINT_Format_SVG;$iType;$optionNames;$optionValues)


The error is:

Changing the type of the variable ZINT_FORMAT_SVG from type Long Integer to
type Object

Too many parameters have been passed to this method

Retyping the result of the function ZINT from type Object to type Picture


Thanks!


Pat




On Tue, 3 Mar 2020 at 00:34, Keisuke Miyako via 4D_Tech <
4d_tech@lists.4d.com> wrote:

> @Pat
>
> for comparison,
>
> could you please download and test
>
> https://github.com/miyako/4d-plugin-zint-v2/releases/tag/3.2.v17.s
>
> ?
>
> I took 3.2.v17 and stapled the dmg.
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Re: Can't use Zint plugin since upgrading my Mac

2020-03-02 Thread Keisuke Miyako via 4D_Tech
@Pat

for comparison,

could you please download and test

https://github.com/miyako/4d-plugin-zint-v2/releases/tag/3.2.v17.s

?

I took 3.2.v17 and stapled the dmg.
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Re: Can't use Zint plugin since upgrading my Mac

2020-03-02 Thread Keisuke Miyako via 4D_Tech
Hello,

I downloaded the plugin from

https://github.com/miyako/4d-plugin-zint-v2/releases/tag/3.2.v17

on 10.15.3 (19D76)

created a new DB with 4D 17 R6 (243126)

but I did not reproduce the issue.

question for Pat:

what do you get in Console.app if you...

codesign --verify --verbose 
{{/Users/miyako/Desktop/test-zint.4dbase}}/Plugins/zint.bundle/Contents/MacOS/zint

and

spctl --assess --verbose --type install 
{{/Users/miyako/Desktop/test-zint.4dbase}}/Plugins/zint.bundle/Contents/MacOS/zint

and

xcrun stapler validate 
{{/Users/miyako/Desktop/test-zint.4dbase}}/Plugins/zint.bundle/Contents/MacOS/zint

* please modify {{...}} to match local situation

and for the record, all my plugins, if notarised, have no problems on Catalina 
10.15.3.
even ZINT has no problems except for this isolated case.
so I tend to believe that the script is not really the issue.

that said, I think it might be that the plugin inside the .dmg is notarised but 
not stapled, for some reason.
technically this means that users not connected to the internet will get the 
"damaged" error,
while users connected to the internet on the first launch, will not.

On Mar 3, 2020, at 0:46, Pat Bensky via 4D_Tech 
<4d_tech@lists.4d.com> wrote:
Yes, I did that and it worked for all the other plugins. But not for ZINT

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Re: Can't use Zint plugin since upgrading my Mac

2020-03-02 Thread Chuck Miller via 4D_Tech
That does not seem to work when the error says damaged. It does work for all 
others warnings errors 

Regards


Chuck

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> On Mar 2, 2020, at 11:14 AM, James Crate via 4D_Tech <4d_tech@lists.4d.com> 
> wrote:
> 
> Here’s what worked for me, but with different plugins:
> 
> Open System Preferences, Security & Privacy settings, General tab:
> Launch 4D, open the database, click cancel for the complaints about the 
> plugin(s).
> Go to System Preferences, in the lower half under the “Allow apps downloaded 
> from” bit, there should be a warning about a plugin. Click Allow (or whatever 
> the button is to allow the plugin to operate). 
> Quit 4D.
> Repeat for each plugin that requires this.
> 
> Jim Crate

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Re: Can't use Zint plugin since upgrading my Mac

2020-03-02 Thread Pat Bensky via 4D_Tech
Hi Jim,
Yes, I did that and it worked for all the other plugins. But not for ZINT
...
Pat

On Mon, 2 Mar 2020 at 16:15, James Crate via 4D_Tech <4d_tech@lists.4d.com>
wrote:

>
> > On Feb 28, 2020, at 8:35 AM, Pat Bensky via 4D_Tech <
> 4d_tech@lists.4d.com> wrote:
> >
> > I just got a new MacBook Pro running Catalina (10.15.3). When I start up
> my
> > 4D app I get a message that "*“ZINT.bundle” is damaged and can’t be
> opened.
> > You should move it to the Bin"*
> > I click Cancel and the app launches.
> > I go into the Plugins folder, right-click on the Zint app, and choose
> Open.
> > This is supposed to add it to the allowable exceptions, but it doesn't.
> It
> > just launches 4D.
>
> Here’s what worked for me, but with different plugins:
>
> Open System Preferences, Security & Privacy settings, General tab:
> Launch 4D, open the database, click cancel for the complaints about the
> plugin(s).
> Go to System Preferences, in the lower half under the “Allow apps
> downloaded from” bit, there should be a warning about a plugin. Click Allow
> (or whatever the button is to allow the plugin to operate).
> Quit 4D.
> Repeat for each plugin that requires this.
>
> Jim Crate
>
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Re: Can't use Zint plugin since upgrading my Mac

2020-03-02 Thread James Crate via 4D_Tech

> On Feb 28, 2020, at 8:35 AM, Pat Bensky via 4D_Tech <4d_tech@lists.4d.com> 
> wrote:
> 
> I just got a new MacBook Pro running Catalina (10.15.3). When I start up my
> 4D app I get a message that "*“ZINT.bundle” is damaged and can’t be opened.
> You should move it to the Bin"*
> I click Cancel and the app launches.
> I go into the Plugins folder, right-click on the Zint app, and choose Open.
> This is supposed to add it to the allowable exceptions, but it doesn't. It
> just launches 4D.

Here’s what worked for me, but with different plugins:

Open System Preferences, Security & Privacy settings, General tab:
Launch 4D, open the database, click cancel for the complaints about the 
plugin(s).
Go to System Preferences, in the lower half under the “Allow apps downloaded 
from” bit, there should be a warning about a plugin. Click Allow (or whatever 
the button is to allow the plugin to operate). 
Quit 4D.
Repeat for each plugin that requires this.

Jim Crate

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Re: Can't use Zint plugin since upgrading my Mac

2020-03-02 Thread Pat Bensky via 4D_Tech
Hi Miyako,
OK just to be sure, I re-downloaded and re-installed ZINT 3.2v17.
4D still doesn't recognise the plugin.
Just to recap ...
Mac OS 10.15.3
4D v17r6
ZINT 3.2v17

Thanks!
Pat

On Mon, 2 Mar 2020 at 13:15, Keisuke Miyako via 4D_Tech <
4d_tech@lists.4d.com> wrote:

> Hello,
>
> "3.2" could be either v17 or v18
>
> https://github.com/miyako/4d-plugin-zint-v2/releases
>
> my theory is that 3.2.v17 will work out of the box when downloaded on
> Catalina 10.15.1 or earlier,
> but will not work when downloaded on Catalina 10.15.3 (see previous post)
>
> I have sporadic reports that v17 style plugins are rejected when
> downloaded on a 10.15.3,
> which feels strange since code sign, notarisation as well as stapling all
> succeeds.
>
> so I need more data, which is why I keep insisting on having the exact
> version numbers.
>
> On Mar 1, 2020, at 22:15, Pat Bensky via 4D_Tech <4d_tech@lists.4d.com
> > wrote:
> I'm using 4D v17r6, Mac OS 10.5.3.
> ZINT plugin version 3.2
>
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Re: Can't use Zint plugin since upgrading my Mac

2020-03-02 Thread Keisuke Miyako via 4D_Tech
Hello,

"3.2" could be either v17 or v18

https://github.com/miyako/4d-plugin-zint-v2/releases

my theory is that 3.2.v17 will work out of the box when downloaded on Catalina 
10.15.1 or earlier,
but will not work when downloaded on Catalina 10.15.3 (see previous post)

I have sporadic reports that v17 style plugins are rejected when downloaded on 
a 10.15.3,
which feels strange since code sign, notarisation as well as stapling all 
succeeds.

so I need more data, which is why I keep insisting on having the exact version 
numbers.

On Mar 1, 2020, at 22:15, Pat Bensky via 4D_Tech 
<4d_tech@lists.4d.com> wrote:
I'm using 4D v17r6, Mac OS 10.5.3.
ZINT plugin version 3.2

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Re: Can't use Zint plugin since upgrading my Mac

2020-03-02 Thread Keisuke Miyako via 4D_Tech
Hello,

thank you for your expert input! 

I wrote "tends to" because I wasn't 100% sure.

to be precise, I had a case where a "codesign --deep" plugin has no issues when 
downloaded on Catalina 10.15.1 and rejected on Catalina 10.15.3.
but it was in the middle of a training session and I was unable to spend much 
time to investigate.

moving manifest.json and re-signing the plugin solved the problem, or so I 
thought, but perhaps I was confused.

> On Mar 2, 2020, at 4:25, Aparajita Fishman via 4D_Tech <4d_tech@lists.4D.com> 
> wrote:
> As long as there are no nested frameworks that are themselves signed, you can 
> use codesign --deep and it works with manifest.json in Contents.
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Re: Can't use Zint plugin since upgrading my Mac

2020-03-01 Thread Aparajita Fishman via 4D_Tech
> the latest Catalina tends to rejects v17 style plugins (manifest.json in

> Contents),

As long as there are no nested frameworks that are themselves signed, you can 
use codesign --deep and it works with manifest.json in Contents.

- Aparajita
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Re: Can't use Zint plugin since upgrading my Mac

2020-03-01 Thread Pat Bensky via 4D_Tech
I'm using 4D v17r6, Mac OS 10.5.3.
ZINT plugin version 3.2

Thanks
PB

On Sun, 1 Mar 2020 at 04:02, Keisuke Miyako via 4D_Tech <
4d_tech@lists.4d.com> wrote:

> are you trying to use v18 plugin on v17?
>
> as I posted before, it's really important to specify the version and
> platform.
>
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Re: Can't use Zint plugin since upgrading my Mac

2020-02-29 Thread Keisuke Miyako via 4D_Tech
are you trying to use v18 plugin on v17?

as I posted before, it's really important to specify the version and platform.

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Re: Can't use Zint plugin since upgrading my Mac

2020-02-29 Thread Pat Bensky via 4D_Tech
Actually ... it doesn't seem to work.
I don't get an error message when the application starts up, but when I try
to compile it I get an error on:

$bar:=ZINT ($inputText;ZINT_Format_SVG;$iType;$optionNames;$optionValues)

"Cannot find the plugin command ZINT"


And it isn't listed under "Commands for the plugin ..."


Any ideas Miyako?


Thanks!


Pat

On Fri, 28 Feb 2020 at 14:52, Pat Bensky  wrote:

> Aha. Got it.
> Thanks!
>
> On Fri, 28 Feb 2020 at 14:40, Keisuke Miyako via 4D_Tech <
> 4d_tech@lists.4d.com> wrote:
>
>> the URL from which you downloaded is significant.
>>
>> for instance. clicking the green "download" button is a "No No".
>>
>> https://github.com/miyako/4d-plugin-zint-v2
>>
>> you should go to Releases.
>>
>> https://github.com/miyako/4d-plugin-zint-v2/releases
>>
>> the latest Catalina tends to rejects v17 style plugins (manifest.json in
>> Contents),
>> v18 style plugins (manifest.json inside Resources) should be OK.
>>
>> On Feb 28, 2020, at 22:31, Pat Bensky via 4D_Tech <4d_tech@lists.4d.com
>> > wrote:
>>
>> I did download the latest version from Github.
>> I still cannot use it.
>> What "more specific" information do you need?
>> Thanks!
>> Pat
>>
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Re: Can't use Zint plugin since upgrading my Mac

2020-02-28 Thread Pat Bensky via 4D_Tech
Aha. Got it.
Thanks!

On Fri, 28 Feb 2020 at 14:40, Keisuke Miyako via 4D_Tech <
4d_tech@lists.4d.com> wrote:

> the URL from which you downloaded is significant.
>
> for instance. clicking the green "download" button is a "No No".
>
> https://github.com/miyako/4d-plugin-zint-v2
>
> you should go to Releases.
>
> https://github.com/miyako/4d-plugin-zint-v2/releases
>
> the latest Catalina tends to rejects v17 style plugins (manifest.json in
> Contents),
> v18 style plugins (manifest.json inside Resources) should be OK.
>
> On Feb 28, 2020, at 22:31, Pat Bensky via 4D_Tech <4d_tech@lists.4d.com
> > wrote:
>
> I did download the latest version from Github.
> I still cannot use it.
> What "more specific" information do you need?
> Thanks!
> Pat
>
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Re: Can't use Zint plugin since upgrading my Mac

2020-02-28 Thread Keisuke Miyako via 4D_Tech
the URL from which you downloaded is significant.

for instance. clicking the green "download" button is a "No No".

https://github.com/miyako/4d-plugin-zint-v2

you should go to Releases.

https://github.com/miyako/4d-plugin-zint-v2/releases

the latest Catalina tends to rejects v17 style plugins (manifest.json in 
Contents),
v18 style plugins (manifest.json inside Resources) should be OK.

On Feb 28, 2020, at 22:31, Pat Bensky via 4D_Tech 
<4d_tech@lists.4d.com> wrote:

I did download the latest version from Github.
I still cannot use it.
What "more specific" information do you need?
Thanks!
Pat

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Re: Can't use Zint plugin since upgrading my Mac

2020-02-28 Thread Pat Bensky via 4D_Tech
I did download the latest version from Github.
I still cannot use it.
What "more specific" information do you need?
Thanks!
Pat

On Fri, 28 Feb 2020 at 13:56, Keisuke Miyako via 4D_Tech <
4d_tech@lists.4d.com> wrote:

> it's probably not an unsolvable problem, but you really need to be more
> specific.
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Re: Can't use Zint plugin since upgrading my Mac

2020-02-28 Thread Keisuke Miyako via 4D_Tech
it's probably not an unsolvable problem, but you really need to be more 
specific.
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Re: Can't use Zint plugin since upgrading my Mac

2020-02-28 Thread Chuck Miller via 4D_Tech
Yes is the same problem I have with another plug in the developer created a 
signed application for Catalina but no luck. Any ideas on this o r

Sent from my iPhone

> On Feb 28, 2020, at 8:44 AM, Keisuke Miyako via 4D_Tech 
> <4d_tech@lists.4d.com> wrote:
> 
> a plugin is not an app or executable, you can't add it to spctl (gatekeeper) 
> by right click. 
> 
> go to github, find releases, and grab the latest release that matches your 
> version.
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Re: Can't use Zint plugin since upgrading my Mac

2020-02-28 Thread Keisuke Miyako via 4D_Tech
a plugin is not an app or executable, you can't add it to spctl (gatekeeper) by 
right click. 

go to github, find releases, and grab the latest release that matches your 
version.
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