Ok, here's 1.3.
I cut out auctions completely because there are two proposals right now to fix
them and I'd rather that dust settled first. I have a separate proposal, based
on Trigon's transmutation idea, coming later tonight. That both adds a way to
get Victory Points and helps us balance any card types that might end up
scarce.
I also reworked pending, based on G's comments. Now proposals go straight into
the pool like they always did. There's a separate rule that adds a Pend switch
for them, and distribution requires proposals to have Pend=True. The net effect
is less direct changes to important rules, and honestly a more intuitive
system.
The other changes are mostly tiny. As before you can see the difference between
this and 1.2 on github ( https://github.com/nichdel/AgoranProposal/compare/
ce8b1458178fa420b0b94564791288aac6889fdb...c6d7f79ce39a88d97e491f62204e3ee2e6ac649c
)
I submit the following proposal:
{
Title: Sets v1.3
Author: nch
Co-Authors: Trigon, Falsifian, PSS, Jason, Aris, G.,
AI: 3
Enact a new Power=1 rule titled "Cards & Sets" with the text:
Cards are a type of currency with a corresponding Product. Products are
also currencies. The types of Cards and their corresponding Products
are:
* Victory Cards and Victory Points.
* Justice Cards and Blot-B-Gones
* Legislative Cards and Pendants
* Voting Cards and Extra Votes
A player CAN pay a 'set' of X Cards of the same type to earn Y
corresponding Products. The value of X determines the value of Y in the
following ways:
* 1 Card = 1 Product
* 2 Cards = 3 Products
* 3 Cards = 6 Products
* 4 Cards = 10 Products
A player CANNOT pay more than 4 Cards as one 'set'.
Cards and Products are tracked by the Treasuror.
For each player that is not a zombie, grant em 1 card of each type.
[The core of this proposal. Collect cards to make the other assets.]
Amend rule 2499 "Welcome Packages" by replacing:
When a player receives a Welcome Package, e earns 10 coins.
with:
When a player receives a Welcome Package, e earns 10 coins and one of
each type of Card defined in the rules.
[Simple Welcome package addition]
Amend rule 2483 "Economics" by removing the following line:
A player CAN win the game by paying a fee of 1,000 Coins.
[Ultimately counter to an economy where we want constant trading and asset
movement.]
Enact a new Power=1 rule titled "VP Wins" with the following text:
If a player has at least 20 more Victory Points than any other player, e
CAN win by announcement. When a player wins this way, all Cards and all
Products are destroyed. Then each non-zombie player is granted 1 card of
each type.
[Exactly what it says on the tin.]
Amend rule 2555 "Blots" by replacing the following paragraph:
If a person (the penitent) has neither gained blots nor had more
than 2 blots expunged from emself in the current Agoran week, then
any player (the confessor) who has not, by this mechanism,
expunged any blots in the current Agoran week CAN expunge 1 blot
from the penitent, by announcement.
with:
Any player CAN expunge a blot from a specified person (or emself if no
one is specified) by paying a fee of one Blot-B-Gone.
[Pretty straightforward, now you need to use Blot-B-Gones to get rid of Blots
(except for the fugitive decay, I left that in).]
Amend rule 2350 "Proposals" by replacing:
Creating a proposal adds it to the Proposal Pool. Once a proposal
is created, neither its text nor any of the aforementioned
attributes can be changed. The author (syn. proposer) of a
proposal is the person who submitted it.
with:
Creating a proposal adds it to the Proposal Pool. Once a proposal
is created, neither its text nor any of the aforementioned
attributes can be changed except as described in the rules. The author
(syn. proposer) of a proposal is the person who submitted it.
[I moved all the pending stuff out of here, but still modified the language
to allow the co-author mechanic.]
Create a new Power=1 rule titled "Pending Proposals" with the following text:
Pended is a proposal switch tracked by the Promotor with possible values
True or False and default value False. Any player CAN pay 1 Pendant to
flip the Pended switch of a specified proposal to True. If the player did
not create the proposal and is not listed in the list of co-authors of
the proposal, e is added to the list of co-authors.
The Promotor CAN, once a week and with 2 support, flip the Pended switch
of a proposal in the Proposal Pool to True. E SHOULD NOT do so if the
author of the proposal has at least one Pendant or Legislative Card.
A proposal with a Pended switch set to True is 'pending'.
[Basically pending is a separate mechanic from the Pool, so that