RE: [Alsa-devel] Pops at start of song
Ok, it's a thing that we would like to eliminate, but when I tried to figure what's going on in the past, I wasn't successful. The best thing to measure if ALSA sends a wrong sample sequence to the output is to use the digital I/O (S/PDIF or profi IEC958) for on playback side and capture the whole stream on the other side. Jaroslav, I tried a number of times over the weekend to accomplish this, but it turns out it's somewhat harder than I expected. Please tell me if any of this is of interest. Again, the HDSP 9652 is the master clock. All the other devices receive their clocks via their ADAT connections. MasterSlaves via ADAT s/pdif Pro Tools (no clock) ADAT-1 Pro Tools (clock) ADAT-2 Alesis AI-3 ADAT-3 GigaStudio Also, I set up audio connections from the AI-3 to Pro Tools to record the pop/glitch noise: AI-3 --- Pro Tools audio input At this point I tried a number of things: 1) With the Pro Tools PC synced to the HDSP 9652 via ADAT I can start recording. However, anytime the problem occurs and the HDSP 9652 momentarily changes it's clock frequency, the Pro Tools hardware complains and immediately stops recording. This does not capture anything of interest. 2) I can run both the Pro Tools PC and the HDSP 9652 at 44.1KHz, but unsynced. In this case I can capture digital audio of the problem, but since the two are unsynced I also get normal clicks and pops that are expected when you do this. If you think you can get information from this file I'll send it to you. Possibly, if I sent you all 5 stereo files captured digitally via ADAT and s/pdif you'd get more info since the problem occurs on all 10 channels and both cables at the same time. 3) I can run both unsynced again, but I record the audio glitch using the Pro Tools A/D's. This works fine, but it isn't pure digital information so I expect that it's not of that much interest. One thing I noted was that when Pro Tools and the HDSP 9652 run unsynced there is far more digital noise on ADAT-2, channels 7 8 than on the other 6 channels. I can see no reason for this, but it happens. If you get a chance to respond today then I'll get you what I can quickly. I'll be traveling after Tuesday evening California time so nothing will come for about a week after that. Thanks for trying to help! Mark --- This SF.net email is sponsored by: SF.net Giveback Program. Does SourceForge.net help you be more productive? Does it help you create better code? SHARE THE LOVE, and help us help YOU! Click Here: http://sourceforge.net/donate/ ___ Alsa-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/alsa-devel
RE: [Alsa-devel] Pops at start of song
On Mon, 24 Nov 2003, Mark Knecht wrote: Ok, it's a thing that we would like to eliminate, but when I tried to figure what's going on in the past, I wasn't successful. The best thing to measure if ALSA sends a wrong sample sequence to the output is to use the digital I/O (S/PDIF or profi IEC958) for on playback side and capture the whole stream on the other side. Jaroslav, I tried a number of times over the weekend to accomplish this, but it turns out it's somewhat harder than I expected. Please tell me if any of this is of interest. Again, the HDSP 9652 is the master clock. All the other devices receive their clocks via their ADAT connections. MasterSlaves via ADAT s/pdif Pro Tools (no clock) ADAT-1 Pro Tools (clock) ADAT-2 Alesis AI-3 ADAT-3 GigaStudio Also, I set up audio connections from the AI-3 to Pro Tools to record the pop/glitch noise: AI-3 --- Pro Tools audio input At this point I tried a number of things: 1) With the Pro Tools PC synced to the HDSP 9652 via ADAT I can start recording. However, anytime the problem occurs and the HDSP 9652 momentarily changes it's clock frequency, the Pro Tools hardware complains and immediately stops recording. This does not capture anything of interest. Ok, can you force the master rate for HDSP? Then you can simply send some short (a few seconds) .wav file (or other file) with same rate to selected channels (maybe via aplay if you have a good configuration in ~/.asoundrc). Then you can compare (maybe via some editor) if the whole .wav file is in the recorded stream (plus some zero samples at begging and end of this stream). Or, you can send me your source and recorded files and I'll compare them for you (only mark which file is master). Jaroslav - Jaroslav Kysela [EMAIL PROTECTED] Linux Kernel Sound Maintainer ALSA Project, SuSE Labs --- This SF.net email is sponsored by: SF.net Giveback Program. Does SourceForge.net help you be more productive? Does it help you create better code? SHARE THE LOVE, and help us help YOU! Click Here: http://sourceforge.net/donate/ ___ Alsa-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/alsa-devel
RE: [Alsa-devel] Pops at start of song
Ok, can you force the master rate for HDSP? Yes, I can force the HDSP master rate to be 44.1KHz. I can then force the Pro Tools PC be a master also, at 44.1K, but there will be random clicks and pops since the two are not synced to each other. If I do this and record on the Pro Tools PC, I get all zeros with a random click here and there. This is the only way I can record using Pro Tools as the problem with the HDSP happens and shuts down Pro Tools since it doesn't like the clock changing. (I.e. - the Pro Tools session is 44.1K, and the clock changes to 48K, so it gets upset and stops recording.) Then you can simply send some short (a few seconds) .wav file (or other file) with same rate to selected channels (maybe via aplay if you have a good configuration in ~/.asoundrc). There is no problem when using aplay, or at least using alsaplayer there isn't. I've never had these problems with any Alsa application. Only with apps that seem to use the OSS emulator, I think. I will try to get the noise recorded when using xmms. You should get zeros leading in, then this noise, and then the audio. Then you can compare (maybe via some editor) if the whole .wav file is in the recorded stream (plus some zero samples at begging and end of this stream). Or, you can send me your source and recorded files and I'll compare them for you (only mark which file is master). Jaroslav I've just set up an apache server at home, so later today I'll put the audio files there, and then give you an IP address where you can pick them up. What time zone are you in by the way? Thanks very much, Mark --- This SF.net email is sponsored by: SF.net Giveback Program. Does SourceForge.net help you be more productive? Does it help you create better code? SHARE THE LOVE, and help us help YOU! Click Here: http://sourceforge.net/donate/ ___ Alsa-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/alsa-devel
RE: [Alsa-devel] Pops at start of song
Then you can compare (maybe via some editor) if the whole .wav file is in the recorded stream (plus some zero samples at begging and end of this stream). Or, you can send me your source and recorded files and I'll compare them for you (only mark which file is master). Jaroslav I've just set up an apache server at home, so later today I'll put the audio files there, and then give you an IP address where you can pick them up. What time zone are you in by the way? Thanks very much, Mark Hi, Couldn't get the web server to serve the files, so I've sent them zipped by email. Cheers, Mark --- This SF.net email is sponsored by: SF.net Giveback Program. Does SourceForge.net help you be more productive? Does it help you create better code? SHARE THE LOVE, and help us help YOU! Click Here: http://sourceforge.net/donate/ ___ Alsa-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/alsa-devel
RE: [Alsa-devel] Pops at start of song
Thomas Jaroslav, Here's a graphical representation of the noise problem I'm having using the HDSP 9652. The attached png file shows the wave file I'm playing on the top line, and then two separate outputs from the HDSP 9652. The two separate Pro Tools captures were done at the same time and are definitely in sync. I have adjusted the wave file input to be in line with where it probably was when I played the file. The next line shows what's captured by Pro Tools over the ADAT-2 cable. It appears the first .1 Sec is not transferred by the HDSP 9652. The final group shows what is captured by Pro Tools on an audio input that is the same as my main speaker output. Levels are reduced a bit since I have hdspmixer cutting the level a bit, but you can clearly see the noise at the beginning, which is very loud, and then the same delay before the actual audio starts playing. This last group is ADAT-1 out going to the AI-3 and then into a Pro Tools input. I hope this helps explain the problem. Cheers, Mark HDSPnoise.xpm.gz Description: GNU Zip compressed data
RE: [Alsa-devel] Pops at start of song
On Wed, 19 Nov 2003, Mark Knecht wrote: Steve, You're the first person I can remember to report something very similar to what I'm dealing with every day. I get a huge loud cracking noise at the start of any audio operation that is not vanilla Alsa - i.e. - anything accessing OSS I think. In my case I think it's hardware based, but I'm not sure. This happens only on my HDSP 9652 system. I have two other systems, one using an onboard NForce audio device, and the other using an RME Hammerfall Light, that act correctly. With the RME products we have the hdspconf application which shows the sync frequency of the card. I normally run at 44.1K, but if I open hdspconf and watch the card's frequency, it tells me that the card becomes unlocked and changes sample rates when the noise happens. This happens when starting any app that uses OSS (I think) like gxine, or xmms, or most games, or browsing web pages. It does not happen when starting a native Alsa application like alsaplayer. Does this sound at all like what you're experiencing? Ok, it's a thing that we would like to eliminate, but when I tried to figure what's going on in the past, I wasn't successful. The best thing to measure if ALSA sends a wrong sample sequence to the output is to use the digital I/O (S/PDIF or profi IEC958) for on playback side and capture the whole stream on the other side. It seems to me, that some audio hardware (in the analog path) does not have compensation for the big volume change at the start or stop of the PCM stream. In this case, the application must do this compensation itself to avoid the clicks. It's difficult to do the stream modification in the driver. Jaroslav - Jaroslav Kysela [EMAIL PROTECTED] Linux Kernel Sound Maintainer ALSA Project, SuSE Labs --- This SF.net email is sponsored by: SF.net Giveback Program. Does SourceForge.net help you be more productive? Does it help you create better code? SHARE THE LOVE, and help us help YOU! Click Here: http://sourceforge.net/donate/ ___ Alsa-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/alsa-devel
Re: [Alsa-devel] Pops at start of song
On Wed, 19 Nov 2003, Steve deRosier wrote: Mark, I don't know if it's the same effect or not. We're working on an embedded Linux device. It has a full Linux kernel and basically is a hand-built distribution of stock Linux stuff, but is very stripped down and some of our apps are custom. As we're not using OSS in any way (neither apps nor the Alsa OSS emulation layer) so I can't speak to that. One of our engrs here seems to think it's a hardware issue also, and the only way to get our apps to deal with it is to on the stop command push values into the pcm buffer that ramp down to 0 and then fill a full buffer-size number of samples of 0 into the buffer before closeing it. I think that you can attenuate the volumes in a few ms to reduce the big speaker (volume) move, but yes, doing the slow attenuation is the right thing when hardware doesn't have the click compensation itself. Jaroslav - Jaroslav Kysela [EMAIL PROTECTED] Linux Kernel Sound Maintainer ALSA Project, SuSE Labs --- This SF.net email is sponsored by: SF.net Giveback Program. Does SourceForge.net help you be more productive? Does it help you create better code? SHARE THE LOVE, and help us help YOU! Click Here: http://sourceforge.net/donate/ ___ Alsa-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/alsa-devel
RE: [Alsa-devel] Pops at start of song
Jaroslav, I certainly want you to know that I have always sensed your commitment to solving these problems and making Alsa better. I also understand that it's terribly difficult for you to debug these things at a distance with a putz like me who isn't a developer, and apparently the only person having this problem. Please tell me how specifically what you want in the s/pdif recording. Would you like me to record the HDSP s/pdif audio output on my Pro Tools box and see if the noise is there? Easy to do and I'll do it this evening. Would having an account and root password on this system help you in any way? If so, we can arrange that. This is how Thomas and I helped move the HDSP 9652 driver forward. He programmed. I looked and listened. Please remember that this problem does not occur when I use Alsa applications, which should help us focus in on the cause. It happens only when using applications that are not specifically Alsa, so I guess that means they are using OSS. I have tried things like plughw and other stuff in my .asoundrc file but none of that has helped this problem. (Of course, I do not understand the .asoundrc file language, so it's probably wrong anyway.) In thinking about this problem, I have come to wonder if the problem is related to the type of A/D-D/A hardware that I have attached to ADAT2, and which is part of my output signal chain. The Alesis AI-3 is a simple 8-in/8-out unit. It works very well, but it has one particular quirk, if you will, in that it always wants to run at 48KHz unless it is given a sync signal via its ADAT input at a different frequency. I run at 44.1K, and my sense is that the AI-3 is jumping to 48K when this happens. That does not mean that the HDSP 9652 is also jumping to 48K. Possibly the HDSP 9652 stops sending a sync signal, or does something else strange. The same noise occurs when I simply change sample rates using hdspconf. For this reason, I started thinking that it was a problem like Steve's since I imagined that if all zeros were sent to the buffer while the rate was being changed it might eliminate that problem. Or possibly this has to do with the specific way I have things hooked up? HDSP 9652 is the clock Master Clocks to slaves are over ADAT ADAT-1 == Pro Tools/Win XP system ADAT-2 == Alesis AI-3 --- Speakers headphone amps ADAT-3 == Hammerfall Light/WinME/GigaStudio/Reaktor-or-Linux soft synths Maybe this is an ADAT-2 problem specifically and wouldn't happen if the Alesis was on ADAT-1? Thanks for your help. Mark Ok, it's a thing that we would like to eliminate, but when I tried to figure what's going on in the past, I wasn't successful. The best thing to measure if ALSA sends a wrong sample sequence to the output is to use the digital I/O (S/PDIF or profi IEC958) for on playback side and capture the whole stream on the other side. It seems to me, that some audio hardware (in the analog path) does not have compensation for the big volume change at the start or stop of the PCM stream. In this case, the application must do this compensation itself to avoid the clicks. It's difficult to do the stream modification in the driver. Jaroslav - Jaroslav Kysela [EMAIL PROTECTED] Linux Kernel Sound Maintainer ALSA Project, SuSE Labs --- This SF.net email is sponsored by: SF.net Giveback Program. Does SourceForge.net help you be more productive? Does it help you create better code? SHARE THE LOVE, and help us help YOU! Click Here: http://sourceforge.net/donate/ ___ Alsa-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/alsa-devel
Re: [Alsa-devel] Pops at start of song
Ok, it's a thing that we would like to eliminate, but when I tried to figure what's going on in the past, I wasn't successful. The best thing to measure if ALSA sends a wrong sample sequence to the output is to use the digital I/O (S/PDIF or profi IEC958) for on playback side and capture the whole stream on the other side. It seems to me, that some audio hardware (in the analog path) does not have compensation for the big volume change at the start or stop of the PCM stream. In this case, the application must do this compensation itself to avoid the clicks. It's difficult to do the stream modification in the driver. just an idea from rme32: I know this start click from my Digi32. But this card has an register bit called mute. Setting it, will switch to digital mute (=zeros) of the output. The driver set this bit on each playback_prepare and playback_stop and there's no click anymore:) I don't have the docs about the hdsp hardware. Perhaps they have no longer this register bit in the hdsp hardware, but the hdsp driver authors should know much more about their register bits than I. ...it's just an idea. martin --- This SF.net email is sponsored by: SF.net Giveback Program. Does SourceForge.net help you be more productive? Does it help you create better code? SHARE THE LOVE, and help us help YOU! Click Here: http://sourceforge.net/donate/ ___ Alsa-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/alsa-devel
[Alsa-devel] Pops at start of song
All, We're having a problem with some of our audio applications. When a song starts playing we will often hear a loud pop out of the speakers before it plays audio. It seems dependent upon where we stoped and the specfic content of the last song, if we hit our stop control and abort in the middle of the song it may pop uppon restarting or starting a new song. One of our engrs found if he fills the entire buffer with zeros before quitting the program, on the next start it won't pop (though that moves the pop to the end of the previous due to a disconnect/jump in the created waveform). Unless this is a hardware issue, this doesn't seem to be the right solution to me. So: * What are things that we can do in our program using the alsa pcm functions to eliminate this? Maybe a specific function we need to call or a particular sequence? * Or, is this something inherent in hardware and other than filling with zeros before we quit there's nothing we can do? I figure some of you have encountered this before, so maybe there's some ideas out there? If you're wondering what we do when a stop command comes in: pretty much nothing. Basically my ALSASender routine ends and calls: void CDSP::ClosePCM( void ) { // some other bookkeeping goes here snip snd_pcm_close( hPCM ); if( mPCMStatus ) { snd_pcm_status_free( mPCMStatus ); mPCMStatus = NULL; } // Non-alsa related cleanup goes here snip } Also, note that we do get the same pops with using aplay. Thanks, - Steve PS Takashi - I haven't given up on my serial driver patch, I was working on it when I got interupted with something else, it should be on its way soon; thanks for your help. --- This SF.net email is sponsored by: SF.net Giveback Program. Does SourceForge.net help you be more productive? Does it help you create better code? SHARE THE LOVE, and help us help YOU! Click Here: http://sourceforge.net/donate/ ___ Alsa-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/alsa-devel
RE: [Alsa-devel] Pops at start of song
Steve, You're the first person I can remember to report something very similar to what I'm dealing with every day. I get a huge loud cracking noise at the start of any audio operation that is not vanilla Alsa - i.e. - anything accessing OSS I think. In my case I think it's hardware based, but I'm not sure. This happens only on my HDSP 9652 system. I have two other systems, one using an onboard NForce audio device, and the other using an RME Hammerfall Light, that act correctly. With the RME products we have the hdspconf application which shows the sync frequency of the card. I normally run at 44.1K, but if I open hdspconf and watch the card's frequency, it tells me that the card becomes unlocked and changes sample rates when the noise happens. This happens when starting any app that uses OSS (I think) like gxine, or xmms, or most games, or browsing web pages. It does not happen when starting a native Alsa application like alsaplayer. Does this sound at all like what you're experiencing? - Mark -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Steve deRosier Sent: Wednesday, November 19, 2003 2:15 PM To: [EMAIL PROTECTED] Subject: [Alsa-devel] Pops at start of song All, We're having a problem with some of our audio applications. When a song starts playing we will often hear a loud pop out of the speakers before it plays audio. It seems dependent upon where we stoped and the specfic content of the last song, if we hit our stop control and abort in the middle of the song it may pop uppon restarting or starting a new song. One of our engrs found if he fills the entire buffer with zeros before quitting the program, on the next start it won't pop (though that moves the pop to the end of the previous due to a disconnect/jump in the created waveform). Unless this is a hardware issue, this doesn't seem to be the right solution to me. So: * What are things that we can do in our program using the alsa pcm functions to eliminate this? Maybe a specific function we need to call or a particular sequence? * Or, is this something inherent in hardware and other than filling with zeros before we quit there's nothing we can do? I figure some of you have encountered this before, so maybe there's some ideas out there? If you're wondering what we do when a stop command comes in: pretty much nothing. Basically my ALSASender routine ends and calls: void CDSP::ClosePCM( void ) { // some other bookkeeping goes here snip snd_pcm_close( hPCM ); if( mPCMStatus ) { snd_pcm_status_free( mPCMStatus ); mPCMStatus = NULL; } // Non-alsa related cleanup goes here snip } Also, note that we do get the same pops with using aplay. Thanks, - Steve PS Takashi - I haven't given up on my serial driver patch, I was working on it when I got interupted with something else, it should be on its way soon; thanks for your help. --- This SF.net email is sponsored by: SF.net Giveback Program. Does SourceForge.net help you be more productive? Does it help you create better code? SHARE THE LOVE, and help us help YOU! Click Here: http://sourceforge.net/donate/ ___ Alsa-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/alsa-devel --- This SF.net email is sponsored by: SF.net Giveback Program. Does SourceForge.net help you be more productive? Does it help you create better code? SHARE THE LOVE, and help us help YOU! Click Here: http://sourceforge.net/donate/ ___ Alsa-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/alsa-devel
Re: [Alsa-devel] Pops at start of song
Mark, I don't know if it's the same effect or not. We're working on an embedded Linux device. It has a full Linux kernel and basically is a hand-built distribution of stock Linux stuff, but is very stripped down and some of our apps are custom. As we're not using OSS in any way (neither apps nor the Alsa OSS emulation layer) so I can't speak to that. One of our engrs here seems to think it's a hardware issue also, and the only way to get our apps to deal with it is to on the stop command push values into the pcm buffer that ramp down to 0 and then fill a full buffer-size number of samples of 0 into the buffer before closeing it. I'm not sure I agree (if it HW based, then yes I agree) and was hoping there was an approprate alsa-way. Our device is one of those mini-itx via based boards (frequently seen mentioned on /.). It seems it uses VIA 82xx audio. Your problem sounds more like a configuration or hardware issue, unlike ours which I'm guessing is either a hardware or actual (non-alsa) source code issue. Sorry I can't be of more help, but hopefully someone here can help, and I'll let you know what we find if anything. Thanks, - Steve Mark Knecht wrote: Steve, You're the first person I can remember to report something very similar to what I'm dealing with every day. I get a huge loud cracking noise at the start of any audio operation that is not vanilla Alsa - i.e. - anything accessing OSS I think. In my case I think it's hardware based, but I'm not sure. This happens only on my HDSP 9652 system. I have two other systems, one using an onboard NForce audio device, and the other using an RME Hammerfall Light, that act correctly. With the RME products we have the hdspconf application which shows the sync frequency of the card. I normally run at 44.1K, but if I open hdspconf and watch the card's frequency, it tells me that the card becomes unlocked and changes sample rates when the noise happens. This happens when starting any app that uses OSS (I think) like gxine, or xmms, or most games, or browsing web pages. It does not happen when starting a native Alsa application like alsaplayer. Does this sound at all like what you're experiencing? - Mark -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Steve deRosier Sent: Wednesday, November 19, 2003 2:15 PM To: [EMAIL PROTECTED] Subject: [Alsa-devel] Pops at start of song All, We're having a problem with some of our audio applications. When a song starts playing we will often hear a loud pop out of the speakers before it plays audio. It seems dependent upon where we stoped and the specfic content of the last song, if we hit our stop control and abort in the middle of the song it may pop uppon restarting or starting a new song. One of our engrs found if he fills the entire buffer with zeros before quitting the program, on the next start it won't pop (though that moves the pop to the end of the previous due to a disconnect/jump in the created waveform). Unless this is a hardware issue, this doesn't seem to be the right solution to me. So: * What are things that we can do in our program using the alsa pcm functions to eliminate this? Maybe a specific function we need to call or a particular sequence? * Or, is this something inherent in hardware and other than filling with zeros before we quit there's nothing we can do? I figure some of you have encountered this before, so maybe there's some ideas out there? If you're wondering what we do when a stop command comes in: pretty much nothing. Basically my ALSASender routine ends and calls: void CDSP::ClosePCM( void ) { // some other bookkeeping goes here snip snd_pcm_close( hPCM ); if( mPCMStatus ) { snd_pcm_status_free( mPCMStatus ); mPCMStatus = NULL; } // Non-alsa related cleanup goes here snip } Also, note that we do get the same pops with using aplay. Thanks, - Steve PS Takashi - I haven't given up on my serial driver patch, I was working on it when I got interupted with something else, it should be on its way soon; thanks for your help. --- This SF.net email is sponsored by: SF.net Giveback Program. Does SourceForge.net help you be more productive? Does it help you create better code? SHARE THE LOVE, and help us help YOU! Click Here: http://sourceforge.net/donate/ ___ Alsa-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/alsa-devel --- This SF.net email is sponsored by: SF.net Giveback Program. Does SourceForge.net help you be more productive? Does it help you create better code? SHARE THE LOVE, and help us help YOU! Click Here: http://sourceforge.net/donate/ ___ Alsa-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/alsa-devel
Re: [Alsa-devel] Pops at start of song
Hi, This is not a hardware issue. The problem is that the DAC of your card gets stopped in some other level than 0V and when you restart playback the voltage differential causes the pop (because the output of the digital to analog converter is AC-coupled). To perform a clean stop and start make sure that when you start the playback, the first few bytes are zero and when you stop the last few. If they are not, do a gradual change of the samples (say no more that +/- 500 difference over the previous sample). I think the problem is more evident in high end sound-cards which have a flat frequency response down to a few Hz. Apostolos Steve deRosier wrote: All, We're having a problem with some of our audio applications. When a song starts playing we will often hear a loud pop out of the speakers before it plays audio. It seems dependent upon where we stoped and the specfic content of the last song, if we hit our stop control and abort in the middle of the song it may pop uppon restarting or starting a new song. One of our engrs found if he fills the entire buffer with zeros before quitting the program, on the next start it won't pop (though that moves the pop to the end of the previous due to a disconnect/jump in the created waveform). Unless this is a hardware issue, this doesn't seem to be the right solution to me. So: * What are things that we can do in our program using the alsa pcm functions to eliminate this? Maybe a specific function we need to call or a particular sequence? * Or, is this something inherent in hardware and other than filling with zeros before we quit there's nothing we can do? I figure some of you have encountered this before, so maybe there's some ideas out there? If you're wondering what we do when a stop command comes in: pretty much nothing. Basically my ALSASender routine ends and calls: void CDSP::ClosePCM( void ) { // some other bookkeeping goes here snip snd_pcm_close( hPCM ); if( mPCMStatus ) { snd_pcm_status_free( mPCMStatus ); mPCMStatus = NULL; } // Non-alsa related cleanup goes here snip } Also, note that we do get the same pops with using aplay. Thanks, - Steve PS Takashi - I haven't given up on my serial driver patch, I was working on it when I got interupted with something else, it should be on its way soon; thanks for your help. --- This SF.net email is sponsored by: SF.net Giveback Program. Does SourceForge.net help you be more productive? Does it help you create better code? SHARE THE LOVE, and help us help YOU! Click Here: http://sourceforge.net/donate/ ___ Alsa-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/alsa-devel --- This SF.net email is sponsored by: SF.net Giveback Program. Does SourceForge.net help you be more productive? Does it help you create better code? SHARE THE LOVE, and help us help YOU! Click Here: http://sourceforge.net/donate/ ___ Alsa-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/alsa-devel
Re: [Alsa-devel] Pops at start of song
Hm, sounds like the very definition of a hardware issue to me. ;) When I said hardware issue I wasn't refering to a bug in the hardware or hardware drivers... more of a that's how it works and we're stuck with it. :) One of our other engineers has taken that exact approach. It just seems strange to have to manually ramp down the voltage on the hw by the application manually inserting data into the pcm to do so. If this has to be done w/ some soundcards and not others, why is the application resposible for this and not the driver or the alsa-lib? I just figured it was unique with the fact we pretty much didn't do anything other than a snd_pcm_close() after our last snd_pcm_writei() call and that there were some type of snd_pcm_cleanup_everything() call that we need to make. Thanks, - Steve Apostolos Dimitromanolakis wrote: Hi, This is not a hardware issue. The problem is that the DAC of your card gets stopped in some other level than 0V and when you restart playback the voltage differential causes the pop (because the output of the digital to analog converter is AC-coupled). To perform a clean stop and start make sure that when you start the playback, the first few bytes are zero and when you stop the last few. If they are not, do a gradual change of the samples (say no more that +/- 500 difference over the previous sample). I think the problem is more evident in high end sound-cards which have a flat frequency response down to a few Hz. Apostolos Steve deRosier wrote: All, We're having a problem with some of our audio applications. When a song starts playing we will often hear a loud pop out of the speakers before it plays audio. It seems dependent upon where we stoped and the specfic content of the last song, if we hit our stop control and abort in the middle of the song it may pop uppon restarting or starting a new song. One of our engrs found if he fills the entire buffer with zeros before quitting the program, on the next start it won't pop (though that moves the pop to the end of the previous due to a disconnect/jump in the created waveform). Unless this is a hardware issue, this doesn't seem to be the right solution to me. So: * What are things that we can do in our program using the alsa pcm functions to eliminate this? Maybe a specific function we need to call or a particular sequence? * Or, is this something inherent in hardware and other than filling with zeros before we quit there's nothing we can do? I figure some of you have encountered this before, so maybe there's some ideas out there? If you're wondering what we do when a stop command comes in: pretty much nothing. Basically my ALSASender routine ends and calls: void CDSP::ClosePCM( void ) { // some other bookkeeping goes here snip snd_pcm_close( hPCM ); if( mPCMStatus ) { snd_pcm_status_free( mPCMStatus ); mPCMStatus = NULL; } // Non-alsa related cleanup goes here snip } Also, note that we do get the same pops with using aplay. Thanks, - Steve PS Takashi - I haven't given up on my serial driver patch, I was working on it when I got interupted with something else, it should be on its way soon; thanks for your help. --- This SF.net email is sponsored by: SF.net Giveback Program. Does SourceForge.net help you be more productive? Does it help you create better code? SHARE THE LOVE, and help us help YOU! Click Here: http://sourceforge.net/donate/ ___ Alsa-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/alsa-devel --- This SF.net email is sponsored by: SF.net Giveback Program. Does SourceForge.net help you be more productive? Does it help you create better code? SHARE THE LOVE, and help us help YOU! Click Here: http://sourceforge.net/donate/ ___ Alsa-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/alsa-devel