[android-beginners] Re: Camera Button Broadcast Receiver Problem...

2009-09-24 Thread Justin Anderson
Works like a charm!

I have another question now.  For devices that don't have a camera button
(e.g. T-Mobile MyTouch and others) would it be feasible/ok to use the
SEARCH_LONG_PRESS broadcast and do the same thing with that button instead?


This is what I currently have but I can't test it...

receiver
android:enabled=true
android:name=.CameraLaunchReceiver

intent-filter android:priority=1
action android:name=android.intent.action.CAMERA_BUTTON
/
action
android:name=android.intent.action.SEARCH_LONG_PRESS /
/intent-filter
/receiver

Thanks,
Justin
--
There are only 10 types of people in the world...
Those who know binary and those who don't.
--


On Thu, Sep 17, 2009 at 2:26 PM, Justin Anderson janderson@gmail.comwrote:

 Awesome!  I will try it tonight.  Not very foolproof but it should work in
 most cases.  Apparently all I was missing was the priority.

 Thanks for the help,
 Justin

 --
 There are only 10 types of people in the world...
 Those who know binary and those who don't.
 --


 On Wed, Sep 16, 2009 at 12:07 AM, Pradeep Kaushik pra...@gmail.comwrote:

 Hi Tikoze,
  You can very easily implement this feature.

 Just have a simple receiver to receive the same intent as the camera that
 is:

 android.intent.action.CAMERA_BUTTON

 In that receiver class start your required activity as required.

 And, in the corresponding AndroidManifest.xml of your application declare
 the receiver as below:

 
 receiver android:name=*.TestReceiver*

 intent-filter android:priority=*1*

 action android:name=*android.intent.action.CAMERA_BUTTON */

 /intent-filter
 /receiver

 The priority field tells Android to first choose the activity with the
 higher priority. I have used a very large value. Maybe even a smaller value
 will work.

 Also, in your receiver in the first line of your onReceive itself add the
 following line:

 abortBroadcast();

 This will set a flag to abort the broadcast so nobody else will receive it
 after you.

 So, by setting the priority you are telling Android to choose your
 receiver first and by abortBroadcast you are cancelling the broadcast for
 Camera so it wont open at all.

 Hope this helps.

 Thanks and Regards,

 Pradeep Kaushik

 Thanks and Regards
 Pradeep.N.Kaushik.
 Sent from New Delhi, DL, India

 On Wed, Sep 16, 2009 at 9:36 AM, Tikoze janderson@gmail.com wrote:


 Obviously I understand that the ability to do that could cause some
 developers to abuse it...  And of course I would not like another
 application to unregister things that my app listens for (if it
 occurred without the user's knowledge).

 As an example, I have used an application called Task Switcher.  I
 don't know how the developer does it, but he provides a setting that
 makes his app (and only his app) launch when the camera button is
 pressed.  He lets the user know what will happen and verifies they
 want to proceed.  I found this ability very useful and handy.

 I am developing an application very similar to Task Switcher and want
 to provide the same option to launch my app from the camera button.  I
 would just prefer that the default camera didn't launch before my
 app... It makes it look like my app launched the camera and then
 itself and is very unprofessional-looking.

 Again, if any one knows how to do this, I would be very grateful.

 On Sep 15, 5:11 pm, Jeffrey Blattman jeffrey.blatt...@gmail.com
 wrote:
   seems unlikely (but i have no idea really). you wouldn't think you
 would
  have control over the intents that other apps can listen for / act
 upon.
  how would you like it if some other app came along and unregistered
 your
  app from that intent?
 
  On 9/15/09 3:40 PM, Tikoze wrote:
 
   Since there is no guarantee as to the order that applications will be
   notified, it is almost like I would have to find some way to
   unregister everything else that is listening for the camera button...
   Given Android's security measures, is that even possible?
 



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[android-beginners] Re: Gallery View performance

2009-09-24 Thread Justin Anderson
Ok, thanks!
--
There are only 10 types of people in the world...
Those who know binary and those who don't.
--


On Wed, Sep 23, 2009 at 8:09 PM, QTB QTB qtb@gmail.com wrote:


 I think Romaine mentioned this a while back.  Recycling views doesn't
 work with the Gallery.  Fix targeted for Eclair.

 On 9/23/09, MagouyaWare magouyaw...@gmail.com wrote:
 
  Anyone?
 
  On Sep 21, 1:12 pm, MagouyaWare magouyaw...@gmail.com wrote:
  I have an application on the market (AppSwipe!) that displays three
  Gallery views with icons of running apps, recent apps, and running
  processes.
 
  I have subclassed Gallery and modified the onFling method to add in
  the ability to swipe up on any given view in the gallery.
 
  Some users have been complaining about the Galleries being sluggish.
  After looking into it a little bit it, this is what is happening:
 
  - The app launches
  - On any of the gallery views, swiping left or right initially has
  some hiccups (it is not a smooth scroll)
  - After every item has been displayed on the screen at least once the
  hiccups are gone
 
  I assume this is because the Gallery View only stores information for
  what is currently displayed on the screen and that it also caches the
  information for items that have been viewed but are not currently
  visible (hence the smoothness after scrolling through everything).
 
  I could not find anything in the SDK docs or the Dev Guide.  The
  adapter is a very simple extension of BaseAdapter... Not very
  different from the Gallery example in the Dev Guide.
 
  Is there any way to improve this?
 
  Thanks in advance,
  Justin
  
 

 


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[android-beginners] Strange message during opening stream at InputSource

2009-09-24 Thread kiro

Hi!
i'm trying to execute next code:

[code]
//URL url comming from input

Document doc;

DocumentBuilderFactory docBuilderFactory =
DocumentBuilderFactory.newInstance();
DocumentBuilder docBuilder =
docBuilderFactory.newDocumentBuilder();

doc = docBuilder.parse(new InputSource(url.openStream()));
[/code]

and have an exception with message :

Permission denied (maybe missed INTERNET permission)

As i understand, android doesn't give access to Internet for my app?
or something else i must know?

note :
-android emulator have connection to internet (tested at browser)
-(new InputSource(url.toString)); was with another message, but under
win-console-compilation it works
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[android-beginners] Re: Strange message during opening stream at InputSource

2009-09-24 Thread kiro

 -(new InputSource(url.toString)); was with another message
InputSource needs either stream or reader

On Sep 24, 10:09 am, kiro cih.exe...@gmail.com wrote:
 Hi!
 i'm trying to execute next code:

 [code]
         //URL url comming from input

         Document doc;

         DocumentBuilderFactory docBuilderFactory =
 DocumentBuilderFactory.newInstance();
         DocumentBuilder docBuilder =
 docBuilderFactory.newDocumentBuilder();

         doc = docBuilder.parse(new InputSource(url.openStream()));
 [/code]

 and have an exception with message :

 Permission denied (maybe missed INTERNET permission)

 As i understand, android doesn't give access to Internet for my app?
 or something else i must know?

 note :
 -android emulator have connection to internet (tested at browser)
 -(new InputSource(url.toString)); was with another message, but under
 win-console-compilation it works
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[android-beginners] Re: Empty EditText Causing force closes

2009-09-24 Thread Jeffrey

Well, I got it working but I'm pretty sure there is an easier way to
do it. I basically just add a string variable containing 0, check to
make sure the string coming from the EditText isn't equal to 0, and
then parseInt the string and divide it by 10 to get the original
number. If anyone knows of an easier way to get this done that would
be great!

On Sep 24, 12:08 am, Jeffrey jeffisagen...@gmail.com wrote:
 I'm trying to make an error message pop up if the user leaves an entry
 field blank instead of a force close. Right now I've got this:

   if (NumCanShootValue == null) {
                         String Failure = Please Fill In required Fields.;
                         Toast.makeText(QuickShoot.this, Failure,
                         Toast.LENGTH_SHORT).show();
                         } else {blah blah blah}

 This doesn't work, and I tried a .hasNext() but I don't know what to
 attach it to. .hasNext() doesn't work.
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[android-beginners] Re: Get active context dynamically of an application

2009-09-24 Thread Atif Gulzar
bump. Thanks :)

--
Best Regards,
Atif Gulzar

I  Unicode, ɹɐzlnƃ ɟıʇɐ



On Fri, Sep 11, 2009 at 3:09 PM, Atif Gulzar atif.gul...@gmail.com wrote:

 Hi,

 How can get the active context of an application?

 The scenario is, I have an AsyncTask inside an activity_A. And on
 successful completion (means in onPostExecute) of this AsyncTask I want to
 show a dialog

 (AlertDialog.Builder builder = new AlertDialog.Builder(*Activity_A.this*);)



 But in the meanwhile(before completing this AsyncTask) if the application
 is moved to another activity_B. The above dialog context will not be the
 current Context so it will through an Exception.


 So is it possible to get the active Context dianamically? Thanks



 --
 Best Regards,
 Atif Gulzar

 I  Unicode, ɹɐzlnƃ ɟıʇɐ



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[android-beginners] Re: Sense UI

2009-09-24 Thread Mark Murphy

 'Where do i get the sense UI theme? Is it opensourced?

It is not open source, and AFAIK the theme is not distributed to third
parties.

-- 
Mark Murphy (a Commons Guy)
http://commonsware.com
Android App Developer Books: http://commonsware.com/books.html



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[android-beginners] Please Help Urgent: Get active context dynamically of an application

2009-09-24 Thread Atif Gulzar

 I posted this questions twice. I will really appreciate your help. Am I
 asking very basic or vice versa? Or it is not possible in Android. Please
 help.



 On Fri, Sep 11, 2009 at 3:09 PM, Atif Gulzar atif.gul...@gmail.comwrote:

 Hi,

 How can get the active context of an application?

 The scenario is, I have an AsyncTask inside an activity_A. And on
 successful completion (means in onPostExecute) of this AsyncTask I want to
 show a dialog

 (AlertDialog.Builder builder = new AlertDialog.Builder(*Activity_A.this*);)



 But in the meanwhile(before completing this AsyncTask) if the application
 is moved to another activity_B. The above dialog context will not be the
 current Context so it will through an Exception.



 So is it possible to get the active Context dianamically? Thanks



 --
 Best Regards,
 Atif Gulzar

 I  Unicode, ɹɐzlnƃ ɟıʇɐ




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[android-beginners] Re: Please Help Urgent: Get active context dynamically of an application

2009-09-24 Thread Mark Murphy

 I posted this questions twice. I will really appreciate your help. Am I
 asking very basic or vice versa? Or it is not possible in Android.
 Please
 help.

I cannot speak for anyone else, but I saw and skipped your previous
messages because you insist upon cross-posting to multiple lists, and I
get tired of it. Please only post to one list at a time.

You also reposted this twice within the past few hours. If you want that
fast of a response, please hire a consultant.

 The scenario is, I have an AsyncTask inside an activity_A. And on
 successful completion (means in onPostExecute) of this AsyncTask I want
 to
 show a dialog

 (AlertDialog.Builder builder = new
 AlertDialog.Builder(*Activity_A.this*);)



 But in the meanwhile(before completing this AsyncTask) if the
 application
 is moved to another activity_B. The above dialog context will not be
 the
 current Context so it will through an Exception.

Bear in mind that there may not be a current Context. The user might
have exited your activity, for example. I am not aware of a 100% reliable
way to raise a dialog triggered asynchronously, such as in
onPostExecute().

One approximate answer is to have the activity register a listener object
with the service (e.g., in onCreate()) and unregister itself later (e.g.,
in onDestroy()). The service would call a method on the listener object
(if it is not null) to have the listener/activity raise the dialog.

-- 
Mark Murphy (a Commons Guy)
http://commonsware.com
Android App Developer Books: http://commonsware.com/books.html



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[android-beginners] Re: Please Help Urgent: Get active context dynamically of an application

2009-09-24 Thread Atif Gulzar
Thanks Murphy ,

I really appreciate your help. I posted this questions about two weeks ago
on developers list. But when I did not get any response. I posted it on both
lists. Sorry if I lost my patient and posted it twice but you response (If
you want that
fast of a response, please hire a consultant.) is bit harsh.


--
Best Regards,
Atif Gulzar

I  Unicode, ɹɐzlnƃ ɟıʇɐ



On Thu, Sep 24, 2009 at 3:58 PM, Mark Murphy mmur...@commonsware.comwrote:


  I posted this questions twice. I will really appreciate your help. Am I
  asking very basic or vice versa? Or it is not possible in Android.
  Please
  help.

 I cannot speak for anyone else, but I saw and skipped your previous
 messages because you insist upon cross-posting to multiple lists, and I
 get tired of it. Please only post to one list at a time.

 You also reposted this twice within the past few hours. If you want that
 fast of a response, please hire a consultant.

  The scenario is, I have an AsyncTask inside an activity_A. And on
  successful completion (means in onPostExecute) of this AsyncTask I want
  to
  show a dialog
 
  (AlertDialog.Builder builder = new
  AlertDialog.Builder(*Activity_A.this*);)
 
 
 
  But in the meanwhile(before completing this AsyncTask) if the
  application
  is moved to another activity_B. The above dialog context will not be
  the
  current Context so it will through an Exception.

 Bear in mind that there may not be a current Context. The user might
 have exited your activity, for example. I am not aware of a 100% reliable
 way to raise a dialog triggered asynchronously, such as in
 onPostExecute().

 One approximate answer is to have the activity register a listener object
 with the service (e.g., in onCreate()) and unregister itself later (e.g.,
 in onDestroy()). The service would call a method on the listener object
 (if it is not null) to have the listener/activity raise the dialog.

 --
 Mark Murphy (a Commons Guy)
 http://commonsware.com
 Android App Developer Books: http://commonsware.com/books.html



 


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[android-beginners] Game Development sample code

2009-09-24 Thread Pruthvi Raj
Hi,I am planning to develop the car game, so if any body having sample code
to start with,please let me know
-- 
Thank You,
Pruthvi Raj G.R

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[android-beginners] Re: Please Help Urgent: Get active context dynamically of an application

2009-09-24 Thread Mark Murphy

 Sorry if I lost my patient and posted it twice but you response
 (If
 you want that
 fast of a response, please hire a consultant.) is bit harsh.

Perhaps. Bear in mind that there are other resources besides these lists
for getting help:

http://www.androidguys.com/2009/06/22/youve-got-questions-thats-understandable/

If you do not think your questions are getting sufficient attention here,
try StackOverflow, for example.

-- 
Mark Murphy (a Commons Guy)
http://commonsware.com
Android App Developer Books: http://commonsware.com/books.html



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[android-beginners] Re: Please Help Urgent: Get active context dynamically of an application

2009-09-24 Thread Sean Hodges

On Thu, Sep 24, 2009 at 11:23 AM, Atif Gulzar atif.gul...@gmail.com wrote:
 Thanks Murphy ,

 I really appreciate your help. I posted this questions about two weeks ago
 on developers list. But when I did not get any response. I posted it on both
 lists. Sorry if I lost my patient and posted it twice but you response (If
 you want that
 fast of a response, please hire a consultant.) is bit harsh.


I think considering the response harsh really depends on how you read
it. If you were in fact urgently seeking an answer, and needed it
within hours, then hiring a consultant would have improved your
situation. It's also always good to point out best practices to a
poster that violates them, because they are otherwise left wondering
why they get no answers to their questions. Mark is definitely not the
only subscriber on this list who ignores cross-posters or people who
re-post the same question within hours of the last one.

Anyway, another option in addition to Mark's suggestion would be to
block the startActivity call whilst your AsyncTask is running. Set a
boolean flag that indicates that your task is busy, and use a
Activity.postDelayed() callback to poll for the flag to become false
before changing activity.

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[android-beginners] Can i fetch the latest image from gallery taken from camera ?

2009-09-24 Thread wahib

HI ! I want to fetch the latest image taken from camera into my code
and then can do manipulation on it. Being a newbie i dont know how to
get hold of that image .. and secondly how to read that image into my
code. I guess i have to use content providers but how?? plz guide me
with a sample code. I'll be so thankful to u ppl.

Regards,
wahib
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[android-beginners] Re: Xzing Barcodescanner without Intent

2009-09-24 Thread wahib haq

I have successfully run the docode function on a barcode image stored
in res folder and it worked fine. I am now searching for any .apk file
for barcode scanning app to test it with Intents as well. I hope it
goes to some success. well, thanks for reply

Regards,
wahib

On 9/24/09, Joe nisyp...@gmail.com wrote:

 So well,

 yess, people preffer using intents because it is much easier! but the
 google barcodescanner must be installed, otherwise you have to handle
 the exeptions (when you start the intent put it into a try and if it
 does not work let a dialog pop up or so...)
 and yesss, something you should know about intents, sometimes it
 doesn't handle the orientation changes right!
 ok, i just found out, that the emulator does not support the android
 market, so what you can do is look in some filesharing sites and
 download the apk and then upload it to some website, and then install
 it via the webbrowser onto your emulator. thats the only thing, i
 could think of.

 to your problem of the barcode scanner, it is going to be hard to get
 that to work
 isn't there something black and white, when you start the camera on
 the emulator? couldn't you maybee just change that picture to a
 barcode one?
 but i have now idea how you would do that...


 sorry if i couldn't help you as much as you would prefer...

 regards
 joe


 On 22 Sep., 20:57, wahib haq wahib.t...@gmail.com wrote:
 hi joe. I am also working on a simple barcode scanning app and being a
 newbie i am stuck for a long time. Up to my research all people
 preffer using intent for barcode scanning. I really need your little
 help. How have u done using intents? I found the code using intents
 but i am confused as i am working on emulator only. so how can i text
 it using emulator only? how to install barcode scanning app on
 emulator? and share link of .apk file if you have.

 First i was working on decoding a stored barcode image but it wasnt
 working so i just want to move on to finalizing it. Your help can just
 solve my problem.

 Well, to your issue i can come up to only one solution. If you just
 take snap of the barcode image and store it in gallery and after it
 your app read the latest added image from gallery and decode it. Dont
 laugh if its a very childish solution :)

 waiting for ur reply.
 Regards,
 wahib

 On 9/22/09, Joe nisyp...@gmail.com wrote:





  Hey everyone...

  how can i integrate the barcodescanner, whithout unsing an intent?

  my app, is now working with an intent, but i sort of disklile it for
  many reasons (one needs to have the barcodescanner installed, i don't
  want it full screen... )

  i would like it similar to compare everywhere or shopsavy... but i am
  totally lost...

  i would very much appreciate help in any form.

  Regards
  johannes
 


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[android-beginners] Can i install 'barcode scanning app' on emulator ???

2009-09-24 Thread wahib

Hi !! I want to make a simple barcode scanning app using Intents. The
problem is that i dont have a phone and i
have to test all thing on emulator. Can anyone share how i can get
'barcode scanning .apk file' ?? so that i can install it on my
emulator. I am really stuck with it. plz help.

Regards,
wahib
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[android-beginners] join here

2009-09-24 Thread Sasikumar.S
join this group


http://groups.google.com/group/mobile-application-developers

-- 
Thanks  Regards
Sasikumar.S

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[android-beginners] Re: onKeyboardActionListener vs onKeylistener

2009-09-24 Thread Balwinder Kaur (T-Mobile USA)

Another thought. How are you copying and pasting from A to B ?
I was able to do it using this snippet.

CharSequence c = ((EditText)v).getText();
edittext2.setText(c);

Balwinder Kaur
·T· · ·Mobile· stick together

The views, opinions and statements in this email are those of the
author solely in their individual capacity, and do not necessarily
represent those of T-Mobile USA, Inc.

On Sep 23, 9:54 pm, Balwinder Kaur (T-Mobile USA) balwinder.k...@t-
mobile.com wrote:
 hmm..I don't know what is going in your environment. For me (using SDK
 1.5) Your code as is,  works too. When I hit  the back button on the
 emulator,  the virtual keyboard exits, HELLO gets copied to the
 EditTextA.

 Balwinder Kaur
 ·T· · ·Mobile· stick together

 The views, opinions and statements in this email are those of the
 author solely in their individual capacity, and do not necessarily
 represent those of T-Mobile USA, Inc.

 On Sep 23, 1:10 pm, Android_n00b nikhil...@gmail.com wrote:

  I apologize about the last part of that message. I meant that I read
  online about KeyboardView.OnKeyboardActionListener, but do not know
  how it works.

  On Sep 23, 4:08 pm, Android_n00b nikhil...@gmail.com wrote:

   Thanks for the reply. If I type HELLO and hit the back button, only O
   gets copied into box B. It's weird. Here is the relevant part of my
   code:

   @Override
       public void onCreate(Bundle savedInstanceState) {
           super.onCreate(savedInstanceState);
           setContentView(R.layout.virtualkeyboard);
           final EditText boxA= (EditText) findViewById(R.id.boxA);
           final EditText boxB= (EditText) findViewById(R.id.boxB);
           boxA.setOnKeyListener(new OnKeyListener() {
                           @Override
                           public boolean onKey(View v, int keyCode, 
   KeyEvent event) {
                                   // TODO Auto-generated method stub
                                   if(event.getAction() == 
   KeyEvent.ACTION_UP)
                                   {

                                           //copy text from box A to B

                                   }
                                   return false;
                           }
                   });

   Now just to repeat my problem, the above code works perfectly when I
   use a physical keyboard, or the emulators hard keyboard. It is only
   when I use the virtual(soft) keyboard does it not work. I saw some
   posts online about using setOnKeyListener instead. But I do not know
   how that works since it is not a method for EditText.

   On Sep 23, 3:54 pm, Balwinder Kaur (T-Mobile USA) balwinder.k...@t-

   mobile.com wrote:
Did you try hitting the backbutton on the emulator ( that would remove
virtual keyboard) and see if EditBox B gets updated or not ? I think
it should.

If not, please past your code here, so folks can take a look at it.

Thanks,
Balwinder Kaur
Open Source Development Center
·T· · ·Mobile· stick together

The views, opinions and statements in this email are those of the
author solely in their individual capacity, and do not necessarily
represent those of T-Mobile USA, Inc.

On Sep 23, 11:13 am, Android_n00b nikhil...@gmail.com wrote:

 Hi,
 I am new to Android, and am writing an app which has 2 EditTexts
 (Let's call them A and B) and whenever I hit any key in A, it is
 automatically copied to B. For example, if I type HELLO in A, it will
 copy each letter into B. I managed to get this to work perfectly with
 the setOnKeyListener(). However, in the emulator I found that the
 virtual keyboard did not respond to this listener the same way. For
 some weird reason, the number keys in the Virtual Keyboard (0-9)
 responded to the onKeyListener but none of the others did. After doing
 a Google search of my issue, I found some people with similar
 problems, but no real solution. I realized there is a
 KeyboardView.OnKeyboardActionListener which listens for inputs from
 the virtual keyboard. However, I have no idea how to use this in my
 edittext field. I would appreciate some sort of help with this matter.

 Thanks!
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[android-beginners] Microphone disabled by audio adapter?

2009-09-24 Thread Troglodad

Just started using my ADP1 in the car; with an HTC audio adapter, I
can connect a line from the phoen to the car stereo. Works great for
music, but when I tried to use the phone in speakerphone mode, the
internal microphone was disabled. Is there any work around for this?
The HTC pinout has a microphone input, so I guess plugging an audio
adapter in automatically disables it.

When I use the HTC headphones that came with the phone, I am still
able to use the phone as a phone, without unplugging them.
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[android-beginners] Re: Unable to stop Emulator from commandline in linux

2009-09-24 Thread Sean Hodges

On Thu, Sep 24, 2009 at 2:40 PM, Smruti smruti...@gmail.com wrote:
 [r...@localhost tools]# emulator -avd test_avd
 unknown option: -avd
 Android Emulator usage: emulator [options] [-qemu args]
  options:
    -system dir            read system image from dir
    -datadir dir           write user data into dir


Hi Smruti,

Your problem may be related to the audio functionality in the
emulator: 
http://www.mail-archive.com/android-beginners@googlegroups.com/msg09605.html.
Although this person was able to kill -9 his emulator. Still, it might
be different symptoms for the same bug...

Is there a particular reason why you're using such an outdated version
of the SDK? I'm a tad suspicious of the reliability running a 1.5 AVD
against a 1.1 emulator, it might be fine, but if you're having
problems it might be worth downloading the latest SDK to eliminate the
possibility of compatibility problems.

Sean

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[android-beginners] Re: Poor performance on my file loader (code optimization help!)

2009-09-24 Thread Kaj Bjurman
Is there a reason to why you use a LineNumberReader? I would instead
use a BufferedReader, that will probably improve your performance.

I don't know anything about the dataformat in the file, but there
probably is a much faster way to parse it than using all those
StringTokenizers (or regexp even if that might be faster). I would
also try to parse the file without mark and reset.





On 20 Sep, 20:28, Glen Kimsey gkim...@gmail.com wrote:
 Hello!
 I'm fairly new to both Android and Java (pretty experienced in C/C++),
 and (stupidly, perhaps) took on a big project.  In it, I need to load
 information about 3D models and their respective animations from a
 text file (proprietary file format based on PSK/PSA).

 The loading process on a sample (1000+ line) file is abysmally slow
 (more than 4 minutes).  The good news is that there are lots and lots
 of ways I can improve it.  What I'm hoping to find out here is if
 there's anything in *particular* in my code that is very inefficient
 that I can change.  Don't worry about offending me, I know this is
 amateur code here.

 Some possible causes for the slowness:
 - Extensive use of parseFloat()
 - Creating new StringTokenizer for every line
 - Inefficiencies in for() loops (not caching as necessary?)
 - Repeated use of the acos() and sqrt() functions

 I'd like to find out from you gentlemen (ladies) what you think is the
 major thing eating up my time here.  If there's some tool I can use to
 find out what lines of code are taking up the most time that'd be
 ideal.  I'm open to any possible solutions.  The file format can
 change (and probably will).  I could even do something as drastic as
 performing this load in a separate app (before distribution) and
 somehow exporting the resulting object (KdfAnimation) that could more
 easily be picked back up (this would work in C, but I'm doubtful Java
 would allow such low-level memory copying).

 One final note is that the action loading section of this code
 occupies about 3/4 of the files being loaded (so this section may be
 more important to optimize).

 Loader Code
 public class KdfLoader {

         public static KdfAnimation load(String file) throws IOException {
                 KdfAnimation anim = new KdfAnimation();

                 FileInputStream fis = new FileInputStream(file);
                 String line = [start];
                 LineNumberReader lnr = new LineNumberReader(new 
 InputStreamReader
 (fis));

                 int boneNum = 0;

                 try {

                 for (line = lnr.readLine(); line != null; line = 
 lnr.readLine()) {
                         if (line.length()  0) {
                                 if (line.startsWith(numbones)) {
                                         // Ignore it for now
                                 }
                                 else if (line.startsWith(bone)) {
                                         // Bone define
                                         StringTokenizer tok = new 
 StringTokenizer(line);
                                         KdfBone bone = new KdfBone();

                                         // Toss out bone
                                         tok.nextToken();

                                         // Set name
                                         bone.boneName = tok.nextToken();

                                         if (boneNum == 0) {
                                                 // Root bone.  Ignore 
 children and parent id in file
                                                 bone.parentId = 0;
                                                 bone.parent = null;
                                                 // ignore numchildren x
                                                 // ignore parentid x
                                         }
                                         else
                                         {
                                                 // ignore numchildren x
                                                 tok.nextToken();
                                                 tok.nextToken();
                                                 // ignore parentid text
                                                 tok.nextToken();
                                                 bone.parentId = 
 Integer.parseInt(tok.nextToken());
                                                 bone.parent = 
 anim.allBones.get(bone.parentId);
                                         }
                                         // get loc and rot
                                         line = lnr.readLine();
                                         bone.loc = parseLocLine(line);
                                         line = lnr.readLine();
                                         bone.rot = parseRotLine(line);

                                         // Handle explicit linkage
                                         while(true) {
                       

[android-beginners] Re: onKeyboardActionListener vs onKeylistener

2009-09-24 Thread Android_n00b

Hi Balwinder,

That is pretty much what I'm doing. I'm running 1.6. I guess it's
working for me as well that way, but why do I have to hit the back
button on the emulator for the text to be copied? On a real device
this would be kind of frustrating.

On Sep 24, 8:52 am, Balwinder Kaur (T-Mobile USA) balwinder.k...@t-
mobile.com wrote:
 Another thought. How are you copying and pasting from A to B ?
 I was able to do it using this snippet.

 CharSequence c = ((EditText)v).getText();
 edittext2.setText(c);

 Balwinder Kaur
 ·T· · ·Mobile· stick together

 The views, opinions and statements in this email are those of the
 author solely in their individual capacity, and do not necessarily
 represent those of T-Mobile USA, Inc.

 On Sep 23, 9:54 pm, Balwinder Kaur (T-Mobile USA) balwinder.k...@t-

 mobile.com wrote:
  hmm..I don't know what is going in your environment. For me (using SDK
  1.5) Your code as is,  works too. When I hit  the back button on the
  emulator,  the virtual keyboard exits, HELLO gets copied to the
  EditTextA.

  Balwinder Kaur
  ·T· · ·Mobile· stick together

  The views, opinions and statements in this email are those of the
  author solely in their individual capacity, and do not necessarily
  represent those of T-Mobile USA, Inc.

  On Sep 23, 1:10 pm, Android_n00b nikhil...@gmail.com wrote:

   I apologize about the last part of that message. I meant that I read
   online about KeyboardView.OnKeyboardActionListener, but do not know
   how it works.

   On Sep 23, 4:08 pm, Android_n00b nikhil...@gmail.com wrote:

Thanks for the reply. If I type HELLO and hit the back button, only O
gets copied into box B. It's weird. Here is the relevant part of my
code:

@Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.virtualkeyboard);
        final EditText boxA= (EditText) findViewById(R.id.boxA);
        final EditText boxB= (EditText) findViewById(R.id.boxB);
        boxA.setOnKeyListener(new OnKeyListener() {
                        @Override
                        public boolean onKey(View v, int keyCode, 
KeyEvent event) {
                                // TODO Auto-generated method stub
                                if(event.getAction() == 
KeyEvent.ACTION_UP)
                                {

                                        //copy text from box A to B

                                }
                                return false;
                        }
                });

Now just to repeat my problem, the above code works perfectly when I
use a physical keyboard, or the emulators hard keyboard. It is only
when I use the virtual(soft) keyboard does it not work. I saw some
posts online about using setOnKeyListener instead. But I do not know
how that works since it is not a method for EditText.

On Sep 23, 3:54 pm, Balwinder Kaur (T-Mobile USA) balwinder.k...@t-

mobile.com wrote:
 Did you try hitting the backbutton on the emulator ( that would remove
 virtual keyboard) and see if EditBox B gets updated or not ? I think
 it should.

 If not, please past your code here, so folks can take a look at it.

 Thanks,
 Balwinder Kaur
 Open Source Development Center
 ·T· · ·Mobile· stick together

 The views, opinions and statements in this email are those of the
 author solely in their individual capacity, and do not necessarily
 represent those of T-Mobile USA, Inc.

 On Sep 23, 11:13 am, Android_n00b nikhil...@gmail.com wrote:

  Hi,
  I am new to Android, and am writing an app which has 2 EditTexts
  (Let's call them A and B) and whenever I hit any key in A, it is
  automatically copied to B. For example, if I type HELLO in A, it 
  will
  copy each letter into B. I managed to get this to work perfectly 
  with
  the setOnKeyListener(). However, in the emulator I found that the
  virtual keyboard did not respond to this listener the same way. For
  some weird reason, the number keys in the Virtual Keyboard (0-9)
  responded to the onKeyListener but none of the others did. After 
  doing
  a Google search of my issue, I found some people with similar
  problems, but no real solution. I realized there is a
  KeyboardView.OnKeyboardActionListener which listens for inputs from
  the virtual keyboard. However, I have no idea how to use this in my
  edittext field. I would appreciate some sort of help with this 
  matter.

  Thanks!
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[android-beginners] name of the event which gets trigger when i push/pull the file in FS

2009-09-24 Thread Sriniamul Senthil

Hi,

Media Scanner doesn't get activate when i push/pull the file using DDMS. 
Media Scanner gets called only when the phone boots up and also when SD card is 
removed / inserted. 


Does anyone know, 

1. How to activate the media scanner ?
2. What is the name of the event which gets trigger when i push/pull the file 
in File System ?


Thanks  Regards,
S.Sriniamul


  From cricket scores to your friends. Try the Yahoo! India Homepage! 
http://in.yahoo.com/trynew

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[android-beginners] Re: join here

2009-09-24 Thread Kent Loobey

On Thursday 24 September 2009 05:02:02 Sasikumar.S wrote:
 join this group


 http://groups.google.com/group/mobile-application-developers

Why?


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[android-beginners] Re: How to start an Android project in Eclipse?

2009-09-24 Thread Sudheesh J

Make sure that you have set the path to the Android SDK under Window-
Preferences-Android
See configurin eclipse at:
http://developer.android.com/sdk/1.6_r1/installing.html#InstallingADT

Sudheesh

On Sep 23, 5:43 pm, Jaakko matikkaja...@netti.fi wrote:
 I tried to install Android in Eclipse. I followed instructions from
 the sites  
 http://www.howtoforge.com/installing-google-android-sdk1.0-on-ubuntu8...
 andhttp://developer.android.com/guide/tutorials/hello-world.html.
 Now, as I start Eclipse and an Android project, it says that An SDK
 Target must be specified. But in the window, the whole Built Target
 - box is inactive so I can't activate the Target Name. How can I fix
 the problem?

 I installed today the latest version of Java available in Xubuntu and
 downloaded Eclipse and Android from the web so I guess my tools are
 not out of date.

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[android-beginners] Setting a view to be sqare without hardcoding dimensions

2009-09-24 Thread Daniel

I'm trying to create a layout using XML where there is a view that is
a square that fills the width of the activity in portrait mode without
setting any values that assume the screen will always be a certain
resolution or aspect ratio. The remainder of the space available will
have additional views just below. The only way I can find to do this
uses the android:layout_weight attribute, but to make one control a
square the fills the width of the activity in this way assumes that
the aspect ratio of all devices will be the same.

Is the a solution to this without hardcoding any dimensions?

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[android-beginners] Re: Error Creating AVD

2009-09-24 Thread Sudheesh J

I think you don't have JDK installed (http://java.sun.com/javase/
downloads/index.jsp).
Or if you have already installed it, make sure that the bin directory
is in the PATH.


On Sep 23, 4:35 pm, Highmastdon albertgroothe...@gmail.com wrote:
 Hi,

 I've been trying to run a default application in netbeans, but there
 is no AVD to select.

 So i found this command to install it.

 Go to the Tools folder and run this command android create avd -n
 name -t 2

 In my case i did this in my Commandline:

 cd C:\Program Files\Java\android-sdk-windows-1.6_r1\tools\
 android create avd -n androidAVD -t 2

 I get the following error:

 'java' is not recognized as an internal or external command, operable
 program or batch file.
 SWT folder '' does not exist.
 Please set ANDROID_SWT to point to the folder containing swt.jar for
 your platform.

 I hope you can help me.

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[android-beginners] Selecting a city location

2009-09-24 Thread bevis

I have an app in which I want to be able to select a location from a
list of cities, and find out the latitude / longitude for that city.

Now surely I don't need to store all that data in the app myself?
There must be an intent or similar available already to get that
info?  Certainly the clock  weather apps (on my htc hero) already
have a list of cities - can I somehow access that?



bevis

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[android-beginners] How to..

2009-09-24 Thread Sourabh Pandit

Hi,
I'm writting an application that has to interact with an external
hardware using USB.
As emulator doesn't support USB port connection. Is there any
workaround for this??

Thanks
Sourabh Pandit

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[android-beginners] How to launch android emulator

2009-09-24 Thread Androidbeginner

I followed the instruction to load Android in  (http://
source.android.com/download). I am using Ubuntu ver9.03. I am having
trouble to launch emulator. Message I got: emulator:cannot excute
binary file. Anyone has ideas why?

Thanks
Androidbeginner.

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[android-beginners] Re: Selecting a city location

2009-09-24 Thread Mark Murphy

 I have an app in which I want to be able to select a location from a
 list of cities, and find out the latitude / longitude for that city.

 Now surely I don't need to store all that data in the app myself?
 There must be an intent or similar available already to get that
 info?  Certainly the clock  weather apps (on my htc hero) already
 have a list of cities - can I somehow access that?

The clock and weather apps (widgets?) on your Hero are proprietary
and, AFAIK, have no documented Intents for anything, let alone getting
latitude and longitude of a city from a list.

I am not aware of anything built into Android that offers such an Intent.

-- 
Mark Murphy (a Commons Guy)
http://commonsware.com
Android App Developer Books: http://commonsware.com/books.html



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[android-beginners] Re: name of the event which gets trigger when i push/pull the file in FS

2009-09-24 Thread Android_n00b

What's with hijacking this thread?

On Sep 24, 11:20 am, Sriniamul Senthil srinia...@yahoo.com wrote:
 Hi,

     Media Scanner doesn't get activate when i push/pull the file using DDMS. 
 Media Scanner gets called only when the phone boots up and also when SD card 
 is removed / inserted.

     Does anyone know,

 1. How to activate the media scanner ?
 2. What is the name of the event which gets trigger when i push/pull the file 
 in File System ?

 Thanks  Regards,
 S.Sriniamul

       From cricket scores to your friends. Try the Yahoo! India 
 Homepage!http://in.yahoo.com/trynew
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[android-beginners] Re: How to launch android emulator

2009-09-24 Thread Android_n00b

You have to be more specific. Did you create an avd?

On Sep 24, 12:31 pm, Androidbeginner phitr...@gmail.com wrote:
 I followed the instruction to load Android in  (http://
 source.android.com/download). I am using Ubuntu ver9.03. I am having
 trouble to launch emulator. Message I got: emulator:cannot excute
 binary file. Anyone has ideas why?

 Thanks
 Androidbeginner.
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[android-beginners] Re: How to launch android emulator

2009-09-24 Thread Roman ( T-Mobile USA)

You can run the emulator using the Eclipse IDE or via command line.

Follow the instructions on http://developer.android.com/sdk/1.6_r1/index.html
for the latest SDK version.

Make sure that you download the Android package for the correct
platform.

If you add more information what exactly you are doing, this would be
helpful!

--
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Sr. SW Engineer-OSDC
·T· · ·Mobile· stick together
The views, opinions and statements in this email are those of the
author solely in their individual capacity, and do not necessarily
represent those of T-Mobile USA, Inc.



On Sep 24, 11:21 am, Android_n00b nikhil...@gmail.com wrote:
 You have to be more specific. Did you create an avd?

 On Sep 24, 12:31 pm, Androidbeginner phitr...@gmail.com wrote:

  I followed the instruction to load Android in  (http://
  source.android.com/download). I am using Ubuntu ver9.03. I am having
  trouble to launch emulator. Message I got: emulator:cannot excute
  binary file. Anyone has ideas why?

  Thanks
  Androidbeginner.


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[android-beginners] Re: How to launch android emulator

2009-09-24 Thread jotobjects

At the command line you can start the emulator like this -

emulator -avd android1.5_maps -logcat v:*

In this case, I first created an AVD named android1.5_maps. Read how
to create an AVD in the Dev Guide.


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[android-beginners] Re: Selecting a city location

2009-09-24 Thread Lance Nanek

I don't know about getting a list of cities, but
android.location.Geocoder#getFromLocationName will give you an address
with latitude and longitude for strings like Boston, MA.

On Sep 23, 2:54 pm, bevis bev...@gmail.com wrote:
 I have an app in which I want to be able to select a location from a
 list of cities, and find out the latitude / longitude for that city.

 Now surely I don't need to store all that data in the app myself?
 There must be an intent or similar available already to get that
 info?  Certainly the clock  weather apps (on my htc hero) already
 have a list of cities - can I somehow access that?

 bevis
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[android-beginners] TARGET_PRODUCT for 1.6 build

2009-09-24 Thread jpntiger wave

 I want to build 1.6 for GoogleIO phone.

Should i build TARGET_PRODUCT as generic OR HTC_DREAM ?

thanks

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[android-beginners] Re: Failed to start monitoring

2009-09-24 Thread Justin Anderson
I sometimes get this error. For me just disconnecting and reconnecting my
phone to my PC fixes it.

On Sep 23, 2009 12:10 PM, Terje Hitsoey thomerta...@gmail.com wrote:

I do not know your problem.Send a message to your programmer.Nice day.

2009/9/23 Pruthvi Raj pruthvi...@gmail.com

  Hi,  If i plug in my device its showing as Failed to start monitoring
HT851GZ44724.  But it w...



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[android-beginners] Re: Setting a view to be sqare without hardcoding dimensions

2009-09-24 Thread Romain Guy
Create a custom View and implement onMeasure to achieve what you want.

On Sep 24, 2009 11:03 AM, Daniel daniel.corm...@gmail.com wrote:


I'm trying to create a layout using XML where there is a view that is
a square that fills the width of the activity in portrait mode without
setting any values that assume the screen will always be a certain
resolution or aspect ratio. The remainder of the space available will
have additional views just below. The only way I can find to do this
uses the android:layout_weight attribute, but to make one control a
square the fills the width of the activity in this way assumes that
the aspect ratio of all devices will be the same.

Is the a solution to this without hardcoding any dimensions?


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[android-beginners] Re: Gallery View performance

2009-09-24 Thread Romain Guy
The fix will probably not hppen for Eclair, sorry :(

On Sep 23, 2009 11:47 PM, Justin Anderson janderson@gmail.com wrote:

Ok, thanks!
--
There are only 10 types of people in the world...
Those who know binary and those who don't.
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On Wed, Sep 23, 2009 at 8:09 PM, QTB QTB qtb@gmail.com wrote:I
think Romaine mention...

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[android-beginners] Re: Gallery View performance

2009-09-24 Thread Justin Anderson
Hmm well that's a bummer.  Is there anything that could possibly make it
run smoother?  Perhaps using a different type of adapter?
--
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On Thu, Sep 24, 2009 at 2:30 PM, Romain Guy romain...@google.com wrote:

 The fix will probably not hppen for Eclair, sorry :(

 On Sep 23, 2009 11:47 PM, Justin Anderson janderson@gmail.com
 wrote:

 Ok, thanks!
 --
 There are only 10 types of people in the world...
 Those who know binary and those who don't.
 --

 On Wed, Sep 23, 2009 at 8:09 PM, QTB QTB qtb@gmail.com wrote:   
 I think Romaine mention...


 


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[android-beginners] java.util.prefs.Preferences doesn't work on device?

2009-09-24 Thread leden

Hi!
My simple app needs to permanantly save its state before being
destroyed.
I use something like this:
private static final Preferences prefs = Preferences.userNodeForPackage
(WordChoice.class);

Now it seems that after experimenting a while on my g1 device, it
seems that preferences are sometimes cleared when the application
stops, from my experience this happens at random and there is a
roughly a 50% chance that preferences will be cleared.
This does not happen in the emulator, and certainly should not in the
Java world as far as I know since preferences are permanent type of
storing data.

Is there a way to use java.util.prefs.Preferences on Android platform
without risking clearing the prefs every time the app is stopped? I
don't want to use a file or database.

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[android-beginners] bring up display setting in my activity

2009-09-24 Thread jonathan

I want to adjust display settings in my activity.

Intent intent=new Intent(Settings.ACTION_DISPLAY_SETTINGS);
startActivity(intent);

got exception:

09-24 21:24:35.901: ERROR/AndroidRuntime(5892):
android.content.ActivityNotFoundException:
No Activity found to handle Intent
{ action=android.settings.DISPLAY_SETTINGS }


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[android-beginners] HELP

2009-09-24 Thread Rc3375

this is the problem:
there are 5 EDITTEXT boxes.  the value that the user enters into
FIELD1 needs to be retrieved in to a variable called
FIELD1_RETRIEVED.  if the user enters 135.98, that number is used in
the calculation process.
once FIELD1 is entered, the CALCULATE button is pressed.  WHATEVER
those value might be the remaining fields(FIELD2, FIELD3, FIELD4 AND
FIELD5) need to take on those values.
all the R.id.FIELDX are an INTEGER.  so how to do this is getting
abit overwhelming,  i realize that it isn't all that hard to do, but
at this time, very frustrating.  anyone who could lend so code samples
of how to read what a value is, and put a result into a EDITTEXT field
would be appreciated.  thanks to all, rc3375
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[android-beginners] ImageAdapter Help

2009-09-24 Thread Jeffrey

I'm working on a program that generates dice, lots of dice. I finally
found out how to make an adapter to display an image dynamically, but
now I have a new problem. The dice that are generated/displayed by the
Adapter change if they scroll off the screen. Basically every time
each die image moves into view it is re-randomizing what die it needs
to show. I also need it to log the die results to a separate file, but
I don't know where to stick that code, seeing as it would add dice to
the list every time a die is re-drawn.

This is my current code:

public View getView(int position, View convertView, ViewGroup parent)
{
ImageView imageView;
if (convertView == null) {
imageView = new ImageView(mContext);
imageView.setLayoutParams(new GridView.LayoutParams(75,
75));
imageView.setScaleType(ImageView.ScaleType.CENTER_CROP);
imageView.setPadding(1, 1, 1, 1);

} else {
imageView = (ImageView) convertView;

}


Random RollDie = new Random();
Die1 = RollDie.nextInt(6);
Die1Copy = Die1;
if(((Die1Copy += QuickShoot.BSFinal)  6)) {
Die1 += 6;
}

imageView.setImageResource(DieResult[Die1]);

return imageView;

}



// references to our images
private Integer[] DieResult = {
R.drawable.die1, R.drawable.die2,
R.drawable.die3, R.drawable.die4,
R.drawable.die5, R.drawable.die6,
R.drawable.die1under, R.drawable.die2under,
R.drawable.die3under, R.drawable.die4under,
R.drawable.die5under, R.drawable.die6under

};



}


If anyone knows how I can make it generate a Die for a set position
and then not redraw please let me know you will save my life!
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[android-beginners] Segmentation Fault

2009-09-24 Thread Lee Jarvis

http://groups.google.co.uk/group/android-beginners/browse_thread/thread/3ab9158c71788c0d/e8c2acd6737cfcbc?

Following on from the above post I thought I would make a new topic
(as it does open up a new subject)

I get the following text when trying to execute the emulator via
eclipse:

[2009-09-20 00:08:15 - HelloAndroid]--
[2009-09-20 00:08:15 - HelloAndroid]Android Launch!
[2009-09-20 00:08:15 - HelloAndroid]adb is running normally.
[2009-09-20 00:08:15 - HelloAndroid]Performing
com.example.helloandroid.HelloAndroid activity launch
[2009-09-20 00:08:15 - HelloAndroid]Automatic Target Mode: launching
new emulator with compatible AVD 'my_avd'
[2009-09-20 00:08:15 - HelloAndroid]Launching a new emulator with
Virtual Device 'my_avd'

Yet after waiting 20 minutes, still no emulator..

Running the emulator via command line results in this message:

[h...@shirley tools]$ emulator -avd my_avd
Segmentation fault

Any ideas?
Thanks
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[android-beginners] Re: Scroll image like a WebView

2009-09-24 Thread jsera

The idea is that I want to use standard UI designs for things. I have
a large scrollable area, and I want people to know it's scrollable
because there's the same scrollbars that they see in other
applications.

It feels silly to have to rebuild the scrolling functionality from
scratch. It already exists in another component, and really should
exist in a primitive form, but if I have to rebuild that functionality
from scratch, well, I guess that's what I have to do.

I just hope that in a future SDK release, someone will realize that
not having this particular bit of functionality outside of the WebView
widget is unnecessarily limiting.


On Sep 23, 9:32 pm, Mark Murphy mmur...@commonsware.com wrote:
  Scaling will not work, and yes, I need to scroll in both directions.

  This is for an Android port of Nethack:

 http://www.nethack.org/

  For reference, here's an image of the WinCE port:

 http://images.google.com/imgres?imgurl=http://freewareppc.com/images/...

  There's a large map, the tiles are 16x16 pixels, and scrolling in both
  directions is absolutely required.

  This is really something that should be easy in Android, but I have no
  idea how to do it.

 Try using the 2D graphics API (Canvas and SurfaceView). I suspect there
 are few, if any, games on Android akin to Nethack that attempt to use the
 widget API (ImageView and scrolling containers).

 I know that Ed Burnette's book _Hello, Android_ covers this API, albeit
 for a Sudoku game rather than something like Nethack. One of these days,
 I'll have to learn this stuff myself...

 --
 Mark Murphy (a Commons Guy)http://commonsware.com
 Android App Developer Books:http://commonsware.com/books.html
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[android-beginners] Java heap outofmemory during dex

2009-09-24 Thread whitech

Hi all, I've met this problem:
When using ant to package my program, at the dex step, it crash as
below:

dex:
[echo] Converting compiled files and external libraries into
release/classes.dex...
[apply] UNEXPECTED TOP-LEVEL ERROR:
[apply] java.lang.OutOfMemoryError: Java heap space
[apply]at java.util.Arrays.copyOf(Unknown Source)
[apply]at java.util.Arrays.copyOf(Unknown Source)
[apply]at java.util.ArrayList.ensureCapacity(Unknown Source)
[apply]at java.util.ArrayList.add(Unknown Source)
[apply]at com.android.dx.ssa.SCCP.addUsersToWorklist
(SCCP.java: 106)
[apply]at com.android.dx.ssa.SCCP.simulatePhi(SCCP.java:188)
[apply]at com.android.dx.ssa.SCCP.simulateBlock(SCCP.java:
199)
[apply]at com.android.dx.ssa.SCCP.run(SCCP.java:402)
[apply]at com.android.dx.ssa.SCCP.process(SCCP.java:84)
[apply]at com.android.dx.ssa.Optimizer.runSsaFormSteps
(Optimizer.java:161)
[apply]at com.android.dx.ssa.Optimizer.optimize
(Optimizer.java: 101)
[apply]at com.android.dx.ssa.Optimizer.optimize
(Optimizer.java: 74)
[apply]at com.android.dx.dex.cf.CfTranslator.processMethods
(CfTranslator.java:269)
[apply]at com.android.dx.dex.cf.CfTranslator.translate0
(CfTranslator.java:131)
[apply]at com.android.dx.dex.cf.CfTranslator.translate
(CfTranslator.java:85)
[apply]at com.android.dx.command.dexer.Main.processClass
(Main.java:297)
[apply]at com.android.dx.command.dexer.Main.processFileBytes
(Main.java:276)
[apply]at com.android.dx.command.dexer.Main.access$100
(Main.java: 56)
[apply]at com.android.dx.command.dexer.Main$1.processFileBytes
(Main.java:228)
[apply]at com.android.dx.cf.direct.ClassPathOpener.processOne
(ClassPathOpener.java:134)
[apply]at
com.android.dx.cf.direct.ClassPathOpener.processDirectory
(ClassPathOpener.java:190)
[apply]at com.android.dx.cf.direct.ClassPathOpener.processOne
(ClassPathOpener.java:122)
[apply]at
com.android.dx.cf.direct.ClassPathOpener.processDirectory
(ClassPathOpener.java:190)
[apply]at com.android.dx.cf.direct.ClassPathOpener.processOne
(ClassPathOpener.java:122)
[apply]at
com.android.dx.cf.direct.ClassPathOpener.processDirectory
(ClassPathOpener.java:190)
[apply]at com.android.dx.cf.direct.ClassPathOpener.processOne
(ClassPathOpener.java:122)
[apply]at
com.android.dx.cf.direct.ClassPathOpener.processDirectory
(ClassPathOpener.java:190)
[apply]at com.android.dx.cf.direct.ClassPathOpener.processOne
(ClassPathOpener.java:122)
[apply]at com.android.dx.cf.direct.ClassPathOpener.process
(ClassPathOpener.java:108)
[apply]at com.android.dx.command.dexer.Main.processOne
(Main.java: 245)
[apply]at com.android.dx.command.dexer.Main.processAllFiles
(Main.java:183)
[apply]at com.android.dx.command.dexer.Main.run(Main.java:
139)
BUILD FAILED
F:\build.xml:30: The following error occurred while executing this
line:
F:\\android_build.xml:185: apply returned: 3

I'm wondering if the heap of packaging is too small?
My program (in .class files) totally about 1m (and use about 1.7m)
space. How much is the biggest size of program?
Thanks very much
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[android-beginners] Re: join here

2009-09-24 Thread Sasikumar.S

To share ideas about the mobile application development...

On Sep 24, 9:30 pm, Kent Loobey k...@uoregon.edu wrote:
 On Thursday 24 September 2009 05:02:02Sasikumar.S wrote:

  join this group

 http://groups.google.com/group/mobile-application-developers

 Why?
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[android-beginners] Re: Scroll image like a WebView

2009-09-24 Thread Mark Murphy

 The idea is that I want to use standard UI designs for things. I have
 a large scrollable area, and I want people to know it's scrollable
 because there's the same scrollbars that they see in other
 applications.

Games don't usually have scrollbars, so I fail to see how adding
scrollbars to a game fits standard UI designs for things. But, I'm
probably just missing something.

 It feels silly to have to rebuild the scrolling functionality from
 scratch. It already exists in another component, and really should
 exist in a primitive form, but if I have to rebuild that functionality
 from scratch, well, I guess that's what I have to do.

You assume WebKit's scrolling is handled like the scrolling of other
widgets. I strongly suspect that is not the case -- WebKit itself probably
handles its scrolling, and reports events to the rendering layer to
indicate characteristics of the scrollbar (thumb position, thumb size) to
be drawn. This is very much not in the spirit of ScrollView, but it would
be necessary for WebKit, since that works on a variety of environments,
from desktops to non-Android phones. It also may not be terribly reusable.

 I just hope that in a future SDK release, someone will realize that
 not having this particular bit of functionality outside of the WebView
 widget is unnecessarily limiting.

If you can point to code in http://source.android.com that demonstrates
the code is, indeed, separable into a reusable component, please do. If
you find it, log an issue to http://b.android.com requesting that such
code be pulled out into such a reusable component.

-- 
Mark Murphy (a Commons Guy)
http://commonsware.com
Android App Developer Books: http://commonsware.com/books.html



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[android-beginners] Re: Scroll image like a WebView

2009-09-24 Thread Desu Vinod Kumar
HI

http://bazaar.launchpad.net/~pjv/androidsfortune/trunk/annotate/head%3A/src/net/lp/androidsfortune/utils/FullScrollView.java.http://bazaar.launchpad.net/%7Epjv/androidsfortune/trunk/annotate/head%3A/src/net/lp/androidsfortune/utils/FullScrollView.java.

this will work smoothly only not like webview

both horizontal and vertical scroll will happen here

On Fri, Sep 25, 2009 at 10:06 AM, Mark Murphy mmur...@commonsware.comwrote:


  The idea is that I want to use standard UI designs for things. I have
  a large scrollable area, and I want people to know it's scrollable
  because there's the same scrollbars that they see in other
  applications.

 Games don't usually have scrollbars, so I fail to see how adding
 scrollbars to a game fits standard UI designs for things. But, I'm
 probably just missing something.

  It feels silly to have to rebuild the scrolling functionality from
  scratch. It already exists in another component, and really should
  exist in a primitive form, but if I have to rebuild that functionality
  from scratch, well, I guess that's what I have to do.

 You assume WebKit's scrolling is handled like the scrolling of other
 widgets. I strongly suspect that is not the case -- WebKit itself probably
 handles its scrolling, and reports events to the rendering layer to
 indicate characteristics of the scrollbar (thumb position, thumb size) to
 be drawn. This is very much not in the spirit of ScrollView, but it would
 be necessary for WebKit, since that works on a variety of environments,
 from desktops to non-Android phones. It also may not be terribly reusable.

  I just hope that in a future SDK release, someone will realize that
  not having this particular bit of functionality outside of the WebView
  widget is unnecessarily limiting.

 If you can point to code in http://source.android.com that demonstrates
 the code is, indeed, separable into a reusable component, please do. If
 you find it, log an issue to http://b.android.com requesting that such
 code be pulled out into such a reusable component.

 --
 Mark Murphy (a Commons Guy)
 http://commonsware.com
 Android App Developer Books: http://commonsware.com/books.html



 



-- 
Regards
---
Desu Vinod Kumar
vinny.s...@gmail.com
09176147148

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