Re: [android-developers] web.loadUrl not working

2010-12-25 Thread Brad Gies

Cuil,

Do a Google Search for WebChromeClient. There are some good tutorials 
out there. I have some code around that I can share if you need it, but 
I'm not at the right computer right now.



Sincerely,

Brad Gies
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change the world. Indeed. It is the only thing that ever has - Margaret Mead


On 24/12/2010 10:48 PM, cuil yahoo wrote:

Hi,

I have managed to create a webview object called web. I want to 
execute a javascript function from it, a google search resulted in 
usage of web.loadUrl(javascript:function_name()).


This is not working, any suggestions?


Thanks and a merry Xmas.

Cuil
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[android-developers] xml data best practise

2010-12-25 Thread Mystique
Hi,
I'm working on a app that parse xml data from web.
Is it better to download the entire xml file to a temp director and
parse it or it is better to parse as stream to the memory?
What is the common practice?

Regards,
CJ

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[android-developers] Re: Help with animation

2010-12-25 Thread Zsolt Vasvari

Thanks,  Doug.I am basically trying to achieve the same effect
that happens when you tap the More button on the new Market app when
you want to see more of an apmp's description.   Everything below the
description slides down smoothly revealing the full text.


On Dec 25, 11:52 am, Doug beafd...@gmail.com wrote:
 I think View1 is always going to have an intrinsic height of its
 measured height for the layout.  That is to say, an animation isn't
 going to change a view's measured height over time, it will just
 change the way it appears on screen over the duration of the
 animation.  The mere presence of View1 in your layout will cause the
 layout to set aside its measured dimensions.

 I could be wrong, but I don't think an animation with a layout like
 this is going to achieve the effect you're looking for.  You may have
 to do something where you change the measured height of the view over
 time and invalidate the view/layout at every tick to get it to re-
 render everything.

 Doug

 On Dec 24, 6:18 pm, Zsolt Vasvari zvasv...@gmail.com wrote:



  I have a LinearLayout with 2 vertical components:

  View1
  View2

  I would like to smoothly animate-in View1.

  I am using the following animation:

  scale android:fromXScale=1.0 android:toXScale=1.0
  android:fromYScale=0.0 android:toYScale=1.0
             android:pivotX=0 android:pivotY=0
  android:duration=@android:integer/config_longAnimTime/

  I am doing a:

  view1.startAnimation(animation);
  view1.setVisibility(View.VISIBLE);

  It works, but the problem is that View2 snaps down and View1 fills the
  gap.   How do I make it so View2 slide down smoothly?  I've tried
  postponing the setVisibilty() call to after the animation had
  finished, but then View1 slides down over View2 which looks even
  worse.

  Thanks.

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[android-developers] Parse file located in sdcard

2010-12-25 Thread Mystique
Hi,

Currently I am testing parsing file from /res:
XmlResourceParser test = getResources().getXml(R.xml.test);

If I want to parse from let say /sdcard/test/test.xml

What statement do I use?

Many Thanks,
CJ

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[android-developers] Phones with Large Internal Storage EXTERNAL_CONTENT_URI

2010-12-25 Thread Tabman
Hi,

Has anyone development experience with any of the following large
internal storage phones:

Nexus S http://www.google.com/phone/detail/nexus-s
Droid 2 Global http://www.google.com/phone/detail/droid-2-global-by-motorola
Samsung Captivate 
http://www.google.com/phone/detail/samsung-captivate-a-galaxy-s-phone
Samsung Vibrant 
http://www.google.com/phone/detail/samsung-vibrant-a-galaxy-s-phone

Can there camera data be accessed using EXTERNAL_CONTENT_URI or they
would give similar problem as the Droid Incredible:
http://stackoverflow.com/questions/2673323/programmitically-accessing-internal-storage-not-sd-card-on-verizon-htc-droid-in

Thanks

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[android-developers] Drawing text on a Bitmap (rather than Canvas)

2010-12-25 Thread MichaelF


Hi,

I am drawing some text on a Canvas, and on a Bitmap, respectively:

protected void onDraw(Canvas canvas) {
canvas.drawText(Canvas text, 10, 10, mPaint);
Canvas singleUseCanvas = new Canvas();
singleUseCanvas.setBitmap(mBitmap);
singleUseCanvas.drawText(Bitmap text, 10, 30, mPaint);
}

In the former case, the text renders as you would expect, while in the 
latter, it appears very rough and ugly. This becomes even more problematic 
when using e.g.

canvas.drawBitmapMesh(...);

to apply transformations to the bitmap. Am I doing something wrong, or is 
the quality simply deteriorated when you pass from Canvas to Bitmap?

On a side note, the reason why I'm drawing text on a Bitmap is to obtain a 
magnifier effect on the text in question (like Apple OSX's dock), since I 
can then apply arbitrary transformations to it using a bitmap mesh. Is there 
another, perhaps better, way to do this?

Best,

Michael

(Also posted 
here: 
http://stackoverflow.com/questions/4485587/drawing-text-on-a-bitmap-rather-than-canvas,
 
but with no answer)

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Re: [android-developers] Re: My game, what do you think help me out

2010-12-25 Thread brian purgert
Do you think I should tone the menus down or the ingame graphics down. Also
what did you find hard about playing it. don't really regard the second
level because its hard to beat then expected so ill update that tonight
On Dec 25, 2010 1:38 AM, Brill Pappin br...@pappin.ca wrote:
 I found it a bit difficult, although this kind of game really isn;t my
 cup of tea.

 I liked the graphics as unusual but they made it a bit hard to see
 what I was supposed to do. Maybe tone them down a little.

 I'm not much help I think, but thanks for sharing.

 - Brill Pappin

 On Dec 24, 9:46 pm, brian purgert brianpurge...@gmail.com wrote:
 So, I would like you guys to try out my app I just updated it, its called
 doodle bike. I figured you could help me alot more then the average users
 could. So tell me what you think about the tilting the physics, bike
speed,
 levels style,art and everything.

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Re: [android-developers] Drawing text on a Bitmap (rather than Canvas)

2010-12-25 Thread Kostya Vasilyev


Since you mention magnification, and it looks like you are using the 
same mPaint object for both drawText calls, I guess you scale up the 
contents of singleUseCanvas to achive that. That's the reason for the 
roughness of text.


Make sure you render text into singleUseCanvas at magnified size, so no 
further scaling is necessary (when drawing mBitmap to the screen).


Also try setting mPaint.setAntiAlias(true)

-- Kostya

25.12.2010 15:37, MichaelF ?:


Hi,

I am drawing some text on a Canvas, and on a Bitmap, respectively:

|protected  void  onDraw(Canvas  canvas)  {
 canvas.drawText(Canvas text,  10,  10,  mPaint);
 Canvas  singleUseCanvas=  new  Canvas();
 singleUseCanvas.setBitmap(mBitmap);
 singleUseCanvas.drawText(Bitmap text,  10,  30,  mPaint);
}
|

In the former case, the text renders as you would expect, while in the 
latter, it appears very rough and ugly. This becomes even more 
problematic when using e.g.


|canvas.drawBitmapMesh(...);
|

to apply transformations to the bitmap. Am I doing something wrong, or 
is the quality simply deteriorated when you pass from Canvas to Bitmap?


On a side note, the reason why I'm drawing text on a Bitmap is to 
obtain a magnifier effect on the text in question (like Apple OSX's 
dock), since I can then apply arbitrary transformations to it using a 
bitmap mesh. Is there another, perhaps better, way to do this?


Best,

Michael

(Also posted 
here: http://stackoverflow.com/questions/4485587/drawing-text-on-a-bitmap-rather-than-canvas, 
but with no answer)


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[android-developers] ImageView Problem

2010-12-25 Thread ricardocunha
Hi Everybody,

I have a simple doubt but, I don´t understand what is happening.

I have a simple ImageView over a Linear Layout:
ImageView android:layout_height=wrap_content android:id=@+id/
LogImgTela android:layout_width=wrap_content/ImageView

When I running this layout on a Activity the Emulator shows on the
screen EditText Buttons and TextViews.

But when I put an imagem on the src property of ImageView the emulator
shows an Exception when executing the method:
setContentView(R.layout.login);

login.xml is my layout, and I set the src property using the Visual
mode of eclipse ADT plugin, and the plugin shows the image, but when I
running shows the exception:

Binary XML file line #8: Error inflating class
android.widget.ImageView

Note: When I was using a Project with Android 1.6 sdk Level 4 works
perfectly, but I need to change to 2.0 Version because bluetooth, and
all the images on the project show the same exception.


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Re: [android-developers] Database storage filling and securing

2010-12-25 Thread Marcin Orlowski
On 24 December 2010 13:32, Nikola nikola1...@gmail.com wrote:
 Hi,

 I have large amount of data that I should query and display to user.

define what large really means

 1) filling database (I would like to do it outside phone and just provided
 it somehow)

webservice?

 2) secure database so it isn't readable unless you are using app

Partially doable - rooted phones

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Re: [android-developers] how to know email account is configured

2010-12-25 Thread Marcin Orlowski
On 23 December 2010 14:21, Sripati Misra sripati.mi...@gmail.com wrote:

 I have a problem in email client. My problem is how to know email account is
 configured or not programatically (Account is exist or not)?

By trying to use given login/pass pair to authenticate with remote server.
If it success then it shall be ok. if it fail then it *might* be configured
incorrectly

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[android-developers] Re: NullPointerException

2010-12-25 Thread DanH
No one's going to spend their time reading 204K of your code to help
you find your bug, even if they **are** caught up in the Christmas
Spirit.  You need to distill down the problem somehow.

Learning how to describe problems and concepts to others is an
important part of your technical education -- probably more important
than technical expertise.

On Dec 25, 4:10 am, Tsolmon Narantsogt mgltsol...@gmail.com wrote:
 Thanks for your reply.

 I just want to ListActivity some item add and remove these.

 So i attached my source.

 Can anyone fix it then reply me.

 Thank you.
 Tsolmon



 On Fri, Dec 24, 2010 at 8:13 AM, Indicator Veritatis mej1...@yahoo.com 
 wrote:
  No, we can't explain it for you. We might be able to help you figure
  it out, though. NullPointerException is what you get if the virtual
  machine encounters (guess what) a null pointer. The most common causes
  of it are such things as passing a method an argument that has never
  been initialized, or, more precisely, was initialized to null.

  So you need to double check: what did you pass to setContentView? Was
  it properly initialized? Did you pass it a View? Was the View properly
  and fully initialized?

  If you passed it an int, can Android find the resource with that ID?

  On Dec 23, 9:24 am, Tsolmon Narantsogt mgltsol...@gmail.com wrote:
  Hello list

  I got a this error .
  java.lang.NullPointerException
  W/System.err(10127):    at 
  android.app.Activity.setContentView(Activity.java:1622)
  W/System.err(10127):    at
  android.app.ListActivity.ensureList(ListActivity.java:305)
  W/System.err(10127):    at
  android.app.ListActivity.setListAdapter(ListActivity.java:256)
  W/System.err(10127):    at
  com.dynamiclistview.dynamicListView$ListViewAdapter$1$1.onClick(dynamicListView.java:73)
  W/System.err(10127):    at
  com.android.internal.app.AlertController$ButtonHandler.handleMessage(AlertController.java:158)
  W/System.err(10127):    at 
  android.os.Handler.dispatchMessage(Handler.java:99)
  W/System.err(10127):    at android.os.Looper.loop(Looper.java:123)
  W/System.err(10127):    at
  android.app.ActivityThread.main(ActivityThread.java:4363)
  W/System.err(10127):    at java.lang.reflect.Method.invokeNative(Native 
  Method)
  W/System.err(10127):    at java.lang.reflect.Method.invoke(Method.java:521)
  W/System.err(10127):    at
  com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860)
  W/System.err(10127):    at
  com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618)
  W/System.err(10127):    at dalvik.system.NativeStart.main(Native Method)

  72: dynamicListView d = new dynamicListView();
  73: d.setListAdapter(new ListViewAdapter(con));

  I dont't understand it .
  Can anyone explain me.
  --
  Thanks
  Tsolmon

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 Хүндэтгэсэн:
 Н.Цолмон

  AndroidAdvencedUI.tar.gz
 204KViewDownload

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Re: [android-developers] Drawing text on a Bitmap (rather than Canvas)

2010-12-25 Thread MichaelF
Thanks for your response, Kostya. No, the roughness is not only due to 
magnification, as the text appears rough even when drawn, unmodified, to the 
bitmap. Any idea on how to remedy that?
Best,
Michael

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[android-developers] Re: Which JSON Parser is better

2010-12-25 Thread ko5tik
Built in JSON is  adequate, but as every DOM-Kind of parser pretty
memory consuming.
Pull-Parser is really necessary.

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Re: [android-developers] Re: repeating a set of animation sequentially

2010-12-25 Thread John Lussmyer
I've already found that RepeatMode/Count on an AnimationSet doesn't work.
I may end up manually restarting it each time.  It just seemed that having
an AnimationSequence was a pretty obvious function.  I'm surprised it
doesn't exist yet.

On Fri, Dec 24, 2010 at 11:31 PM, Doug beafd...@gmail.com wrote:

 I don't know, in practice.  Just a thought.  I imagine you'd just
 reuse the same Animation object for each cycle through the loop, so no
 need to keep track of anything.

 If it doesn't work for you, you could try calling the setRepeatMode of
 an AnimationSet directly even though there's (apparently) no XML
 attribute for it.


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Re: [android-developers] Drawing text on a Bitmap (rather than Canvas)

2010-12-25 Thread Kostya Vasilyev
I just tried drawing text to an off-screen bitmap, and it's absolutely 
perfect:


http://xmages.net/storage/10/1/0/d/0/upload/6fe914a9.png

In this screenshot, each WiFi router's SSID is drawn twice, top to 
bottom - first directly to the canvas given to onDraw(), then with an 
off-screen bitmap. This on a Motorola Milestone 2.1u1, not that it 
should make any difference.


The code is like this:


// * this is direct
canvas.drawText(i.ssid, si.xPos, si.yPos - netNameDiff / 2.0f, paintNet);

// * this is with an off-screen bitmap
int offWidth = 200;
int offHeight = 30;
Bitmap.Config offConfig = Bitmap.Config.ARGB_;
Bitmap offBitmap = Bitmap.createBitmap(offWidth, offHeight, offConfig);
Canvas offCanvas = new Canvas(offBitmap);

offCanvas.drawText(i.ssid, 5, 25, paintNet);

canvas.drawBitmap(offBitmap, si.xPos, si.yPos + 20, null);


Did you set:

paint.setFlags(Paint.ANTI_ALIAS_FLAG);

in the font paint?

-- Kostya

25.12.2010 18:17, MichaelF пишет:
Thanks for your response, Kostya. No, the roughness is not only due to 
magnification, as the text appears rough even when drawn, unmodified, 
to the bitmap. Any idea on how to remedy that?

Best,
Michael
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[android-developers] Re: Which JSON Parser is better

2010-12-25 Thread JP
Pull parsing is absolutely a favorite in mobile. While I agree with
Jake, one thing to consider is a fundamental conceptual decision that
is baked into the question whether to employ a tree parser or a
streaming parser. Typically, this cannot be optimized away later, and
may drive a fundamental overhaul (refactorization) of the app.

In my experience, parsing non trivial data streams (JSON, XML, others)
in a mobile environment needs to have the following characteristics:
1. Maintains a small memory footprint, as mentioned
2. Allows to immediately draw data as the parser moves along. This is
important due to the often slow connections - it keeps users
entertained (this falls into the subjective user satisfaction
category) and informed
3. Can be instantly stopped at any point. When users start seeing the
data unfold (see 2.), users may want to stop the potentially long data
pull. The app needs to be able to respond to this request on the spot


On Dec 25, 7:37 am, ko5tik kpriblo...@yahoo.com wrote:
 Built in JSON is  adequate, but as every DOM-Kind of parser pretty
 memory consuming.
 Pull-Parser is really necessary.

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[android-developers] Re: how to clone application (Desk Clock) from Git tree that will work for API 7?

2010-12-25 Thread longingtoadopt.com
I realized that repo -b brings the branch and from
$ git help clone
found that it is passed through to git
so this worked!
$ git clone git://android.git.kernel.org/platform/packages/apps/DeskClock.git
-b eclair
Cloning into DeskClock...
remote: Counting objects: 4270, done.
remote: Compressing objects: 100% (1192/1192), done.
remote: Total 4270 (delta 2039), reused 4220 (delta 1996)
Receiving objects: 100% (4270/4270), 1.18 MiB | 196 KiB/s, done.
Resolving deltas: 100% (2039/2039), done.


On Dec 24, 10:53 pm, longingtoadopt.com anil.r...@gmail.com wrote:
 I was trying to run and read through the Desk Clock code.
 I cloned the subtree 
 herehttp://android.git.kernel.org/?p=platform/packages/apps/DeskClock.git...
 However it pulls in the latest code and some of which refers to API
 level 9 variables eg. ACTION_SET_ALARM, EXTRA_HOUR, EXTRA_MESSAGE,
 every_day, never...
 Spent hours trying to get this to compile before I realized this.
 I want the version of DeskClock for API 7.
 How to do this?

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Re: [android-developers] Re: how to clone application (Desk Clock) from Git tree that will work for API 7?

2010-12-25 Thread Kostya Vasilyev

Anil,

You can also click snapshot in the web interface at 
http://android.git.kernel.org.


This downloads the sources as a .tar.gz archive.

-- Kostya

25.12.2010 20:39, longingtoadopt.com пишет:

I realized that repo -b brings the branch and from
$ git help clone
found that it is passed through to git
so this worked!
$ git clone git://android.git.kernel.org/platform/packages/apps/DeskClock.git
-b eclair
Cloning into DeskClock...
remote: Counting objects: 4270, done.
remote: Compressing objects: 100% (1192/1192), done.
remote: Total 4270 (delta 2039), reused 4220 (delta 1996)
Receiving objects: 100% (4270/4270), 1.18 MiB | 196 KiB/s, done.
Resolving deltas: 100% (2039/2039), done.


On Dec 24, 10:53 pm, longingtoadopt.comanil.r...@gmail.com  wrote:

I was trying to run and read through the Desk Clock code.
I cloned the subtree 
herehttp://android.git.kernel.org/?p=platform/packages/apps/DeskClock.git...
However it pulls in the latest code and some of which refers to API
level 9 variables eg. ACTION_SET_ALARM, EXTRA_HOUR, EXTRA_MESSAGE,
every_day, never...
Spent hours trying to get this to compile before I realized this.
I want the version of DeskClock for API 7.
How to do this?



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[android-developers] Is a Vertical Seekbar possible?

2010-12-25 Thread John Lussmyer
I'd like to have a Seekbar oriented vertically, but I can't figure out how
to do it.
Is it possible?

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[android-developers] Re: Getting a strange MessageQueue warning w/ DefaultHttpClient in AsyncTask

2010-12-25 Thread Bret Foreman
I found the problem easily after a good night's rest. I was running
the AsyncTask inside an IntentService. So the Service exits, thinking
it is finished and the AsyncTask's handler goes away. Easy to fix.

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Re: [android-developers] Is a Vertical Seekbar possible?

2010-12-25 Thread brian purgert
Are you sure there is not anything in the xml properties for that.
On Dec 25, 2010 1:20 PM, John Lussmyer johnlussm...@gmail.com wrote:
 I'd like to have a Seekbar oriented vertically, but I can't figure out how
 to do it.
 Is it possible?

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Re: [android-developers] Is a Vertical Seekbar possible?

2010-12-25 Thread John Lussmyer
I've been looking, and haven't found anything yet.  That's why I was asking.

On Sat, Dec 25, 2010 at 10:49 AM, brian purgert brianpurge...@gmail.comwrote:

 Are you sure there is not anything in the xml properties for that.
 On Dec 25, 2010 1:20 PM, John Lussmyer johnlussm...@gmail.com wrote:
  I'd like to have a Seekbar oriented vertically, but I can't figure out
 how
  to do it.
  Is it possible?


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Re: [android-developers] Drawing text on a Bitmap (rather than Canvas)

2010-12-25 Thread MichaelF
Hi again,
I see. Indeed, drawBitmap produces very good results (although I can see a 
slight difference on my N1). The mess seems to be caused by drawBitmapMesh 
(even with the mesh vertices unchanged from the original ones). The result 
is as follows: http://i.imgur.com/pCqGT.png. And yes I am using the 
anti-alias flag.
Michael

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Re: [android-developers] Drawing text on a Bitmap (rather than Canvas)

2010-12-25 Thread MichaelF
Hi again,
I see. Indeed, drawBitmap produces very good results (although I can see a 
difference on my N1 when using a very large font size). The mess seems to be 
caused by drawBitmapMesh (even with the mesh vertices unchanged from the 
original ones). The result is as follows: http://i.imgur.com/pCqGT.png. And 
yes I am using the anti-alias flag.
Michael

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[android-developers] Re: Designing TabHost

2010-12-25 Thread dannyr

Were you able to remove the bottom border of the TabWidget?

Thanks.

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[android-developers] InetAddress.isReachable

2010-12-25 Thread bc

Has anybody else had any problems using isReachable?

boolean _blnStatus =
InetAddress.getByName(localhost).isReachable(55000);

I have tried unreasonable timeouts (55000 ms) and it never works? When
I use localhost it returns true almost instantly. If I try an external
host (one I know that is working) it always returns false after the
timeout.

I have verified this issue on the emulator, HTC G1 (ADP1) running 1.6,
and an HTC Incredible running 2.2 update 1. I have tried both SDK r06
and r08.

I am completely stumped. This has always worked in the past. Only
recently have I noticed this no longer works. Has something changed in
the API?

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[android-developers] Re: Which JSON Parser is better

2010-12-25 Thread Bob Kerns
Because objects in JSON are unordered (An object is an unordered set
of name/value pairs.), a pull parser is going to have to work a bit
differently.

One way to make it work is to pass in a map of continuations, or an
object or class with methods selected with reflection.

However, I have reservations about the whole pull-parsing paradigm
when combined with unordered objects, because if you have dependencies
in the processing of the fields, it may appear to work OK -- until the
order changes, perhaps with a server reboot, or unrelated code change,
or anything at all.

This sort of situation can make for bugs that are VERY hard to test
for and VERY hard to debug -- and often, VERY hard to fix.

But if you approach it with the right discipline...

Of course, a downside is that discipline might entail designing the
JSON payload to use arrays instead of objects.  This would impose a
readability and upward compatibility cost on the content. (But on the
other hand, it'd be a bit more compact and efficient).

Still, I think it is prudent to not consider a pull parser for JSON
until and unless you have a demonstrated performance problem to solve.

The issue doesn't arise to the same degree in XML, because at the
level of XML itself, order is meaningful and preserved, even if a
higher level may consider order unimportant. XML generators have the
ability to control the order of elements; JSON generators do not.

On Dec 25, 7:37 am, ko5tik kpriblo...@yahoo.com wrote:
 Built in JSON is  adequate, but as every DOM-Kind of parser pretty
 memory consuming.
 Pull-Parser is really necessary.

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[android-developers] Re: NullPointerException

2010-12-25 Thread Bob Kerns
It is, no doubt, null!

The question is -- why is it null?
And the tool to answer the question is -- THE DEBUGGER!

Not this group. The debugger can answer this question in seconds. It's
been two days, and this group shows no sign of answering the question
-- ever.

So where should you focus your attention?

On Dec 23, 10:32 am, Brad Gies rbg...@gmail.com wrote:
 What is con?

 Sincerely,

 Brad Gies
 ---
 Bistro Bot - Bistro Blurbhttp://bgies.com           
 http://nocrappyapps.comhttp://bistroblurb.com     
 http://forcethetruth.comhttp://ihottonight.com
 ---
 Everything in moderation, including abstinence (paraphrased)

 Every person is born with a brain... Those who use it well are the successful 
 happy ones - Brad Gies

 Adversity can make or break you... It's your choice... Choose wisely - Brad 
 Gies

 Never doubt that a small group of thoughtful, committed people can
 change the world. Indeed. It is the only thing that ever has - Margaret Mead

 On 23/12/2010 9:24 AM, Tsolmon Narantsogt wrote:







  Hello list

  I got a this error .
  java.lang.NullPointerException
  W/System.err(10127):       at 
  android.app.Activity.setContentView(Activity.java:1622)
  W/System.err(10127):       at
  android.app.ListActivity.ensureList(ListActivity.java:305)
  W/System.err(10127):       at
  android.app.ListActivity.setListAdapter(ListActivity.java:256)
  W/System.err(10127):       at
  com.dynamiclistview.dynamicListView$ListViewAdapter$1$1.onClick(dynamicList 
  View.java:73)
  W/System.err(10127):       at
  com.android.internal.app.AlertController$ButtonHandler.handleMessage(AlertC 
  ontroller.java:158)
  W/System.err(10127):       at 
  android.os.Handler.dispatchMessage(Handler.java:99)
  W/System.err(10127):       at android.os.Looper.loop(Looper.java:123)
  W/System.err(10127):       at
  android.app.ActivityThread.main(ActivityThread.java:4363)
  W/System.err(10127):       at java.lang.reflect.Method.invokeNative(Native 
  Method)
  W/System.err(10127):       at 
  java.lang.reflect.Method.invoke(Method.java:521)
  W/System.err(10127):       at
  com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java: 
  860)
  W/System.err(10127):       at
  com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618)
  W/System.err(10127):       at dalvik.system.NativeStart.main(Native Method)

  72: dynamicListView d = new dynamicListView();
  73: d.setListAdapter(new ListViewAdapter(con));

  I dont't understand it .
  Can anyone explain me.

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Re: [android-developers] Drawing text on a Bitmap (rather than Canvas)

2010-12-25 Thread Kostya Vasilyev

Michael,

Interesting. I actually got curious about this.

I added a call to drawBitmapMesh, stretching the first column (out of 
4), and mapping the rest one to one.


As you can see in this link, the bitmap is still perfect where it's not 
stretched.


http://xmages.net/storage/10/1/0/a/1/upload/fe1ce910.png

Stretching is another matter, and it would be a good idea to pick a font 
size for the off-screen bitmap so that drawBitmapMesh only shrinks, 
never enlarges, any bitmap area.


The small difference you are seeing (I am seeing it too in the link 
above) is due to my using ARGB_ for the offscreen bitmap. I just 
verified that ARGB_ gives exact match (as it should).


However, you're seeing distortion even when there is no mapping.

So, for your reference, I pasted my code here (really simple, really):

http://pastebin.com/5e1C5irq

Hope you can spot a difference somewhere.

-- Kostya

25.12.2010 22:52, MichaelF ?:

Hi again,
I see. Indeed, drawBitmap produces very good results (although I can 
see a difference on my N1 when using a very large font size). The mess 
seems to be caused by drawBitmapMesh (even with the mesh vertices 
unchanged from the original ones). The result is as follows: 
http://i.imgur.com/pCqGT.png http://i.imgur.com/pCqGT.png. And yes I 
am using the anti-alias flag.

Michael
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[android-developers] Horizontal ScrollView

2010-12-25 Thread jotobjects
The docs for ScrollView indicate prominently that it only works
vertically.  Quote from class summary - ScrollView only supports
vertical scrolling.  But there seem to be properties for horizontal
scroll bars.

http://developer.android.com/reference/android/widget/ScrollView.html

Does ScrollView support horizontal scrolling? (i.e., the javadoc is
out of date)?  Are there prior versions where horizontal scrolling
does NOT work (if it works now)?

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[android-developers] Re: Horizontal ScrollView

2010-12-25 Thread Bret Foreman
Use this: 
http://developer.android.com/reference/android/widget/HorizontalScrollView.html

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[android-developers] Re: Horizontal ScrollView

2010-12-25 Thread jotobjects


On Dec 25, 1:39 pm, Bret Foreman bret.fore...@gmail.com wrote:
 Use 
 this:http://developer.android.com/reference/android/widget/HorizontalScrol...

Thanks - I noticed HorizontalScrollView widget just after posting this
question :-)

The ScrollX and ScrollY attributes (and X and Y scrollbar attributes)
come from ViewGroup.  Is is possible to have ScrollView that scrolls
horizontally and vertically?

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Re: [android-developers] Is a Vertical Seekbar possible?

2010-12-25 Thread Mark Murphy
I do not believe SeekBar operates vertically.

On Sat, Dec 25, 2010 at 2:04 PM, John Lussmyer johnlussm...@gmail.com wrote:
 I've been looking, and haven't found anything yet.  That's why I was asking.

 On Sat, Dec 25, 2010 at 10:49 AM, brian purgert brianpurge...@gmail.com
 wrote:

 Are you sure there is not anything in the xml properties for that.

 On Dec 25, 2010 1:20 PM, John Lussmyer johnlussm...@gmail.com wrote:
  I'd like to have a Seekbar oriented vertically, but I can't figure out
  how
  to do it.
  Is it possible?

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Re: [android-developers] Opera callbacks

2010-12-25 Thread Mark Murphy
I would recommend you try to find a way to use a WebView, for better control.

Also, there is no Chrome in Android. I am assuming you are referring
to the built-in browser (a.k.a., Browser). There is no documented and
supported Intent pattern to force an Intent to go to the Browser app.

On Fri, Dec 24, 2010 at 12:24 PM, Julius Spencer jul...@msa.co.nz wrote:
 Hi,

 I have an application that takes the user to a service provider's website to 
 perform a login as part of an oauth process.  Some users are having problems 
 using Opera Mini. It seems like it can't handle the response call back 
 scheme. Chrome works well so, I was wondering if it's possible to create an 
 Intent which specifies Chrome. (or perhaps someone has come across this 
 problem?)

 Regards,
 Julius.

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Re: [android-developers] Re: Camera preview not restarting after picture taken

2010-12-25 Thread Mark Murphy
On Fri, Dec 24, 2010 at 3:18 AM, Stephen Lebed srle...@gmail.com wrote:
 I've looked at your code, thanks for the link.  In my app I'm using
 the new addcallbackwithbuffer and setpreviewcallbackwithbuffer
 methods.

 I'm using them to capture preview frames and process them.  I think
 there may be a bug because the camera take picture routine is
 stalling.  I suspect memory issues, but nothing is obvious in logcat.
 I'm testing on a tmo G2.

Sorry, I haven't tried those yet.

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[android-developers] Is there a Horizontal ListView?

2010-12-25 Thread jotobjects
There is apparently no horizontal ListView?

Gallery widget comes really close except that it is stuck on keeping
the selected item in the center.  So you get the first item in the
center with empty space on the left side of the window.  That makes
sense for that widget but it is not quite the same as a horizontal
ListView.

HorizontalScrollView also comes close but you don't get the View-
Adapter paradigm that comes with ListView and Gallery (and this is
essential for large lists).  Is there a way to combine an AdapterView
with a HorizontalScrollView or something functionally similar?

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Re: [android-developers] Is there a Horizontal ListView?

2010-12-25 Thread Mark Murphy
On Sat, Dec 25, 2010 at 5:00 PM, jotobjects jotobje...@gmail.com wrote:
 There is apparently no horizontal ListView?

Correct.

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[android-developers] Re: How to detect when bluetooth is turned on by user?

2010-12-25 Thread martien huijsmans
Txs for the suggestion.
I implemented a BroadcastReceiver that listens for state changes
BluetoothAdapter.STATE_TURNING_OFF
and BluetoothAdapter.STATE_ON and stop or starts my Bluetooth service.
Everything works.

On Dec 24, 11:38 am, Indicator Veritatis mej1...@yahoo.com wrote:
 Please 
 readhttp://developer.android.com/reference/android/bluetooth/BluetoothAda...
 and notice that getDefaultAdapter() returns a real Adapter only if
 Bluetooth support exists. If Bluetooth support exists, but is turned
 off, then getState() returns STATE_OFF.

 At least that is the way it is supposed to work: I have vague memories
 of getDefaultAdapter() returning null when the adapter was turned off
 on my T-mobile G2. But I can't vouch for that, and am not taking out
 the time to test for it now.

 There is a broadcast action you can wait for: ACTION_STATE_CHANGED.
 Wait for this and then check to see what it changed to: on or off.

 On Dec 23, 11:15 am, martien huijsmans martien.huijsm...@gmail.com
 wrote:

  Hi,

  I have a implemented a Android service which start a Bluetooth server.
  This is based on the example Connecting as a server as found 
  onhttp://developer.android.com/guide/topics/wireless/bluetooth.html.

  How can I detect if Bluetooth if is turned on by the user?
  Is there a notification in Adroid that my service can subscribe to?
  In my current implementation I periodically poll the BluetoothAdapter
  as shown below
  itsBTAdapter.isEnabled().

  Regards Martien

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[android-developers] Re: Which JSON Parser is better

2010-12-25 Thread Brill Pappin
I think the thing to remember is that it's YAGNI until you have a case
for changing it.
Just use the Json package in the android sdk, until you find you need
to change things for some reason.

Your spending a lot if time worrying about something you likely don't
need to worry about. Get coding and if you have a problem with the
lib, only then worry about what else you can do.

My 2 cents...
- Brill

On Dec 23, 1:59 am, cool.manish mannishga...@gmail.com wrote:
 Hi Brill,

 I am sorry, I didn't get your point. I am very new in this field and
 don't know, if gson is a binary format then how will it effect?

 As per my knowledge about gson, I can give one String to it which has
 JSON data in it, it will parse it and then i can search for a
 particular object or value.

 Is your meaning of saying One built into the platform is it that I
 should use JSONTokenizer or whatever Android is providing me?

 On Dec 23, 11:51 am, Brill Pappin br...@pappin.ca wrote:



  Isn't gson a binary format?

  MongoDB talks about using GSON over JSON.

  IMO I'd simply use the one built into the platform.

  - Brill Pappin

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[android-developers] Re: Which JSON Parser is better

2010-12-25 Thread DanH
Until you get up to **at least** 10K of JSON (maybe 1M, depending on
the overall app size) there's no point in worrying about pull
parsing.  Reading and parsing the entire JSON file at once will
increase temporarily the amount of heap used, but it's hardly a blip
in most environments.

On Dec 25, 11:14 am, JP joachim.pfeif...@gmail.com wrote:
 Pull parsing is absolutely a favorite in mobile. While I agree with
 Jake, one thing to consider is a fundamental conceptual decision that
 is baked into the question whether to employ a tree parser or a
 streaming parser. Typically, this cannot be optimized away later, and
 may drive a fundamental overhaul (refactorization) of the app.

 In my experience, parsing non trivial data streams (JSON, XML, others)
 in a mobile environment needs to have the following characteristics:
 1. Maintains a small memory footprint, as mentioned
 2. Allows to immediately draw data as the parser moves along. This is
 important due to the often slow connections - it keeps users
 entertained (this falls into the subjective user satisfaction
 category) and informed
 3. Can be instantly stopped at any point. When users start seeing the
 data unfold (see 2.), users may want to stop the potentially long data
 pull. The app needs to be able to respond to this request on the spot

 On Dec 25, 7:37 am, ko5tik kpriblo...@yahoo.com wrote:

  Built in JSON is  adequate, but as every DOM-Kind of parser pretty
  memory consuming.
  Pull-Parser is really necessary.

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[android-developers] Re: Is there a Horizontal ListView?

2010-12-25 Thread jotobjects
I wonder if if would be better to modify Gallery or ListView to get a
HorizontalListView?

Even after cutting out the header/footer stuff there are lots of top/
bottom and up/down details in ListView that would need to change.
Fundamentally there doesn't seem to be a reason for ListView to not
work horizontally...

Also I gotta wonder if this has not been done a 100 times already.

On Dec 25, 2:06 pm, Mark Murphy mmur...@commonsware.com wrote:
 On Sat, Dec 25, 2010 at 5:00 PM, jotobjects jotobje...@gmail.com wrote:
  There is apparently no horizontal ListView?

 Correct.

 --
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Re: [android-developers] Re: Is there a Horizontal ListView?

2010-12-25 Thread Mark Murphy
On Sat, Dec 25, 2010 at 6:06 PM, jotobjects jotobje...@gmail.com wrote:
 Also I gotta wonder if this has not been done a 100 times already.

Considering that I have never seen anything in any Android app that
screams this is a horizontal-style ListView-esque thing, and since I
don't remember ever hearing of anyone writing one, and considering how
awful the ListView/AbsListView code is, I suspect that there are not
100 existing implementations of your concept. But, that's just a
guess.

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[android-developers] Re: My game, what do you think help me out

2010-12-25 Thread Brill Pappin

I meant the in game graphics... I like the scetchy look, but found it
a bit busy for no direct purpose to what I needed to do in the game.
You might try simply fading the background.

I wasnt sure what I was supposed tom do in the game, except go around
that loop i guess. I didn't spend a lot of time trying though :)

Good luck with it!

 - brill

On Dec 25, 7:56 am, brian purgert brianpurge...@gmail.com wrote:
 Do you think I should tone the menus down or the ingame graphics down. Also
 what did you find hard about playing it. don't really regard the second
 level because its hard to beat then expected so ill update that tonight
 On Dec 25, 2010 1:38 AM, Brill Pappin br...@pappin.ca wrote:



  I found it a bit difficult, although this kind of game really isn;t my
  cup of tea.

  I liked the graphics as unusual but they made it a bit hard to see
  what I was supposed to do. Maybe tone them down a little.

  I'm not much help I think, but thanks for sharing.

  - Brill Pappin

  On Dec 24, 9:46 pm, brian purgert brianpurge...@gmail.com wrote:
  So, I would like you guys to try out my app I just updated it, its called
  doodle bike. I figured you could help me alot more then the average users
  could. So tell me what you think about the tilting the physics, bike
 speed,
  levels style,art and everything.

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[android-developers] Re: Is there a Horizontal ListView?

2010-12-25 Thread jotobjects
I guess you can say any particular widget is not necessary because the
functionally can be done in a different way.  But UI designers don't
take the API doesn't do that as a reason for changing the design.

There are lots of posts in this forum with developers asking for
horizontal scrolling and horizontal list views.  It's a natural UI
design element for some kinds of lists. It behaves somewhat like a
drop down list (in that is is expandable) without obscuring the other
widgets on the screen.  The user can drag it (scroll) back and forth.

I just completed an app for a client that is on the market which makes
heavy use of horizontal list views.  This was done with Gallery but
the drawbacks are as noted above.  Gallery doesn't quite act like a
list because the focus is always centered.

On Dec 25, 3:10 pm, Mark Murphy mmur...@commonsware.com wrote:
 On Sat, Dec 25, 2010 at 6:06 PM, jotobjects jotobje...@gmail.com wrote:
  Also I gotta wonder if this has not been done a 100 times already.

 Considering that I have never seen anything in any Android app that
 screams this is a horizontal-style ListView-esque thing, and since I
 don't remember ever hearing of anyone writing one, and considering how
 awful the ListView/AbsListView code is, I suspect that there are not
 100 existing implementations of your concept. But, that's just a
 guess.

 --
 Mark Murphy (a Commons 
 Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy

 Android Training in Atlanta:http://bignerdranch.com/classes/android

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Re: [android-developers] Re: Is there a Horizontal ListView?

2010-12-25 Thread Mark Murphy
On Sat, Dec 25, 2010 at 6:27 PM, jotobjects jotobje...@gmail.com wrote:
 But UI designers don't
 take the API doesn't do that as a reason for changing the design.

UI designers can ask for whatever they want. It is up to engineers to
explain to management that the designers are asking for things that
are not natively implemented on the platform and therefore will
require significant additional engineering time. It is then
management's responsibility to determine whether the UI designers
feature is worth that additional engineering time.

 There are lots of posts in this forum with developers asking for
 horizontal scrolling and horizontal list views.  It's a natural UI
 design element for some kinds of lists. It behaves somewhat like a
 drop down list (in that is is expandable) without obscuring the other
 widgets on the screen.  The user can drag it (scroll) back and forth.

I'm not saying it's a bad idea. I am saying you have your work cut out
for you, and I am saying that I believe that it has not been done a
100 times already.

-- 
Mark Murphy (a Commons Guy)
http://commonsware.com | http://github.com/commonsguy
http://commonsware.com/blog | http://twitter.com/commonsguy

Android Training in Atlanta: http://bignerdranch.com/classes/android

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Re: [android-developers] xml data best practise

2010-12-25 Thread TreKing
On Sat, Dec 25, 2010 at 3:20 AM, Mystique joven.ch...@gmail.com wrote:

 Is it better to download the entire xml file to a temp director and parse
 it or it is better to parse as stream to the memory?


Probably parse as you go. Why waste the time downloading the whole thing,
saving the file, and reading it back? Especially if you don't need the
entire XML data.

-
TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
transit tracking app for Android-powered devices

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Re: [android-developers] Re: Help with animation

2010-12-25 Thread TreKing
On Sat, Dec 25, 2010 at 3:51 AM, Zsolt Vasvari zvasv...@gmail.com wrote:

 I am basically trying to achieve the same effect that happens when you tap
 the More button on the new Market app when you want to see more of an apmp's
 description.


Then try reading through this:
http://www.pushing-pixels.org/2010/12/13/meet-the-green-goblin-part-1.html

http://www.pushing-pixels.org/2010/12/13/meet-the-green-goblin-part-1.htmlI
didn't read through it myself, but seems to go into detail on the new Market
design and implementation. Perhaps the More functionality is explained.

-
TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
transit tracking app for Android-powered devices

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Re: [android-developers] Parse file located in sdcard

2010-12-25 Thread TreKing
On Sat, Dec 25, 2010 at 5:10 AM, Mystique joven.ch...@gmail.com wrote:

 If I want to parse from let say /sdcard/test/test.xml

 What statement do I use?


http://developer.android.com/reference/org/xmlpull/v1/XmlPullParser.html#setInput(java.io.Reader)

-
TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
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Re: [android-developers] Re: 2.3 emulator and xhdpi support

2010-12-25 Thread dan raaka
which addon are you referring to ?
AFAIK there is only one addon for GalaxyTab that was released sometime ago
...

-Dan


On Thu, Dec 23, 2010 at 7:01 PM, James Wang jameswangc...@gmail.com wrote:

 We noticed Samsung has released one addon for Nexus S but it is only
 240 hdpi.

 There is no way to test xhdpi with emulator?

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[android-developers] Re: Database Remote Access

2010-12-25 Thread Hal
You may want to look into the Jt framework for Android.
It supports Web services (Resful) and Data Access Object (DAOs). You
just need
to use these pieces for your application:

a) Java Pattern Oriented Framework, An application of the Messaging
Design Pattern
IBM Technical Library
http://www.ibm.com/developerworks/webservices/library/ws-designpattern/index.html

b) Messaging Design Pattern (MDP) and pattern implementation -
Published in the 17th conference on Pattern Languages of Programs
(PLoP 2010).
https://jt.dev.java.net/files/documents/5553/150311/designPatterns.pdf



On Dec 23, 5:48 pm, kennedyximenes kennedy.xime...@gmail.com wrote:
 Hi,

 I am developing an Android App and I need to connect to read and
 retrieve data from a remote database.

 On the one side I have a SQL Server Database and on the other side I
 have my Android application. I would like a tutorial or a practical
 example describing all processes and how to do that.

 Thank you for any help.

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[android-developers] Re: Database storage filling and securing

2010-12-25 Thread Hal
A combination of secure web services and Data Access Objects (DAOs)
should be able to provide this functionality:


For additional information please refer to the following URLs:

a) Java Pattern Oriented Framework, An application of the Messaging
Design Pattern
IBM Technical Library
http://www.ibm.com/developerworks/webservices/library/ws-designpattern/index.html

b) Messaging Design Pattern (MDP) and pattern implementation -
Published in the 17th conference on Pattern Languages of Programs
(PLoP 2010).
https://jt.dev.java.net/files/documents/5553/150311/designPatterns.pdf

I hope this helps.

On Dec 24, 7:32 am, Nikola nikola1...@gmail.com wrote:
 Hi,

 I have large amount of data that I should query and display to user.

 What are recommended strategies for:

 1) filling database (I would like to do it outside phone and just provided
 it somehow)

 2) secure database so it isn't readable unless you are using app

 Thanks.

 --
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 J. Allan Toogood, FORTRAN programmer

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Re: [android-developers] Drawing text on a Bitmap (rather than Canvas)

2010-12-25 Thread MichaelF
Kostya, thanks for your time. This is strange... I've literally pasted your 
code into my view, and the problem persists (same results for ARGB_ and 
ARGB_ configs). Here is a full working code: 
http://pastebin.com/damgWgXF, and here is the result: 
http://i.imgur.com/C2wdk.png. Am I missing something in my Paint? Could you 
check what this code gives you, or send me the full working code from your 
example?
Best, Michael

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[android-developers] Cannot compile Desk Alarm Clock (branch eclair ver 2.1)

2010-12-25 Thread longingtoadopt.com
I want to study and run through the Desk Alarm Clock in order to understand 
it. I cloned the branch for eclair ver 2.1.
However, it does not compile:

DescriptionResourcePathLocationType
ACTION_ALARM_CHANGED cannot be resolved or is not a fieldAlarms.java
/DeskClock/src/com/android/deskclockline 464Java Problem
com.android.internal.R cannot be resolved to a variable
AlarmKlaxon.java/DeskClock/src/com/android/deskclockline 207Java 
Problem
com.android.internal.R cannot be resolved to a variableDeskClock.java
/DeskClock/src/com/android/deskclockline 574Java Problem
com.android.internal.R cannot be resolved to a variableSetAlarm.java
/DeskClock/src/com/android/deskclockline 115Java Problem
The constructor Vibrator() is not visibleAlarmKlaxon.java
/DeskClock/src/com/android/deskclockline 89Java Problem

How do I get past these errors?
Any help appreciated.

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Re: [android-developers] Opera callbacks

2010-12-25 Thread Julius Spencer
Oh yeah I meant the built in browser.  Ah WebView os a great idea. Thank you.

Regards,
Julius.


On 26/12/2010, at 10:56 AM, Mark Murphy wrote:

 I would recommend you try to find a way to use a WebView, for better control.
 
 Also, there is no Chrome in Android. I am assuming you are referring
 to the built-in browser (a.k.a., Browser). There is no documented and
 supported Intent pattern to force an Intent to go to the Browser app.
 
 On Fri, Dec 24, 2010 at 12:24 PM, Julius Spencer jul...@msa.co.nz wrote:
 Hi,
 
 I have an application that takes the user to a service provider's website to 
 perform a login as part of an oauth process.  Some users are having problems 
 using Opera Mini. It seems like it can't handle the response call back 
 scheme. Chrome works well so, I was wondering if it's possible to create an 
 Intent which specifies Chrome. (or perhaps someone has come across this 
 problem?)
 
 Regards,
 Julius.
 
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[android-developers] How to mkdirs() with /sdcard/.testdir

2010-12-25 Thread Mystique
Hi,
I can mkdirs() with name like /sdcard/testdir but why not with a .
such as /sdcard/.testdir?
Do I need to do something to  the string name?

Regards,
CJ

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[android-developers] java.io.file.getfreespace()?

2010-12-25 Thread Keith Wiley
The Android reference for java.io.file lists the 1.6  apis, including
getfreespace().  My code compiles, but when I run it I get
VerifyErrors on the call.  My Mac Java preferences list Java 1.6 and
my Eclipse Java JRE preferences have Java 1.6 checked.  Does anyone
know what I'm doing wrong?

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[android-developers] Re: java.io.file.getfreespace()?

2010-12-25 Thread Keith Wiley
Actually, I guess the StatFs routines accomplish my goals in this
case.

On Dec 25, 10:34 pm, Keith Wiley kbwi...@gmail.com wrote:
 The Android reference for java.io.file lists the 1.6  apis, including
 getfreespace().  My code compiles, but when I run it I get
 VerifyErrors on the call.  My Mac Java preferences list Java 1.6 and
 my Eclipse Java JRE preferences have Java 1.6 checked.  Does anyone
 know what I'm doing wrong?

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[android-developers] Re: Cannot compile Desk Alarm Clock (branch eclair ver 2.1)

2010-12-25 Thread Zsolt Vasvari
Correct, you cannot compile these modules with the SDK alone.  You
need to download the platform source and compile those.  I don't know
the details.

On Dec 26, 11:35 am, longingtoadopt.com anil.r...@gmail.com wrote:
 I want to study and run through the Desk Alarm Clock in order to understand
 it. I cloned the branch for eclair ver 2.1.
 However, it does not compile:

 Description    Resource    Path    Location    Type
 ACTION_ALARM_CHANGED cannot be resolved or is not a field    Alarms.java    
 /DeskClock/src/com/android/deskclock    line 464    Java Problem
 com.android.internal.R cannot be resolved to a variable    
 AlarmKlaxon.java    /DeskClock/src/com/android/deskclock    line 207    Java
 Problem
 com.android.internal.R cannot be resolved to a variable    DeskClock.java    
 /DeskClock/src/com/android/deskclock    line 574    Java Problem
 com.android.internal.R cannot be resolved to a variable    SetAlarm.java    
 /DeskClock/src/com/android/deskclock    line 115    Java Problem
 The constructor Vibrator() is not visible    AlarmKlaxon.java    
 /DeskClock/src/com/android/deskclock    line 89    Java Problem

 How do I get past these errors?
 Any help appreciated.

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[android-developers] Re: Help with animation

2010-12-25 Thread Zsolt Vasvari
Thanks, I've read thorugh those articles a few days ago and there is
nothing related to this.  Very good reading, BTW.

On Dec 26, 7:47 am, TreKing treking...@gmail.com wrote:
 On Sat, Dec 25, 2010 at 3:51 AM, Zsolt Vasvari zvasv...@gmail.com wrote:
  I am basically trying to achieve the same effect that happens when you tap
  the More button on the new Market app when you want to see more of an apmp's
  description.

 Then try reading through 
 this:http://www.pushing-pixels.org/2010/12/13/meet-the-green-goblin-part-1...

 http://www.pushing-pixels.org/2010/12/13/meet-the-green-goblin-part-1...I
 didn't read through it myself, but seems to go into detail on the new Market
 design and implementation. Perhaps the More functionality is explained.

 ---­--
 TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
 transit tracking app for Android-powered devices

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