Re: [android-developers] It's not the browser?
Isn't Dolphin basically the standard browser with a new UI? If so, it wouldn't be surprising that they behave the same wrt. networking. -- Kostya 13.02.2011 9:18, kypriakos пишет: Hi all, I have tried a number of other browsers (Dolphin, Opera Mini, Opera Mobile) and although the last two falsely advertise that they implement cross-origin resource sharing solutions, Dolphin seems to work exactly the same as the native browser - it sends out the Ajax request to the remote web server, the web server executes the service call but the result does not get posted by the browser. This may indicate that it is a NOT a browser issue I am facing with but rather and Android OS-lever issue (http layers??) where for some reason the responses are not allowed to reach the browser. Would this be a correct assessment? From what I understand, Android OS does not implement a personal firewall correct? What else would be causing this disconnect? I will greatly appreciate any hints on this. Thanks -- Kostya Vasilyev -- http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Serious problem on Android 2.3 and XmlSerializer
I believe the documentation is confused -- and possibly the spec on which it is based. Having a namespace value (null) which causes the the XML to take on some value which cannot be determined except by examining the past program execution trace possibly back all the way to when the document was begin, is crazy. Note very carefully: no namespace prefix is printed but just the name is suddenly departing from the realm of semantics, where every other value for the namespace parameter resides, to PURELY COSMETIC SYNTAX -- and leaving the choice of ACTUAL NAMESPACE to the luck of the draw. Every other value there is precisely the reverse: specify the namespace, and leave the cosmetic choice of prefix up to the context in which it is used (including a preceding call to setPrefix()). Any code which supplies null here, and is called by other code, will behave with different semantics, depending on NON-SEMANTIC CHANGES in the calling code. Remember, namespace prefixes DO NOT CONVEY SEMANTIC CONTENT. They are cosmetic. You can replace all the namespace prefixes in an XML document with x001: x002:, etc., and not change the meaning of the document at all. It is entirely understandable that people are confused by this. It is also entirely necessary that people get clear on it. I will argue that it is HARMFUL to accept null here. I don't know how to weigh that harm against the known harm of breaking code that runs, but it is definitely not free to accept null -- and given that it has already broken the code, I argue it should NOT start accepting null again, but rather should be properly documented as offering no direct control over the choice of namespace prefixes in this method (and refer to setPrefix()), and document it as throwing a NullPointerException if either argument is null. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Current track being played in stock music player
Is there any reliable/official method/intent to retrieve the details of the songs currently being played in stock music player? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Share some of my work - DragDrop framework
On 12 February 2011 17:17, Oded O. olb...@gmail.com wrote: Hi, I've just finished the first iteration on my dragdrop framework I'm building. http://code.google.com/p/mobile-anarchy-widgets/wiki/Drag_and_Drop?ts=1297527301updated=Drag_and_Drop Download not there? And it's GPL, right? What about less restrictive one, i.e. BSD? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Share some of my work - DragDrop framework
The code is there http://code.google.com/p/mobile-anarchy-widgets/source/browse/#svn%2Ftrunk%2FWidgets%2Fsrc%2Fcom%2FMobileAnarchy%2FAndroid%2FWidgets%2FDragAndDrop It's GNUv3... I'm not familiar with all the nuances of open source licensing world. GNUv3 isn't open enough? Oded -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] WebView issue
Hi all - I have a problem with my WebView... I'm using the method setUseWideViewPort(true). Within the view I load a webpage which includes a form. I'm testing on two devices: When I test on the Nexus, I can fill in the form fields as usual. With my Hero, I click into the form fields, and the soft keyboard fails to pop up. This only happens when I set the method as above. I'm wondering why the two devices are acting differently, and also what is stopping the keyboard from appearing? Thanks. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Android Licensing
says Google/OHA that Android it therefore completely under the Apache Software License, because they think only with Android the platform, which does not include the libraries and the Linux-Kernel? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Android Licensing
On 13 February 2011 14:24, Dudero sinfanh...@googlemail.com wrote: says Google/OHA that Android it therefore completely under the Apache Software License, because they think only with Android the platform, which does not include the libraries and the Linux-Kernel? Mind rephrasing your question? I got no clue what you ask about. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Android Licensing
On Sun, Feb 13, 2011 at 8:24 AM, Dudero sinfanh...@googlemail.com wrote: says Google/OHA that Android it therefore completely under the Apache Software License, because they think only with Android the platform, which does not include the libraries and the Linux-Kernel? They are referring to their own code contributions, which are licensed with Apache Software License 2.0. To the extent you see terminology that indicates a broader scope, that is shorthand on the part of the media and/or whoever is speaking. Android the operating system uses source code with a variety of licenses, as you noted. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy Android App Developer Books: http://commonsware.com/books -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Share some of my work - DragDrop framework
Some folks (including me) consider GPL too open, in that products derived from it must also be released under a license that's just as open - which, paradoxically, restricts what you can do with GNU-licensed software. String -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Share some of my work - DragDrop framework
I'm not sure I can change the license type on Google Code after a project is created... But in any case... what type of license do you recommend (considering the fact that I want my code to be completely free and open for everyone) Thanks, Oded -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Careful, Dell Streak 7 ignores manifest setting for Orientation
I have found tht when the Streak 7 goes to sleep, the last thing it does is issue an onDestroy() followed by an onCreate() to my app and then pauses the cpu shortly later. A look at logcat shows me that this is caused by Dell deciding to change the orientation before going to sleep, apparently so that it wakes up in the landscape mode by default. I have orientation fixed to portrait in my activities, but the Streak is ignoring this. Thought others might want to be aware of this. If anyone has a way to over ride this, let me know. I tried Overriding onConfigurationChange, but it is not being called when this happens. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Share some of my work - DragDrop framework
On 13 February 2011 16:47, Oded O. olb...@gmail.com wrote: I'm not sure I can change the license type on Google Code after a project is created... But in any case... what type of license do you recommend (considering the fact that I want my code to be completely free and open for everyone) BSD? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Share some of my work - DragDrop framework
I tried your stuff and its great. I was suprised how little code for that is needed. To the licence: GPLed code can only used by also free stuff. So the projects using it, have to be also open source. Which prohibits the use in closed source projects. The Apache License would do as well as it fits to the android ecosystem. Read here: http://stackoverflow.com/questions/40100/apache-licence-vs-bsd-vs-mit and here: http://www.reddit.com/r/programming/comments/8mflw/hey_reddit_can_you_tell_whats_the_difference/ for some insights. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Share some of my work - DragDrop framework
Changed to BSD. Enjoy. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] TTS deletes synthesized files on shutdown
Someone pointed out to me that when you call tts.shutdown(), any synthesized files are deleted. Has this always been the case ? I don't remember it happening when I wrote the TTS stuff for cupcake. It's a bit of a pain and I struggle to see why it's a good idea to be honest.. Pent -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Adding external Jar
Hi all, I am trying to add an external static java library in to frameworks/base/service but i getting compilation errors this is how i am trying to add my library is foo.jar and it is places in external/foo LOCAL_PATH:= $(call my-dir) # the library # include $(CLEAR_VARS) LOCAL_SRC_FILES := \ $(call all-subdir-java-files) \ com/android/server/EventLogTags.logtags \ com/android/server/am/EventLogTags.logtags LOCAL_JAVA_LIBRARIES := android.policy LOCAL_STATIC_JAVA_LIBRARIES := foo LOCAL_MODULE:= services LOCAL_NO_EMMA_INSTRUMENT := true LOCAL_NO_EMMA_COMPILE := true include $(BUILD_JAVA_LIBRARY) include $(BUILD_DROIDDOC) and this is my external/foo/Android.mk LOCAL_PATH := $(my-dir) include $(CLEAR_VARS) LOCAL_MODULE := foo LOCAL_MODULE_CLASS := JAVA_LIBRARIES LOCAL_MODULE_TAGS := optional LOCAL_SRC_FILES := foo.jar # This will install the file in /system/framework LOCAL_MODULE_PATH := $(TARGET_OUT_JAVA_LIBRARIES) LOCAL_PREBUILT_STATIC_JAVA_LIBRARIES := foo:foo.jar include $(BUILD_MULTI_PREBUILT) can you guys please help me out LG -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Adding external Jar
On 13 February 2011 20:43, LG lgma...@gmail.com wrote: Hi, can you guys please help me out This is not the right group for your question. This one is: http://groups.google.com/group/android-framework?pli=1 -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Serious problem on Android 2.3 and XmlSerializer
I think it was mainly meant for XML documents that don't use namespaces at all, since there is no startTag(String elementName) method. And i think you can leave it null if it implicitly takes on the namespace of its parent-element. Whether the acceptance of null for this parameter is OK or not, if it's not working in 2.3.3 but working as documented in 2.2 and earlier, it is a regression. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Delete Emails programatically
Answer 2 :- Not possible. Change account password if u want noone else to get the access. On 2/8/11, Alok Kulkarni kulsu...@gmail.com wrote: Ok i got my first answer.Deleting a non primary account also deleted the associated mails with that account. Thanks, Alok On Tue, Feb 8, 2011 at 12:20 PM, Alok Kulkarni kulsu...@gmail.com wrote: Any answers ??? On Mon, Feb 7, 2011 at 7:55 PM, Alok Kulkarni kulsu...@gmail.com wrote: Hi, I am trying to delete all the mails of an existing account .Is that possible? When i tried to delete the accounts on the phone , i saw that i could delete all the accounts programatically except the primary account which i know that can be deleted only on phone reset.(In program i get false return value for the AccountManagerCallback)So it seems impossible to delete mails as the mails are loaded as and when needed for the account. So following are my questions. 1 ) Can we delete all the mails on the device of the non primary Email account? 2)Is there any way to delete the primary mail account programatically ? Thanks , Alok. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Fragment question on the use of the arguments bundle
I think I understand the logic behind using Bundles to pass in and store values associated with a Fragment, but I wondered if someone could validate my understanding. I believe that it makes sense to use a Bundle to pass in initial values at the time of construction of a Fragment for a number of reasons: 1) Bundles are a simple way to pass in an arbitrary number of arguments of different types, so the pattern of using Fragments is the same for everyone. This makes understanding them easier. 2) The arguments Bundle on a Fragment (setArguments, getArguments) is a convenience over having to create class member fields to keep track of the specifics of a Fragment object. 3) It is simple to take an extras Bundle from an inbound Intent and pass it to a Fragment's creation logic. This doesn't mean you always need to use a Bundle when creating a Fragment, but if you have a few or more values to pass in, a Bundle makes a lot of sense. Are there other reasons why you'd want to use Bundles in this way? Or situations where you wouldn't? The Shakespeare example that Dianne blogged about recently used a Bundle for a single int value. Was this more for demonstration purposes? Or would it have been acceptable to simply use a constructor that takes an int, and save it in a member field for later? Thanks! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] sdk r09 breaks my app, r08 works fine
Is anyone having problems with the newest sdk tools? When I compile the app using r8 it works fine, however when I compile the app using the new r9 tools one of my activities views are all messed up. The colors are wrong and the onClick= attributes are trying to find methods on my Application context instance and not my Activity instance. Very bizarre. I am not running proguard or anything else on these builds either. Any thoughts on how to troubleshoot this? Can I diff the unsigned apks in some way? Thanks, Adam -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] What does Android do when you click on a widget whose application is not running?
If you add a widget to the home screen that is part of an application that does not start on boot, and then you power on/off the device, and click on the widget does Android restart the widget's application? Right now my widget does nothing when clicked unless added when my application is already running. I would like to understand if android attempts to start the application that a widget is part of when you click on the widget and its application is not running? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Android Application without a Main Activity?
Is it possible to have an Android application that runs without a Main Activity? I have mostly Widget--Service communication and I really don't want a Main Activity to show most of the time. But anyway my question is can this be done? Does an application have to have a Main Activity? Can it start and run invisibly or does it always have to have screen visible when its running? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Android Application without a Main Activity?
Sure you can! There's nothing that says you must have an Activity in your application. Does your widget handle all user interaction though? Do you have any notifications that a user might click on and expect to see an activity UI? A user can always find your application in the Settings - Applications - Manage Applications list, so has a way to remove it even if there is no launcher icon in the Apps area. What about preferences? That's an activity too. But if you don't need any of that, you don't have to have an activity in your app. - dave On Feb 13, 6:40 pm, AndroidDevTime androiddevd...@gmail.com wrote: Is it possible to have an Android application that runs without a Main Activity? I have mostly Widget--Service communication and I really don't want a Main Activity to show most of the time. But anyway my question is can this be done? Does an application have to have a Main Activity? Can it start and run invisibly or does it always have to have screen visible when its running? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] [WTA] Gis application in Android
I just newbie in android. Somebody help me to find out how to make a gis(Geographic Information System) application in android. I want to use google map but I still confuse how to navigate with it's content to define user's click and detecting the place and finally showing the related information based on user's choise. And I want to show like a different color in various data of map. If any other way, How? If can i use SVG please tell me. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] What does Android do when you click on a widget whose application is not running?
It just depends on how you set up a click handler for your widget. Normally, you should be using a PendingIntent of some type, so that when it's fired, Android can take it from there in the usual way, and that includes bringing your application into memory and instantiating the component as necessary. If this is not happening, then (and I'm reading my tarot deck here) it *might* be because your code sets up the widget in multiple distinct steps: one for the layout and the pending intent for clicking, then another to update some kind of indicator. Is that the case? If so, make sure that each widget update is complete and contains all of the above. -- Kostya Vasilyev -- http://kmansoft.wordpress.com 14.02.2011 2:31 пользователь AndroidDevTime androiddevd...@gmail.com написал: If you add a widget to the home screen that is part of an application that does not start on boot, and then you power on/off the device, and click on the widget does Android restart the widget's application? Right now my widget does nothing when clicked unless added when my application is already running. I would like to understand if android attempts to start the application that a widget is part of when you click on the widget and its application is not running? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Android Application without a Main Activity?
You don't have to have the main activity in your application, or any activities at all. Check the manifest and remove the launcher-specific intent filter from your main activity if you don't want it to show up in the application list. However, my personal observation is that doing this can cause user confusion and a bunch of 1-star duznt opin type comments in Market. -- Kostya Vasilyev -- http://kmansoft.wordpress.com 14.02.2011 2:40 пользователь AndroidDevTime androiddevd...@gmail.com написал: Is it possible to have an Android application that runs without a Main Activity? I have mostly Widget--Service communication and I really don't want a Main Activity to show most of the time. But anyway my question is can this be done? Does an application have to have a Main Activity? Can it start and run invisibly or does it always have to have screen visible when its running? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] List issues with Android devices here
Hi All, I wanted to start this thread to list problems people have discovered writing their apps on various devices. There are so many devices that Android runs on, and its getting harder to track down problems when one particular device isn't performing as expected. Hopefully this will help save programmers time when they test out their code. I'll start this thread with my own contribution to the cause. Please add to this list. HTC DESIRE HD - In the current devices Camera.Parameters.getHorizontalViewAngle(), get.VerticalViewAngle(), and .getFocalLength() report -1 instead of a real value form the cameras lens. MOTOROLA DROID - It doesn't seem possible to have a 'headless' Camera preview. In other words, being able to capture a camera preview without the need for a dedicated surface as in SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS. It does work on current Motorola devices and HTC devices like the TMobile G2. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] When to use an IntentService vs. Service
Its clear that for long running work IntentService is very cool. But are there other reasons to use Intent service? If you have no long running work does it still make sense to use it? When do you not use IntentService is another way of asking this question. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Careful, Dell Streak 7 ignores manifest setting for Orientation
Hi Kim, I've started a thread to list problems with devices. Please consider adding your experience to the list. http://groups.google.com/group/android-developers/browse_thread/thread/501b5195e0cbc3e2 On Feb 13, 8:22 am, Kim kimknap...@gmail.com wrote: I have found tht when the Streak 7 goes to sleep, the last thing it does is issue an onDestroy() followed by an onCreate() to my app and then pauses the cpu shortly later. A look at logcat shows me that this is caused by Dell deciding to change the orientation before going to sleep, apparently so that it wakes up in the landscape mode by default. I have orientation fixed to portrait in my activities, but the Streak is ignoring this. Thought others might want to be aware of this. If anyone has a way to over ride this, let me know. I tried Overriding onConfigurationChange, but it is not being called when this happens. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] GPS icon stuck. Is GPS in use or not?
Hi, I am developing application with GPS, but I come into this problem: when I try to turn off GPS using LocationManager.removeUpdates(locationListener) and locationManager.removeProximityAlert(PendingIntent) I found the GPS icon stuck on the status bar, with three wave lines frozen. Is GPS still in use? If GPS is still in use, how can I completely turn if off? In my code, I found the following line is problematic: locationManager.addProximityAlert(latitude, longitude, radius, expiration, pendingIntent); Thanks a lot! -- savio -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] GPS icon stuck. Is GPS in use or not?
On Sun, Feb 13, 2011 at 8:25 PM, savio savioche...@gmail.com wrote: I am developing application with GPS, but I come into this problem: when I try to turn off GPS using LocationManager.removeUpdates(locationListener) and locationManager.removeProximityAlert(PendingIntent) I found the GPS icon stuck on the status bar, with three wave lines frozen. Is GPS still in use? If GPS is still in use, how can I completely turn if off? If this is the emulator, do not worry -- the emulator never removes the icon. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy Android App Developer Books: http://commonsware.com/books -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] OpenGL textures fail to load, white image
Greetings, I've been having an interesting problem with a game I'm developing. The game is being built using the cocos2d-android-1 library. All sprites are loaded from ARGB files. They are of varying size (not powers of 2). When I deploy a test build to my Nexus One after making any code changes (anything that forces the device to redeploy the APK) all the sprites show up just fine. Alpha shows up correctly, etc. If I rerun the application from my N1, it will be missing some or all of the textures at random. Occasionally this is my splash screen sprite. Sometimes it is sprites of individual items on the screen. There doesn't seem to be any rhyme or reason as to what sprites are rendered and which are not. All the items move and behave correctly, but the sprites have been rendered with white textures. If I reboot my phone, the game loads fine for the initial play through, but subsequent play throughs have the bug again. Now I've done some research and it looks like some people had issues using non-power of 2 images for openGL textures. However this doesn't explain why my non-power of 2 textures render fine on the first passthrough, and fail on subsequent passthroughs. Also I've noticed that this problem seems to occur more often when I have the application loading images from the sdcard. If I load the images from the assets folder and use the AssetManager I don't run into the issue as much, although I did see it very rarely. Is there some type of file locking going on here that is preventing subsequent playthroughs from accessing the image file? When a bitmap is loaded, does it prevent other applications from reading the image file while it's in use? I'm going to try using sprite sheets and/or switching everything to use powers of 2, but I'm not sure if that will fix it. I swear it is something wrong with how the files are loaded (asset folder vs folder on sdcard) that is prevent subsequent playthroughs from correctly loading the texture. This is the code I'm using to read in the files: private static HashMapString, CCTexture2D textureMappings = new HashMapString, CCTexture2D(); public static final CCTexture2D addTexture(String filePath) { if(filePath.contains(../)) { return null; } CCTexture2D rtn = textureMappings.get(filePath); if (rtn == null) { String path = Constants.DEFAULT_PATH + filePath; File f = new File(path); if (f.exists()) { Bitmap bmp = BitmapFactory.decodeFile(Constants.DEFAULT_PATH + filePath); rtn = new CCTexture2D(bmp); textureMappings.put(filePath, rtn); } } return rtn; } This is the constructor for CCTexture2D: public CCTexture2D(Bitmap image) { CGSize imageSize = CGSize.make(image.getWidth(), image.getHeight()); CGAffineTransform transform = CGAffineTransform.identity(); int width = toPow2((int) imageSize.width); int height = toPow2((int) imageSize.height); while (width kMaxTextureSize || height kMaxTextureSize) { width /= 2; height /= 2; transform = transform.getTransformScale(0.5f, 0.5f); imageSize.width *= 0.5f; imageSize.height *= 0.5f; } if (imageSize.width != width || imageSize.height != height) { Bitmap bitmap = Bitmap.createBitmap(width, height, image.hasAlpha() ? Bitmap.Config.ARGB_ : Bitmap.Config.RGB_565); Canvas canvas = new Canvas(bitmap); canvas.drawBitmap(image, 0, 0, null); image.recycle(); image = bitmap; } init(image, imageSize); } This is what happens in init: private void init(Bitmap image, CGSize imageSize) { mBitmap = image; mWidth = image.getWidth(); mHeight = image.getHeight(); mContentSize = imageSize; // _format = image.getConfig(); _maxS = mContentSize.width / (float) mWidth; _maxT = mContentSize.height / (float) mHeight; _texParams = _gTexParams; ByteBuffer vfb = ByteBuffer.allocateDirect(4 * 3 * 4); vfb.order(ByteOrder.nativeOrder()); mVertices = vfb.asFloatBuffer(); ByteBuffer tfb = ByteBuffer.allocateDirect(4 * 2 * 4); tfb.order(ByteOrder.nativeOrder()); mCoordinates = tfb.asFloatBuffer(); if(mBitmap.getConfig() == Bitmap.Config.ARGB_) premultipliedAlpha = true; } -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to
[android-developers] Re: Careful, Dell Streak 7 ignores manifest setting for Orientation
Good idea! I will! On Feb 13, 5:14 pm, Stephen Lebed srle...@gmail.com wrote: Hi Kim, I've started a thread to list problems with devices. Please consider adding your experience to the list. http://groups.google.com/group/android-developers/browse_thread/threa... On Feb 13, 8:22 am, Kim kimknap...@gmail.com wrote: I have found tht when the Streak 7 goes to sleep, the last thing it does is issue an onDestroy() followed by an onCreate() to my app and then pauses the cpu shortly later. A look at logcat shows me that this is caused by Dell deciding to change the orientation before going to sleep, apparently so that it wakes up in the landscape mode by default. I have orientation fixed to portrait in my activities, but the Streak is ignoring this. Thought others might want to be aware of this. If anyone has a way to over ride this, let me know. I tried Overriding onConfigurationChange, but it is not being called when this happens. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Android Application without a Main Activity?
Well the exact behavior I want is if the application is auto started on boot then no activity will show, until via widget user makes such a request. However, I also want to allow the user to launch the application via the application list and in that case I want an activity to show. If the device is powered on/off then it will come back on without the activity. So I don't really want to take the main activity out in the case of a user launch. Is there anyway in the application to detect the application launch method and if it is not a user application driven lauch avoid showing the main activity. On Feb 13, 4:03 pm, Kostya Vasilyev kmans...@gmail.com wrote: You don't have to have the main activity in your application, or any activities at all. Check the manifest and remove the launcher-specific intent filter from your main activity if you don't want it to show up in the application list. However, my personal observation is that doing this can cause user confusion and a bunch of 1-star duznt opin type comments in Market. -- Kostya Vasilyev --http://kmansoft.wordpress.com 14.02.2011 2:40 пользователь AndroidDevTime androiddevd...@gmail.com написал: Is it possible to have an Android application that runs without a Main Activity? I have mostly Widget--Service communication and I really don't want a Main Activity to show most of the time. But anyway my question is can this be done? Does an application have to have a Main Activity? Can it start and run invisibly or does it always have to have screen visible when its running? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: sdk r09 breaks my app, r08 works fine
Try doing a clean build. If you have some classes compiled against an old R (resource file) then those constant values will not be updated and you will see the kind of behaviour you are describing. It is not necessarily a product of compiling against a new version of SDK. On Feb 14, 8:32 am, Adam Tybor adam.ty...@gmail.com wrote: Is anyone having problems with the newest sdk tools? When I compile the app using r8 it works fine, however when I compile the app using the new r9 tools one of my activities views are all messed up. The colors are wrong and the onClick= attributes are trying to find methods on my Application context instance and not my Activity instance. Very bizarre. I am not running proguard or anything else on these builds either. Any thoughts on how to troubleshoot this? Can I diff the unsigned apks in some way? Thanks, Adam -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Issue in creating custom segmented buttons in interlinked projects in android
On Fri, Feb 4, 2011 at 6:17 AM, Ramit Pagaria ramitpaga...@gmail.comwrote: i have created one more project inside the same project folder and interlinked it with the main one. so when i compile the previous project this project gets precompiled somehow and throws 2 errors - You may want to explain what you mean by creating a project inside the same project folder and how you interlinked it with the main one. - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] possible to track movement without GPS
On Fri, Feb 4, 2011 at 7:55 AM, dica steven.mu...@gmail.com wrote: Possible? Not really, no, AFAIK. - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Scrolling Problem
On Fri, Feb 4, 2011 at 9:29 AM, Patrick z...@ouvaton.org wrote: How can I do this? Should I extend ScrollView, or create a custom View from scratch? Extending ScrollView sounds reasonable. Try that. - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] How to assign unique identifier to regions of an Image and do image overlay?
On Fri, Feb 4, 2011 at 8:19 PM, playbox21 makad...@gmail.com wrote: I'm not sure how to get started on this. Can you some point me to some documentation, provide sample code and tutorials to help me get started? When you don't know where to start, search the internet for related topics to get ideas and examples. I'm sure there are plenty of examples out there on working with Images and / or Bitmaps in Java. - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Problems with notification bar when called from a widget
2011/2/5 Raivis raivu...@gmail.com I call it like this notification(context, intent); To sum up, I can only create a notification once, I can't update the existing one and can't create another one. What is the purpose of the intent parameter if you're creating and using a new one in the function? - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Emulator Uninstall to Previous One (2.3 to 2.2)
On Sat, Feb 5, 2011 at 7:38 AM, Umair you.m...@gmail.com wrote: Can I do that? The emulator is not something you install (technically) nor does it have a version number. It's a tool which allows you to load an arbitrary platform image on it. If you want Android 2.2, create an AVD with Android 2.2. Can you please write those steps? Check the documentation. This is explained. - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Where is best to start?
On Sat, Feb 5, 2011 at 9:20 AM, luoruize luoru...@gmail.com wrote: So I have a question - where would you suggest going next? Basically, my direction is game development, and I'm also a little familiar with Unity3D. Would that be a better solution considering my aim? This is a very broad and generic question. Hard to say without knowing details of your exact skill level and experience. Make some simple games? Look at any available Android Game engines? - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Widget USSD
On Sat, Feb 5, 2011 at 1:31 PM, zamcio PL zam...@gmail.com wrote: I ask for help in writing such a widget? Help with what? - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] How to save geolocation data on server.....
On Sat, Feb 5, 2011 at 10:36 PM, taranjeet singh taran1...@gmail.comwrote: I started learning android application development. I want to create friends tracking android application. Oh boy ... I dont know how to store geolocation of friends on server my sql database. Google SQL databases, or get a book on the subject, and learn. Can you help to find how to upload data to server and request data from server.. and what kind of server i may need. Sorry, but none of that has anything to do with Android. There is plenty of information out there on getting data to and from servers. It will be good if you provide with sample codes. It will be good if you set your bar a little lower: learn more about Android, talking to servers, and SQL, then come back with Android-specific questions. Good luck. - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] lg ally android cant connect to blocks editor
On Sun, Feb 6, 2011 at 7:45 AM, Martin mroy...@gmail.com wrote: what needs to be done to make this work? To make this work, you need to explain what a blocks editor is. - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] How To Consume .NET Web Services via Android Mobile Device
On Sun, Feb 6, 2011 at 2:33 PM, ROH rhol...@gmail.com wrote: I have a receiving a message that I don't understand too much about. When you get an error you don't understand, punch it into Google and see where that takes you. - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: List issues with Android devices here
All HTC, as far as I can tell - do not implement UDP multi-cast properly. Join command does not get issued. Dell Steak 7 - When the device goes to sleep, orientation is forced to landscape even when your activity is set to only portrait mode. This causes your app to get the onDestroy() and onCreate() that result from the change configuration. Overriding the onConfigurationChanged() method does not work in this case. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: How To Consume .NET Web Services via Android Mobile Device
If you control the webservices, my best suggestion is don't use SOAP with WCF. Expose REST or POX bindings for WCF. You can then use libraries like Simple XML to parse the xml into entities or if its a big payload you can use the built in SAX parsers or XML pull parsers. Adam -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Begginer list view issue
On Sun, Feb 6, 2011 at 1:46 PM, AndrewD findingdevot...@gmail.com wrote: Anyone could tell me where I could specify the onclick handler? Probably wherever you actually instantiate your view. - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] test app in a inactive cell phone
On Sun, Feb 6, 2011 at 7:15 PM, henry zhlu...@gmail.com wrote: My question is can I use his old one to test my cell phone apps in Android if the cell phone supports Java? Sure. - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] AlertDialog error with events
On Sun, Feb 6, 2011 at 8:18 PM, prolink007 prolink...@gmail.com wrote: I am trying to create an AlertDialog inside my SmartApp class when an event is fired in my DataRobot class. I am getting an error when doing this. The event is firing and calling the function successfully in SmartApp, but when it gets to alert.show() the following error is printed to logcat. Does anyone know what i am doing wrong or a better way to implement what i am wanting? Is this event being triggered from a different thread? - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Android Market: New country/region pricing - non-US sales drop to zero
On Feb 12, 9:46 pm, Nathan critter...@crittermap.com wrote: I don't think it takes yet, although it isn't clear when it does. I have not seen a single non USD value, or any variance from the USD price. Sigh. For some unknown reason things are rolling again, starting this morning. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Can Main Activity be conditionally shown based on app launch method?
Can an application detect the manner it is being launched. Specifically if it is a user launching from application list or on boot. I want the Main Activity to show when the user launches the application, but not when the application is launched on boot. Thanks, Steve -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Can Main Activity be conditionally shown based on app launch method?
You shouldn't be launching an activity on boot. On Sun, Feb 13, 2011 at 8:30 PM, AndroidDevTime androiddevd...@gmail.comwrote: Can an application detect the manner it is being launched. Specifically if it is a user launching from application list or on boot. I want the Main Activity to show when the user launches the application, but not when the application is launched on boot. Thanks, Steve -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Dianne Hackborn Android framework engineer hack...@android.com Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Careful, Dell Streak 7 ignores manifest setting for Orientation
This isn't specific to the dell streak. In the standard platform, the lock screen forces the orientation to portrait, so when going to sleep if the screen is landscape then it will get changed to portrait. As always, an app should handle being destroyed and recreated. On Sun, Feb 13, 2011 at 8:22 AM, Kim kimknap...@gmail.com wrote: I have found tht when the Streak 7 goes to sleep, the last thing it does is issue an onDestroy() followed by an onCreate() to my app and then pauses the cpu shortly later. A look at logcat shows me that this is caused by Dell deciding to change the orientation before going to sleep, apparently so that it wakes up in the landscape mode by default. I have orientation fixed to portrait in my activities, but the Streak is ignoring this. Thought others might want to be aware of this. If anyone has a way to over ride this, let me know. I tried Overriding onConfigurationChange, but it is not being called when this happens. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Dianne Hackborn Android framework engineer hack...@android.com Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] When to use an IntentService vs. Service
IntentService is just a fairly simply convenience class for doing a common pattern of implementation with Service. If it does what you want, use it; if it doesn't, don't. On Sun, Feb 13, 2011 at 4:11 PM, AndroidDevTime androiddevd...@gmail.comwrote: Its clear that for long running work IntentService is very cool. But are there other reasons to use Intent service? If you have no long running work does it still make sense to use it? When do you not use IntentService is another way of asking this question. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Dianne Hackborn Android framework engineer hack...@android.com Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Fragment question on the use of the arguments bundle
Actually the big reason for using a Bundle is because this needs to be saved as part of the saved instance state of the activity. The Bundle class provides a data structure that is Parcelable (can be saved) and automatically takes care of the marshalling/unmarshalling for you (so the app developer won't need to deal with that complexity). If you use a constructor that takes an int, you will then need to write the code in onSaveInstanceState() to store the int and retrieve it in onCreate(). Since you are going to be dealing with bundles, anyway, you might as well just have it in a bundle up-front and let the framework take care of the saving and restoring. In fact the whole arguments API was added to fragment just to reduce the amount I was seeing that you had to write that save/restore boilerplate code. Of course if you don't really care about retaining your arguments across instances, then there is no reason to use the formal arguments bundle and go ahead and have a constructor with the typed arguments. That said, if you think this is the case, there is probably a 90% chance you actually aren't realizing that you *do* need to have those arguments saved so will run into problems later. Also you need to be aware that a fragment needs to have an empty constructor so it can be re-created later from saved state, so if you do have a constructor with arguments, you need to be sure to also explicitly write an empty constructor. On Sun, Feb 13, 2011 at 2:32 PM, davemac davemac...@gmail.com wrote: I think I understand the logic behind using Bundles to pass in and store values associated with a Fragment, but I wondered if someone could validate my understanding. I believe that it makes sense to use a Bundle to pass in initial values at the time of construction of a Fragment for a number of reasons: 1) Bundles are a simple way to pass in an arbitrary number of arguments of different types, so the pattern of using Fragments is the same for everyone. This makes understanding them easier. 2) The arguments Bundle on a Fragment (setArguments, getArguments) is a convenience over having to create class member fields to keep track of the specifics of a Fragment object. 3) It is simple to take an extras Bundle from an inbound Intent and pass it to a Fragment's creation logic. This doesn't mean you always need to use a Bundle when creating a Fragment, but if you have a few or more values to pass in, a Bundle makes a lot of sense. Are there other reasons why you'd want to use Bundles in this way? Or situations where you wouldn't? The Shakespeare example that Dianne blogged about recently used a Bundle for a single int value. Was this more for demonstration purposes? Or would it have been acceptable to simply use a constructor that takes an int, and save it in a member field for later? Thanks! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Dianne Hackborn Android framework engineer hack...@android.com Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: test app in a inactive cell phone
Yup it will work just fine. You will want to allow it to connect to your wifi though. - Brill -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Share some of my work - DragDrop framework
Any particular reason for the upper/camel case package names? It's unusual for java and may cause issues on some machines. - Brill Pappin -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: OpenGL textures fail to load, white image
Have you looked at logcat? Are there any suspicious messages? Probably there's a problem with freeing bitmaps and you run out of memory. On Feb 14, 5:21 am, peter petero...@gmail.com wrote: Greetings, I've been having an interesting problem with a game I'm developing. The game is being built using the cocos2d-android-1 library. All sprites are loaded from ARGB files. They are of varying size (not powers of 2). When I deploy a test build to my Nexus One after making any code changes (anything that forces the device to redeploy the APK) all the sprites show up just fine. Alpha shows up correctly, etc. If I rerun the application from my N1, it will be missing some or all of the textures at random. Occasionally this is my splash screen sprite. Sometimes it is sprites of individual items on the screen. There doesn't seem to be any rhyme or reason as to what sprites are rendered and which are not. All the items move and behave correctly, but the sprites have been rendered with white textures. If I reboot my phone, the game loads fine for the initial play through, but subsequent play throughs have the bug again. Now I've done some research and it looks like some people had issues using non-power of 2 images for openGL textures. However this doesn't explain why my non-power of 2 textures render fine on the first passthrough, and fail on subsequent passthroughs. Also I've noticed that this problem seems to occur more often when I have the application loading images from the sdcard. If I load the images from the assets folder and use the AssetManager I don't run into the issue as much, although I did see it very rarely. Is there some type of file locking going on here that is preventing subsequent playthroughs from accessing the image file? When a bitmap is loaded, does it prevent other applications from reading the image file while it's in use? I'm going to try using sprite sheets and/or switching everything to use powers of 2, but I'm not sure if that will fix it. I swear it is something wrong with how the files are loaded (asset folder vs folder on sdcard) that is prevent subsequent playthroughs from correctly loading the texture. This is the code I'm using to read in the files: private static HashMapString, CCTexture2D textureMappings = new HashMapString, CCTexture2D(); public static final CCTexture2D addTexture(String filePath) { if(filePath.contains(../)) { return null; } CCTexture2D rtn = textureMappings.get(filePath); if (rtn == null) { String path = Constants.DEFAULT_PATH + filePath; File f = new File(path); if (f.exists()) { Bitmap bmp = BitmapFactory.decodeFile(Constants.DEFAULT_PATH + filePath); rtn = new CCTexture2D(bmp); textureMappings.put(filePath, rtn); } } return rtn; } This is the constructor for CCTexture2D: public CCTexture2D(Bitmap image) { CGSize imageSize = CGSize.make(image.getWidth(), image.getHeight()); CGAffineTransform transform = CGAffineTransform.identity(); int width = toPow2((int) imageSize.width); int height = toPow2((int) imageSize.height); while (width kMaxTextureSize || height kMaxTextureSize) { width /= 2; height /= 2; transform = transform.getTransformScale(0.5f, 0.5f); imageSize.width *= 0.5f; imageSize.height *= 0.5f; } if (imageSize.width != width || imageSize.height != height) { Bitmap bitmap = Bitmap.createBitmap(width, height, image.hasAlpha() ? Bitmap.Config.ARGB_ : Bitmap.Config.RGB_565); Canvas canvas = new Canvas(bitmap); canvas.drawBitmap(image, 0, 0, null); image.recycle(); image = bitmap; } init(image, imageSize); } This is what happens in init: private void init(Bitmap image, CGSize imageSize) { mBitmap = image; mWidth = image.getWidth(); mHeight = image.getHeight(); mContentSize = imageSize; // _format = image.getConfig(); _maxS = mContentSize.width / (float) mWidth; _maxT = mContentSize.height / (float) mHeight; _texParams = _gTexParams; ByteBuffer vfb = ByteBuffer.allocateDirect(4 * 3 * 4); vfb.order(ByteOrder.nativeOrder()); mVertices = vfb.asFloatBuffer(); ByteBuffer tfb = ByteBuffer.allocateDirect(4 * 2 * 4); tfb.order(ByteOrder.nativeOrder()); mCoordinates = tfb.asFloatBuffer(); if(mBitmap.getConfig() == Bitmap.Config.ARGB_)
[android-developers] Re: What parameters are needed send C2DM messages?
After some more research, i decided to collect the GoogleLogin auth from the phone and send it to the application server which sends C2DM message. However, in order to do that, I've to ask for the user's credentials in my app. Is it possible to get the credentials of the default registered user on the phone programmatically and get the auth token? thanks, Jay On Feb 12, 11:44 pm, Indu isadas...@gmail.com wrote: I am writing the third party application server part of the C2DM messages. I've signed up and have the following: sender_id = my...@abc.com application_id = mycompany.test Using the above two pieces of information I can register on the mobile and can send the registration id to my application sever. Now, to send a message to the device through google serverhttps://android.clients.google.com/c2dm/send I have the data for parameters: registration_id, data, etc. My question is how do I get the client login auth information (GoogleLogin auth) that is needed in the header? Should the mobile application collect user information and get the login auth information on the phone and send it to the third party server? Or should the mobile application user send the Google credentials to the third party server and the server stores it? Or is there any other way? Also, what should be in the collapse_key? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Creating Text Icon in Ginger bread
Hi all, I want to set one text icon in status bar. Actually i want to show the strength of the signal, which will be updated continuously. So anyone have any idea about it, please let me know. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: answering machine in android
Just a simple answer is yes you can record call conversation. Currently i am leaving to attend a meeting and will update you about code shortly. On Feb 7, 1:51 pm, deepak kumar deepu.007ro...@gmail.com wrote: Dear Sir/Madam, We are trying to develop an application based on answering machine, in which the application has to receive the call during certain period, has to answer the call by playing a pre- recorded message and has to record the message of the caller. The application has to allow the user to play the message whenever he is free. Here we had few questions in mind and wanted to confirm if this was possible. 1. can we receive an incoming call using an application?? 2. can we record a call conversation?? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Unique device id - which one to choose
Mac will be best option for unique representation of devices On Fri, Feb 11, 2011 at 10:24 PM, Oceanblue ns1...@gmail.com wrote: Like a lot of other applications, my application has different levels of features access. Depending on the unique device ID, it switches on certain features (paid/licensing issues). This feature switching on- off is already done in existing native C/C++ code for all kind of mobile devices/PCs etc, so I wouldn't be using Androids new in-app billing (even if it provides this functionality) I need a unique (6 byte, hex string) device id. I have looked at the following options: 1. ANDOID_ID Looks good, but there seem to be some issues with this. 1. This can show up null, unless the device has atleast once logged onto Android market, as per this thread: http://groups.google.com/group/android-developers/browse_thread/thread/cbc9d4cad48a7fb7/9d4caaac1fc78f96?lnk=gstq=android_id#9d4caaac1fc78f96 I've read in other places too, that it might be null - due to this or other causes. 2. Certain devices have a bug where many devices show up the same (supposedly) unique id, as per this thread: http://groups.google.com/group/android-developers/browse_thread/thread/53898e508fab44f6/3aca6310acc63915?q=android_idlnk=ol; 2. MAC address Not sure if this is available under the following conditions: 1. Device is not wi-fi enabled 2. Wi-fi is switched off 3. IMEI/ MEID Application will be potentially running on non-telephone devices like tablets too, so this is not an option. I'm really stumped at this point. Any guidance would be much appreciated. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Regards, Narendra . -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Camera preview demo
Hi Dude, I worked on camera preview for taking live image , Here I get following Exception java.io.FileNotFoundException: /sdcard/1297668185153.jpg (Permission denied) image is not saved in sd card can anyone tell me where i did mistake . Thanks in Advance, -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Camera preview demo
Hi Dude, I worked on camera preview for taking live image , Here I get following Exception java.io.FileNotFoundException: /sdcard/1297668185153.jpg (Permission denied) image is not saved in sd card can anyone tell me where i did mistake . Thanks in Advance, -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Where can I find stats on Android distribution (number of devices) by cpu?
As a developer of android application that implements part of its functionality using native code (c++), I would like to prioritize my effort based on a per cpu brand and architecture (e.g. ARMv6, ARMv7, etc) -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] /mnt/secure/asec
hi all, actually when i mount mysd card . i see 2 partitions ,/mnt/sdcard and /mnt/secure/asec. what is /mnt/secure/asec? whats the use ? - Anand -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Camera preview demo
hi, check permissons in android manifest file On Mon, Feb 14, 2011 at 12:59 PM, Jayanthi jaia...@gmail.com wrote: Hi Dude, I worked on camera preview for taking live image , Here I get following Exception java.io.FileNotFoundException: /sdcard/1297668185153.jpg (Permission denied) image is not saved in sd card can anyone tell me where i did mistake . Thanks in Advance, -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Development Tools Crashing
Hi Xav, As pointed out by one of the answers on StackOverflow: http://stackoverflow.com/questions/4811564/eclipse-android-graphical-layout-editor-broken I think I agree, the error appears when the Build Target is set to one of the Google APIs. I started encountering this error when I changed my build target to use Maps. Thanks and best regards, Zarah. On Feb 8, 8:42 am, Xavier Ducrohet x...@android.com wrote: I think the issue is when you open the editor while the SDK is still loading. We've done some work around this for 10.0 so it should be better. Xav On Mon, Feb 7, 2011 at 3:23 PM, Evan Ruff evan.r...@hendersonsawmill.com wrote: Also, not sure if I tried this previously, but it seems that now I can get the layout editor if I close the opened XML tab, wait a minute, then reopen. I still get the No theme selected message, but after selecting one it does render properly! E On Mon, Feb 7, 2011 at 6:22 PM, Evan Ruff evan.r...@hendersonsawmill.com wrote: Xavier, Here's the output from NPE issue in the Layout Editor with the ADT Plug w/Debug: java.lang.NullPointerException at com.android.ide.eclipse.adt.internal.editors.layout.gle2.GraphicalEditorPar t.renderWithBridge(GraphicalEditorPart.java:1484) at com.android.ide.eclipse.adt.internal.editors.layout.gle2.GraphicalEditorPar t.recomputeLayout(GraphicalEditorPart.java:1211) at com.android.ide.eclipse.adt.internal.editors.layout.gle2.GraphicalEditorPar t.activated(GraphicalEditorPart.java:1039) at com.android.ide.eclipse.adt.internal.editors.layout.LayoutEditor.pageChange (LayoutEditor.java:365) at org.eclipse.ui.part.MultiPageEditorPart.setActivePage(MultiPageEditorPart.j ava:1067) at org.eclipse.ui.forms.editor.FormEditor.setActivePage(FormEditor.java:607) at org.eclipse.ui.part.MultiPageEditorPart.createPartControl(MultiPageEditorPa rt.java:352) at org.eclipse.ui.internal.EditorReference.createPartHelper(EditorReference.ja va:670) at org.eclipse.ui.internal.EditorReference.createPart(EditorReference.java:465 ) at org.eclipse.ui.internal.WorkbenchPartReference.getPart(WorkbenchPartReferen ce.java:595) at org.eclipse.ui.internal.PartPane.setVisible(PartPane.java:313) at org.eclipse.ui.internal.presentations.PresentablePart.setVisible(Presentabl ePart.java:180) at org.eclipse.ui.internal.presentations.util.PresentablePartFolder.select(Pre sentablePartFolder.java:270) at org.eclipse.ui.internal.presentations.util.LeftToRightTabOrder.select(LeftT oRightTabOrder.java:65) at org.eclipse.ui.internal.presentations.util.TabbedStackPresentation.selectPa rt(TabbedStackPresentation.java:473) at org.eclipse.ui.internal.PartStack.refreshPresentationSelection(PartStack.ja va:1254) at org.eclipse.ui.internal.PartStack.setSelection(PartStack.java:1207) at org.eclipse.ui.internal.PartStack.showPart(PartStack.java:1606) at org.eclipse.ui.internal.PartStack.add(PartStack.java:497) at org.eclipse.ui.internal.EditorStack.add(EditorStack.java:103) at org.eclipse.ui.internal.PartStack.add(PartStack.java:483) at org.eclipse.ui.internal.EditorStack.add(EditorStack.java:112) at org.eclipse.ui.internal.EditorSashContainer.addEditor(EditorSashContainer.j ava:63) at org.eclipse.ui.internal.EditorAreaHelper.addToLayout(EditorAreaHelper.java: 225) at org.eclipse.ui.internal.EditorAreaHelper.addEditor(EditorAreaHelper.java:21 3) at org.eclipse.ui.internal.EditorManager.createEditorTab(EditorManager.java:77 8) at org.eclipse.ui.internal.EditorManager.openEditorFromDescriptor(EditorManage r.java:677) at org.eclipse.ui.internal.EditorManager.openEditor(EditorManager.java:638) at org.eclipse.ui.internal.WorkbenchPage.busyOpenEditorBatched(WorkbenchPage.j ava:2860) at org.eclipse.ui.internal.WorkbenchPage.busyOpenEditor(WorkbenchPage.java:276 8) at org.eclipse.ui.internal.WorkbenchPage.access$11(WorkbenchPage.java:2760) at org.eclipse.ui.internal.WorkbenchPage$10.run(WorkbenchPage.java:2711) at org.eclipse.swt.custom.BusyIndicator.showWhile(BusyIndicator.java:70) at org.eclipse.ui.internal.WorkbenchPage.openEditor(WorkbenchPage.java:2707) at org.eclipse.ui.internal.WorkbenchPage.openEditor(WorkbenchPage.java:2691) at org.eclipse.ui.internal.WorkbenchPage.openEditor(WorkbenchPage.java:2682) at org.eclipse.ui.ide.IDE.openEditor(IDE.java:651) at org.eclipse.ui.ide.IDE.openEditor(IDE.java:610) at org.eclipse.jdt.internal.ui.javaeditor.EditorUtility.openInEditor(EditorUti lity.java:365) at org.eclipse.jdt.internal.ui.javaeditor.EditorUtility.openInEditor(EditorUti lity.java:168) at org.eclipse.jdt.ui.actions.OpenAction.run(OpenAction.java:229) at org.eclipse.jdt.ui.actions.OpenAction.run(OpenAction.java:208) at org.eclipse.jdt.ui.actions.SelectionDispatchAction.dispatchRun(SelectionDis patchAction.java:274) at
[android-developers] HTML5 Hardware Access
Hi All, Is it now possible to access Android's Hardware APIs through the Webkit Browser by HTML5? For example I start up the Android Browser and access a website which will requires file upload and camera API. Can this be done? There are some frameworks available, like Titanium and PhoneGap, but it still in the form of an native app installation only the code is in HTML or javascript. I want a full web app that can access the hardware API. Is this possible? Regards, Perumal -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Camera preview demo
Hi, uses-feature android:name=android.hardware.camera / uses-feature android:name=android.hardware.camera.autofocus / uses-permission android:name=android.permission.CAMERA / uses-permission android:name=android.permission.WRITE_EXTERNAL_STORAGE / I gave all the above permission On Feb 14, 12:38 pm, guru sagar gurusagar...@gmail.com wrote: hi, check permissons in android manifest file On Mon, Feb 14, 2011 at 12:59 PM, Jayanthi jaia...@gmail.com wrote: Hi Dude, I worked on camera preview for taking live image , Here I get following Exception java.io.FileNotFoundException: /sdcard/1297668185153.jpg (Permission denied) image is not saved in sd card can anyone tell me where i did mistake . Thanks in Advance, -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Share some of my work - DragDrop framework
Sorry for that... I'm coming from the .NET world (5+ years of C# development) where CamelCasing is the way to go... I'm still adjusting, and had no way of knowing that upper-cased namespaces can be problematic BTW, why is this an issue, and on what machines? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en