[android-developers] Re: How to implement scrolling for custom layout?

2012-01-15 Thread skink


harvinder wrote:
 [2] while scrolling onMeasure and onLayout rely on _scroller to get the
 correct scrolling positions,

why do onMeasure and onLayout need to know scroller?

pskink

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[android-developers] Re: Directory structure for project related files

2012-01-15 Thread nadam
Thanks Mark. I'll use the following structure:

misc/
misc/market/
misc/market/screenshots/

Should be enough for most of my projects.

On 14 Jan, 18:51, Mark Murphy mmur...@commonsware.com wrote:
 I wouldn't call it tmp/, as that would make me think of Linux and OS X
 /tmp, which are files that can be deleted without incident. I've used
 various other directory names for stuff like this (e.g., artwork/,
 misc/). If assets/ weren't already used by Android for another role, I
 would probably have settled on that. But I do like having it
 co-located with the rest of the project files, and in version control,
 for the same reasons you do.









 On Sat, Jan 14, 2012 at 12:44 PM, nadam a...@anyro.se wrote:
  All of my android projects usually have a /tmp folder where I dump all
  the stuff that isn't necessary for building the apk, such as psd/xcf
  files, the 512x512 icon, screenshots and the signed apk that will be
  uploaded to the market.

  I'm also considering adding these files to my version control just to
  make sure I have all the files in one place and to have them backed
  up.

  Are there any best practices for organizing such files? Or has anyone
  any suggestions or personal preferences to share?

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[android-developers] Adding a new custom method to the Auto Generated RPC Service

2012-01-15 Thread quizit
I have been trying to get my head around the IO session listed below.
http://bradabrams.com/2011/05/google-io-session-overview-android-app-engine-a-developers-dream-combination/

Everything seems straight forward till I tried to create my own custom
method in the auto generated CloudTasksService class. eg I want to add
a method like

public static boolean doesTaskExist( Task task )
{
   return true/false if tasks exists or not
}

Problem is how do I get this method to be callable from the client? On
the client side the Auto generated code, when you ask the Google
plugin to create the RPC service, works fine for me but now I want to
add a new method manually on the server side, which I have done, but
how do I modify the TaskRequest class to allow my client to call this
method? The problem I see is the TaskRequest is created by the
factory. Do I have to implement all the plumbing code myself which the
Google plugin does automatically for the other methods. I just don't
want to have to be implementing code myself which can be done
automatically.
I found this thread but still can't get the client to call my new
method on the server side. See 
http://code.google.com/eclipse/docs/appeng_android_tuning.html

Rgds

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[android-developers] Re: MVC Architecture

2012-01-15 Thread sell.bergstr
I dont think its worth speding too many thought on MVC at all. IMO,
that term in itself is not well defined at all, its just one more of
those terms that are fashionable in the software dev community for a
certain time frame. I remember when it was first coined - that was
back in the days of ObjectWorks Smalltalk (Smalltalk being an object-
oriented programming language), somwhere in the late 80ies or early
90ies, but it meant something quite different (some detail of the
ObjectWorks UI library) from what people think of when hearing it
today. Later, it was applied to Java Servlet programming in a way that
made me shudder all over (think Struts).

A better way is to simply follow the ideal of separation of concerns.
Every component of the system should know and do just one well-defined
thing. Strong cohesion, weak coupling. Never copy code, avoid
redundancies like hell.

My2cts
chris

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[android-developers] Re: Logcat is broken every time phone is unplugged

2012-01-15 Thread Mark Carter
Eclipse Indigo SR1, Windows 7 Home Premium 64bit.

When I reconnect, I always have to reclick on the device in the Devices 
view (of the DDMS perspective).

However, in the latest version of ADT, I have a similar problem, where 
clearing the log output results in subsequent log messages not appearing at 
all. I need to click around a bit (on other filters) to get it to kick back 
in again.

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[android-developers] Re: How to implement scrolling for custom layout?

2012-01-15 Thread harvinder
@ pskink

The CustomView may have hundreds of children and it is not appropriate to 
create all the views and keep in the memory. So when the scrolling starts, 
to get the latest position displayed (with correct views) on the screen, I 
get the latest scroll position in onMeasure and onLayout and set the 
children appropriately.


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[android-developers] Re: Logcat is broken every time phone is unplugged

2012-01-15 Thread sell.bergstr
same here

On 15 Jan., 11:50, Mark Carter mjc1...@googlemail.com wrote:
 Eclipse Indigo SR1, Windows 7 Home Premium 64bit.

 When I reconnect, I always have to reclick on the device in the Devices
 view (of the DDMS perspective).

 However, in the latest version of ADT, I have a similar problem, where
 clearing the log output results in subsequent log messages not appearing at
 all. I need to click around a bit (on other filters) to get it to kick back
 in again.

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[android-developers] Re: Continuously running Service does not run continuously

2012-01-15 Thread Dirk
I appreciate your answers very much. I am currently experimenting with
the WakeLock and the AlarmManager, that were great hints !
Just a few words concerning the use case:

I am writing an educational app for the barometer (contained in the
Nexus Prime). Surely it does not make sense to measure the atmospheric
pressure once a second or once a minute. Probably once every 10-60
minutes is more appropriate in everyday life. For these cases, the
AlarmManager migth be the right choice. But in some cases, it might be
interesting to see more frequent updates. Think of balloonists, glider
pilots, sky divers. To address these as well, I need to test with
extreme settings like measuring once a second. For an hour or a few
hours it might be ok to keep the CPU running if the user is aware of
it and explicitly turned on the WakeLock-option.

In all other cases I definetely agree with you and want to warn other
developers, battery really drains fast :-o

Thanks again !

On 14 Jan., 20:17, Dianne Hackborn hack...@android.com wrote:
 And to really really re-iterate -- we are still only talking about
 non-production code.

 On Sat, Jan 14, 2012 at 11:16 AM, Dianne Hackborn hack...@android.comwrote:









  Also unless you make your service foreground, its process *will* be killed
  every now and then while it is in the background.

  And you can use the AlarmManager to avoid holding a wake lock the entire
  time, but a rate of once a second is way to fast to be appropriate for that
  -- scheduling Alarms should not be in terms of anything quicker than once a
  minute and really more like once every 5 minutes or more.

  On Sat, Jan 14, 2012 at 11:00 AM, Kristopher Micinski 
  krismicin...@gmail.com wrote:

  The way you should read mark's response here is:

  Don't keep the cpu running, this is a dumb idea, if you're really
  doing this it probably indicates there is something wrong with your
  design

  If this is *strictly* for development, and you'll completely strip out
  the code when you release your app, it would probably be fine.

  kris

  On Sat, Jan 14, 2012 at 1:05 PM, Mark Murphy mmur...@commonsware.com
  wrote:
   On Sat, Jan 14, 2012 at 1:00 PM, Dirk b...@informatik.uni-hamburg.de
  wrote:
   Is there a way to control the device's sleep phases programmatically,
   so I can make sure the logging really takes place ?

   Use a WakeLock to keep the CPU running. Your users may not like you
   much, though.

   --
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  http://commonsware.com|http://github.com/commonsguy
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[android-developers] Re: How to implement scrolling for custom layout?

2012-01-15 Thread skink


harvinder wrote:
 @ pskink

 The CustomView may have hundreds of children and it is not appropriate to
 create all the views and keep in the memory. So when the scrolling starts,
 to get the latest position displayed (with correct views) on the screen, I
 get the latest scroll position in onMeasure and onLayout and set the
 children appropriately.

so after the fling you have to create/deactivate dozens of child
views? Does it really pay off to keep in memory only those children
that are visible in the scroll window?

pskink

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[android-developers] compress frame to QVGA from onPreviewFrame??‏

2012-01-15 Thread muhammad.ume...@hotmail.com
hi,
I am getting the frames from onPreviewFrame method, and convert
these frames to jpeg and send it on a network. but i want the size of
each image to QVGA that is 320x240. Please tell me what is the right
way to convert the onPreviewFrame to QVGA, but i am doing like add 320
and 240 as a parameters of Rect , Here is
my code. Is this give me the result that i want. thanks

public void onPreviewFrame(byte[] data, Camera camera) {


Camera.Parameters parameters = camera.getParameters();
int format = parameters.getPreviewFormat();

 //YUV formats require more conversion
if (format == ImageFormat.NV21 /*|| format ==ImageFormat.YUY2
|| format == ImageFormat.NV16*/)
{
int w = parameters.getPreviewSize().width;
int h = parameters.getPreviewSize().height;

// Get the YuV image
YuvImage yuv_image = new YuvImage(data, format, w,
h,null);
// Convert YuV to Jpeg
Rect rect = new Rect(0, 0, 320, 240);   //
Apply QVGA dimensions
ByteArrayOutputStream output_stream =
newByteArrayOutputStream();
yuv_image.compressToJpeg(rect, 30, output_stream);
byte[] byt=output_stream.toByteArray();




Thanks and Regards
umer

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Re: [android-developers] Re: MVC Architecture

2012-01-15 Thread Michael Leung
I think MVVM is more suitable for Android.
That is widely use in WPF.

On Sun, Jan 15, 2012 at 8:35 PM, sell.bergstr sell.bergst...@googlemail.com
 wrote:

 I dont think its worth speding too many thought on MVC at all. IMO,
 that term in itself is not well defined at all, its just one more of
 those terms that are fashionable in the software dev community for a
 certain time frame. I remember when it was first coined - that was
 back in the days of ObjectWorks Smalltalk (Smalltalk being an object-
 oriented programming language), somwhere in the late 80ies or early
 90ies, but it meant something quite different (some detail of the
 ObjectWorks UI library) from what people think of when hearing it
 today. Later, it was applied to Java Servlet programming in a way that
 made me shudder all over (think Struts).

 A better way is to simply follow the ideal of separation of concerns.
 Every component of the system should know and do just one well-defined
 thing. Strong cohesion, weak coupling. Never copy code, avoid
 redundancies like hell.

 My2cts
 chris

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[android-developers] Re: How to implement scrolling for custom layout?

2012-01-15 Thread harvinder
well there are hundreds of view and I trust keeping *hundreds* of view in 
memory is not the wise thing to do. I believe the listview implementation 
in the android may also be reusing the views.

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Re: [android-developers] AwesomePagerAdapter initial position

2012-01-15 Thread YuviDroid
Since awesomePager is a ViewPager you can call
awesomePager.setCurrentItem(position).
http://developer.android.com/reference/android/support/v4/view/ViewPager.html#setCurrentItem(int)


http://developer.android.com/reference/android/support/v4/view/ViewPager.html#setCurrentItem(int,
boolean)

Hope it helps,
Yuvi

On Sat, Jan 14, 2012 at 10:01 AM, sheamuso ohall...@gmail.com wrote:

 Does anyone know how to set the initial position of the
 AwesomePagerAdapter in the compatibility package.

 I've been trying to use setPrimaryItem but don't know how, see my
 feeble attempt below but don't know what parameters to pass in


 awesomeAdapter = new AwesomePagerAdapter();
 awesomePager = (ViewPager) findViewById(R.id.awesomepager);
 awesomePager.setAdapter(awesomeAdapter);
 awesomeAdapter.setPrimaryItem(null, pos, null);

 private class AwesomePagerAdapter extends PagerAdapter {
 @Override
 public void setPrimaryItem(View collection, int position, Object
 object) {
Object primary = instantiateItem(collection, position);
super.setPrimaryItem(collection, position, object);
 }
 ...

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[android-developers] Re: How to implement scrolling for custom layout?

2012-01-15 Thread skink


harvinder wrote:
 well there are hundreds of view and I trust keeping *hundreds* of view in
 memory is not the wise thing to do. I believe the listview implementation
 in the android may also be reusing the views.

yes, listview uses this aproach, so maybe its wise  to look at sources
of abslistview.java and/or adaptervuew.java

pskink

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[android-developers] achartengine time chart graph

2012-01-15 Thread basant mohamed
i'm new in android and i want to use achartengine to implement time chart
that represent the daily outgoing call durations from call log
does any one know how can i do this and what should i do

Thanks

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Re: [android-developers] Re: Android fragmentation study

2012-01-15 Thread Mark Murphy
On Sun, Jan 15, 2012 at 2:44 AM, Dusk Jockeys Android Apps
duskjock...@gmail.com wrote:
 My point was more that although there is no explicit law requiring
 home screens to support animations, from my reading of the CTD there
 is also no explicit law requiring views in normal Activities to
 support animations, but I think there would be a lot of complaints
 from developers if those kind of animations suddenly stopped working
 in the latest handsets.

You are writing your own activity. You are not writing the home
screen. If you were to publish your RemoteViews to a non-home-screen
activity of a third-party app, the same anything goes environment
would apply.

Could a device manufacturer change the Android framework such that no
animations worked anywhere? Yes. That should fail the CTS, not
necessarily the CDD. The CDD leans more towards hardware stuff. If it
doesn't fail the CTS, that's a hole in the CTS.

 But having said that I realise I am on shaky ground here... as we are
 talking about homescreen apps which are not part of the framework per
 se.

More importantly, they are written by everyone from major device
manufacturers to solo developers.

 However, from the user's point of view (who I would guess in 99%
 of cases use the Home screen which came with their phone), it is part
 of the framework, they would naturally think it is due to that phones
 implementation of Android, rather than understanding it is the Home
 screen app itself.

This is an issue of user education as much as anything.

Don't get me wrong. IMHO, Samsung screwed up. I would think the same
thing of any other home screen implementer with the same limitation,
**unless such animation disabling was a specific feature of that home
screen**. And that caveat is the rub. Just as you don't like it when
home screen implementers block app widget layout animations, a home
screen implementer would not like it if they were *forced* to display
whatever a RemoteViews had in it. From Google's standpoint, it's a
whack-a-mole situation -- one developer's solution becomes another
developer's problem.

This is reminiscent of developers complaining about how such-and-so
IME does not honor certain android:inputType or android:imeOptions
values. IME developers can do what they want, and users can choose
what IME to run. Home screen developers can do what they want, and
users can choose what home screen to run. We need to teach users that
IMEs and home screens are replaceable, just as we needed to teach
Windows users in 1995 that they could, indeed, run a different Web
browser than IE. That will take time.

-- 
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[android-developers] Send Email without user input

2012-01-15 Thread ambi
Hi,

My requirement is to build an app that will send email to user at
regular intervals but without any input from the user. Is there any
way to do that? I am aware of the javamail-android available at the
following link but would like to know of any other way (perhaps
something mentioned in the official android documentation).

http://code.google.com/p/javamail-android/

I am bit sceptical to use javamail-android because the source code for
the three jar files namely additionnal.jar, mail.jar, activation.jar
is not available.



Thanks,
Ambi.

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Re: [android-developers] Send Email without user input

2012-01-15 Thread Mark Murphy
On Sun, Jan 15, 2012 at 8:59 AM, ambi ambi1...@gmail.com wrote:
 My requirement is to build an app that will send email to user at
 regular intervals but without any input from the user. Is there any
 way to do that?

Use JavaMail or another email API. Or, do the mailing from some Web
service that you host, and have your app talk to that Web service.

 I am aware of the javamail-android available at the
 following link but would like to know of any other way (perhaps
 something mentioned in the official android documentation).

 http://code.google.com/p/javamail-android/

 I am bit sceptical to use javamail-android because the source code for
 the three jar files namely additionnal.jar, mail.jar, activation.jar
 is not available.

JavaMail source code is most certainly available. Moreover, it is at
the link you supplied in your email.

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Re: [android-developers] Send Email without user input

2012-01-15 Thread Kostya Vasilyev
A particular device may have an Email application different from the
one in Android sources (e.g. HTCs and the new Samsungs come to mind).

The user may install any of the third-party Email clients (K9,
ProfiMail, Mail Droid, Enhanced Email, Yahoo Mail, Yandex Mail,  )

The user may not have any email accounts configured.

The user may not want that email sent in the first place.

The user may not want to enter his email credentials into your application.

In short, your options are:

1) Use the standard intent to let the user bring up his preferred
email client, where the user will decide if he's going to send that
email or not

2) Use some kind of email library, most likely not with the user's
credentials, but some others (e.g. a Gmail account you will set up for
this purpose).

JavaMail comes from enterprise Java, but I understand there are
successful ports to Android. Do some more Googling, they're out there.

Or you could learn a bit about SMTP and write some code yourself - the
S in SMTP stands for Simple :)

-- Kostya

15 января 2012 г. 17:59 пользователь ambi ambi1...@gmail.com написал:
 Hi,

 My requirement is to build an app that will send email to user at
 regular intervals but without any input from the user. Is there any
 way to do that? I am aware of the javamail-android available at the
 following link but would like to know of any other way (perhaps
 something mentioned in the official android documentation).

 http://code.google.com/p/javamail-android/

 I am bit sceptical to use javamail-android because the source code for
 the three jar files namely additionnal.jar, mail.jar, activation.jar
 is not available.



 Thanks,
 Ambi.

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[android-developers] Re: Send Email without user input

2012-01-15 Thread ambi
Thanks Mark. You mean the source code for the three jar files
additionnal.jar, mail.jar, activation.jar  is available from the
following link. I tried  the download tab and it just has the jar
files for download (on expanding these jar files I could only see the
class file). Perhaps I should try the svn checkout?

http://code.google.com/p/javamail-android/

Thanks,
Ambi.

On Jan 15, 2:04 pm, Mark Murphy mmur...@commonsware.com wrote:
 On Sun, Jan 15, 2012 at 8:59 AM, ambi ambi1...@gmail.com wrote:
  My requirement is to build an app that will send email to user at
  regular intervals but without any input from the user. Is there any
  way to do that?

 Use JavaMail or another email API. Or, do the mailing from some Web
 service that you host, and have your app talk to that Web service.

  I am aware of the javamail-android available at the
  following link but would like to know of any other way (perhaps
  something mentioned in the official android documentation).

 http://code.google.com/p/javamail-android/

  I am bit sceptical to use javamail-android because the source code for
  the three jar files namely additionnal.jar, mail.jar, activation.jar
  is not available.

 JavaMail source code is most certainly available. Moreover, it is at
 the link you supplied in your email.

 --
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 Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy

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Re: [android-developers] Re: Send Email without user input

2012-01-15 Thread Mark Murphy
On Sun, Jan 15, 2012 at 9:15 AM, ambi ambi1...@gmail.com wrote:
 Thanks Mark. You mean the source code for the three jar files
 additionnal.jar, mail.jar, activation.jar  is available from the
 following link. I tried  the download tab and it just has the jar
 files for download (on expanding these jar files I could only see the
 class file). Perhaps I should try the svn checkout?

 http://code.google.com/p/javamail-android/

Click the Source button. Then click Browse, or go through a checkout process.

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[android-developers] Re: Send Email without user input

2012-01-15 Thread ambi
Thanks mark, I got the source code now.

Regards,
Ambi.

On Jan 15, 2:19 pm, Mark Murphy mmur...@commonsware.com wrote:
 On Sun, Jan 15, 2012 at 9:15 AM, ambi ambi1...@gmail.com wrote:
  Thanks Mark. You mean the source code for the three jar files
  additionnal.jar, mail.jar, activation.jar  is available from the
  following link. I tried  the download tab and it just has the jar
  files for download (on expanding these jar files I could only see the
  class file). Perhaps I should try the svn checkout?

 http://code.google.com/p/javamail-android/

 Click the Source button. Then click Browse, or go through a checkout process.

 --
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 Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy

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[android-developers] Read Heap from DDMS

2012-01-15 Thread New Developer
Is there a resource or link that helps you read what is going on with 
your app

I'm plagued by an out of memory error and I have no idea why

TypeCount   Total Size   
Smallest LargestMedian
free  929   927.031 KB   16 
B  554.344 KB  96 B
data object33,460 1.220 MB 16 B 
1,106 B  32 B
class object2,703   782.062 KB   168 B   
38.180 KB 168 B
1-byte array (byte[], boolean[])  703 8.212 MB 24 
B2.039 MB 264 B
2-byte array (short[], char[]) 10,165   653.930 KB 24 B 
  28.023 KB  48 B
4-byte array (object[], int[], float[]) 5,123   327.000 KB24 B   
16.023 KB  40 B
8-byte array (long[], double[])16 5.922 KB 24 B  
  4.000 KB 128 B
non-Java object   129 5.930 KB 24 
B   464 B  40 B



How can I trace this to an actual  variable
My main  concerns are the  1-byte array  esp. the 2.039 MB
I'm sure it is an Image or Bitmap  I just don't know which one

Is there anyway to tag this to a specific variable ?


Thanks in advance



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Re: [android-developers] Read Heap from DDMS

2012-01-15 Thread Mark Murphy
On Sun, Jan 15, 2012 at 11:06 AM, New Developer secur...@isscp.com wrote:
 Is there a resource or link that helps you read what is going on with your
 app
 I'm plagued by an out of memory error and I have no idea why

 Type                                Count   Total Size   Smallest
    Largest    Median
 free                          929   927.031 KB   16 B
 554.344 KB      96 B
 data object                                33,460     1.220 MB       16 B
   1,106 B  32 B
 class object    2,703   782.062 KB      168 B
 38.180 KB 168 B
 1-byte array (byte[], boolean[])          703     8.212 MB       24 B
 2.039 MB 264 B
 2-byte array (short[], char[])         10,165   653.930 KB       24 B
 28.023 KB  48 B
 4-byte array (object[], int[], float[])     5,123   327.000 KB       24 B
 16.023 KB  40 B
 8-byte array (long[], double[])                16     5.922 KB       24 B
 4.000 KB 128 B
 non-Java object                   129     5.930 KB       24 B
     464 B  40 B


 How can I trace this to an actual  variable

Dump the heap and examine it using the Eclipse MAT plugin:

http://android-developers.blogspot.com/2011/03/memory-analysis-for-android.html

 My main  concerns are the  1-byte array  esp. the 2.039 MB
 I'm sure it is an Image or Bitmap  I just don't know which one

I strongly encourage you to dump the heap in Honeycomb or Ice Cream
Sandwich then, as they do a much better job than do earlier versions
of Android of reporting bitmap memory.

-- 
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http://commonsware.com/blog | http://twitter.com/commonsguy

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[android-developers] android and XML

2012-01-15 Thread John Goche
Hello,

I have been reading up on how to use XML from within android. Apparently
the interfaces are SAX which allows callbacks to be called when each element
is processed, DOM which allows in-memory tree representations of XML, JAXP
which can be used to validate XML given an XML Schema, and JAXB which is
available but takes up 8MB or so of space and would be used to convert back
and forth between XML and some annotated Java classes automatically at the
aforementioned disk storage price. Apparently JAXB used to be used to
validate
but since JAXB 2.0 that function has been delegate to JAXB. Apparently there
are three DOM levels, and Android's JDK supports level 2:

http://developer.android.com/reference/org/w3c/dom/package-summary.html

plus the load/store facilities available in DOM Level 3 which AFAIK are
used to
serialize/deserialize XML instances to and from memory?

http://developer.android.com/reference/org/w3c/dom/ls/package-summary.html

Then there are a variety of other XML APIs which do not come with Android
the
most nototrious being xerces from apache foundation which used to not be
bundled with jdk. Since jdk 5 it is, but apparently people don't use it
because
java has its own DOM API. Why would you want to use it when java bundles
a DOM API already. What more can xerces offer? And what more does the
full xerces implementation offer if you were to add the xerces jar file to
your APK?

Anyways, in the end I decided I am going to use DOM to read my files and
simply
throw an exception if what I receive does not conform to what I expect. I
also want
to build my XML files with DOM prior to sending the XML over a network.

I'm not clear on the following: where do I find good docs on DOM for
Android. Is
the API all there is available? Several books such as the following:

http://www.amazon.com/Java-XML-Brett-McLaughlin/dp/059610149X/ref=sr_1_1?ie=UTF8qid=1326644460sr=8-1

seem to be somewhat obsolete and document xerces or obsolete APIs/issues
(such as org.apache.xerces.parsers.DOMParser
which now seems to be replaced with:

import javax.xml.parsers.DocumentBuilderFactory;
import javax.xml.parsers.DocumentBuilder;

Anyways, any pointers to tutorials on using DOM on Android to process and
build XML using DOM welcome.
One useful link I found was the following:
http://www.mkyong.com/java/how-to-read-xml-file-in-java-dom-parser/

Thanks for your input,

John Goche

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Re: [android-developers] Regarding screen orientation changes

2012-01-15 Thread James Black
If you control the other application (Application X), then when you launch
it pass in another value in the extra data part, and don't specify the
screen orientation, but, if the intent has this other value set correctly
then it is forced to landscape mode.

So, basically, the default is to not force the orientation, but give a way
for this other application to be able to request landscape mode.

To make it more flexible, you could just allow programs to request
landscape or portrait mode, if you want it more flexible.

On Sat, Jan 14, 2012 at 11:29 PM, Jay SB jsb.andr...@gmail.com wrote:

 James,

 Thanks for your response.

 I am working on Email application, my requirement is to show all the
 screen orientation only in landscape mode irrespective of device
 orientation, only when it launched through one particular application
 (Application X). If i launch the Email app through some other applications
 (Application y and z), it should always follow the device orientation.

 So, to satisfy the above requirement, when Email application is  launched
 from Application x,  i have used the API setRequestedOrientation
 (ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE) to change the
 orientation. When my device is PORTRAIT mode, and when its launched through
 Application X, all the Email screens are initially launched in PORTRAIT
 (Device orientation )mode and then its switching back to LANDSCAPE mode
 (because of the above API). How to avoid this screen flickering ?

 Hope you will understand my problem.

 Regards,
 Jayantheesh


 On Sat, Jan 14, 2012 at 9:51 PM, James Black planiturth...@gmail.comwrote:

 It sounds like your requirements, or understanding is off, so you may
 want to check it out.

 The confusion is, if you automatically switch to landscape  always then
 set it in the manifest.

 If you start in portrait mode then why switch them? Or what should happen
 differently on this orientation?
 On Jan 14, 2012 9:20 PM, Jay SB jsb.andr...@gmail.com wrote:

 Hi All,

 As far as i know, screen orientation can be changed by two ways, one is
 through Manifesto file and other is through code by setRequestedOrientation
 API.

 My requirement is to show the screen orientation in Landscape mode, only
 when it launched through one particular application.

 To satisfy the above requirement i cannot use the first solution, i.e..
 setting the screen orientation through Manifesto file, since it always
 launch the activity in the specified orientation. So, now I am forced to
 take up the second solution, i.e.. setting the orientation through code by
 calling setRequestedOrientation
 (ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE).

 I am facing a problem with this approach, if my tablet is in LANDSCAPE
 mode, this solution works perfectly fine. But when my device is in PORTRAIT
 mode, initially it launches the activity in PORTRAIT mode and immediately
 changes the orientation to LANDSCAPE mode. How this flickering can be
 avoided ? Please through some light to handle this requirement.

 Manifesto file snippet:

  activity

 android:name=.activity.setup.AccountSetup

 android:label=@string/account_setup_title

 android:theme=@style/AccountSetup

 android:configChanges=orientation|keyboardHidden

 /activity



 Code snippet:

 @Override

 public void onCreate(Bundle savedInstanceState) {

super.onCreate(savedInstanceState);

 if (App.SETUP_WIZARD_FLOW == true) {


 setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE);

 }

 setContentView(R.layout.main);

 }
 Regards,
 Jayantheesh

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Re: [android-developers] Re: Package name

2012-01-15 Thread James Black
If the application is free this is a good choice, but if it is something
that people paid for, then forcing them to pay again just because you
change the package name would be really annoying, so for a paid version
supporting both may be better.

On Sat, Jan 14, 2012 at 11:54 PM, Ricardo Amaral
mas...@ricardoamaral.netwrote:

 No, Market doesn't allow that. Here's what you could do instead:

 Publish your app under the new company/package name and wait for it to be
 live. Once that's done, publish an update to your older app. That update
 should simply change the app into redirecting users to the new app on the
 Market and politely apologize for the inconvenience and ask them to remove
 the old app after installing the new one. You could also detect the old app
 when running the new one and, if found, suggest the user to uninstall it.

 You need to be careful though with the user data though. You should
 provide means for them to migrate that data from the old app to the new one
 *BEFORE UNINSTALLING IT* or they'll lose everything. Maybe an
 export/import procedure will do the job. If you do it right, it only takes
 a few seconds for them to export all the data from the old app and import
 it into the new one.

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Re: [android-developers] android and XML

2012-01-15 Thread James Black
You may want to ask this on stackoverflow, but, more importantly, DOM takes
up more memory for the XML file, so why use that on a mobile device with
less memory?

Do you have a business need to prefer DOM over just processing the file?
 If not, then you may want to rethink what you are asking about.

On Sun, Jan 15, 2012 at 11:25 AM, John Goche johngoch...@googlemail.comwrote:


 Hello,

 I have been reading up on how to use XML from within android. Apparently
 the interfaces are SAX which allows callbacks to be called when each
 element
 is processed, DOM which allows in-memory tree representations of XML, JAXP
 which can be used to validate XML given an XML Schema, and JAXB which is
 available but takes up 8MB or so of space and would be used to convert back
 and forth between XML and some annotated Java classes automatically at the
 aforementioned disk storage price. Apparently JAXB used to be used to
 validate
 but since JAXB 2.0 that function has been delegate to JAXB. Apparently
 there
 are three DOM levels, and Android's JDK supports level 2:

 http://developer.android.com/reference/org/w3c/dom/package-summary.html

 plus the load/store facilities available in DOM Level 3 which AFAIK are
 used to
 serialize/deserialize XML instances to and from memory?

 http://developer.android.com/reference/org/w3c/dom/ls/package-summary.html

 Then there are a variety of other XML APIs which do not come with Android
 the
 most nototrious being xerces from apache foundation which used to not be
 bundled with jdk. Since jdk 5 it is, but apparently people don't use it
 because
 java has its own DOM API. Why would you want to use it when java bundles
 a DOM API already. What more can xerces offer? And what more does the
 full xerces implementation offer if you were to add the xerces jar file to
 your APK?

 Anyways, in the end I decided I am going to use DOM to read my files and
 simply
 throw an exception if what I receive does not conform to what I expect. I
 also want
 to build my XML files with DOM prior to sending the XML over a network.

 I'm not clear on the following: where do I find good docs on DOM for
 Android. Is
 the API all there is available? Several books such as the following:


 http://www.amazon.com/Java-XML-Brett-McLaughlin/dp/059610149X/ref=sr_1_1?ie=UTF8qid=1326644460sr=8-1

 seem to be somewhat obsolete and document xerces or obsolete APIs/issues
 (such as org.apache.xerces.parsers.DOMParser
 which now seems to be replaced with:

 import javax.xml.parsers.DocumentBuilderFactory;
 import javax.xml.parsers.DocumentBuilder;

 Anyways, any pointers to tutorials on using DOM on Android to process and
 build XML using DOM welcome.
 One useful link I found was the following:
 http://www.mkyong.com/java/how-to-read-xml-file-in-java-dom-parser/

 Thanks for your input,

 John Goche

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[android-developers] send notification from service to activity

2012-01-15 Thread Goutom
Hi

In my application when I press a button then it starts downloading  in a
background service.
Its a huge file to download. Though I close my application it continues
downloading in service.
I want to notify in my activity when download finish. Please note the cases:

These cases after starting download.

1. If I close my application it stills downloading and after some time it
finish.
I don't need to notify the activity because the activity in not visible.

2. If I close my application it stills downloading and after some time I
starts the activity.
But download is not finish.I am in activity and after a while download
is finish.
I need to notify the activity because the activity is visible now.

How implement this feature in android ? Dont forget to share any idea.

Regards
Goutom

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Re: [android-developers] android and XML

2012-01-15 Thread John Goche
On Sun, Jan 15, 2012 at 6:06 PM, James Black planiturth...@gmail.comwrote:

 You may want to ask this on stackoverflow, but, more importantly, DOM
 takes up more memory for the XML file, so why use that on a mobile device
 with less memory?


 Do you have a business need to prefer DOM over just processing the file?
  If not, then you may want to rethink what you are asking about.


Well, my XML files are going to be varied but small in size, so memory
shouldn't be a problem.

I was wondering about the availability of good tutorials on Java XML DOM
though.

Regards,

John Goche

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Re: [android-developers] android and XML

2012-01-15 Thread Kristopher Micinski
 I was wondering about the availability of good tutorials on Java XML DOM
 though.


This shouldn't be your concern, there is a vast amount of literature
(in the form of references, tutorials, etc...) on both XML, and DOM,
Android also has an XmlPullParser that you might want to look into,
I'm sure there are a fully sufficient number of tutorials on that as
well.

In general your choices in android are these three: dom, sax, and
xmlpullparser, plus whatever off the shelf parser you want to grab.
The stigma with dom is that there's a large runtime overhead.  Even if
it's *small enough* you shouldn't use it (dom) just because it's
slightly easier to learn, but there might be appropriate reasons for
it depending on what you need...

Kris

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Re: [android-developers] send notification from service to activity

2012-01-15 Thread Mark Murphy
http://commonsware.com/blog/2010/08/11/activity-notification-ordered-broadcast.html

And a sample app demonstrating what that blog post discusses can be found here:

https://github.com/commonsguy/cw-advandroid/tree/master/Broadcast/Ordered

On Sun, Jan 15, 2012 at 12:36 PM, Goutom goutom.sust@gmail.com wrote:
 Hi

 In my application when I press a button then it starts downloading  in a
 background service.
 Its a huge file to download. Though I close my application it continues
 downloading in service.
 I want to notify in my activity when download finish. Please note the cases:

 These cases after starting download.

 1. If I close my application it stills downloading and after some time it
 finish.
     I don't need to notify the activity because the activity in not visible.

 2. If I close my application it stills downloading and after some time I
 starts the activity.
     But download is not finish.I am in activity and after a while download
 is finish.
     I need to notify the activity because the activity is visible now.

 How implement this feature in android ? Dont forget to share any idea.

 Regards
 Goutom

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http://commonsware.com/blog | http://twitter.com/commonsguy

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Re: [android-developers] android and XML

2012-01-15 Thread John Goche
On Sun, Jan 15, 2012 at 6:47 PM, Kristopher Micinski krismicin...@gmail.com
 wrote:

  I was wondering about the availability of good tutorials on Java XML DOM
  though.
 

 This shouldn't be your concern, there is a vast amount of literature
 (in the form of references, tutorials, etc...) on both XML, and DOM,
 Android also has an XmlPullParser that you might want to look into,
 I'm sure there are a fully sufficient number of tutorials on that as
 well.

 In general your choices in android are these three: dom, sax, and
 xmlpullparser, plus whatever off the shelf parser you want to grab.
 The stigma with dom is that there's a large runtime overhead.  Even if
 it's *small enough* you shouldn't use it (dom) just because it's
 slightly easier to learn, but there might be appropriate reasons for
 it depending on what you need...


Yes, for instance the fact that with DOM you can not only parse but also
build XML models in memory. I would say both are just as easy to learn,
but with DOM I can also presumably validate my document once it's in
memory. Maybe I can do that with SAX as well, not sure.

Anyways the following book has an up-to-date chapter on Java and XML

http://www.amazon.com/Beginning-Java-7-Apress/dp/1430239093/ref=sr_1_7?ie=UTF8qid=1326650427sr=8-7
even though android AFAIK uses Java 6 this reference should be good
enough for my purposes.

Regards,

John Goche

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[android-developers] Android Service Activity demo code

2012-01-15 Thread ALi
Hi,

I'm new in Android, need to work on Service Activity, Any demo code or
link for Guidance.

Regards

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Re: [android-developers] android and XML

2012-01-15 Thread Kristopher Micinski

 Yes, for instance the fact that with DOM you can not only parse but also
 build XML models in memory. I would say both are just as easy to learn,
 but with DOM I can also presumably validate my document once it's in
 memory. Maybe I can do that with SAX as well, not sure.


Did you try googling validating with sax and see the oracle docs
that come up :-)

 Anyways the following book has an up-to-date chapter on Java and XML
  http://www.amazon.com/Beginning-Java-7-Apress/dp/1430239093/ref=sr_1_7?ie=UTF8qid=1326650427sr=8-7
 even though android AFAIK uses Java 6 this reference should be good
 enough for my purposes.


I would highly doubt that there are significant api differences in xml
parsers between java 6 and 7..

kris

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[android-developers] Multi Language Tool

2012-01-15 Thread Brad Gies

Hi,

I need to add multi-language capabilities to an Android App I'm 
developing, and I've been thinking about building a tool to parse my 
strings.xml file, and automatically add the translations for the 
translations I want (using the Google Translate API). Anyone know if 
something like this already exists?


Sincerely,

Brad Gies
--
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Re: [android-developers] Multi Language Tool

2012-01-15 Thread Mark Murphy
I think MOTODEV Studio for Android supports this.

On Sun, Jan 15, 2012 at 1:24 PM, Brad Gies rbg...@gmail.com wrote:
 Hi,

 I need to add multi-language capabilities to an Android App I'm developing,
 and I've been thinking about building a tool to parse my strings.xml file,
 and automatically add the translations for the translations I want (using
 the Google Translate API). Anyone know if something like this already
 exists?

 Sincerely,

 Brad Gies
 --
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Re: [android-developers] android and XML

2012-01-15 Thread John Goche
On Sun, Jan 15, 2012 at 7:17 PM, Kristopher Micinski krismicin...@gmail.com
 wrote:


 I would highly doubt that there are significant api differences in xml
 parsers between java 6 and 7..

 kris


Thanks.

Another API for XML which I have not mentioned is StAX (the streaming API
for XML).
I guess that would be another alternative, which, presumably, being part of
java 6 also
works on android?

Regards,

John Goche

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Re: [android-developers] android and XML

2012-01-15 Thread Mark Murphy
On Sun, Jan 15, 2012 at 1:32 PM, John Goche johngoch...@googlemail.com wrote:
 Another API for XML which I have not mentioned is StAX (the streaming API
 for XML).
 I guess that would be another alternative, which, presumably, being part of
 java 6 also
 works on android?

Android does not support StAX, last I checked. Just because something
is in Java 6 does NOT mean that Android supports it. The Android
java.* and javax.* class libraries represent a subset of Java 6 SE.

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[android-developers] Re: Send Email without user input

2012-01-15 Thread ambi
Hi,

I am now using javamail-android but getting the
javax.mail.AuthenticationFailedException error. I have rechecked
username, password and all seem to be correct. Can someone please give
hint to resolve the javax.mail.AuthenticationFailedException
exception?

ps: I am sorry if this may not be appropriate forum to discuss
javamail-android.

Thanks.
Ambi.


On Jan 15, 3:06 pm, ambi ambi1...@gmail.com wrote:
 Thanks mark, I got the source code now.

 Regards,
 Ambi.

 On Jan 15, 2:19 pm, Mark Murphy mmur...@commonsware.com wrote:







  On Sun, Jan 15, 2012 at 9:15 AM, ambi ambi1...@gmail.com wrote:
   Thanks Mark. You mean the source code for the three jar files
   additionnal.jar, mail.jar, activation.jar  is available from the
   following link. I tried  the download tab and it just has the jar
   files for download (on expanding these jar files I could only see the
   class file). Perhaps I should try the svn checkout?

  http://code.google.com/p/javamail-android/

  Click the Source button. Then click Browse, or go through a checkout 
  process.

  --
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  Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy

  _The Busy Coder's Guide to Android Development_ Version 3.7 Available!

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[android-developers] Hardware accleration slow down every Canvas app. Why?

2012-01-15 Thread sblantipodi
Hi all,
I'm forcing hardware acceleration on my galaxy Nexus.

Every apps that uses canvas are slowed down when this acceleration is
enabled.
Why?

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Re: [android-developers] Re: Send Email without user input

2012-01-15 Thread Mark Murphy
I suggest you use StackOverflow, with an question tagged 'javamail'.

On Sun, Jan 15, 2012 at 1:55 PM, ambi ambi1...@gmail.com wrote:
 Hi,

 I am now using javamail-android but getting the
 javax.mail.AuthenticationFailedException error. I have rechecked
 username, password and all seem to be correct. Can someone please give
 hint to resolve the javax.mail.AuthenticationFailedException
 exception?

 ps: I am sorry if this may not be appropriate forum to discuss
 javamail-android.

 Thanks.
 Ambi.


 On Jan 15, 3:06 pm, ambi ambi1...@gmail.com wrote:
 Thanks mark, I got the source code now.

 Regards,
 Ambi.

 On Jan 15, 2:19 pm, Mark Murphy mmur...@commonsware.com wrote:







  On Sun, Jan 15, 2012 at 9:15 AM, ambi ambi1...@gmail.com wrote:
   Thanks Mark. You mean the source code for the three jar files
   additionnal.jar, mail.jar, activation.jar  is available from the
   following link. I tried  the download tab and it just has the jar
   files for download (on expanding these jar files I could only see the
   class file). Perhaps I should try the svn checkout?

  http://code.google.com/p/javamail-android/

  Click the Source button. Then click Browse, or go through a checkout 
  process.

  --
  Mark Murphy (a Commons 
  Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy

  _The Busy Coder's Guide to Android Development_ Version 3.7 Available!

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Re: [android-developers] Re: Package name

2012-01-15 Thread Yves Liu
Thanks. I think i have to live with what the current name is then. :(

On Sun, Jan 15, 2012 at 9:01 AM, James Black planiturth...@gmail.com wrote:
 If the application is free this is a good choice, but if it is something
 that people paid for, then forcing them to pay again just because you change
 the package name would be really annoying, so for a paid version supporting
 both may be better.


 On Sat, Jan 14, 2012 at 11:54 PM, Ricardo Amaral mas...@ricardoamaral.net
 wrote:

 No, Market doesn't allow that. Here's what you could do instead:

 Publish your app under the new company/package name and wait for it to be
 live. Once that's done, publish an update to your older app. That update
 should simply change the app into redirecting users to the new app on the
 Market and politely apologize for the inconvenience and ask them to remove
 the old app after installing the new one. You could also detect the old app
 when running the new one and, if found, suggest the user to uninstall it.

 You need to be careful though with the user data though. You should
 provide means for them to migrate that data from the old app to the new one
 BEFORE UNINSTALLING IT or they'll lose everything. Maybe an export/import
 procedure will do the job. If you do it right, it only takes a few seconds
 for them to export all the data from the old app and import it into the new
 one.

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[android-developers] How to increase frame per second ??

2012-01-15 Thread muhammad.ume...@hotmail.com
hi,
I am getting frames from onPreviewFrame, compress to jpeg image
with YUV and send over the network,
but the problem is, i want to increase the frame rate. Now it is 4fps
but i want 15fps  what can i do to increase frame rate, here is my
code

public void onPreviewFrame(byte[] data, Camera camera) {


Camera.Parameters parameters = camera.getParameters();
int format = parameters.getPreviewFormat();

 //YUV formats require more conversion
if (format == ImageFormat.NV21 /*|| format ==
ImageFormat.YUY2 || format == ImageFormat.NV16*/)
{
int w = parameters.getPreviewSize().width;
int h = parameters.getPreviewSize().height;

// Get the YuV image
YuvImage yuv_image = new YuvImage(data, format, w, h,
null);
// Convert YuV to Jpeg
Rect rect = new Rect(0, 0, 320, 240);
ByteArrayOutputStream output_stream = new
ByteArrayOutputStream();
yuv_image.compressToJpeg(rect, 30, output_stream);
byte[] byt=output_stream.toByteArray();


 try {


  obj.writeObject(byt);
  obj.flush();


   // Log.d(TAG, onPictureTaken - wrote bytes:  +
data.length);
  } catch (FileNotFoundException e) { // 10
e.printStackTrace();
 } catch (IOException e) {
e.printStackTrace();
 } finally {
 }

   Preview.this.invalidate();
   }
 }


Thanks and Regards
umer

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[android-developers] Android, auto complete with email contacts.

2012-01-15 Thread sblantipodi
Hi,
I have an EditText, I would like to activate autocomplete on it.

Something that help user to autocomplete with the correct email
address.

Is there some code snippet I can read on how to do it?

Thanks.

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Re: [android-developers] Hardware accleration slow down every Canvas app. Why?

2012-01-15 Thread Romain Guy
 Every apps that uses canvas are slowed down when this acceleration is
 enabled.

That is certainly not true since *every* app uses Canvas :) It depend
on what you do with Canvas and how your code works (for instance if
you keep creating new bitmaps/paths/paints it's going to be slow.)

-- 
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Android framework engineer
romain...@android.com

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[android-developers] Re: Hardware accleration slow down every Canvas app. Why?

2012-01-15 Thread sblantipodi
This is what I saied, every apps seems to be slower.
Sincerely I am trying many apps and every apps seems slower when
hardware acceleration is on.
I really don't find any improvements in this hardware acceleration
on android platform.
On other OS it clearly boost performance, on android it slow down
every kind of painting.

On 15 Gen, 22:39, Romain Guy romain...@android.com wrote:
  Every apps that uses canvas are slowed down when this acceleration is
  enabled.

 That is certainly not true since *every* app uses Canvas :) It depend
 on what you do with Canvas and how your code works (for instance if
 you keep creating new bitmaps/paths/paints it's going to be slow.)

 --
 Romain Guy
 Android framework engineer
 romain...@android.com

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Re: [android-developers] Android, auto complete with email contacts.

2012-01-15 Thread Kostya Vasilyev
What it takes is:

- Extending AutoCompleteTextView or MultiAutoCompleteTextView
- Providing a suitable adapter

Take a look at the built-in Email app:

http://www.grepcode.com/file/repository.grepcode.com/java/ext/com.google.android/android-apps/2.3.7_r1/com/android/email/activity/AddressTextView.java?av=f

Or else take a look at K-9, you can also browse its source repository online.

-- Kostya

16 января 2012 г. 1:34 пользователь sblantipodi
perini.dav...@dpsoftware.org написал:
 Hi,
 I have an EditText, I would like to activate autocomplete on it.

 Something that help user to autocomplete with the correct email
 address.

 Is there some code snippet I can read on how to do it?

 Thanks.

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[android-developers] Test apps with usb to phone - works if phone has bad ESN?

2012-01-15 Thread dev0708
So far I've been testing apps during dev using emulator. I understand
I can test directly on an android phone attached by USB. I'd like to
try.

In order to get a few cheap phones for testing I am looking at used
units with bad ESN. Will they work for testing by USB to my
development PC? They won't be on any service plan and, of course, only
testing apps that run with no connection to a service.

Thanks.

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Re: [android-developers] Re: Hardware accleration slow down every Canvas app. Why?

2012-01-15 Thread Romain Guy
All the standard apps use hardware acceleration and we've measured
large performance improvements. What apps exactly are slower using
hardware acceleration?

On Sun, Jan 15, 2012 at 1:45 PM, sblantipodi
perini.dav...@dpsoftware.org wrote:
 This is what I saied, every apps seems to be slower.
 Sincerely I am trying many apps and every apps seems slower when
 hardware acceleration is on.
 I really don't find any improvements in this hardware acceleration
 on android platform.
 On other OS it clearly boost performance, on android it slow down
 every kind of painting.

 On 15 Gen, 22:39, Romain Guy romain...@android.com wrote:
  Every apps that uses canvas are slowed down when this acceleration is
  enabled.

 That is certainly not true since *every* app uses Canvas :) It depend
 on what you do with Canvas and how your code works (for instance if
 you keep creating new bitmaps/paths/paints it's going to be slow.)

 --
 Romain Guy
 Android framework engineer
 romain...@android.com

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Re: [android-developers] Read Heap from DDMS

2012-01-15 Thread New Developer

Thanks

MAT shows the following

The class*android.content.res.Resources*, loaded by*system class 
loader*, occupies*2,805,432 (26.30%)*bytes. The memory is accumulated 
in one instance of*java.lang.Object[]*loaded by*system class loader*.

*Keywords*
java.lang.Object[]
android.content.res.Resources

Clicking Details
Class Name  Shallow HeapRetained Heap

 * java.lang.Object[509] @ 0x40db12d8 mat://object/0x40db12d8

2,048   2,797,424
\

 * *mValues*android.util.LongSparseArray @ 0x40ac0a00
   mat://object/0x40ac0a00

24  2,801,536
.\

 * *sPreloadedDrawables*class android.content.res.Resources @
   0x40ac0700 mat://object/0x40ac0700*Unknown, System Class*

48  2,805,432




One instance of*android.graphics.Bitmap*loaded by*system class 
loader*occupies*2,138,456 (20.05%)*bytes. The memory is accumulated in 
one instance of*byte[]*loaded by*system class loader*.

*Keywords*
android.graphics.Bitmap
byte[]
Clicking Details
Class Name  Shallow HeapRetained Heap

 * byte[2138400] @ 0x4134ce98
   
...
   mat://object/0x4134ce98

2,138,416   2,138,416
\

 * *mBuffer*android.graphics.Bitmap @ 0x412599e8 mat://object/0x412599e8

40  2,138,456
.\

 * *mBitmap*android.graphics.drawable.BitmapDrawable @ 0x4125cee8
   mat://object/0x4125cee8

64  136
..\

 * *mBGDrawable*android.widget.FrameLayout @ 0x411e5230
   mat://object/0x411e5230

464 1,072
...\

 * *[0]*android.view.View[12] @ 0x41234ea0 mat://object/0x41234ea0

64  24,168



I'm not seeing a variable name,  Is there anyway to find What variables 
or Which Bitmap this is that is 2M in size ?


Thanks again




On 01/15/2012 11:13 AM, Mark Murphy wrote:

On Sun, Jan 15, 2012 at 11:06 AM, New Developersecur...@isscp.com  wrote:

Is there a resource or link that helps you read what is going on with your
app
I'm plagued by an out of memory error and I have no idea why

TypeCount   Total Size   Smallest
LargestMedian
free  929   927.031 KB   16 B
554.344 KB  96 B
data object33,460 1.220 MB   16 B
   1,106 B  32 B
class object2,703   782.062 KB  168 B
38.180 KB 168 B
1-byte array (byte[], boolean[])  703 8.212 MB   24 B
2.039 MB 264 B
2-byte array (short[], char[]) 10,165   653.930 KB   24 B
28.023 KB  48 B
4-byte array (object[], int[], float[]) 5,123   327.000 KB   24 B
16.023 KB  40 B
8-byte array (long[], double[])16 5.922 KB   24 B
4.000 KB 128 B
non-Java object   129 5.930 KB   24 B
 464 B  40 B


How can I trace this to an actual  variable

Dump the heap and examine it using the Eclipse MAT plugin:

http://android-developers.blogspot.com/2011/03/memory-analysis-for-android.html


My main  concerns are the  1-byte array  esp. the 2.039 MB
I'm sure it is an Image or Bitmap  I just don't know which one

I strongly encourage you to dump the heap in Honeycomb or Ice Cream
Sandwich then, as they do a much better job than do earlier versions
of Android of reporting bitmap memory.



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[android-developers] Re: Hardware accleration slow down every Canvas app. Why?

2012-01-15 Thread sblantipodi
All apps that heavily use canvas to draw something like drawLine(),
drawRect(),
and other primitives.
I'm not the only one who is experiencing the problem, there are many
other developers
that are experiencing the problem also on honeycomb with tablets. XDA
is full of complaining
about this hardware acceleration.

On 15 Gen, 23:01, Romain Guy romain...@android.com wrote:
 All the standard apps use hardware acceleration and we've measured
 large performance improvements. What apps exactly are slower using
 hardware acceleration?

 On Sun, Jan 15, 2012 at 1:45 PM, sblantipodi









 perini.dav...@dpsoftware.org wrote:
  This is what I saied, every apps seems to be slower.
  Sincerely I am trying many apps and every apps seems slower when
  hardware acceleration is on.
  I really don't find any improvements in this hardware acceleration
  on android platform.
  On other OS it clearly boost performance, on android it slow down
  every kind of painting.

  On 15 Gen, 22:39, Romain Guy romain...@android.com wrote:
   Every apps that uses canvas are slowed down when this acceleration is
   enabled.

  That is certainly not true since *every* app uses Canvas :) It depend
  on what you do with Canvas and how your code works (for instance if
  you keep creating new bitmaps/paths/paints it's going to be slow.)

  --
  Romain Guy
  Android framework engineer
  romain...@android.com

  --
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 romain...@android.com

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[android-developers] Re: Android, auto complete with email contacts.

2012-01-15 Thread sblantipodi
I don't understood how to pass contacts from phonebook to
AutoCompleteTextView  or MultiAutoCompleteTextView


On 15 Gen, 22:52, Kostya Vasilyev kmans...@gmail.com wrote:
 What it takes is:

 - Extending AutoCompleteTextView or MultiAutoCompleteTextView
 - Providing a suitable adapter

 Take a look at the built-in Email app:

 http://www.grepcode.com/file/repository.grepcode.com/java/ext/com.goo...

 Or else take a look at K-9, you can also browse its source repository online.

 -- Kostya

 16 ÑÎ×ÁÒÑ 2012šÇ. 1:34 ÐÏÌØÚÏ×ÁÔÅÌØ sblantipodi
 perini.dav...@dpsoftware.org ÎÁÐÉÓÁÌ:







  Hi,
  I have an EditText, I would like to activate autocomplete on it.

  Something that help user to autocomplete with the correct email
  address.

  Is there some code snippet I can read on how to do it?

  Thanks.

  --
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  Groups Android Developers group.
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Re: [android-developers] Re: Hardware accleration slow down every Canvas app. Why?

2012-01-15 Thread Romain Guy
Please tell me about specific examples so I can see why it is so.

On Sun, Jan 15, 2012 at 2:25 PM, sblantipodi
perini.dav...@dpsoftware.org wrote:
 All apps that heavily use canvas to draw something like drawLine(),
 drawRect(),
 and other primitives.
 I'm not the only one who is experiencing the problem, there are many
 other developers
 that are experiencing the problem also on honeycomb with tablets. XDA
 is full of complaining
 about this hardware acceleration.

 On 15 Gen, 23:01, Romain Guy romain...@android.com wrote:
 All the standard apps use hardware acceleration and we've measured
 large performance improvements. What apps exactly are slower using
 hardware acceleration?

 On Sun, Jan 15, 2012 at 1:45 PM, sblantipodi









 perini.dav...@dpsoftware.org wrote:
  This is what I saied, every apps seems to be slower.
  Sincerely I am trying many apps and every apps seems slower when
  hardware acceleration is on.
  I really don't find any improvements in this hardware acceleration
  on android platform.
  On other OS it clearly boost performance, on android it slow down
  every kind of painting.

  On 15 Gen, 22:39, Romain Guy romain...@android.com wrote:
   Every apps that uses canvas are slowed down when this acceleration is
   enabled.

  That is certainly not true since *every* app uses Canvas :) It depend
  on what you do with Canvas and how your code works (for instance if
  you keep creating new bitmaps/paths/paints it's going to be slow.)

  --
  Romain Guy
  Android framework engineer
  romain...@android.com

  --
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 Android framework engineer
 romain...@android.com

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romain...@android.com

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Re: [android-developers] Re: Android, auto complete with email contacts.

2012-01-15 Thread Kostya Vasilyev
The auto-complete list is provided by an adapter, which is responsible for:

1) Filtering
2) The drop-down list item views (sort of like with spinner and list view).

Here is the adapter from the built-in Email app:

http://www.grepcode.com/file/repository.grepcode.com/java/ext/com.google.android/android-apps/2.3.7_r1/com/android/email/EmailAddressAdapter.java?av=f

-- Kostya

16 января 2012 г. 2:29 пользователь sblantipodi
perini.dav...@dpsoftware.org написал:
 I don't understood how to pass contacts from phonebook to
 AutoCompleteTextView  or MultiAutoCompleteTextView


 On 15 Gen, 22:52, Kostya Vasilyev kmans...@gmail.com wrote:
 What it takes is:

 - Extending AutoCompleteTextView or MultiAutoCompleteTextView
 - Providing a suitable adapter

 Take a look at the built-in Email app:

 http://www.grepcode.com/file/repository.grepcode.com/java/ext/com.goo...

 Or else take a look at K-9, you can also browse its source repository online.

 -- Kostya

 16 ÑÎ×ÁÒÑ 2012šÇ. 1:34 ÐÏÌØÚÏ×ÁÔÅÌØ sblantipodi
 perini.dav...@dpsoftware.org ÎÁÐÉÓÁÌ:







  Hi,
  I have an EditText, I would like to activate autocomplete on it.

  Something that help user to autocomplete with the correct email
  address.

  Is there some code snippet I can read on how to do it?

  Thanks.

  --
  You received this message because you are subscribed to the Google
  Groups Android Developers group.
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[android-developers] Re: Hardware accleration slow down every Canvas app. Why?

2012-01-15 Thread sblantipodi
One examples:
https://market.android.com/details?id=MortgageCalculatorPRO.DPsoftware.orgfeature=search_result#?t=W251bGwsMSwyLDEsIk1vcnRnYWdlQ2FsY3VsYXRvclBSTy5EUHNvZnR3YXJlLm9yZyJd

there a dozens of similar app that is slowed down by hardware
acceleration.

On 15 Gen, 23:31, Romain Guy romain...@android.com wrote:
 Please tell me about specific examples so I can see why it is so.

 On Sun, Jan 15, 2012 at 2:25 PM, sblantipodi









 perini.dav...@dpsoftware.org wrote:
  All apps that heavily use canvas to draw something like drawLine(),
  drawRect(),
  and other primitives.
  I'm not the only one who is experiencing the problem, there are many
  other developers
  that are experiencing the problem also on honeycomb with tablets. XDA
  is full of complaining
  about this hardware acceleration.

  On 15 Gen, 23:01, Romain Guy romain...@android.com wrote:
  All the standard apps use hardware acceleration and we've measured
  large performance improvements. What apps exactly are slower using
  hardware acceleration?

  On Sun, Jan 15, 2012 at 1:45 PM, sblantipodi

  perini.dav...@dpsoftware.org wrote:
   This is what I saied, every apps seems to be slower.
   Sincerely I am trying many apps and every apps seems slower when
   hardware acceleration is on.
   I really don't find any improvements in this hardware acceleration
   on android platform.
   On other OS it clearly boost performance, on android it slow down
   every kind of painting.

   On 15 Gen, 22:39, Romain Guy romain...@android.com wrote:
Every apps that uses canvas are slowed down when this acceleration is
enabled.

   That is certainly not true since *every* app uses Canvas :) It depend
   on what you do with Canvas and how your code works (for instance if
   you keep creating new bitmaps/paths/paints it's going to be slow.)

   --
   Romain Guy
   Android framework engineer
   romain...@android.com

   --
   You received this message because you are subscribed to the Google
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  Android framework engineer
  romain...@android.com

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 Android framework engineer
 romain...@android.com

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[android-developers] Re: Android, auto complete with email contacts.

2012-01-15 Thread sblantipodi
I finded this examples:
http://www.betaful.com/2011/02/multiple-e-mail-autocomplete-in-android/

but I don't find the way to use it.

On 15 Gen, 23:37, Kostya Vasilyev kmans...@gmail.com wrote:
 The auto-complete list is provided by an adapter, which is responsible for:

 1) Filtering
 2) The drop-down list item views (sort of like with spinner and list view).

 Here is the adapter from the built-in Email app:

 http://www.grepcode.com/file/repository.grepcode.com/java/ext/com.goo...

 -- Kostya

 16 января 2012 г. 2:29 пользователь sblantipodi
 perini.dav...@dpsoftware.org написал:







  I don't understood how to pass contacts from phonebook to
  AutoCompleteTextView  or MultiAutoCompleteTextView

  On 15 Gen, 22:52, Kostya Vasilyev kmans...@gmail.com wrote:
  What it takes is:

  - Extending AutoCompleteTextView or MultiAutoCompleteTextView
  - Providing a suitable adapter

  Take a look at the built-in Email app:

 http://www.grepcode.com/file/repository.grepcode.com/java/ext/com.goo...

  Or else take a look at K-9, you can also browse its source repository 
  online.

  -- Kostya

  16 ÑÎ×ÁÒÑ 2012šÇ. 1:34 ÐÏÌØÚÏ×ÁÔÅÌØ sblantipodi
  perini.dav...@dpsoftware.org ÎÁÐÉÓÁÌ:

   Hi,
   I have an EditText, I would like to activate autocomplete on it.

   Something that help user to autocomplete with the correct email
   address.

   Is there some code snippet I can read on how to do it?

   Thanks.

   --
   You received this message because you are subscribed to the Google
   Groups Android Developers group.
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[android-developers] Re: Read sensor value without using SensorEventListener

2012-01-15 Thread ambi
Any comments? Thanks.

On Jan 14, 9:24 am, ambi ambi1...@gmail.com wrote:
 Hi,

 Is there a way to read the sensor value without using the
 SensorEventListener? My understanding is that the
 SensorEventListener.onSensorChanged() method will tell me the sensor
 value but only when the value changes. I want to read the sensor value
 when the user clicks a button.

 Thanks,
 Ambi.

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Re: [android-developers] Re: Read sensor value without using SensorEventListener

2012-01-15 Thread Mark Murphy
No, you must use a SensorEventListener.

On Sun, Jan 15, 2012 at 6:04 PM, ambi ambi1...@gmail.com wrote:
 Any comments? Thanks.

 On Jan 14, 9:24 am, ambi ambi1...@gmail.com wrote:
 Hi,

 Is there a way to read the sensor value without using the
 SensorEventListener? My understanding is that the
 SensorEventListener.onSensorChanged() method will tell me the sensor
 value but only when the value changes. I want to read the sensor value
 when the user clicks a button.

 Thanks,
 Ambi.

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http://commonsware.com | http://github.com/commonsguy
http://commonsware.com/blog | http://twitter.com/commonsguy

_The Busy Coder's Guide to Android Development_ Version 3.7 Available!

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Re: [android-developers] Re: Hardware accleration slow down every Canvas app. Why?

2012-01-15 Thread Kristopher Micinski
I think Romain Guy was looking for specific examples from the stock
Android apps.  You said that *all* apps slowed down, if some random
market app slows down, that's not really unexpected, if you can
substantiate your claim by pointing out an app running on many devices
because it comes preloaded, it might be a cause for concern.  (This is
a case where your numbers don't match their numbers, and people trust
their numbers, so your numbers are probably wrong, or your hardware is
just broken.)

kris

On Sun, Jan 15, 2012 at 5:45 PM, sblantipodi
perini.dav...@dpsoftware.org wrote:
 One examples:
 https://market.android.com/details?id=MortgageCalculatorPRO.DPsoftware.orgfeature=search_result#?t=W251bGwsMSwyLDEsIk1vcnRnYWdlQ2FsY3VsYXRvclBSTy5EUHNvZnR3YXJlLm9yZyJd

 there a dozens of similar app that is slowed down by hardware
 acceleration.

 On 15 Gen, 23:31, Romain Guy romain...@android.com wrote:
 Please tell me about specific examples so I can see why it is so.

 On Sun, Jan 15, 2012 at 2:25 PM, sblantipodi









 perini.dav...@dpsoftware.org wrote:
  All apps that heavily use canvas to draw something like drawLine(),
  drawRect(),
  and other primitives.
  I'm not the only one who is experiencing the problem, there are many
  other developers
  that are experiencing the problem also on honeycomb with tablets. XDA
  is full of complaining
  about this hardware acceleration.

  On 15 Gen, 23:01, Romain Guy romain...@android.com wrote:
  All the standard apps use hardware acceleration and we've measured
  large performance improvements. What apps exactly are slower using
  hardware acceleration?

  On Sun, Jan 15, 2012 at 1:45 PM, sblantipodi

  perini.dav...@dpsoftware.org wrote:
   This is what I saied, every apps seems to be slower.
   Sincerely I am trying many apps and every apps seems slower when
   hardware acceleration is on.
   I really don't find any improvements in this hardware acceleration
   on android platform.
   On other OS it clearly boost performance, on android it slow down
   every kind of painting.

   On 15 Gen, 22:39, Romain Guy romain...@android.com wrote:
Every apps that uses canvas are slowed down when this acceleration is
enabled.

   That is certainly not true since *every* app uses Canvas :) It depend
   on what you do with Canvas and how your code works (for instance if
   you keep creating new bitmaps/paths/paints it's going to be slow.)

   --
   Romain Guy
   Android framework engineer
   romain...@android.com

   --
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  Android framework engineer
  romain...@android.com

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Re: [android-developers] Re: how to convert morse sound to text???

2012-01-15 Thread Ludy Lu
That app should not remove noise,now i want to konw how to compute a dit
duration from the buffer of audiorecord???

2012/1/13 RLScott fixthatpi...@yahoo.com

 Have you tested the app to see how much noise it can tolerate? And
 have you listened to how much noise there is in actual use on the
 shortwave radio bands?

 On Jan 13, 12:22 am, Ludy Lu ludy...@gmail.com wrote:
  android market has a application named morse code reader can convert
 morse
  sound to text...
 
  2012/1/13 RLScott fixthatpi...@yahoo.com
 
 
 
   The job of parsing Morse code can be very simple if the sound is clean
   and regular.  If it is a little bit irregular in timing, then the job
   gets harder.  If there is a little noise, then it gets harder still.
   And if there is a lot of noise, then the programming becomes nearly
   impossible.  The last I heard, a program could not beat a trained
   human listener in the toughest of environments.  So how clean and
   regular in timing is this Morse code that you want to parse.
 
   On Jan 12, 10:48 pm, Ludy Lu ludy...@gmail.com wrote:
now question is how to remove noise and how to compute a dit length
 from
pcm buffer???
 
2012/1/13 Indicator Veritatis mej1...@yahoo.com
 
 It would if there were an Android API for it. I am not aware of
 one,
 and I doubt one exists. This is rather a fairly simple (audio)
 signal
 processing task.
 
 What does have to do with Android is the question: how can he use
 the
 phone's microphone to listen to the sound, what APIs should he use
 to
 generate an audio stream out of it (for that signal processing)?
 The
 answer to these questions is not obvious either.
 
 On Jan 12, 10:47 am, TreKing treking...@gmail.com wrote:
  On Thu, Jan 12, 2012 at 2:13 AM, ludy ludy...@gmail.com wrote:
   i use audiorecord to record morse sound ,and then need to
 convert
   morse
   sound to text,how to do that???
 
  Write the code to do that or use a library. This has nothing to
 do
   with
  Android specifically.
 
  
 ---
   --
  TreKing http://sites.google.com/site/rezmobileapps/treking -
   Chicago
  transit tracking app for Android-powered devices
 
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Re: [android-developers] Android Service Activity demo code

2012-01-15 Thread TreKing
On Sun, Jan 15, 2012 at 12:13 PM, ALi omaisat...@gmail.com wrote:

 I'm new in Android, need to work on Service Activity, Any demo code
 or link for Guidance.


Service Actvity is not a thing - they are two separate things. Read the
documentation.

-
TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
transit tracking app for Android-powered devices

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Re: [android-developers] Re: how to convert morse sound to text???

2012-01-15 Thread Kristopher Micinski
This question shouldn't be on this list.  This is a signal processing
question, and not a really simple one.. You'll need a signal and
audio processing library, which you can probably find somewhere. The
Android part of this question is how you get the audio, but actually
processing it and detecting the morse code is nontrivial.. I know I've
seen algorithms for doing this sort of thing in textbooks before, but
I'd guess that if you don't have a signals background it's going to
take quite a bit of work.  Perhaps try an amateur EE forum?

kris

On Sun, Jan 15, 2012 at 8:41 PM, Ludy Lu ludy...@gmail.com wrote:
 That app should not remove noise,now i want to konw how to compute a dit
 duration from the buffer of audiorecord???


 2012/1/13 RLScott fixthatpi...@yahoo.com

 Have you tested the app to see how much noise it can tolerate? And
 have you listened to how much noise there is in actual use on the
 shortwave radio bands?

 On Jan 13, 12:22 am, Ludy Lu ludy...@gmail.com wrote:
  android market has a application named morse code reader can convert
  morse
  sound to text...
 
  2012/1/13 RLScott fixthatpi...@yahoo.com
 
 
 
   The job of parsing Morse code can be very simple if the sound is clean
   and regular.  If it is a little bit irregular in timing, then the job
   gets harder.  If there is a little noise, then it gets harder still.
   And if there is a lot of noise, then the programming becomes nearly
   impossible.  The last I heard, a program could not beat a trained
   human listener in the toughest of environments.  So how clean and
   regular in timing is this Morse code that you want to parse.
 
   On Jan 12, 10:48 pm, Ludy Lu ludy...@gmail.com wrote:
now question is how to remove noise and how to compute a dit length
from
pcm buffer???
 
2012/1/13 Indicator Veritatis mej1...@yahoo.com
 
 It would if there were an Android API for it. I am not aware of
 one,
 and I doubt one exists. This is rather a fairly simple (audio)
 signal
 processing task.
 
 What does have to do with Android is the question: how can he use
 the
 phone's microphone to listen to the sound, what APIs should he use
 to
 generate an audio stream out of it (for that signal processing)?
 The
 answer to these questions is not obvious either.
 
 On Jan 12, 10:47 am, TreKing treking...@gmail.com wrote:
  On Thu, Jan 12, 2012 at 2:13 AM, ludy ludy...@gmail.com wrote:
   i use audiorecord to record morse sound ,and then need to
   convert
   morse
   sound to text,how to do that???
 
  Write the code to do that or use a library. This has nothing to
  do
   with
  Android specifically.
 
  
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   --
  TreKing http://sites.google.com/site/rezmobileapps/treking -
   Chicago
  transit tracking app for Android-powered devices
 
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Re: [android-developers] Android Service Activity demo code

2012-01-15 Thread Kristopher Micinski
Treking, did you see the new Service Activity Content Provider demo
included in the SDK?

OP:  Right, these are two separate things, the first page of the
Android develop guide explains but it boils down to this:
  Activities:  a way to do GUI stuff (think: actions associated with a screen)
  Services: a way to do computation not associated with a UI.  (Think
background, but it's not quite that, either..)

kris

On Sun, Jan 15, 2012 at 8:51 PM, TreKing treking...@gmail.com wrote:
 On Sun, Jan 15, 2012 at 12:13 PM, ALi omaisat...@gmail.com wrote:

 I'm new in Android, need to work on Service Activity, Any demo code
 or link for Guidance.


 Service Actvity is not a thing - they are two separate things. Read the
 documentation.

 -
 TreKing - Chicago transit tracking app for Android-powered devices


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Re: [android-developers] Send Email without user input

2012-01-15 Thread Dhaval Varia
http://stackoverflow.com/questions/2020088/sending-email-in-android-using-javamail-api-without-using-the-default-android-ap
On Jan 15, 2012 7:29 PM, ambi ambi1...@gmail.com wrote:

 Hi,

 My requirement is to build an app that will send email to user at
 regular intervals but without any input from the user. Is there any
 way to do that? I am aware of the javamail-android available at the
 following link but would like to know of any other way (perhaps
 something mentioned in the official android documentation).

 http://code.google.com/p/javamail-android/

 I am bit sceptical to use javamail-android because the source code for
 the three jar files namely additionnal.jar, mail.jar, activation.jar
 is not available.



 Thanks,
 Ambi.

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[android-developers] Key Board Localozation

2012-01-15 Thread aru padam
Hi All,

   Any one could help for the key board localization in android.

Thanks and Regards

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[android-developers] Tool for handling of localisation files

2012-01-15 Thread Stephan Wiesner
Hi,

I am working on a App that supports several languages and got an offer to
have my strings.xml file translated into several languages. However, the
persons doing that are not technical and I would really prefer to give them
an Excel file or something like that.

Anybody using something else than a pure XML editor to handle translations?


Thanks and greetings from Lucerne,
Stephan Wiesner

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[android-developers] No Video but audio present when using MediaPlayer on the emulator

2012-01-15 Thread rperi...@yahoo.com
Has anyone else had this issue. I'm trying to play video and the video
window is not present although I can hear audio. I tried creating the
Mediaplayer as an AsyncTask and the same thing happens although UI
performance is much better.

Any ideas on what could be wrong?

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[android-developers] WebView ignore Javascript that invokes PUT/DELETE Http method

2012-01-15 Thread Ori Harel


I have a web view that in it's HTML/Javascript makes an Http call with 
Put/Delete methods. those calls seems to be ignored (I test them on chrome 
and they work fine).

Any idea?

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Re: [android-developers] Android Service Activity demo code

2012-01-15 Thread TreKing
On Sun, Jan 15, 2012 at 9:04 PM, Kristopher Micinski krismicin...@gmail.com
 wrote:

 Treking, did you see the new Service Activity Content Provider
 demo included in the SDK?


Nope - and can't find it either ... what you talkin' about, Willis?

-
TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
transit tracking app for Android-powered devices

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Re: [android-developers] Key Board Localozation

2012-01-15 Thread TreKing
On Sun, Jan 15, 2012 at 11:30 PM, aru padam deepesh...@gmail.com wrote:

 Any one could help for the key board localization in android.


http://www.catb.org/~esr/faqs/smart-questions.html

-
TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
transit tracking app for Android-powered devices

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