[android-developers] Re: Radio buttons with items in a ListView bound to a data table

2012-02-04 Thread blagdonman
Correction to original post: the reference to built-in layouts should,
of course, read  as android.R.layout.simple_list_item_single_choice
or android.R.layout.simple_list_item_multiple_choice.


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[android-developers] Re: help regarding development of my app

2012-02-04 Thread Anil Jagtap
If you learn android application development first, I hope all your
problems will vanish.

Cheers

On Feb 2, 7:20 am, gaurav prashar gauravprasha...@gmail.com wrote:
 sir,
 i am trying to develop an android application for my college as my
 final year engineering project.
 this will be an applicaton that consists of following features
 1) campus news
 2) events
 3)campus maps
 4)directories
 5)social media
 6) photos of the campus

 i want to ask how do i go ahead with this project. as in how do i
 start developing this  how do i connect this project to the server.

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[android-developers] Re: speex or jspeex support on android

2012-02-04 Thread Doug
Use jspeex just like you would if you were writing a regular java
problem.  If you need help with jspeex, you are asking in the wrong
place.  You would get more help from the creators of jspeex.

Doug

On Jan 31, 11:31 pm, hemant metalia hmeta...@argusoft.com wrote:
 Hi,
 please can anybody help me how use speex or jspeex in android?
 I need to encode and decode bytestream of audio file using this codec.

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[android-developers] Re: Regarding Auto Text application of android

2012-02-04 Thread Anil Jagtap
Auto Text? Do you mean Auto complete?

If yes,

http://developer.android.com/resources/tutorials/views/hello-autocomplete.html

Cheers

On Feb 3, 5:02 am, Tajinderpal Singh aulakh0...@gmail.com wrote:
 hi everyone!!! i need help regarding my undertaking project Auto TexT.
 I interested to know what features i can add to it. Should i make it
 online or offline. Please help me.

 Regards
 Tajinderpal Singh

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[android-developers] how to examine resources in R programatically - Ignoring InnerClasses attribute

2012-02-04 Thread Ray Tayek
hi, newbie here, i am trying to programmatically look at stuff in R. 
i want to see how many names match match a simple regex. these will 
refer to string and string array resources.


i can sorta get at the fields using reflection, but i get a warning 
(please see below) about: Ignoring InnerClasses attribute.


also i really want their values. i.e. if there are a bunch 
of  R.string.foo.*'s, i want each of their *string* values.


is there any way to do this?

thanks

[2012-02-04 00:14:48 - jata] Dx warning: Ignoring InnerClasses 
attribute for an anonymous inner class

(com.tayek.jat.hmr.android$_mainxml_closure7) that doesn't come with an
associated EnclosingMethod attribute. This class was probably produced by a
compiler that did not target the modern .class file format. The recommended
solution is to recompile the class from source, using an up-to-date compiler
and without specifying any -target type options. The consequence of ignoring
this warning is that reflective operations on this class will incorrectly
indicate that it is *not* an inner class.

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Re: [android-developers] Better UI Designing

2012-02-04 Thread TreKing
On Sat, Feb 4, 2012 at 1:19 AM, Brad Stintson geek.bin...@gmail.com wrote:

  But would it help me design apps built for android 2.1+?


You can apply some of the concepts, if not outright implementation, for
older versions.
Or hire a designer - this stuff if hard. :)

-
TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
transit tracking app for Android-powered devices

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[android-developers] Re: how to examine resources in R programatically - Ignoring InnerClasses attribute

2012-02-04 Thread Ray Tayek

At 12:54 AM 2/4/2012, Ray Tayek wrote:
hi, newbie here, i am trying to programmatically look at stuff in R. 
i want to see how many names match match a simple regex. these will 
refer to string and string array resources


found some clues in: 
http://stackoverflow.com/questions/3545196/android-programatically-iterate-through-resource-ids


thanks


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Re: [android-developers] MS SQL connection

2012-02-04 Thread anand jh
am using java script in titanium  n am not allowed to use php.so help me in
it.

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[android-developers] Re: MS SQL connection

2012-02-04 Thread Tim
Dear Anand,

There is no need to write layers of convoluted middleware using PHP,
SOAP or REST.  Android supports full JDBC connectivity to remote
databases.  There are many free JDBC drivers such as JTDS that can be
embedded in your Android app to enable direct access to a remote SQL
Server database.  You then use the SQL Server's native listener
service rather than creating an extra one yourself and communicate in
simple SQL from your app back to SQL Server.

This is exactly what we do with our MobiForms Developer tool for
creating mobile database apps.  The MobiForms Developer is a rapid
application development tool which dramatically speeds up the
development of mobile database apps automating database cursor and
resultset management.  For offline apps we also offer the MobiForms
Sync Server where you can create an app with an embedded mobile
database synchronising when comms permit to just about any remote
database including SQL Server, MySQL, Oracle etc.

For more information go to: http://www.mobiforms.com

Kind regards,

Tim @ MobiForms

On Jan 30, 1:21 pm, anand jh jhanan...@gmail.com wrote:
 I need to develop a android application in that I want to access MS
 SQL from my android application.Can some help as by giveing some
 code.Advance thanks

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[android-developers] imageview changing

2012-02-04 Thread Salih Selametoglu
package sample.deneme;

import java.util.Timer;
import java.util.TimerTask;
import android.content.Context;
import android.widget.ImageView;

public class imageS extends ImageView  {

private Timer _destroy;

public imageS(Context context) {
super(context);
// TODO Auto-generated constructor stub

_destroy = new Timer();

_destroy.schedule(new TimerTask() {

@Override
public void run() {
// TODO Auto-generated method stub
setBackgroundResource(R.drawable.ic_launcher);
}
}, 5000, 5000);
}
}

i use this cod but not changing. What is wrong?

-- 
Salih SELAMETOĞLU
Teknopalas RFID Yazılım Çözümleri / Yazılım Uzman Yardımcısı
İstanbul Üni. Bil. Müh. 4. Sınıf
http://www.linkgizle.com
http://selametoglu.blogspot.com/
http://slideme.org/application/light-show (first application)

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Re: [android-developers] Unable to open database file?

2012-02-04 Thread Kostya Vasilyev
When are you doing this? Perhaps a bit too early?

I've not had any issues with opening database files from inside a content
provider.

My CP opens the db on demand, deferring the actual database open until the
first call to the CP's query, etc.

-- Kostya

3 февраля 2012 г. 5:08 пользователь Zsolt Vasvari zvasv...@gmail.comнаписал:

 Hi, I am using ACRA and get an average of one report of this kind a day:

 android.database.sqlite.SQLiteException: unable to open database file
 at android.database.sqlite.SQLiteDatabase.dbopen(Native Method)
 at android.database.sqlite.SQLiteDatabase.init(SQLiteDatabase.java:1956)
 at
 android.database.sqlite.SQLiteDatabase.openDatabase(SQLiteDatabase.java:902)

 This is a one time error, if the user tries again, it works.  It seems to
 come from all kinds of users on all kinds of devices on different SDK
 levels.

 I open my database once and I store the connection in a static object.

 I suspect a bug in my code somehow, but I am at a loss.  Anybody with any
 ideas, or seen this error happen?

 Thanks!


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Re: [android-developers] Re: Newly installed widgets are not runnable on Honeycomb

2012-02-04 Thread Kostya Vasilyev
Yes, this changed starting with 3.1:

http://developer.android.com/sdk/android-3.1.html#launchcontrols

The end result is:

App widget can't be added to the home screen immediately after the
installation.

The application's package needs to be moved from stopped to started state
first.

You can do this by providing an activity that the user can launch from
Launcher.

This is not the same as the widget config activity.

-- Kostya

4 февраля 2012 г. 5:30 пользователь David Ross grand...@vacuumpunk.comнаписал:

 But that's not how it works in 2.3.x.

 Install the App (Widget), say from market. Don't run it when given
 the Open option in the market after download completes. Don't launch
 it from the Launcher either. Just navigate back to the Home Screen.

 Long press on home screen and select Widgets. Hey presto, it's there!
 No need to launch the App for it to be available as a Widget. The
 Android install process parses the manifest and places the new widget
 in the list of available Widgets without having to be launched
 first.

 And while you need to have the configuration Activity in the manifest
 and the widget config file, that Activity does not have to do anything
 at all really, you can just return RESULT_OKAY and handle the widget
 configuration in your WidgetProvider onEnabled() and onUpdate() when
 you get the APPWIDGET_xxx Intents. Has that changed in 3.0+? Am I
 missing something here?

 As I said before, this approach handles the bad use-cases that Android
 does not handle cleanly.



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Re: [android-developers] how to examine resources in R programatically - Ignoring InnerClasses attribute

2012-02-04 Thread Mark Murphy
On Sat, Feb 4, 2012 at 3:54 AM, Ray Tayek rta...@ca.rr.com wrote:
 hi, newbie here, i am trying to programmatically look at stuff in R. i want
 to see how many names match match a simple regex. these will refer to string
 and string array resources.

Whatever you are trying to do, there is probably a better solution.

-- 
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http://commonsware.com | http://github.com/commonsguy
http://commonsware.com/blog | http://twitter.com/commonsguy

Android Training in NYC: http://marakana.com/training/android/

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Re: [android-developers] Problem loading HTML file from android_asset in Browser

2012-02-04 Thread Mark Murphy
You have two problems.

First, you are using setClassName() with packages and classes that are
not your own.

Second, you are telling the opened activity to find a help.html file
in its own application assets. file:///android_asset/help.html will be
interpreted in the context of the app trying to use it.

I am not aware of a Uri syntax that will work to have files in one
app's assets be addressable by another app.

On Fri, Feb 3, 2012 at 9:45 PM, Julian Bunn jjb...@gmail.com wrote:
 I am trying to launch the browser to show an HTML help file that is in
 the assets directory of my .apk.

 My code is:

                        Uri uri = Uri.parse(file:///android_asset/help.html);
                        Intent intent = new Intent(Intent.ACTION_VIEW, uri);

 intent.setClassName(com.android.browser,com.android.browser.BrowserActivity);
                        startActivity(intent);

 The browser starts up and displays the error message that it can't
 find the help.html file. I've run out of ideas as to what may be wrong
 - can anyone please point out where I'm doing this incorrectly?

 Thanks!
 Julian


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Android Training in NYC: http://marakana.com/training/android/

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[android-developers] Re: Encoder???

2012-02-04 Thread skink


Muhammad UMER wrote:
 Hi pskink,

   4:ftyp


 32:mdat


 324042:ftyp


 324070:moov



  Ok 4 is starting bytes of ftyp, 324070 is starting bytes of moov, 32 is 
 starting bytes of mdat etc.

 so it means that subtract the starting position of mdat  from starting 
 position of moov. then converts the bytes to hexadecimal form. that is our 
 offset.

 moov - mdat == offset
 324070 - 32 == 0x0004f1c6

 but if it is true, then our moov starting bytes changes every time how can 
 find that?

 Regards,

 umer




yes, it's true: you have to find moov index each time you write your
file on the server side

pskink

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[android-developers] 32bit PNG in CS5

2012-02-04 Thread Oliviu Vais
I am trying to make an icon for my android app. In the developers
guide it says: Launcher icons should be 32-bit PNGs with an alpha
channel for transparency. I've made the icon in CS5 but i cannot save
it as PNG if i select 32 bit. If i select 16 or 8 bit i can save in
PNG. Any ideas?

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[android-developers] Re: Image comparison problem: getPixel() in android and getRGB() in JDK return different values for the same image

2012-02-04 Thread Ergen
Thanks.
I've thought about it. And I tried to change the format _after_
loading the image.
I created a new image IMG2 with new BufferedImage(width, hight,
IMAGE_TYPE) and copied old image (also IMG1)  into the new image
as IMG2.createGraphics().drawRenderedImage(IMG1,null)
Then i've tested all the formats in Java2D  (all constans of
IMAGE_TYPE). All in vain.

 Also, f I remember correctly, Java2D can apply color
 profiles when loading a bitmap.

That would be perfect. But I found no method to make it.
I'll try it again in the evening...

On 3 Feb., 22:21, Romain Guy romain...@android.com wrote:
 First make sure that both return values in the same format (Android returns
 ARGB not RGBA.) Also, f I remember correctly, Java2D can apply color
 profiles when loading a bitmap.
 On Feb 3, 2012 11:05 AM, Ergen andv...@googlemail.com wrote:







  Hi.  I want to compare two images. One image is on the android client
  and another image is on the server (with Tomcat, JDK).  I need also to
  calculate two histograms - one for each image - and to compare they

  The problem is: getPixel (x, y) (on Android) and getRGB (x, y) (JDK)
  return different rgb color numbers for the point with the same
  coordinates (x, y). The images are here identical (JPG, Size: 3x3).

  Why are the results different?  And what to do? I've been looking for
  the answer everywhere, but...

  ***
  Pseudocode for Androids Activity
  ***
  BitmapFactory.Options opt = new BitmapFactory.Options();
  opt.inPreferredConfig = Bitmap.Config.ARGB_;

  mBitmap = BitmapFactory.decodeFile(imageSource, opt);

  int intColor = 0;
  for (int x = 0; x  mBitmap.getWidth(); x++) {
    for (int y = 0; y  mBitmap.getHeight(); y++) {
         intColor = mBitmap.getPixel(x, y);
         System.out.print( (+ x + ,+ y +) c: + intColor);
    }
  }System.out.println();

  Result for example image 3x3:
  (0,0)c:-7882802   (0,1)c:-9859138   (0,2)c:-6507579
  (1,0)c:-12883825 (1,1)c:-6574388   (1,2)c:-7948604
  (2,0)c:-7489593   (2,1)c:-10579009 (2,2)c:-6573359

  
  Pseudocode for JDK
  
  BufferedImage img = ImageIO.read( file );

  int intColor = 0;
  for ( int x = 0; x  img.getWidth(); x++ )      {
    for ( int y = 0; y  img.getHeight(); y++ ) {
       intColor = img.getRGB( x, y );
       System.out.print( (+ x + ,+ y +) c: + intColor);
    }
  }System.out.println();

  Result for the same image:
   (0,0)c:-7883056    (0,1)c:-9728065   (0,2)c:-6507579
   (1,0)c:-12818030  (1,1)c:-6377523   (1,2)c:-7883323
   (2,0)c:-7424055    (2,1)c:-10513470 (2,2)c:-6573358

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RE: [android-developers] Re: Encoder???

2012-02-04 Thread Muhammad UMER

 I think, my server have to edit this file through RandomAccessFile after when 
the server handle the inputstream form android. So i have to put a condition to 
check the moov atom, when the moov atom find it get it's index. then edit the 
file through RandomAccessFile to write bytes [0..27] and the offset of moov 
atom at [28...31].

please tell me how can i copy these [0...27] bytes. is it in the form of 
string? Thanks

Regards,

umer



 Date: Sat, 4 Feb 2012 04:03:46 -0800
 Subject: [android-developers] Re: Encoder???
 From: psk...@gmail.com
 To: android-developers@googlegroups.com
 
 
 
 Muhammad UMER wrote:
  Hi pskink,
 
4:ftyp
 
 
  32:mdat
 
 
  324042:ftyp
 
 
  324070:moov
 
 
 
   Ok 4 is starting bytes of ftyp, 324070 is starting bytes of moov, 32 is 
  starting bytes of mdat etc.
 
  so it means that subtract the starting position of mdat  from starting 
  position of moov. then converts the bytes to hexadecimal form. that is our 
  offset.
 
  moov - mdat == offset
  324070 - 32 == 0x0004f1c6
 
  but if it is true, then our moov starting bytes changes every time how can 
  find that?
 
  Regards,
 
  umer
 
 
 
 
 yes, it's true: you have to find moov index each time you write your
 file on the server side
 
 pskink
 
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[android-developers] Re: Image comparison problem: getPixel() in android and getRGB() in JDK return different values for the same image

2012-02-04 Thread Ergen
Thanks.  I tried it once, but that changed nothing.
I'll try it again. I need solve the problem somehow. :)

On 4 Feb., 01:42, gjs garyjamessi...@gmail.com wrote:
 Hi,

 Also maybe try .png format if possible.

 Regards

 On Feb 4, 8:21 am, Romain Guy romain...@android.com wrote:







  First make sure that both return values in the same format (Android returns
  ARGB not RGBA.) Also, f I remember correctly, Java2D can apply color
  profiles when loading a bitmap.
  On Feb 3, 2012 11:05 AM, Ergen andv...@googlemail.com wrote:

   Hi.  I want to compare two images. One image is on the android client
   and another image is on the server (with Tomcat, JDK).  I need also to
   calculate two histograms - one for each image - and to compare they

   The problem is: getPixel (x, y) (on Android) and getRGB (x, y) (JDK)
   return different rgb color numbers for the point with the same
   coordinates (x, y). The images are here identical (JPG, Size: 3x3).

   Why are the results different?  And what to do? I've been looking for
   the answer everywhere, but...

   ***
   Pseudocode for Androids Activity
   ***
   BitmapFactory.Options opt = new BitmapFactory.Options();
   opt.inPreferredConfig = Bitmap.Config.ARGB_;

   mBitmap = BitmapFactory.decodeFile(imageSource, opt);

   int intColor = 0;
   for (int x = 0; x  mBitmap.getWidth(); x++) {
     for (int y = 0; y  mBitmap.getHeight(); y++) {
          intColor = mBitmap.getPixel(x, y);
          System.out.print( (+ x + ,+ y +) c: + intColor);
     }
   }System.out.println();

   Result for example image 3x3:
   (0,0)c:-7882802   (0,1)c:-9859138   (0,2)c:-6507579
   (1,0)c:-12883825 (1,1)c:-6574388   (1,2)c:-7948604
   (2,0)c:-7489593   (2,1)c:-10579009 (2,2)c:-6573359

   
   Pseudocode for JDK
   
   BufferedImage img = ImageIO.read( file );

   int intColor = 0;
   for ( int x = 0; x  img.getWidth(); x++ )      {
     for ( int y = 0; y  img.getHeight(); y++ ) {
        intColor = img.getRGB( x, y );
        System.out.print( (+ x + ,+ y +) c: + intColor);
     }
   }System.out.println();

   Result for the same image:
    (0,0)c:-7883056    (0,1)c:-9728065   (0,2)c:-6507579
    (1,0)c:-12818030  (1,1)c:-6377523   (1,2)c:-7883323
    (2,0)c:-7424055    (2,1)c:-10513470 (2,2)c:-6573358

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[android-developers] Re: Encoder???

2012-02-04 Thread skink


Muhammad UMER wrote:
 I think, my server have to edit this file through RandomAccessFile after when 
 the server handle the inputstream form android. So i have to put a condition 
 to check the moov atom, when the moov atom find it get it's index. then edit 
 the file through RandomAccessFile to write bytes [0..27] and the offset of 
 moov atom at [28...31].

 please tell me how can i copy these [0...27] bytes. is it in the form of 
 string? Thanks

 Regards,

 umer



http://docs.oracle.com/javase/tutorial/essential/io/

pskink

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[android-developers] Re: Sample of using Protobuff.net in android using eclipse

2012-02-04 Thread H
Have you tried http://lmgtfy.com/?q=protobufl=1 ...? Code, samples,
documentation, all you need.

On Feb 1, 10:24 pm, Zanjani gholipour@gmail.com wrote:
 Hi guys,
 I am new in android developing and need to use protobuff.net because
 the web services already written  in this way.
 could you please send me a sample and help me through it.
 thanks heap guys.

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Re: [android-developers] SSL/TLS and ECC (Elliptic curve cryptography)

2012-02-04 Thread Nikolay Elenkov
On Fri, Feb 3, 2012 at 6:14 PM, Kosmo Kosmorum elko...@gmail.com wrote:
 I'm developing an android application which communicates with a web
 server. We use HTTPS for this communication and we have also a client
 certificate inside the android application for authentication.

 We created SSL certificates using ECC (ANSI x9.62) in order to have
 very small certificates so we can reduce the transmission cost during
 handshake.



 The problem is that when we try to connect we have errors like:

 E/NativeCrypto(4744): Unknown error 5 during connect
 W/System.err(4744): java.io.IOException: SSL handshake failure: I/O
 error during system call, Connection reset by peer

Does it work with other clients? What does the server log say?
What is the Android version you are using? Most build prior to
ICS don't support EC, so that is probably your problem.

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Re: [android-developers] Re: In-App Billing always fails with “Reason: Took too long to deliver”

2012-02-04 Thread Nikolay Elenkov
On Sat, Feb 4, 2012 at 7:18 AM, John Coryat cor...@gmail.com wrote:
 Seeing that too on a couple of orders. Not a huge number though. A couple
 today.

 Bad deal that. I also see the same users trying again and hitting the same
 error.

It's been said that the cause of this is payment gateways failing to respond
withing the allotted time. Apparently they increased the Google
checkout timeout,
but it still happens. While this may be unavoidable, at least the
message should
be made more understandable, i.e., describing the real problem.

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[android-developers] Android Animation Sound

2012-02-04 Thread Jatin D Patel
Hi all,

I need to start playing sound at a specific frame. Is it possible in android.?
For eg, I have 10 frames which animates one after the other. I need to
start my sound file at frame 4. Is it possible.?

Thanking in advance for help.

-- 
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Jatin D N Patel

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Re: [android-developers] Re: In-App Billing always fails with “Reason: Took too long to deliver”

2012-02-04 Thread Kostya Vasilyev
4 февраля 2012 г. 18:17 пользователь Nikolay Elenkov 
nikolay.elen...@gmail.com написал:

 On Sat, Feb 4, 2012 at 7:18 AM, John Coryat cor...@gmail.com wrote:
  Seeing that too on a couple of orders. Not a huge number though. A couple
  today.
 
  Bad deal that. I also see the same users trying again and hitting the
 same
  error.

 It's been said that the cause of this is payment gateways failing to
 respond
 withing the allotted time.



Interesting. It seems plausible.



 Apparently they increased the Google
 checkout timeout,
 but it still happens. While this may be unavoidable,


Unavoidable?

Does the rest of the world's e-commerce suffer the same failures?



 at least the
 message should
 be made more understandable, i.e., describing the real problem.


Yes, that'd be great if it happened - and its counterpart with regular app
purchases Cancellation requested from phone.

Not telling users that the seller canceled your order would also be good,
as that'd spare me the angry emails from users asking why I took their
money and keep canceling their orders.

Can't imagine I'm the only one getting these.


How long will it take for Google support to mention this issue to the
management?

For Google product management to realize it's a real nuisance that needs to
be fixed?

For Google engineering team to change a few text literals?



But that's only half the story.

When this happens, some users get stuck unable to retry by placing a new
order, with Market saying You already have a pending order for this item.

This last item is listed on the known issues page, so the good part is,
it's possible to refer users there -- the bad part, it's been there for a
month and a half, and the issue is much older than this.

 -- Kostya

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[android-developers] Audio Latency big problem on some devices

2012-02-04 Thread RLScott
You wouldn't think 1024 samples at 22050 samples per second was
especially low latency.  And on most devices, using the AudioRecord
class I have no trouble in getting individual buffers of 1024 samples
(about 20 buffers per second) evenly spaced in time.  But on at least
one device, the timing seems to be very irregular.  My application is
a musical instrument tuner, and it is important to get small buffers
in a timely manner.  So I tested the timing by logging the time
between reads.  Here is the timing in milliseconds using an original
Motorola Droid:

  37 36 62 46 42 31 62 47 41 31

Nice!  But here is the same info from a no-name Chinese tablet running
2.3.1:

359  0  0  0  0  1  0  0  366  0  0 ...

It is apparent that the no-name tablet is batching the audio data into
blocks of 8192 samples. So I get 8 buffers in rapid succession and
then have to wait another 360 milliseconds for the next buffer.

Most devices behave more like the Droid, with latency low enough to
deliver evenly-spaced buffers of 1024 samples.  But I sure hope there
aren't too many devices like that no-name tablet.  Anyone have any
updated insight into the problem of audio latency?

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Re: [android-developers] Audio Latency big problem on some devices

2012-02-04 Thread Mark Murphy
For devices that legitimately have the Android Market, audio latency
has had requirements in the CDD since Android 2.2:

http://source.android.com/compatibility/downloads.html

I am not expert enough on the topic to know whether the requirements
specified in the CDD meet your needs or not.

You will have two potential problems with a no-name Chinese tablet:

1. It might not have the Market at all

2. It might have a pirated copy of the Market

In either case, they did not necessarily meet the CDD for their
specific version of Android, and all bets are off.

On Sat, Feb 4, 2012 at 11:16 AM, RLScott fixthatpi...@yahoo.com wrote:
 You wouldn't think 1024 samples at 22050 samples per second was
 especially low latency.  And on most devices, using the AudioRecord
 class I have no trouble in getting individual buffers of 1024 samples
 (about 20 buffers per second) evenly spaced in time.  But on at least
 one device, the timing seems to be very irregular.  My application is
 a musical instrument tuner, and it is important to get small buffers
 in a timely manner.  So I tested the timing by logging the time
 between reads.  Here is the timing in milliseconds using an original
 Motorola Droid:

  37 36 62 46 42 31 62 47 41 31

 Nice!  But here is the same info from a no-name Chinese tablet running
 2.3.1:

 359  0  0  0  0  1  0  0  366  0  0 ...

 It is apparent that the no-name tablet is batching the audio data into
 blocks of 8192 samples. So I get 8 buffers in rapid succession and
 then have to wait another 360 milliseconds for the next buffer.

 Most devices behave more like the Droid, with latency low enough to
 deliver evenly-spaced buffers of 1024 samples.  But I sure hope there
 aren't too many devices like that no-name tablet.  Anyone have any
 updated insight into the problem of audio latency?

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[android-developers] Re: Audio Latency big problem on some devices

2012-02-04 Thread RLScott
Thanks for that link!  It says there in section 6.3 that:

Using the above definitions, device implementations SHOULD exhibit
each of these properties:
• cold output latency of 100 milliseconds or less
• warm output latency of 10 milliseconds or less
• continuous output latency of 45 milliseconds or less
• cold input latency of 100 milliseconds or less
• continuous input latency of 50 milliseconds or less

which would be fine for me (continuous input latency).  So I guess my
no-name Chinese tablet is non-conforming, having a latency of around
360 msec.!

On Feb 4, 11:25 am, Mark Murphy mmur...@commonsware.com wrote:
 For devices that legitimately have the Android Market, audio latency
 has had requirements in the CDD since Android 2.2:

 http://source.android.com/compatibility/downloads.html

 I am not expert enough on the topic to know whether the requirements
 specified in the CDD meet your needs or not.

 You will have two potential problems with a no-name Chinese tablet:

 1. It might not have the Market at all

 2. It might have a pirated copy of the Market

 In either case, they did not necessarily meet the CDD for their
 specific version of Android, and all bets are off.









 On Sat, Feb 4, 2012 at 11:16 AM, RLScott fixthatpi...@yahoo.com wrote:
  You wouldn't think 1024 samples at 22050 samples per second was
  especially low latency.  And on most devices, using the AudioRecord
  class I have no trouble in getting individual buffers of 1024 samples
  (about 20 buffers per second) evenly spaced in time.  But on at least
  one device, the timing seems to be very irregular.  My application is
  a musical instrument tuner, and it is important to get small buffers
  in a timely manner.  So I tested the timing by logging the time
  between reads.  Here is the timing in milliseconds using an original
  Motorola Droid:

   37 36 62 46 42 31 62 47 41 31

  Nice!  But here is the same info from a no-name Chinese tablet running
  2.3.1:

  359  0  0  0  0  1  0  0  366  0  0 ...

  It is apparent that the no-name tablet is batching the audio data into
  blocks of 8192 samples. So I get 8 buffers in rapid succession and
  then have to wait another 360 milliseconds for the next buffer.

  Most devices behave more like the Droid, with latency low enough to
  deliver evenly-spaced buffers of 1024 samples.  But I sure hope there
  aren't too many devices like that no-name tablet.  Anyone have any
  updated insight into the problem of audio latency?

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Re: [android-developers] Re: Audio Latency big problem on some devices

2012-02-04 Thread Mark Murphy
On Sat, Feb 4, 2012 at 11:43 AM, RLScott fixthatpi...@yahoo.com wrote:
 Thanks for that link!  It says there in section 6.3 that:

 Using the above definitions, device implementations SHOULD exhibit
 each of these properties:
 • cold output latency of 100 milliseconds or less
 • warm output latency of 10 milliseconds or less
 • continuous output latency of 45 milliseconds or less
 • cold input latency of 100 milliseconds or less
 • continuous input latency of 50 milliseconds or less

 which would be fine for me (continuous input latency).  So I guess my
 no-name Chinese tablet is non-conforming, having a latency of around
 360 msec.!

Well...

The use of SHOULD in specs like this is fairly literal. If the device
must support those latencies, the spec would have used MUST. Now, I
don't know if Google will fail a device that whiffs on too many
SHOULDs or not.

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Re: [android-developers] Re: LogCat not displaying TAG “SMS”

2012-02-04 Thread Kristopher Micinski
Hmm..., I had remembered seeing that a while back, but it's good of
you to mention it again, thanks!

kris

On Tue, Jan 31, 2012 at 11:30 AM, PewterHydra pewter.hy...@gmail.com wrote:
 There are some tags that don't go to the default buffer, as has been
 stated.

 You can view them by specifying which buffer to view with the -b
 logcat option. For example, to see the SMS logcat messages, start
 logcat with:

 adb logcat -b radio

 See here for documentation: 
 http://developer.android.com/guide/developing/tools/adb.html#logcat

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Re: [android-developers] Re: In-App Billing always fails with “Reason: Took too long to deliver”

2012-02-04 Thread Nikolay Elenkov
2012/2/5 Kostya Vasilyev kmans...@gmail.com:
 4 февраля 2012 г. 18:17 пользователь Nikolay Elenkov
 nikolay.elen...@gmail.com написал:



 Apparently they increased the Google
 checkout timeout,
 but it still happens. While this may be unavoidable,


 Unavoidable?

 Does the rest of the world's e-commerce suffer the same failures?

They must be :) I was referring to the answer I quoted. It says that
when credit authorization is put on hold at the credit company or carrier
(if using carrier billing) for some reason, Google checkout will eventually
time out and cancel the transaction. Quote: It's not a bug, it's the spec.
Since it's actually out of their control, some orders will be cancelled
occasionally. The problem is that apparently it's happening rather
often for some people.

No time for a full translation right now, but this is the original thread
(in Japanese):

(some Google employees are actually nice enough to follow up on
Market issues, and report back to public forums)

https://groups.google.com/forum/?hl=jafromgroups#!topic/android-sdk-japan/aDNeowfQD84



 But that's only half the story.

 When this happens, some users get stuck unable to retry by placing a new
 order, with Market saying You already have a pending order for this item.


I haven't seen this one for a while, too bad it's back :(.

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Re: [android-developers] how to examine resources in R programatically - Ignoring InnerClasses attribute

2012-02-04 Thread Kristopher Micinski
On Sat, Feb 4, 2012 at 6:51 AM, Mark Murphy mmur...@commonsware.com wrote:
 On Sat, Feb 4, 2012 at 3:54 AM, Ray Tayek rta...@ca.rr.com wrote:
 hi, newbie here, i am trying to programmatically look at stuff in R. i want
 to see how many names match match a simple regex. these will refer to string
 and string array resources.

 Whatever you are trying to do, there is probably a better solution.


Right, you really shouldn't be looking in R for this..

kris

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[android-developers] adb refuses to recognize devices

2012-02-04 Thread Chad A.
Hi, 

I'm using debian linux, and suddenly (after months of successful 
development), adb refuses to recognize any of the hardware devices that I 
plug into the  USB ports.  adb shell, and adb logcat no longer work.  And 
adb devices shows the following.

List of devices attached 
 no permissions

I've rebooted my development machine, rebooted my devices, switch USB 
ports, started and stopped the adb server, and adb still refuses to 
recognize the device, and consequently prevents installing packages on 
them.  

Has anyone encountered this situation, and found a way to resolve it.  Your 
advice would be much appreciated, since this has pretty much ground my 
development to a halt.

Thanks,
Chad

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Re: [android-developers] adb refuses to recognize devices

2012-02-04 Thread Kristopher Micinski
Usually when I see this I have to change my udev rules...

For example, this morning I had to do this with my Motorola Triumph,
adding some udev rules for it to recognize.

http://conjurecode.com/udev-rules-for-android-development-on-motorola-triumph/

I assume you have to do something similar for your device, modulo the
vendor id...

kris

On Sat, Feb 4, 2012 at 1:39 PM, Chad A. calb...@neomantic.com wrote:
 Hi,

 I'm using debian linux, and suddenly (after months of successful
 development), adb refuses to recognize any of the hardware devices that I
 plug into the  USB ports.  adb shell, and adb logcat no longer work.  And
 adb devices shows the following.

 List of devices attached
  no permissions

 I've rebooted my development machine, rebooted my devices, switch USB ports,
 started and stopped the adb server, and adb still refuses to recognize the
 device, and consequently prevents installing packages on them.

 Has anyone encountered this situation, and found a way to resolve it.  Your
 advice would be much appreciated, since this has pretty much ground my
 development to a halt.

 Thanks,
 Chad

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Re: [android-developers] how to examine resources in R programatically - Ignoring InnerClasses attribute

2012-02-04 Thread Ray Tayek

At 03:51 AM 2/4/2012, you wrote:

On Sat, Feb 4, 2012 at 3:54 AM, Ray Tayek rta...@ca.rr.com wrote:
 hi, newbie here, i am trying to programmatically look at stuff in R. i want
 to see how many names match match a simple regex. these will 
refer to string

 and string array resources.

Whatever you are trying to do, there is probably a better solution.


i am looking at walking the layout tree.

thanks





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Re: [android-developers] how to examine resources in R programatically - Ignoring InnerClasses attribute

2012-02-04 Thread Mark Murphy
On Sat, Feb 4, 2012 at 2:03 PM, Ray Tayek rta...@ca.rr.com wrote:
 On Sat, Feb 4, 2012 at 3:54 AM, Ray Tayek rta...@ca.rr.com wrote:
  hi, newbie here, i am trying to programmatically look at stuff in R. i
  want
  to see how many names match match a simple regex. these will refer to
  string
  and string array resources.

 Whatever you are trying to do, there is probably a better solution.

 i am looking at walking the layout tree.

What is a layout tree?

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Re: [android-developers] adb refuses to recognize devices

2012-02-04 Thread Chad A.
That works!

You, sir, have saved my sanity, and my development machine from being 
smashed by a hard object.

Thank you so much!

Chad

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Re: [android-developers] adb refuses to recognize devices

2012-02-04 Thread Kostya Vasilyev

I've seen this with a device or two, with Linux Mint Debian Edition.

To fix this, I  changed the android udev rules to use my own login and 
group rather than the predefined plugindev:


SUBSYSTEM==usb, ATTR{idVendor}==0fce, MODE=0666, OWNER=kman, 
GROUP=kman


etc.

Also, one of my devices wouldn't work without an entry in 
~/.android/adb_usb.ini:


http://kmansoft.com/2011/11/18/getting-a-sony-tablet-s-to-work-with-android-tools-under-ubuntu/

This second issue may have manifested itself in a different way, I don't 
remember now, but perhaps it's worth trying as well.


-- Kostya

On 02/04/2012 10:39 PM, Chad A. wrote:

Hi,

I'm using debian linux, and suddenly (after months of successful 
development), adb refuses to recognize any of the hardware devices 
that I plug into the  USB ports.  adb shell, and adb logcat no longer 
work.  And adb devices shows the following.


List of devices attached
no permissions

I've rebooted my development machine, rebooted my devices, switch USB 
ports, started and stopped the adb server, and adb still refuses to 
recognize the device, and consequently prevents installing packages on 
them.


Has anyone encountered this situation, and found a way to resolve it. 
 Your advice would be much appreciated, since this has pretty much 
ground my development to a halt.


Thanks,
Chad

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[android-developers] TranslateAnimation and ImageView

2012-02-04 Thread Salih Selametoglu
im = ImageView

im.setOnClickListener(new OnClickListener() {

public void onClick(View v) {
// TODO Auto-generated method stub  

setBackgroundResource(R.drawable.red);
}
});

TranslateAnimation anim = new TranslateAnimation(wOld, w, hOld, h);
anim.setDuration(200);
anim.setFillAfter(true);

im.startAnimation(anim);


When i create animation, onClick doesn't run. What is wrong?


Salih SELAMETOĞLU
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Re: [android-developers] 32bit PNG in CS5

2012-02-04 Thread Romain Guy
In PS 8 bits means 8 bits per channel. So 8 bits * 4 (RGBA) = 32 bits.

On Sat, Feb 4, 2012 at 4:07 AM, Oliviu Vais oliviu.v...@gmail.com wrote:
 I am trying to make an icon for my android app. In the developers
 guide it says: Launcher icons should be 32-bit PNGs with an alpha
 channel for transparency. I've made the icon in CS5 but i cannot save
 it as PNG if i select 32 bit. If i select 16 or 8 bit i can save in
 PNG. Any ideas?

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Re: [android-developers] how to examine resources in R programatically - Ignoring InnerClasses attribute

2012-02-04 Thread Ray Tayek

At 11:10 AM 2/4/2012, you wrote:

On Sat, Feb 4, 2012 at 2:03 PM, Ray Tayek rta...@ca.rr.com wrote:
 On Sat, Feb 4, 2012 at 3:54 AM, Ray Tayek rta...@ca.rr.com wrote:
  hi, newbie here, i am trying to programmatically look at stuff in R. i
  want
  to see how many names match match a simple regex. these will refer to
  string
  and string array resources.

 Whatever you are trying to do, there is probably a better solution.

 i am looking at walking the layout tree.

What is a layout tree?


i think it's what's in your main.xml.

thanks


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[android-developers] Re: Problem loading HTML file from android_asset in Browser

2012-02-04 Thread Julian Bunn
Thanks, Mark - now I understand what is going wrong. I suppose if the
help file were on the
sdcard it would work.

Is there a recommended way of showing a help file in assets from
within an app - I've searched around and can't find anything
appropriate. Using WebView seems like overkill.

Julian

On Feb 4, 3:54 am, Mark Murphy mmur...@commonsware.com wrote:
 You have two problems.

 First, you are using setClassName() with packages and classes that are
 not your own.

 Second, you are telling the opened activity to find a help.html file
 in its own application assets. file:///android_asset/help.html will be
 interpreted in the context of the app trying to use it.

 I am not aware of a Uri syntax that will work to have files in one
 app's assets be addressable by another app.









 On Fri, Feb 3, 2012 at 9:45 PM, Julian Bunn jjb...@gmail.com wrote:
  I am trying to launch the browser to show an HTML help file that is in
  the assets directory of my .apk.

  My code is:

                         Uri uri = 
  Uri.parse(file:///android_asset/help.html);
                         Intent intent = new Intent(Intent.ACTION_VIEW, uri);

  intent.setClassName(com.android.browser,com.android.browser.BrowserActivity);
                         startActivity(intent);

  The browser starts up and displays the error message that it can't
  find the help.html file. I've run out of ideas as to what may be wrong
  - can anyone please point out where I'm doing this incorrectly?

  Thanks!
  Julian

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Re: [android-developers] Re: Problem loading HTML file from android_asset in Browser

2012-02-04 Thread Kristopher Micinski
What type of help file.  If it's an HTML based file, then what else *could*
you use besides a WebView?

Alternatively you could just display it in a regular layout with some nice
styling, and make it a bit more native within your app, why not just do
that?

kris

On Sat, Feb 4, 2012 at 3:57 PM, Julian Bunn jjb...@gmail.com wrote:

 Thanks, Mark - now I understand what is going wrong. I suppose if the
 help file were on the
 sdcard it would work.

 Is there a recommended way of showing a help file in assets from
 within an app - I've searched around and can't find anything
 appropriate. Using WebView seems like overkill.

 Julian

 On Feb 4, 3:54 am, Mark Murphy mmur...@commonsware.com wrote:
  You have two problems.
 
  First, you are using setClassName() with packages and classes that are
  not your own.
 
  Second, you are telling the opened activity to find a help.html file
  in its own application assets. file:///android_asset/help.html will be
  interpreted in the context of the app trying to use it.
 
  I am not aware of a Uri syntax that will work to have files in one
  app's assets be addressable by another app.
 
 
 
 
 
 
 
 
 
  On Fri, Feb 3, 2012 at 9:45 PM, Julian Bunn jjb...@gmail.com wrote:
   I am trying to launch the browser to show an HTML help file that is in
   the assets directory of my .apk.
 
   My code is:
 
  Uri uri =
 Uri.parse(file:///android_asset/help.html);
  Intent intent = new Intent(Intent.ACTION_VIEW,
 uri);
 
  
 intent.setClassName(com.android.browser,com.android.browser.BrowserActivity);
  startActivity(intent);
 
   The browser starts up and displays the error message that it can't
   find the help.html file. I've run out of ideas as to what may be wrong
   - can anyone please point out where I'm doing this incorrectly?
 
   Thanks!
   Julian
 
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Re: [android-developers] Re: Problem loading HTML file from android_asset in Browser

2012-02-04 Thread Mark Murphy
On Sat, Feb 4, 2012 at 3:57 PM, Julian Bunn jjb...@gmail.com wrote:
 Thanks, Mark - now I understand what is going wrong. I suppose if the
 help file were on the
 sdcard it would work.

Or if you served it up by a ContentProvider.

 Is there a recommended way of showing a help file in assets from
 within an app - I've searched around and can't find anything
 appropriate. Using WebView seems like overkill.

1. WebView

2. TextView (with light HTML content) in a ScrollView

3. Launch the default browser on your Web site

4. Launch the default browser on a help file (and images, JS, CSS,
etc.) you serve from a ContentProvider

5. Launch the default browser on a help file (and images, JS, CSS,
etc.) you stick on external storage

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Re: [android-developers] how to examine resources in R programatically - Ignoring InnerClasses attribute

2012-02-04 Thread Mark Murphy
On Sat, Feb 4, 2012 at 3:57 PM, Ray Tayek rta...@ca.rr.com wrote:
  i am looking at walking the layout tree.

 What is a layout tree?


 i think it's what's in your main.xml.

Um, OK. You don't need R to walk that. After you call
setContentView(), call findViewById(android.R.id.content) to get the
ViewGroup that holds your inflated layout. Iterate over its children,
and for those that are themselves ViewGroups, use recursion.

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Re: [android-developers] imageview changing

2012-02-04 Thread Farhan Tariq
why do you need write a whole new class just to change image on an
imageView? If this is all that you need to do, just set imageView's
background drawable... something like this

while(true){
   imageView.setBackgroundDrawable(R.drawable.something);
   Thead.sleep(5000);
}



2012/2/4 Salih Selametoglu barbooni...@gmail.com

 package sample.deneme;

 import java.util.Timer;
 import java.util.TimerTask;
 import android.content.Context;
 import android.widget.ImageView;

 public class imageS extends ImageView  {

private Timer _destroy;

public imageS(Context context) {
super(context);
// TODO Auto-generated constructor stub

_destroy = new Timer();

_destroy.schedule(new TimerTask() {

@Override
public void run() {
// TODO Auto-generated method stub

  setBackgroundResource(R.drawable.ic_launcher);
}
}, 5000, 5000);
}
 }

 i use this cod but not changing. What is wrong?

 --
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Re: [android-developers] HELP

2012-02-04 Thread Farhan Tariq
http://developer.android.com/sdk/index.html This should help :)

On Sat, Feb 4, 2012 at 12:47 AM, TreKing treking...@gmail.com wrote:

 On Wed, Feb 1, 2012 at 7:57 PM, Mark McDonald 
 mcdonaldphoe...@gmail.comwrote:

  I was hoping that I could get some
 advice on which software to use for my windows environment.  I have
 downloaded Java and the SDK tools package


 Add Eclipse to that and you're pretty much set.


 I would apreciate any advice that the wizards may be so kindly to offer.


 Yelling HELP as your post title is likely to make most people
 immediately dismiss your post. Try a relevant, descriptive title next time.


 -
 TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
 transit tracking app for Android-powered devices


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Re: [android-developers] timer,thread,imageview in android

2012-02-04 Thread Farhan Tariq
explain your requirements please...

from what i can get from your subject, what you could do is have an async
task download images and update an imageView. Call that imageView from a
thread that sleeps for 5 seconds in a while loop... something rughly like
this (it has a Lot of errors, wrote it just to give you an idea, hope it
helps)

public class ImageSetter extends Activity{


public void onCreate(){
   imageView = (ImageView) findViewById(R.id.myImageView);
   while(true){
  new MyAsyncDownloader(url).execute();
  Thread.sleep(5000);

   }
}


private class MyAsyncDownloader extends ASyncTaskVoid,Void,Void{
private Bitmap bitmap;
private String url;
  public MyASyncDownloader(String url){
this.url = url;
  }
  doInBackground(){
bitmap = downloadImage(url);
  }

  onPostExecute(){
// set bitmap as background of imageView
  }
}

}

2012/2/4 Salih Selametoglu barbooni...@gmail.com

 hello my friends,

 i wanna create image every five secends and destroy it after 3 seconds.

 How can i do it? can you help me?

 --
 Salih SELAMETOĞLU
 Teknopalas RFID Yazılım Çözümleri / Yazılım Uzman Yardımcısı
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 http://www.linkgizle.com
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Re: [android-developers] help me out in TimeTable APP

2012-02-04 Thread Farhan Tariq
Be more specific about the problem you are having.

On Wed, Feb 1, 2012 at 4:05 PM, Sam mailme2s...@gmail.com wrote:

 Hi frnz,
 I have to submit the timetable app to my Professor as an assignment,
 so please can any1 send me the code(java,xml,manifest etc) which
 creates the timetable of an individual professor and displays the
 timetable of the desired professor.
 Main activity shud contain two Buttons(create, Display).
 In create Activity, there shud be fields to add Professor name,
 subject name, time, day, and add button to add the details  delete/
 modify butoon to delete/modify the particular details.
 In Display Activity, there shud be a spinner according to the
 professor name we created, and after selecting or clicking on that
 particular professor item, it shud show the timetable of that
 particular professor.
 I have tried it, but I am getting a lot of errors.

 So please help me out frnz...
 Thanks in advance
 Sam.

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Re: [android-developers] i need to have code for reading a imae from url

2012-02-04 Thread Farhan Tariq
try finding it on stackoverflow.com

On Fri, Feb 3, 2012 at 4:53 PM, raju iloveindia@gmail.com wrote:

 i need some help in getting an image with the help of url bhai

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[android-developers] Re: tabs onbackPressed

2012-02-04 Thread albnok
alert, I am guessing, is static, and when you rotate the device,
your activity is destroyed, but alert is kept.

You'll probably want to do something like alert.dismiss() in your
onDestroy. Then you need to remember to start it up again in onCreate.

Though it would be highly recommended to move towards Fragments (with
the support library) and use DialogFragments instead - higher learning
curve, but a lot less headache.


On Feb 2, 3:40 pm, vani reddy vani.reddy.bl...@gmail.com wrote:
 Hi friends,,
 Under tabs when onBackPressed i am showing a dialog box, but its throwing
 the below exception

 ERROR/WindowManager(979): Activity com.amplyfyme.android.HomeScreen has
 leaked window
 com.android.internal.policy.impl.PhoneWindow$DecorView@40678fb0 that was
 originally added here

 Toast.makeText(getParent(), inside back prss,
 Toast.LENGTH_SHORT).show();
             AlertDialog.Builder builder = new
 AlertDialog.Builder(getParent());
             builder.setMessage(Are you sure you want to exit?)
                     .setCancelable(false)
                     .setPositiveButton(Yes,
                             new DialogInterface.OnClickListener() {
                                 public void onClick(DialogInterface dialog,
                                         int id) {
                                     UserProfileActivity.this.finish();
                                 }
                             })
                     .setNegativeButton(No,
                             new DialogInterface.OnClickListener() {
                                 public void onClick(DialogInterface dialog,
                                         int id) {
                                     dialog.cancel();
                                 }
                             });
         alert= builder.create();
         alert.show(); //line where exception is thrown

 --
 Regards,
 Vani Reddy

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[android-developers] Re: 32bit PNG in CS5

2012-02-04 Thread Oliviu Vais
I dont get it. So what do i have to do?

On Feb 4, 10:38 pm, Romain Guy romain...@android.com wrote:
 In PS 8 bits means 8 bits per channel. So 8 bits * 4 (RGBA) = 32 bits.

 On Sat, Feb 4, 2012 at 4:07 AM, Oliviu Vais oliviu.v...@gmail.com wrote:
  I am trying to make an icon for my android app. In the developers
  guide it says: Launcher icons should be 32-bit PNGs with an alpha
  channel for transparency. I've made the icon in CS5 but i cannot save
  it as PNG if i select 32 bit. If i select 16 or 8 bit i can save in
  PNG. Any ideas?

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Re: [android-developers] how to examine resources in R programatically - Ignoring InnerClasses attribute

2012-02-04 Thread Ray Tayek

At 01:04 PM 2/4/2012, you wrote:

On Sat, Feb 4, 2012 at 3:57 PM, Ray Tayek rta...@ca.rr.com wrote:
  i am looking at walking the layout tree.

 What is a layout tree?


 i think it's what's in your main.xml.

Um, OK. You don't need R to walk that. After you call
setContentView(), call findViewById(android.R.id.content) to get the
ViewGroup that holds your inflated layout. Iterate over its children,
and for those that are themselves ViewGroups, use recursion.


yes, that's what i am tring now. i think i can get everything i need from that.

thanks


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[android-developers] Re: Newly installed widgets are not runnable on Honeycomb

2012-02-04 Thread David Ross
Thank you.

Sigh, this sort of change is so very, very irritating.

Who makes these decisions? Why change working behaviour? This is the
sort of code bomb drop nonsense that is making it so very hard for
Android developers to make robust software. No cogent explanation as
the 'why' of this decision in the release note you linked to. I don't
own a 3.x or 4.x device and the 3.x emulator sucks, I can't get it to
run on my modest laptop, so I have trouble even testing on the later
platforms. I don't want my user to access functionality from the
launcher at all, I want them to only access functionality from the
Widget. All my Launcher Activity does is display a splash screen
telling the user how to install the Widget. What was wrong with the
old behaviour? Why not allow an installed application with a Widget be
installed as Widget without Launching an Activity first? It makes no
sense to me.

In fact, aside from that mention you linked to of an Application's
state as stopped or started, there seems to be no real explanation of
this behaviour at the Application level anywhere in the developer
documentation. How are we supposed to know and understand this sort of
undocumented behaviour?

Anyway, thanks for the info.


On Feb 4, 7:40 pm, Kostya Vasilyev kmans...@gmail.com wrote:
 Yes, this changed starting with 3.1:

 http://developer.android.com/sdk/android-3.1.html#launchcontrols

 The end result is:

 App widget can't be added to the home screen immediately after the
 installation.

 The application's package needs to be moved from stopped to started state
 first.

 You can do this by providing an activity that the user can launch from
 Launcher.

 This is not the same as the widget config activity.

 -- Kostya

 4 февраля 2012 г. 5:30 пользователь David Ross 
 grand...@vacuumpunk.comнаписал:







  But that's not how it works in 2.3.x.

  Install the App (Widget), say from market. Don't run it when given
  the Open option in the market after download completes. Don't launch
  it from the Launcher either. Just navigate back to the Home Screen.

  Long press on home screen and select Widgets. Hey presto, it's there!
  No need to launch the App for it to be available as a Widget. The
  Android install process parses the manifest and places the new widget
  in the list of available Widgets without having to be launched
  first.

  And while you need to have the configuration Activity in the manifest
  and the widget config file, that Activity does not have to do anything
  at all really, you can just return RESULT_OKAY and handle the widget
  configuration in your WidgetProvider onEnabled() and onUpdate() when
  you get the APPWIDGET_xxx Intents. Has that changed in 3.0+? Am I
  missing something here?

  As I said before, this approach handles the bad use-cases that Android
  does not handle cleanly.

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[android-developers] Lock screen customization

2012-02-04 Thread Dhaval Varia
I wanted to put my app icon on the lock screen.
So without unlocking the device i can fire my app.

Plz help me to solve this issue.or provide some link from which i can learn.

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Re: [android-developers] Lock screen customization

2012-02-04 Thread TreKing
On Sat, Feb 4, 2012 at 11:02 PM, Dhaval Varia dhavalkva...@gmail.comwrote:

 I wanted to put my app icon on the lock screen.


You can't do that with the SDK.

-
TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
transit tracking app for Android-powered devices

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Re: [android-developers] Lock screen customization

2012-02-04 Thread akhil raval
it is possible or not ? for android application--
Ever+ Never-
@kh!l R@v@l

(+91-96388-66691)
(+91-74052-63600)

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Re: [android-developers] Lock screen customization

2012-02-04 Thread Dhaval Varia
I have seen one app named :

   ICE: In Case of Emergency
  http://www.appventive.com/ice

Which provides this facility...

Would you please guide me how this people  did  it??

On 2/5/12, akhil raval akhil.andr...@gmail.com wrote:
 it is possible or not ? for android application--
 Ever+ Never-
 @kh!l R@v@l

 (+91-96388-66691)
 (+91-74052-63600)

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-- 
Thanks  Best Regards.

Dhaval varia
Assistant Professor
Govt Engineering College,Modasa
(9924343883)

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Re: [android-developers] Lock screen customization

2012-02-04 Thread akhil raval
sure contact u at ni8 for sure

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