Re: [android-developers] Re: Generate Barcode Image

2013-06-20 Thread Jadranko Bodiroga
i did not generate BarCode for android,but when i generete in some other
language,i just sent text with code to TextBox,and import EANCODE  13 Font
in that textBox.And it shown code like you show on picture...SO try like
that-Just send code on textBox,and try importing that font on your
project...Sorry ,becouse i do not have code to send-i just try to help
teoreticly :)

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[android-developers] Detect if an outgoing call has been answered

2013-06-20 Thread Ratheesh Valamchuzhy
How to detect if an outgoing call has been answered. i have gone through
several docs and i dint find any correct solution.

Can any one please suggest me how to solve this issue

This is one of the link i refered
http://stackoverflow.com/questions/2250455/detect-if-an-outgoing-call-has-been-answered?rq=1


Expect a quick reply
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Re: [android-developers] Re: Generate Barcode Image

2013-06-20 Thread Vinothkumar Apparao
wonderful app

http://gizmostorm.com/how-to-protect-android-from-hackers-and-trackers/




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Vinoth Kumar A



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[android-developers] uploaded file on Google drive , bbut onActivityResult returnd 0

2013-06-20 Thread Ana
Hi All,
 i have tried below code to upload a txt file in gDrive successfully , but 
i m getting 0 in onActivityResult .

Log.i(LOG_TAG, serviceUpload start);
Uri pdfUri = 
Uri.parse(file://storage/emulated/0/myfile.txt);
 shareIntent = ShareCompat.IntentBuilder.from(this)
 .setText(Share PDF doc)
 .setType(text/plain)
 .setStream(pdfUri )
 .getIntent()
 
.setPackage(com.google.android.apps.docs);



startActivityForResult(shareIntent, 101);

Can any buddy help plz.
Thnaks

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[android-developers] how to impliment triple tap

2013-06-20 Thread Sadhna Upadhyay
pls help me

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Re: [android-developers] Re: Generate Barcode Image

2013-06-20 Thread sree android
Thank you friend.


On Thu, Jun 20, 2013 at 12:28 PM, Jadranko Bodiroga 
jadrankobodiroga1...@gmail.com wrote:

 i did not generate BarCode for android,but when i generete in some other
 language,i just sent text with code to TextBox,and import EANCODE  13 Font
 in that textBox.And it shown code like you show on picture...SO try like
 that-Just send code on textBox,and try importing that font on your
 project...Sorry ,becouse i do not have code to send-i just try to help
 teoreticly :)

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[android-developers] 查阅“TouchMe”

2013-06-20 Thread 何斌斌
https://play.google.com/store/apps/details?id=com.imtele.touchme

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[android-developers] Custom fonts and android-gradle build

2013-06-20 Thread Daniel Rindt
Hai,

i use the latest sdk build tools and gradle plugin 0.4.2. for building an 
app which uses custom ttf fonts. When i build the app with eclipse doesn't 
matter if a release build or a debug the font is properly shown.
If i use the version build by gradle then the font let crashes the app 
frequently. The solution i have tried is just to catch the 
java.lang.RuntimeException: native typeface cannot be made. But then the 
font is not applied
on some views. Its a very volatile thing.

Maybe someone can clue me? Thanks for reading!
Daniel

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Re: [android-developers] how to impliment triple tap

2013-06-20 Thread Justin Anderson
On Thu, Jun 20, 2013 at 3:30 AM, Sadhna Upadhyay
sadhna.braah...@gmail.comwrote:

 pls help me


1) Please learn how to spell
2) Learn how to help yourself first
3) This might be a good place to start:
http://android-dev-tips-and-tricks.blogspot.com/2012/08/so-you-need-help.html

Thanks,
Justin Anderson
MagouyaWare Developer
http://sites.google.com/site/magouyaware

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[android-developers] Re: how to impliment triple tap

2013-06-20 Thread John Coryat
Two in the chest, one in the head. Done.

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Re: [android-developers] Custom album scroller for Android

2013-06-20 Thread Justin Anderson
I would look at the Gallery class...
http://developer.android.com/reference/android/widget/Gallery.html

Thanks,
Justin Anderson
MagouyaWare Developer
http://sites.google.com/site/magouyaware


On Tue, Jun 18, 2013 at 4:45 PM, Wyler Yerrachione 
foundationservi...@gmail.com wrote:

 Greetings!  I'm trying to implement something like the 'music album
 scroller' interface in iTunes, but on an Android device.  I've attached an
 image that describes the interface I'm looking for.  Has anyone see an open
 source implementation of something similar, or what would an ideal approach
 / pattern look like for this?


 https://lh4.googleusercontent.com/-BVqwsN6WAqc/UcDjCnNRGeI/ADc/CXXYtr7JsSA/s1600/Screen+Shot+2013-06-18+at+3.42.43+PM.png

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[android-developers] Updating APK that supports 3.0+ only

2013-06-20 Thread Darren McEntee
Hi there, I have an app live in the Google Play store that currently 
supports Android 2.1+

https://play.google.com/store/apps/details?id=com.visualdesign.livefootballontv

I have re-written my app, now with Manifest:
android:minSdkVersion=11
android:targetSdkVersion=17

API 11, is Android 3.0+

My question is, when i upload the new APK to my Google Play account, where 
the app is currently listed:

(1) Will the current users of the app who are on Androd v2.1 - v2.3 just 
not get the updates from that point onwards until they update their Android 
OS version?

(2) Will **NEW** users of the app running Android v2.1 to v2.3 not see the 
app listed on Play if they search for it?

And (3) can i have an APK for user of 2.3.x and *below* ... and the *another 
*APK for users on v3.0+?

I do not want to loose users if I'm only supporting 3.0 going forward.
I'm not sure how this works with an app currently supporting 2.1+ and 
re-writing the app to support 3.0+. 
I just cant find the information i need.
Many thanks,
Darren.

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[android-developers] Socket Connection Timeouts - which SSLSocketFactory is best.

2013-06-20 Thread Nathan
Hi

I'm sure you have all done much more network programming than me.

My colleague has created a trusted secure socket connection using these 
classes.

import javax.net.SocketFactory;
import javax.net.ssl.SSLContext;
import javax.net.ssl.TrustManagerFactory;

In the field, it is getting a 
java.net.SocketTimeoutException: Connection timed out

We both noticed that within the Android Tree, there are more choices for 
SocketFactory's than we have exploited. 

There is also. 
org.apache.http.conn.ssl.SSLSocketFactory

So, without starting any holy wars, which one is better?

Right now, we are thinking the apache one, because it allows you to specify 
httpparams that it honors for the socket connectionTimeout. 
We'd probably set it at 20 seconds, since thats what AndroidHttpClient 
does. 

But in the control group, I have no idea what the timeout is now. I know it 
is not zero, because that would imply infinite waiting, and it appears that 
the client may be giving up when the server was ready to respond. 

If we call 
SSLContext.getInstance(TLS).getSocketFactory().createSocket(SERVER, PORT);
What timeouts will it have? 

I tried grepping the source code and got lost. 

Nathan

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[android-developers] Question regarding Permissions

2013-06-20 Thread yves...@gmail.com
I am trying to add a new feature to my current play store app. The new 
feature does require a new permission. Since not all my customer would want 
this new feature, so, I don't want to add this new permission to the apk. 
Will that be possible to develop an add-on feature (for example, for people 
who click the acquire button, the download will happen) which is free and 
this new add-on feature will require this new permission.

If there is a way to do this, any pointers or examples?

Thanks

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Re: [android-developers] Socket Connection Timeouts - which SSLSocketFactory is best.

2013-06-20 Thread Kostya Vasilyev
Wouldn't call myself a network programming expert, but here is my code:

import javax.net.ssl.SSLSocketFactory;

// Create a socket without connecting
SSLSocketFactory socketFactory = SSLSocketFactory.getDefault();
Socket socket socket = socketFactory.createSocket();

// Connect, with an explicit timeout value
socket.connect(new InetSocketAddress(endpoint.mServer,
endpoint.mPort), CONNECT_TIMEOUT);

// Set read timeout
socket.setSoTimeout(DATA_TIMEOUT);

// SSL negotiation happens here, which is why setSoTimeout has to be
called before
InputStream streamInput = socket.getInputStream();
OutputStream streamOutput = socket.getOutputStream();

... and so on and so forth.

These sockets are not for HTTP, and if yours are not either, my gut
feeling tells me that using Apache HTTP classes would be strange.

-- K


2013/6/20 Nathan nathan.d.mel...@gmail.com:
 Hi

 I'm sure you have all done much more network programming than me.

 My colleague has created a trusted secure socket connection using these
 classes.

 import javax.net.SocketFactory;
 import javax.net.ssl.SSLContext;
 import javax.net.ssl.TrustManagerFactory;

 In the field, it is getting a
 java.net.SocketTimeoutException: Connection timed out

 We both noticed that within the Android Tree, there are more choices for
 SocketFactory's than we have exploited.

 There is also.
 org.apache.http.conn.ssl.SSLSocketFactory

 So, without starting any holy wars, which one is better?

 Right now, we are thinking the apache one, because it allows you to specify
 httpparams that it honors for the socket connectionTimeout.
 We'd probably set it at 20 seconds, since thats what AndroidHttpClient does.

 But in the control group, I have no idea what the timeout is now. I know it
 is not zero, because that would imply infinite waiting, and it appears that
 the client may be giving up when the server was ready to respond.

 If we call
 SSLContext.getInstance(TLS).getSocketFactory().createSocket(SERVER, PORT);
 What timeouts will it have?

 I tried grepping the source code and got lost.

 Nathan

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Re: [android-developers] Re: Strange issue with glGenTextures returning 0 when it shouldn't (GLES20)

2013-06-20 Thread Colton Wehking
Hmm. I did not know that OpenGL managed itself that way, last thing I want
is to mess up the VSync. But anyways, I realize that using a game engine
would make this significantly easier, but where's the fun in that? But I am
stumped, please explain to me how I could create the surface before I make
the calls.


On Thu, Jun 20, 2013 at 12:54 AM, a1 arco...@gmail.com wrote:

 You are queening events from constructor so they may be executed before
 context is created and bound (make current in render thread - if you check
 GLSurfaceView you will notice that renderer thread is started when renderer
 instance is set but egl will not be initialized until surface is attached,
 but queued event may be processed anyway). Usually all resource
 initialization is made in onSurfaceCreated callback.

 I also noticed this fragment:

 if (dt  33)

 try {

 Thread.sleep(33 - dt);

 } catch (InterruptedException e) {

 System.err.println(Failed to limit FPS);

 e.printStackTrace();

 }

 else {


 Never do that - openGL will throttle your rendering thread anyway (on
 swap) and doing manual throttling is almost guarantee vsync miss.

 And last but not least - if you want to make game you should really use
 some game engine (there are a lot of them: libgdx, andengine, jmonkeyengine
 and probably more). Writing game engine is fun and all but it's much bigger
 task than game itself.

 --
 Bart

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Re: [android-developers] Question regarding Permissions

2013-06-20 Thread Kristopher Micinski
Not in the same app, permissions are an in app level, the best way
would be to make a separate app or a plug in to your original app.

Kris

On Thu, Jun 20, 2013 at 3:34 PM, yves...@gmail.com yves...@gmail.com wrote:
 I am trying to add a new feature to my current play store app. The new
 feature does require a new permission. Since not all my customer would want
 this new feature, so, I don't want to add this new permission to the apk.
 Will that be possible to develop an add-on feature (for example, for people
 who click the acquire button, the download will happen) which is free and
 this new add-on feature will require this new permission.

 If there is a way to do this, any pointers or examples?

 Thanks

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Re: [android-developers] Question regarding Permissions

2013-06-20 Thread Yves Liu
Thanks Kristopher. Could you elaborate what plug-in means in this context?


On Thu, Jun 20, 2013 at 1:19 PM, Kristopher Micinski krismicin...@gmail.com
 wrote:

 Not in the same app, permissions are an in app level, the best way
 would be to make a separate app or a plug in to your original app.

 Kris

 On Thu, Jun 20, 2013 at 3:34 PM, yves...@gmail.com yves...@gmail.com
 wrote:
  I am trying to add a new feature to my current play store app. The new
  feature does require a new permission. Since not all my customer would
 want
  this new feature, so, I don't want to add this new permission to the apk.
  Will that be possible to develop an add-on feature (for example, for
 people
  who click the acquire button, the download will happen) which is free and
  this new add-on feature will require this new permission.
 
  If there is a way to do this, any pointers or examples?
 
  Thanks
 
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Re: [android-developers] Re: Strange issue with glGenTextures returning 0 when it shouldn't (GLES20)

2013-06-20 Thread a1


 Hmm. I did not know that OpenGL managed itself that way, last thing I want 
 is to mess up the VSync. But anyways, I realize that using a game engine 
 would make this significantly easier, but where's the fun in that? 

In making game itself? 

 

 But I am stumped, please explain to me how I could create the surface 
 before I make the calls.

GLSurfaceView automatically manage rendering thread and OGL objects 
(context etc), you just need to correctly handle Renderer callback, as I 
mention before you should initialize everything in onSurfaceCrreated 
callback.

--
Bart

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Re: [android-developers] Socket Connection Timeouts - which SSLSocketFactory is best.

2013-06-20 Thread Nathan
Thanks. What timeouts do you use by chance?

I was leaning toward 20 seconds because that is used by AndroidHttpClient. 

I would just trust whatever the defaults are, but somehow I both don't know 
what they are and, well, I don't trust them.  

Nathan

On Thursday, June 20, 2013 12:38:35 PM UTC-7, Kostya Vasilyev wrote:

 Wouldn't call myself a network programming expert, but here is my code: 

 import javax.net.ssl.SSLSocketFactory; 

 // Create a socket without connecting 
 SSLSocketFactory socketFactory = SSLSocketFactory.getDefault(); 
 Socket socket socket = socketFactory.createSocket(); 

 // Connect, with an explicit timeout value 
 socket.connect(new InetSocketAddress(endpoint.mServer, 
 endpoint.mPort), CONNECT_TIMEOUT); 

 // Set read timeout 
 socket.setSoTimeout(DATA_TIMEOUT); 

 // SSL negotiation happens here, which is why setSoTimeout has to be 
 called before 
 InputStream streamInput = socket.getInputStream(); 
 OutputStream streamOutput = socket.getOutputStream(); 

 ... and so on and so forth. 

 These sockets are not for HTTP, and if yours are not either, my gut 
 feeling tells me that using Apache HTTP classes would be strange. 

 -- K 


 2013/6/20 Nathan nathan@gmail.com javascript:: 
  Hi 
  
  I'm sure you have all done much more network programming than me. 
  
  My colleague has created a trusted secure socket connection using these 
  classes. 
  
  import javax.net.SocketFactory; 
  import javax.net.ssl.SSLContext; 
  import javax.net.ssl.TrustManagerFactory; 
  
  In the field, it is getting a 
  java.net.SocketTimeoutException: Connection timed out 
  
  We both noticed that within the Android Tree, there are more choices for 
  SocketFactory's than we have exploited. 
  
  There is also. 
  org.apache.http.conn.ssl.SSLSocketFactory 
  
  So, without starting any holy wars, which one is better? 
  
  Right now, we are thinking the apache one, because it allows you to 
 specify 
  httpparams that it honors for the socket connectionTimeout. 
  We'd probably set it at 20 seconds, since thats what AndroidHttpClient 
 does. 
  
  But in the control group, I have no idea what the timeout is now. I know 
 it 
  is not zero, because that would imply infinite waiting, and it appears 
 that 
  the client may be giving up when the server was ready to respond. 
  
  If we call 
  SSLContext.getInstance(TLS).getSocketFactory().createSocket(SERVER, 
 PORT); 
  What timeouts will it have? 
  
  I tried grepping the source code and got lost. 
  
  Nathan 
  
  -- 



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Re: [android-developers] Socket Connection Timeouts - which SSLSocketFactory is best.

2013-06-20 Thread Kostya Vasilyev
I used to use 15 seconds for both, now 30 -- there are a lot of slow,
overloaded servers out there (some of the worst ones are run by the US
Government, lack of funding?)

-- K

2013/6/21 Nathan nathan.d.mel...@gmail.com:
 Thanks. What timeouts do you use by chance?

 I was leaning toward 20 seconds because that is used by AndroidHttpClient.

 I would just trust whatever the defaults are, but somehow I both don't know
 what they are and, well, I don't trust them.

 Nathan


 On Thursday, June 20, 2013 12:38:35 PM UTC-7, Kostya Vasilyev wrote:

 Wouldn't call myself a network programming expert, but here is my code:

 import javax.net.ssl.SSLSocketFactory;

 // Create a socket without connecting
 SSLSocketFactory socketFactory = SSLSocketFactory.getDefault();
 Socket socket socket = socketFactory.createSocket();

 // Connect, with an explicit timeout value
 socket.connect(new InetSocketAddress(endpoint.mServer,
 endpoint.mPort), CONNECT_TIMEOUT);

 // Set read timeout
 socket.setSoTimeout(DATA_TIMEOUT);

 // SSL negotiation happens here, which is why setSoTimeout has to be
 called before
 InputStream streamInput = socket.getInputStream();
 OutputStream streamOutput = socket.getOutputStream();

 ... and so on and so forth.

 These sockets are not for HTTP, and if yours are not either, my gut
 feeling tells me that using Apache HTTP classes would be strange.

 -- K


 2013/6/20 Nathan nathan@gmail.com:
  Hi
 
  I'm sure you have all done much more network programming than me.
 
  My colleague has created a trusted secure socket connection using these
  classes.
 
  import javax.net.SocketFactory;
  import javax.net.ssl.SSLContext;
  import javax.net.ssl.TrustManagerFactory;
 
  In the field, it is getting a
  java.net.SocketTimeoutException: Connection timed out
 
  We both noticed that within the Android Tree, there are more choices for
  SocketFactory's than we have exploited.
 
  There is also.
  org.apache.http.conn.ssl.SSLSocketFactory
 
  So, without starting any holy wars, which one is better?
 
  Right now, we are thinking the apache one, because it allows you to
  specify
  httpparams that it honors for the socket connectionTimeout.
  We'd probably set it at 20 seconds, since thats what AndroidHttpClient
  does.
 
  But in the control group, I have no idea what the timeout is now. I know
  it
  is not zero, because that would imply infinite waiting, and it appears
  that
  the client may be giving up when the server was ready to respond.
 
  If we call
  SSLContext.getInstance(TLS).getSocketFactory().createSocket(SERVER,
  PORT);
  What timeouts will it have?
 
  I tried grepping the source code and got lost.
 
  Nathan
 
  --

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Re: [android-developers] Question regarding Permissions

2013-06-20 Thread Kristopher Micinski
It doesn't mean anything, some people develop elaborate plugin systems
for their apps so that you can have another app interface with your
app through RPC.  However, this is by no means trivial, or at all
supported by the Android SDK, so you have to roll your own everything.

Dynamic security policies in Android suck.

Kris

On Thu, Jun 20, 2013 at 4:27 PM, Yves Liu yves...@gmail.com wrote:
 Thanks Kristopher. Could you elaborate what plug-in means in this context?


 On Thu, Jun 20, 2013 at 1:19 PM, Kristopher Micinski
 krismicin...@gmail.com wrote:

 Not in the same app, permissions are an in app level, the best way
 would be to make a separate app or a plug in to your original app.

 Kris

 On Thu, Jun 20, 2013 at 3:34 PM, yves...@gmail.com yves...@gmail.com
 wrote:
  I am trying to add a new feature to my current play store app. The new
  feature does require a new permission. Since not all my customer would
  want
  this new feature, so, I don't want to add this new permission to the
  apk.
  Will that be possible to develop an add-on feature (for example, for
  people
  who click the acquire button, the download will happen) which is free
  and
  this new add-on feature will require this new permission.
 
  If there is a way to do this, any pointers or examples?
 
  Thanks
 
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[android-developers] Calendar .ICS file FAILS to work from email from Google?!?!?!?!?!?!!

2013-06-20 Thread Dritan
Hello,

I have created a Google Calendar event directly to my GMAIL's calendar (via 
api or manually) and have invited friends. I have tried to open the .ICS 
calendar invite that Google itself has presented as an attachment in my 
email, however my Android 4+ device fails to recognize the file format 
associated with an app.

I have a hard time understanding/believing how Google developed technology 
that doesn't link with itself. Such a simple task makes a big company like 
Google seem like a startup (sloppy, careless). Isn't Apple enough 
motivation for you to integrate things that work seamlessly? (Why must one 
refer to Apple for the sleek-gold standard and not Google? Can't Google 
hire design and flow-experts, is it THAT difficult?)

I'm sorry, but I am disappointed in Google's lack of support for its own 
technology. Next thing you know, a youtube link won't open from the YouTube 
app, if that's not going to happen, HOW COME a calendar invitation file 
does NOT open with the Calendar app? How come or why was this easy task 
missed? (it's a calendar file originating from Google). 

.VCS files are supposed to work however I am not even bothering to try 
that if Google is sending me a format my phone is supposed to recognize.

I cannot ask my users to download an extra app to do the job the OS is 
supposed to do in the first place. *Your lack of support for this is 
embarrassing* with 4 major releases of the Android platform, you can't get 
a simple .ICS file to be recognized by the calendar app?

Here Google, I'll get you guys started, it only took me 34 seconds to find 
the answer.

Inside the Calendar app's AndroidManifest.xml please add the following 
inside the calendar's (main) activity definition:

[This is for an .ICS file streamed from the web]
intent-filter action android:name=android.intent.action.VIEW / 
category android:name=android.intent.category.BROWSABLE / category 
android:name=android.intent.category.DEFAULT / data android:scheme=
http / data android:host=* / data android:mimeType=
text/x-vCalendar / /intent-filter

[This is for an .ICS file opened (from an attachment or whatever)]

intent-filter action android:name=android.intent.action.VIEW / 
category android:name=android.intent.category.DEFAULT / data 
android:scheme=file / data android:host=* / data android:mimeType=
.*\\.ics / /intent-filter


That's it!! If that code is already there, then your intent filters are 
failing. Either way you look at it, there is a whole bunch of fail 
happening on your end.
At this point, I'll have to add that code to our app so that it becomes one 
of the default .ics file handlers (although our app does *nothing* related 
to it) and all that it will do is load the Calendar app. So next time user 
opens any .ics file our app will show up as an option that actually loads 
the real Calendar app - thanks for the hack Google, we really needed more 
hacks in our app as there aren't enough!

Now maybe, would you somehow happen to have a remedy that would 
automagically fix this? (Like a secret update or new recent update?)
I'd really like to get my .ICS Calendar invites to show up on my users' 
phones' Calendar.

Regards,
Dritan


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Re: [android-developers] Question regarding Permissions

2013-06-20 Thread Yves Liu
Kris, thank you!


On Thu, Jun 20, 2013 at 2:16 PM, Kristopher Micinski krismicin...@gmail.com
 wrote:

 It doesn't mean anything, some people develop elaborate plugin systems
 for their apps so that you can have another app interface with your
 app through RPC.  However, this is by no means trivial, or at all
 supported by the Android SDK, so you have to roll your own everything.

 Dynamic security policies in Android suck.

 Kris

 On Thu, Jun 20, 2013 at 4:27 PM, Yves Liu yves...@gmail.com wrote:
  Thanks Kristopher. Could you elaborate what plug-in means in this
 context?
 
 
  On Thu, Jun 20, 2013 at 1:19 PM, Kristopher Micinski
  krismicin...@gmail.com wrote:
 
  Not in the same app, permissions are an in app level, the best way
  would be to make a separate app or a plug in to your original app.
 
  Kris
 
  On Thu, Jun 20, 2013 at 3:34 PM, yves...@gmail.com yves...@gmail.com
  wrote:
   I am trying to add a new feature to my current play store app. The new
   feature does require a new permission. Since not all my customer would
   want
   this new feature, so, I don't want to add this new permission to the
   apk.
   Will that be possible to develop an add-on feature (for example, for
   people
   who click the acquire button, the download will happen) which is free
   and
   this new add-on feature will require this new permission.
  
   If there is a way to do this, any pointers or examples?
  
   Thanks
  
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Re: [android-developers] Re: Strange issue with glGenTextures returning 0 when it shouldn't (GLES20)

2013-06-20 Thread Colton Wehking
In making game itself?

This isn't just about the game, I think getting experience never hurts.

GLSurfaceView automatically manage rendering thread and OGL objects
(context etc), you just need to correctly handle Renderer callback, as I
mention before you should initialize everything in onSurfaceCrreated
callback.
And I will try to do as just that

I will get back to you upon results, your help is appreciated


On Thu, Jun 20, 2013 at 3:43 PM, a1 arco...@gmail.com wrote:


 Hmm. I did not know that OpenGL managed itself that way, last thing I want
 is to mess up the VSync. But anyways, I realize that using a game engine
 would make this significantly easier, but where's the fun in that?

 In making game itself?



 But I am stumped, please explain to me how I could create the surface
 before I make the calls.

 GLSurfaceView automatically manage rendering thread and OGL objects
 (context etc), you just need to correctly handle Renderer callback, as I
 mention before you should initialize everything in onSurfaceCrreated
 callback.

 --
 Bart

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Re: [android-developers] 查阅“TouchMe”

2013-06-20 Thread Michael Leung
Your apps?

Regards,
Michael Leung
http://www.itblogs.info
On 20/06/2013 9:47 PM, 何斌斌 hbbs...@gmail.com wrote:

 https://play.google.com/store/apps/details?id=com.imtele.touchme

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[android-developers] SAX Parsing meta-data tags in menifest file

2013-06-20 Thread giles ian
Hello,

I need to parse meta-data tags for SyncAdapter, Authenticator etc.

Issue its not necessary that the order of name and resource tag is one
after the other.

 1. meta-data android:name=android.content.SyncAdapter
android:resource=@xml/syncadapter_abc /

2. meta-data android:name=android.accounts.AccountAuthenticator
android:resource=@xml/account_authenticator_abc /

order of name and resource tag can be reverse also.

Can someone please tell me a good logic for the same.

Thanks,
Pawan Nimje

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[android-developers] How to implement Scroller-like fling using ObjectAnimator?

2013-06-20 Thread Leith Bade
I am working on a map application and have been implementing all the common 
gestures.

However I have got stuck on the fling gesture for scrolling the map.

I initially used the android.widget.Scroller class as reccomended in the 
SDK to implement the fling animation, however I found that it was not 
flexible enough for what I need. (Specifically it takes int pixels where my 
map uses transformations with floats in metres).

All my other gestures such as zoom and pan to point (ie single tap) I have 
implemented using the awesome ObjectAnimator class.

However I cannot see how to do a fling with it. Mainly that for a fling you 
start with a start velocity that decelerates which means the animation time 
depends on that velocity. Where ObjectAnimator starts with an animation 
time.

Also the current fling animation used (see 
https://github.com/android/platform_frameworks_base/blob/master/core/java/android/widget/Scroller.java)
 
is *really* complicated and looks to be difficult to implement.

So what is the recommended way to get fling animations using ObjectAnimator?
How have other people done map flings?

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[android-developers] Re: uploaded file on Google drive , bbut onActivityResult returnd 0

2013-06-20 Thread Martin Krischik

Am Donnerstag, 20. Juni 2013 10:59:19 UTC+2 schrieb Ana:

 Log.i(LOG_TAG, serviceUpload start);
 Uri pdfUri = Uri.parse(file://storage/emulated/0/myfile.txt);


Hardcoded URL? To the root of the sdcard? And only two forward slashes 
after «file:»?

Does not get more wrong!

You should use android.content.Context.getExternalFilesDir and convert the 
result the proper way. There is a function to convert path names to URI. I 
forgot the name — google it yourself.

Martin

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