Thanks for the reply.
What I would like to do is very simple, for the images are already
created.
Here's an example of one of the stages I made that I would like to
convert to a Live Wallpaper.
http://www.youtube.com/watch?v=2uGBcopMrMQ
I need to do it in layers so I can have the flexibility to have each
separate layer scroll at a different rate as to give the impression of
3D.
Foreground images would move across the screen at a faster rate than
background images.
I will take a look at the documentation again and also dissect a 2D
live wallpaper that I have found on the Market.
Thanks again
On Jul 31, 2:29 pm, nadam a...@anyro.se wrote:
You can use the sample from the
SDK.http://developer.android.com/resources/samples/CubeLiveWallpaper/inde...
Yes, it's a cube which is 3D, but it's actually using the ordinary 2D
graphics features of Android (http://developer.android.com/guide/
topics/graphics/2d-graphics.html), so it's probably a good start for
what you want to do.
On 29 Juli, 03:32, Dr. House rominu...@gmail.com wrote:
I've seen plenty of examples of how to do a 3D Live Wallpaper but
nothing for 2D.
I used to create and code 2D video game fighting stages. I would like
to make them into Live Wallpapers.
I'm very new, minimal understanding so far.
I have all the images created, now I need to know how to implement
them.
I would greatly appreciate any help or direction toward an example or
tutorial.
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