Re: [android-developers] I want to learn the android os ,have any suggestion?
Agreed. Android uses a lot of defaults and it's nice to have access to the source. It's worth more to have the source than 2 or 3 extra AVDs. On Wed, Feb 29, 2012 at 10:24 AM, Kristopher Micinski krismicin...@gmail.com wrote: Not for this list: you want to check out source.android.com There are a few things: the vm, the framework, and the OS. The OS is linux, kernel development isn't that easy, so hopefully you've got some C experience. The vm is nontrivial, though not that bad. However, reading the frameworks are probably the most useful for someone who wants to be a better android developer. kris On Wed, Feb 29, 2012 at 10:05 AM, ttgdz ttgdztu...@gmail.com wrote: I have seen some applications in android ,and I know something about the upper development,now I want to learn deeper in the native,any suggestion? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Losing memory on tablet but not phone
I've noticed a LOT of memory management issues with Honeycomb on my ASUS Transformer. I think there might be a defect in Honeycomb, because after my ICS OTA got pushed, all of those issues are gone. On Monday, February 27, 2012 8:53:30 PM UTC-8, Yan wrote: The following eats away the heap on the Toshiba Thrive but not on the LG G2X: byteBuf = ByteBuffer.allocateDirect(vertices.length * 4); byteBuf.order(ByteOrder.nativeOrder()); vertexBuffer = byteBuf.asFloatBuffer(); vertexBuffer.put(vertices); vertexBuffer.position(0); I've tried byteBuf.clear, byteBuf.reset, making byteBuf static, System.gc, and combinations of these, but nothing works. I wonder why this is only a problem on the Toshiba but not the LG? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] What happend on 02/14 on Verizon?
No news articles I can find. On Wed, Feb 29, 2012 at 1:35 AM, Mirko Schenk m...@sto-helit.de wrote: Hi, maybe it's just some strange coincidence, but thanks to the improved statistics I noticed that according to those stats, about 10,000 users uninstalled my app on 02/14 - almost all of them being Verizon users. All other countries and providers remained stable. I also didn't do an update or anything else on that day or the few before. Did something special happen that day on Verizon, like a special offer, an own Market alternative, or something like that? Did this only happen to my app, regard a category (it's a music player), or is this a general phenomenon? Regards Mirko -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Good OpenGL ES Tutorials
What are some really good GLES tutorials for those unacquainted with low level graphics APIs? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Fragments help
Build target decides which jar is added as a resource, correct? If so, you can see that the jar for 3.0 is loaded. On Sun, Dec 18, 2011 at 3:02 PM, Mark Murphy mmur...@commonsware.comwrote: Presumably because you have your build target set below API Level 13. On Sun, Dec 18, 2011 at 5:55 PM, Mark Ayers markthe...@gmail.com wrote: Why is Eclipse saying this is undefined when it's right here??? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy Warescription: Three Android Books, Plus Updates, One Low Price! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Fragments help
Ah. Sorry, I had my version numbers mixed up. Thanks! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: hi
Agreed. Take the jump, buy a book on Android development, go through it, ask us if you need help. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] What the hell is ActivityManager.isUserAMonkeyFor???
Google has the best names ever. On Mon, Sep 19, 2011 at 4:44 PM, Mark Murphy mmur...@commonsware.comwrote: It will tell you if the user is the Test Monkey. Or possibly monkeyrunner. Or perhaps has the name Caesar (in which case, watch out, as he's one cranky monkey). On Mon, Sep 19, 2011 at 7:39 PM, Mark Ayers markthe...@gmail.com wrote: I am truely baffled by the isUserAMonkey class. What on earth is it for? -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy Warescription: Three Android Books, Plus Updates, One Low Price! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] What the hell is ActivityManager.isUserAMonkeyFor???
I am truely baffled by the isUserAMonkey class. What on earth is it for? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Active Installs Total Installs = Piracy?
On the other hand if your analytics numbers are ALWAYS higher than total installs in the market console, THEN youhave pirates. On Aug 25, 2011 9:04 AM, Appaholics raghavs...@appaholics.in wrote: The market is in generally very broken. The numbers update at different times, sometimes with a day or two between updates. Use a service like Flurry or Google Analytics to track your installs and usage. Also pirated versions will not be registered in the market console. It only tracks installs that are done through the Android Market. Thanks On Thu, Aug 25, 2011 at 9:23 PM, Adam Ratana adam.rat...@gmail.com wrote: I've heard this mentioned before on this list, is this indeed some piracy, or is there another explanation? Looking at sales reports, the total of active installs is actually greater than the number I've sold of the app, cross-referenced with appmonger/google checkout. It doesn't do daily volume to the point where it might be the difference of today's stats not being up to date. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- -- Raghav Sood CEO/Founder/Owner/Dictator/Tyrant at Appaholics (Basically all titles required to have complete control) http://www.raghavsood.com/ https://market.android.com/developer?pub=Appaholics http://www.appaholics.in/ -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] what are the best practices for good coding skills and classes, methods, and variables naming +android
Read Code Complete second edition. It will teach you that and much much more. On Aug 24, 2011 5:24 AM, Naveen kumarnaveen.si...@gmail.com wrote: what are the best practices for good coding skills and classes, methods, and variables naming +android -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: developeing on a htc sensation
sounds like somebody could use a root. On Aug 21, 2011 11:39 PM, René tan...@get2net.dk wrote: Hi. Now i have tried it a few times this morning. It seems like i dont have permisions for doing that. I both tried the adb push and install. I will try later on. René On 19 Aug., 19:34, Kristopher Micinski krismicin...@gmail.com wrote: Occasionally I've had to delete the program from my phone and then try an adb push? Does that work for you? (This will happen when you swap machines, for example.) Kris On Fri, Aug 19, 2011 at 1:24 PM, René tan...@get2net.dk wrote: Hi! I am using my phone for developing apps. It works fine, but when i make changes it doesn't seems to update. Can i force it some way? Regards. René -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en- Skjul tekst i anførselstegn - - Vis tekst i anførselstegn - -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Bizarre OpenGL performance on Samsung Galaxy.
The Transformer probably just has the power to muscle through whatever is causing your problem. On Aug 21, 2011 3:39 AM, calderwa alancalderwoo...@googlemail.com wrote: No-one experienced this or have any ideas? On Aug 18, 8:54 pm, calderwa alancalderwoo...@googlemail.com wrote: Yeah, no problem: [ro.build.fingerprint]: [samsung/GT-I9000/GT-I9000:2.3.3/GINGERBREAD/ XXJVK:user/release-keys] I use purely Java, and a standard GLSurfaceView. The exact same behaviour is seen with the nVidia test programs, which use Java merely to invoke standard OpenGL ES 2.0 code in a C++ library. Cheers, Alan On Aug 17, 10:05 am, Dan Raaka danra...@gmail.com wrote: Can you tell me the fingerprint of the device you are seeing this behavior ? $ adb shell getprop | grep fingerprint -Dan -Original Message- From: android-developers@googlegroups.com [mailto:android-developers@googlegroups.com] On Behalf Of calderwa Sent: Tuesday, August 16, 2011 3:30 PM To: Android Developers Subject: [android-developers]BizarreOpenGL performance on Samsung Galaxy. HI. I have been writing some OpenGL ES 2.0 code, running on both my Galaxy S and Asus transformer. The Galaxy exhibits a truly weird behaviour. When the phone is connected to the PC via USB, or if it is connceted wirelessly using the nVidia SGXPerfServer I get smooth 32 fps performance. If the phone is disconnected it is extremely jerky and approximately half this rate. There appears to be no appreciable garbage collection that might explain the effect. It appears not to be a configuration issue, as the behaviour switched between good and bad when the app is running, simply by plugging in and out the USB cable. The Asus transformer just runs the same irrespective of connection status. Any ideas? I have searched long and hard on the web. I have found multiple reports of poor openGL performance on Galaxy, but none related to connection status. All help gratefully received. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group athttp:// groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Google Development phones
The Nexus phones will always get updates quickest, though I'd be willing to bet that after the Nexus Prime, they will all be made by Motoogle. On Aug 18, 2011 6:06 AM, ColorTheorist colortheorydevelo...@gmail.com wrote: Sorry, that was just a throwaway comment. Eventually Motorola will become the gold standard for Android phones due to their proximity to the software, but in the short term they're no different than any other device. If whoever it was needs a phone today any of the phones that are out there should be fine. That's not entirely true. Motorola phones are still on top of their updates faster than most other devices, while other cheaper phones might not receive updates at all, or take quite an extensive amount of time to get the newest releases. As a developer it is useful to get the newest updates in a timely manner if you plan on using them anywhere near the newest OS release. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Help Me!!!!!
Here's a few good ones, all part of the same series. Beginning Android 2.x Development - http://www.mediafire.com/?5472wm23gwzc5ch Beginning Android 3.x Development - http://www.mediafire.com/?hvca129x3puafp0 Professional Android 2.x Development - http://www.mediafire.com/?91be5czarmd10va Professional Android 3.x Development - http://www.mediafire.com/?2cs0i61b17vt9qe On Sat, Aug 6, 2011 at 8:22 AM, RAJU V kathiriraj...@gmail.com wrote: Hi Am RAJU Am New to this android development so please help me by giving some android e-books to develop the apps in beginner manner please am begging you to send some e-books to develop android application ~~RAJU~~ ~~www.itdoall.co.cc~~ -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] APK Decompiler
http://code.google.com/p/dex2jar/ http://java.decompiler.free.fr/ On Aug 11, 2011 6:59 PM, RAJU V kathiriraj...@gmail.com wrote: Hi friends please help me.. Please tell me how to decompiler the apk file to source code files ~~RAJU~~ ~~www.itdoall.co.cc~~ -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Google Development phones
I would get the one that will be up to date the fastest and the longest, ie the Prime. If you need to test for slower devices, you can always underclock, but you can't go the other way nearly as easily. On Aug 16, 2011 12:10 AM, Zsolt Vasvari zvasv...@gmail.com wrote: I wouldn't get the best or fastest device as a development phone as 99% of your users won't have such a device and you may not get the true feel for the performance of your app. On Aug 16, 10:58 am, Mark Ayers markthe...@gmail.com wrote: Wait til September, then get either a Nexus Prime or a quad core tablet. Those will be far better development devices than the Nexus S. If you can't wait till then, get an ASUS Transformer, as it will open up a whole bunch more new APIs than the Nexus S will sooner, but it might take a touch longer to get an Ice Cream Sandwich update. On Aug 15, 2011 7:28 PM, kypriakos demet...@ece.neu.edu wrote: Hi all, one of the Android pages points to the Market for buying development phones (as long as I pay the $25 fee). Has anyone bought such phones from there? I have two HTC Dream G1 Dev phones (old - running 1.6 on them) and it would be good if I can find a couple of more of the same or (of course) newer models. Thanks -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en- Hide quoted text - - Show quoted text - -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] emulator issue
Move the SDK installation to a new folder in the root of the hard drive. This happens when there is a space in the path to the sdk. On Aug 13, 2011 10:13 PM, arun kumar arun.kata...@gmail.com wrote: while running the app am getting the error..so how can i solve this Emulator] invalid command-line parameter: plugins. Emulator] Hint: use '@foo' to launch a virtual device named 'foo'. - Emulator] please use -help for more information Thankyou arun -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Prebuilt C libraries?
On Aug 14, 2011 11:31 PM, FBondarenko f.bondare...@web.de wrote: when you're looking for open source libs, why not compile them yourself? Because automake doesn't work too well on my Windows development box, and automake and friends are pretty much a requirement for building most open source libs. which libraries do you need? libcario is the big one, along with pixman. Other than those, anything that might help in building a graphics/drawing app. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Prebuilt C libraries?
I have 3 linux boxes, but my dev box is Windows because things stop working less ofter and because drivers are easier to come by. I'm not porting code, but I am looking to the GIMP source when I get stuck, and having libcairo available would make things easier. On Aug 15, 2011 12:31 AM, Nikolay Elenkov nikolay.elen...@gmail.com wrote: On Mon, Aug 15, 2011 at 4:20 PM, Mark Ayers markthe...@gmail.com wrote: On Aug 14, 2011 11:31 PM, FBondarenko f.bondare...@web.de wrote: when you're looking for open source libs, why not compile them yourself? Because automake doesn't work too well on my Windows development box, and automake and friends are pretty much a requirement for building most open source libs. Make your life easier and get a Linux box :) Automake and friends don't play too nice with the NDK, but it's possible to build libraries that use them. You should ask on the NDK list if you have specific problems. which libraries do you need? libcario is the big one, along with pixman. Other than those, anything that might help in building a graphics/drawing app. I don't know what you are trying to build, but the android graphics package should have most of the things you can do with Cairo. Unless you are porting code that already uses Cairo, you should have a look. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Active install percent metric: now it's just ridiculous!
Methinks at least 5% of your userbase are pirates. On Aug 14, 2011 6:04 PM, Doug beafd...@gmail.com wrote: If you ever had any doubt in your mind that the market console's active install % metric was accurate in any way, allow me to remove all that doubt from your mind! One prominent paid app I work on has achieved 100% active installs. What's funnier is that the number ratio reported is 179686 total to 187915 active (so, actually 105%?). Unbelievable. :-) Doug -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Active install percent metric: now it's just ridiculous!
Well, either that or a lot of people are installing it on more than one device. On Aug 14, 2011 6:04 PM, Doug beafd...@gmail.com wrote: If you ever had any doubt in your mind that the market console's active install % metric was accurate in any way, allow me to remove all that doubt from your mind! One prominent paid app I work on has achieved 100% active installs. What's funnier is that the number ratio reported is 179686 total to 187915 active (so, actually 105%?). Unbelievable. :-) Doug -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Can I use drawable-small, large, xlarge instead of hdpi, mdpi, ldpi?
Larger screens tend to have lower pixel density, so drawable-large would trigger on a tablet, but also mdpi or ldpi. On Aug 14, 2011 10:58 AM, Droid rod...@gmail.com wrote: So on an hdpi screen the icons will be smaller. So my apps made on a nexus and emulator will not display as I believe they will. Rather all my images will be smaller whilst text boxes etc will be the same (unless I am using dip not sp). Then drawable-large folder is for large screens with hdpi or mdpi? And I am not sure whether photoshop's dpi setting does anything than change the size of the image. Clearly I need to go to school about all this because I come from a programming background. At first site I need larger images for larger dpi screens. Hope I can find out how much larger and which folder to put them in. On Aug 14, 5:41 pm, Mark Murphy mmur...@commonsware.com wrote: On Sun, Aug 14, 2011 at 4:57 AM, Droid rod...@gmail.com wrote: I find too many possible image folders confusing and it does not seem to make any difference if I make an image in Photoshop as 70 dpi, 150 dpi or whatever - it just makes a bigger or smaller image. Of course. That's the point. On a high density device, you use a high-pixel-count image to result in something that renders the right size but has more detail. On a low density device, you use a low-pixel-count image to result in something that renders the right size (i.e., not blown up huge). So, can I use just drawable-small, large, xlarge and DROP all my hdpi, mdpi and ldpi folders Not really. (which confuse me). Since screen density is going to be fairly important in all GUI programming going forward, perhaps you should consider learning more about screen density, rather than thinking you can ignore the problem. For example, I am typing this on a notebook with a 15.6 notebook with a 1080p (1920x108) display. This is a significantly higher screen density than typical notebooks. As a result, icons, text, etc. tend to come out smaller, since few programmers or Web designers think about screen density. And, sometimes Web designers even actively prevent solutions (e.g., can't increase font size using a browser because they're doing something screwy that just doesn't respond). If I can get away with this, life would be so much easier. Not really. -- Mark Murphy (a Commons Guy)http://commonsware.com| http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy _Android Programming Tutorials_ Version 3.9 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Can I use drawable-small, large, xlarge instead of hdpi, mdpi, ldpi?
There are ways to convince a computer that you have such a screen, I imagine it'd look pretty funny though. On Mon, Aug 15, 2011 at 4:36 AM, Greg Donald gdon...@gmail.com wrote: On Sun, Aug 14, 2011 at 11:41 AM, Mark Murphy mmur...@commonsware.com wrote: For example, I am typing this on a notebook with a 15.6 notebook with a 1080p (1920x108) display. This is a significantly higher screen density than typical notebooks. As a result, icons, text, etc. tend to come out smaller, since few programmers or Web designers think about screen density. Or the rare 1920x108 display for that matter. -- Greg Donald -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] back home key in api
To add another Mark to this conversation, I think he's asking for a way to make something happen when the home button is pressed. I don't believe this is possible. On Mon, Aug 15, 2011 at 4:13 AM, Mark Murphy mmur...@commonsware.comwrote: On Mon, Aug 15, 2011 at 5:13 AM, mark2011 androidmark2...@gmail.com wrote: I want to set the back home function in my API. That sentence is unclear. I use finish or system.exit(0) to return my last page. Do not use System.exit(0) in any production-grade Android application. How do I go back to my home page? Call startActivity() with an Intent identifying your home page, perhaps with appropriate flags to control the stack (e.g., FLAG_ACTIVITY_CLEAR_TOP|FLAG_ACTIVITY_SINGLE_TOP). -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy Android App Developer Books: http://commonsware.com/books -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] back home key in api
That was what I meant, it sounded like he wanted to use that for navigation within an app. On Aug 15, 2011 6:07 AM, Appaholics raghavs...@appaholics.in wrote: It is if the user makes your app the default homescreen. Then when the home button is pressed your app will be displayed. However this is not a good solution for whatever he is trying to do. On Mon, Aug 15, 2011 at 6:32 PM, Mark Ayers markthe...@gmail.com wrote: To add another Mark to this conversation, I think he's asking for a way to make something happen when the home button is pressed. I don't believe this is possible. On Mon, Aug 15, 2011 at 4:13 AM, Mark Murphy mmur...@commonsware.com wrote: On Mon, Aug 15, 2011 at 5:13 AM, mark2011 androidmark2...@gmail.com wrote: I want to set the back home function in my API. That sentence is unclear. I use finish or system.exit(0) to return my last page. Do not use System.exit(0) in any production-grade Android application. How do I go back to my home page? Call startActivity() with an Intent identifying your home page, perhaps with appropriate flags to control the stack (e.g., FLAG_ACTIVITY_CLEAR_TOP|FLAG_ACTIVITY_SINGLE_TOP). -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy Android App Developer Books: http://commonsware.com/books -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Raghav Sood CEO/Founder/Owner/Dictator/Tyrant at Appaholics (Basically all titles required to have complete control) http://www.raghavsood.com/ https://market.android.com/developer?pub=Appaholics http://www.appaholics.in/ -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] How I can ask multiple touches in my game?
Try event.getHistoricalX() and event.getHistoricalY() On Aug 15, 2011 11:58 AM, Zwiebel hunzwie...@gmail.com wrote: I want to make a game, where in one activity, I need to get multiple touches one after another one... So if I want to make for example a UI. Then on this UI I can got the first touch with if statement. if(event.x in the zone event.y in the zone) else (do what I want) , but I don't know how to get the next touch. I think that I need a statement, but I don't know what/which. It's important because in the game the order is very important. Thanks -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Google Development phones
Wait til September, then get either a Nexus Prime or a quad core tablet. Those will be far better development devices than the Nexus S. If you can't wait till then, get an ASUS Transformer, as it will open up a whole bunch more new APIs than the Nexus S will sooner, but it might take a touch longer to get an Ice Cream Sandwich update. On Aug 15, 2011 7:28 PM, kypriakos demet...@ece.neu.edu wrote: Hi all, one of the Android pages points to the Market for buying development phones (as long as I pay the $25 fee). Has anyone bought such phones from there? I have two HTC Dream G1 Dev phones (old - running 1.6 on them) and it would be good if I can find a couple of more of the same or (of course) newer models. Thanks -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Can I use drawable-small, large, xlarge instead of hdpi, mdpi, ldpi?
Photoshop just uses the dpi for ruler scaling, doesn't change the image. On Aug 14, 2011 1:57 AM, Droid rod...@gmail.com wrote: I find too many possible image folders confusing and it does not seem to make any difference if I make an image in Photoshop as 70 dpi, 150 dpi or whatever - it just makes a bigger or smaller image. So, can I use just drawable-small, large, xlarge and DROP all my hdpi, mdpi and ldpi folders (which confuse me). If I can get away with this, life would be so much easier. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Smooth path.
In the Sketchbook app, all the brushes draw very smooth paths, anyone have any clue how they're doing this? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Can I use drawable-small, large, xlarge instead of hdpi, mdpi, ldpi?
Coming from a web design background, I take offense on this. All GOOD web designers think about screen density and user accessibility quite a bit. CSS media queries are my favorite way of making it easy on those with screens I am jealous of. On Aug 14, 2011 9:43 AM, Mark Murphy mmur...@commonsware.com wrote: On Sun, Aug 14, 2011 at 4:57 AM, Droid rod...@gmail.com wrote: I find too many possible image folders confusing and it does not seem to make any difference if I make an image in Photoshop as 70 dpi, 150 dpi or whatever - it just makes a bigger or smaller image. Of course. That's the point. On a high density device, you use a high-pixel-count image to result in something that renders the right size but has more detail. On a low density device, you use a low-pixel-count image to result in something that renders the right size (i.e., not blown up huge). So, can I use just drawable-small, large, xlarge and DROP all my hdpi, mdpi and ldpi folders Not really. (which confuse me). Since screen density is going to be fairly important in all GUI programming going forward, perhaps you should consider learning more about screen density, rather than thinking you can ignore the problem. For example, I am typing this on a notebook with a 15.6 notebook with a 1080p (1920x108) display. This is a significantly higher screen density than typical notebooks. As a result, icons, text, etc. tend to come out smaller, since few programmers or Web designers think about screen density. And, sometimes Web designers even actively prevent solutions (e.g., can't increase font size using a browser because they're doing something screwy that just doesn't respond). If I can get away with this, life would be so much easier. Not really. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy _Android Programming Tutorials_ Version 3.9 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Prebuilt C libraries?
Are there any open source C libraries that are available prebuilt for Android? If not, can someone help me figure out how to build libcairo for android? https://github.com/anoek/android-cairo/ -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Canvas clipping question?
Sorry if this is obvious, but I can't tell from the documentation what the various Canvas.clipWhatever methods do. I'm looking for a method that will allow me to select a certain area, hopefully somewhat like Photoshop, and I'm wondering if this is what I've been looking for. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Canvas clipping question?
What I mean is I want a tool that can define a certain area, so that all drawing is restricted to that area. It sounds like this is what I need. On Sat, Aug 13, 2011 at 8:29 PM, Romain Guy romain...@android.com wrote: Hi, What do you mean by select a certain area? What are you trying to accomplish? Setting the clip on a Canvas lets you restrict drawing to a particular area. For instance, if the clip rectangle is 100,100,200,200, a point drawn at 300,300 (outside of the clip) will not appear on screen. On Sat, Aug 13, 2011 at 8:26 PM, Mark Ayers markthe...@gmail.com wrote: Sorry if this is obvious, but I can't tell from the documentation what the various Canvas.clipWhatever methods do. I'm looking for a method that will allow me to select a certain area, hopefully somewhat like Photoshop, and I'm wondering if this is what I've been looking for. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Romain Guy Android framework engineer romain...@android.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Saving file causes exception
I'm working on a drawing app, and the code for my file saving routine goes like this: case SAVE_MENU_ID: Config config = Config.ARGB_; Bitmap mBitmap = Bitmap.createBitmap(mDrawingPanel.getWidth(), mDrawingPanel.getHeight(), config); Canvas canvas = new Canvas(mBitmap); mDrawingPanel.draw(canvas); Handler saveHandler = new Handler(){ @Override public void handleMessage(Message msg) { final AlertDialog alertDialog = new AlertDialog.Builder(_panel).create(); alertDialog.setTitle(Saved 1); alertDialog.setMessage(Your drawing had been saved :)); alertDialog.setButton(OK, new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int which) { return; } }); alertDialog.show(); } } ; new ExportBitmapToFile(_panel, saveHandler, mBitmap).execute(null); return true; } The ExportBitmapToFile class is as follows: private class ExportBitmapToFile extends AsyncTaskIntent,Void,Boolean { private Context mContext; private Handler mHandler; private Bitmap nBitmap; public ExportBitmapToFile(Context context,Handler handler,Bitmap bitmap) { mContext = context; nBitmap = bitmap; mHandler = handler; } @Override protected Boolean doInBackground(Intent... arg0) { try { if (!APP_FILE_PATH.exists()) { APP_FILE_PATH.mkdirs(); } final FileOutputStream out = new FileOutputStream(new File(APP_FILE_PATH + /myAwesomeDrawing.png)); nBitmap.compress(Bitmap.CompressFormat.PNG, 100, out); out.flush(); out.close(); return true; }catch (Exception e) { e.printStackTrace(); } Toast.makeText(_panel, Success!, 5); return false; } @Override protected void onPostExecute(Boolean bool) { super.onPostExecute(bool); if ( bool ){ mHandler.sendEmptyMessage(1); } } } The logcat is attached. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en08-12 11:42:20.880: ERROR/AndroidRuntime(12793): FATAL EXCEPTION: AsyncTask #1 08-12 11:42:20.880: ERROR/AndroidRuntime(12793): java.lang.RuntimeException: An error occured while executing doInBackground() 08-12 11:42:20.880: ERROR/AndroidRuntime(12793): at android.os.AsyncTask$3.done(AsyncTask.java:266) 08-12 11:42:20.880: ERROR/AndroidRuntime(12793): at java.util.concurrent.FutureTask$Sync.innerSetException(FutureTask.java:273) 08-12 11:42:20.880: ERROR/AndroidRuntime(12793): at java.util.concurrent.FutureTask.setException(FutureTask.java:124) 08-12 11:42:20.880: ERROR/AndroidRuntime(12793): at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:307) 08-12 11:42:20.880: ERROR/AndroidRuntime(12793): at java.util.concurrent.FutureTask.run(FutureTask.java:137) 08-12 11:42:20.880: ERROR/AndroidRuntime(12793): at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1081) 08-12 11:42:20.880: ERROR/AndroidRuntime(12793): at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:574) 08-12 11:42:20.880: ERROR/AndroidRuntime(12793): at java.lang.Thread.run(Thread.java:1020) 08-12 11:42:20.880: ERROR/AndroidRuntime(12793): Caused by: java.lang.RuntimeException: Can't create handler inside thread that has not called Looper.prepare() 08-12 11:42:20.880: ERROR/AndroidRuntime(12793): at android.os.Handler.init(Handler.java:121) 08-12 11:42:20.880: ERROR/AndroidRuntime(12793): at android.widget.Toast$TN.init(Toast.java:310) 08-12 11:42:20.880: ERROR/AndroidRuntime(12793): at android.widget.Toast.init(Toast.java:84) 08-12 11:42:20.880: ERROR/AndroidRuntime(12793): at android.widget.Toast.makeText(Toast.java:226) 08-12 11:42:20.880: ERROR/AndroidRuntime(12793): at com.appineering.android.drawingpad.DrawActivity$ExportBitmapToFile.doInBackground(DrawActivity.java:236) 08-12 11:42:20.880: ERROR/AndroidRuntime(12793): at com.appineering.android.drawingpad.DrawActivity$ExportBitmapToFile.doInBackground(DrawActivity.java:1) 08-12 11:42:20.880: ERROR/AndroidRuntime(12793): at android.os.AsyncTask$2.call(AsyncTask.java:252) 08-12 11:42:20.880: ERROR/AndroidRuntime(12793): at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:305) 08-12 11:42:20.880: ERROR/AndroidRuntime(12793): ... 4 more 08-12 11:42:20.900: WARN/ActivityManager(140): Force finishing activity com.appineering.android.drawingpad/.DrawActivity
Re: [android-developers] Tricky layout
You might be better off using jQuery Mobile inside of a webView, and coding it as a website. I could be totally wrong here. On Aug 12, 2011 2:28 PM, darrinps darri...@gmail.com wrote: I am trying to create something that looks like this: http://i254.photobucket.com/albums/hh105/darrinps/SameImage.jpg In short, an area that has borders all the way around it but the background is white for the text views and edit boxes inside that area which need to be seamless beside one another. The area housing the word Address is a TextView and the area to the right is an EditText. I am having a heck of a time getting this to look like the image. It always seems to have a gap in between. Here is my latest attempt at it with just the first line there for brevity sake. Anyone know how to do this sort of thing? TextView android:text=@string/us_destination android:textSize=16sp android:textColor=#54627F android:textStyle=bold android:singleLine=true android:paddingTop=10px android:paddingLeft=10px android:layout_width=wrap_content android:layout_height=wrap_content /TextView TableLayout android:id=@+id/destination_entries android:orientation=horizontal android:layout_width=fill_parent android:layout_height=wrap_content android:stretchColumns=1 TableRow android:paddingLeft=10px android:paddingRight=10px TextView android:text=@string/address android:textSize=14sp android:textColor=#54627F android:background=#ff android:textStyle=bold android:singleLine=true android:paddingTop=10px android:layout_width=wrap_content android:layout_height=wrap_content /TextView EditText android:id=@+id/destination_address android:text=1313 Mockingbird Lane android:textSize=14sp android:textColor=#54627F android:background=#ff android:textStyle=bold android:singleLine=true android:gravity=right|bottom android:layout_gravity=right android:layout_width=fill_parent android:layout_height=fill_parent /EditText /TableRow /TableLayout -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Honeycomb testing
If anyone needs apps tested on Honeycomb but doesn't have a tablet, I would be happy to test apps and help with debugging. My tab is an Asus Transformer TF101 16GB. Knowing that the current HC emulator doesn't work on anything but a supercomputer, I hope this can save some devs from needing to spend $400 to develop for 3.x. I'm currently running 3.1, but would be happy to downgrade to 3.0.1 or upgrade to 3.2 if needed. Shoot me an email if you're interested. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Request to Google's Android SDK team
For the development cost, you could just wait till September and get the new Archos tablethttp://www.archos.com/products/gen9/index.html?country=uslang=en that starts at $270. It looks like it should be the fastest available tablet. On Sat, Jul 23, 2011 at 12:49 PM, Mark Murphy mmur...@commonsware.comwrote: On Sat, Jul 23, 2011 at 3:15 PM, Jimen Ching jimen.ch...@gmail.com wrote: If you do not agree a VirtualBox solution is a more convenient and efficient solution, then I don't think there's anything I can say to convince you otherwise. If it would work, it might be. However, I doubt that it will work, since it does not solve the graphics acceleration problem. The mere fact that VirtualBox might expose hardware graphics acceleration capabilities does not mean that Honeycomb will be able to exploit them without significant work. I would expect that performance of a Honeycomb VirtualBox to perhaps be incrementally better than a Honeycomb qemu. Or, to put it another way, I would expect the ratio of pain between 2.3 and 3.0 to be roughly the same on qemu and VirtualBox. Furthermore, I recall suggesting this very solution to Xav at Google I|O and being told that it did not help. There is also the minor issue that VirtualBox is owned by Oracle. :-) Personally, I wish that the Honeycomb source code had been released, specifically so that the community could work on this sort of thing and see if we can come up with something. Are you speaking for Google? Nope. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy Android App Developer Books: http://commonsware.com/books -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en