[android-developers] Bitmap on sdcard decodestream

2008-09-30 Thread Matteo Crippa

Easy i was playing with a little app i'm developing but i've just
found a little problem... let's explain me it...

I created a sdcard and inside it I placed some jpg files.

So my data path is something like:

/sdcard/app/img/1.jpg
/sdcard/app/img/2.jpg
/sdcard/app/img/3.jpg
/sdcard/app/img/4.jpg
[...]
/sdcard/app/img/n.jpg

Now I want to create a gallery app to show out these files, I looked
at demo srcs by android sdk, but they always use imgs from
resources...

I decided to try using Bitmapfactory.decodeFile and also
Bitmapfactory.decodestream but both seems not to work fine returning a
NullPointerException

Here you are a little snippet of my app:

Java:

for(int i=0;iimgsTokens.length;i++)
   {
Log.d(+i,/sdcard/app/img/+imgsTokens[i]
+.jpg);
try
{
 FileInputStream is = new FileInputStream(new
File(/sdcard/app/img/+imgsTokens[i]+.jpg));
 BufferedInputStream bis = new
BufferedInputStream(is);
 photos[i] = BitmapFactory.decodeStream(is);
 bis.close();
 is.close();

 //photos[i] = BitmapFactory.decodeFile(/
sdcard/app/img/+imgsTokens[i]+.jpg);
}
catch(Exception e)
{
 e.printStackTrace();
}
   }




any idea how to fix?
--~--~-~--~~~---~--~~
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
[EMAIL PROTECTED]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
-~--~~~~--~~--~--~---



[android-developers] Re: Bitmap on sdcard decodestream

2008-09-30 Thread Matteo Crippa

Hi sahn0  thanks for the tip, but it still fails with a
NullPointerException...

I tried looking at f.isFile() and it returns true... so file exists...


On 30 Set, 12:27, sahn0 [EMAIL PROTECTED] wrote:
 Maybe it is jpg format that causing problems? Try converting images to
 png.

 On 30 сент, 16:17, Matteo Crippa [EMAIL PROTECTED] wrote:

  Easy i was playing with a little app i'm developing but i've just
  found a little problem... let's explain me it...

  I created a sdcard and inside it I placed some jpg files.

  So my data path is something like:

  /sdcard/app/img/1.jpg
  /sdcard/app/img/2.jpg
  /sdcard/app/img/3.jpg
  /sdcard/app/img/4.jpg
  [...]
  /sdcard/app/img/n.jpg

  Now I want to create a gallery app to show out these files, I looked
  at demo srcs by android sdk, but they always use imgs from
  resources...

  I decided to try using Bitmapfactory.decodeFile and also
  Bitmapfactory.decodestream but both seems not to work fine returning a
  NullPointerException

  Here you are a little snippet of my app:

  Java:

  for(int i=0;iimgsTokens.length;i++)
                 {
                      Log.d(+i,/sdcard/app/img/+imgsTokens[i]
  +.jpg);
                      try
                      {
                           FileInputStream is = new FileInputStream(new
  File(/sdcard/app/img/+imgsTokens[i]+.jpg));
                           BufferedInputStream bis = new
  BufferedInputStream(is);
                           photos[i] = BitmapFactory.decodeStream(is);
                           bis.close();
                           is.close();

                           //photos[i] = BitmapFactory.decodeFile(/
  sdcard/app/img/+imgsTokens[i]+.jpg);
                      }
                      catch(Exception e)
                      {
                           e.printStackTrace();
                      }
                 }

  any idea how to fix?
--~--~-~--~~~---~--~~
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
[EMAIL PROTECTED]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
-~--~~~~--~~--~--~---



[android-developers] Re: Bitmap on sdcard decodestream

2008-09-30 Thread Matteo Crippa

Hi Mike,

i've just tried adding these few lines inside my code to hard-debug
it:

Log.d(stream,+is.available());
Log.d(stream,is.toString());
Log.d(bstream,+bis.available());
Log.d(bstream,bis.toString());

if(is==null)
Log.d(stream,is null);


and debugger says me:

09-30 15:41:52.605: DEBUG/3(951): /sdcard/app/img/7.jpg
09-30 15:41:52.615: DEBUG/stream(951): 22080
09-30 15:41:52.615: DEBUG/stream(951):
[EMAIL PROTECTED]
09-30 15:41:52.645: DEBUG/bstream(951): 22080
09-30 15:41:52.645: DEBUG/bstream(951):
[EMAIL PROTECTED]

So i think it works fine and it's not null, but I still get the same
error using bis and is input for bitmapdecode:


09-30 15:46:57.916: WARN/System.err(2066):
java.lang.NullPointerException
09-30 15:46:57.916: WARN/System.err(2066): at
com.app.Galleria.onCreate(Galleria.java:97)
09-30 15:46:57.916: WARN/System.err(2066): at
android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:
1122)
09-30 15:46:57.916: WARN/System.err(2066): at
android.app.ActivityThread.performLaunchActivity(ActivityThread.java:
2103)
09-30 15:46:57.925: WARN/System.err(2066): at
android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:
2156)
09-30 15:46:57.925: WARN/System.err(2066): at
android.app.ActivityThread.access$1800(ActivityThread.java:112)
09-30 15:46:57.925: WARN/System.err(2066): at
android.app.ActivityThread$H.handleMessage(ActivityThread.java:1580)
09-30 15:46:57.925: WARN/System.err(2066): at
android.os.Handler.dispatchMessage(Handler.java:88)
09-30 15:46:57.935: WARN/System.err(2066): at
android.os.Looper.loop(Looper.java:123)
09-30 15:46:57.935: WARN/System.err(2066): at
android.app.ActivityThread.main(ActivityThread.java:3742)
09-30 15:46:57.935: WARN/System.err(2066): at
java.lang.reflect.Method.invokeNative(Native Method)
09-30 15:46:57.935: WARN/System.err(2066): at
java.lang.reflect.Method.invoke(Method.java:515)
09-30 15:46:57.945: WARN/System.err(2066): at
com.android.internal.os.ZygoteInit
$MethodAndArgsCaller.run(ZygoteInit.java:739)
09-30 15:46:57.945: WARN/System.err(2066): at
com.android.internal.os.ZygoteInit.main(ZygoteInit.java:497)
09-30 15:46:57.945: WARN/System.err(2066): at
dalvik.system.NativeStart.main(Native Method)



And line 97 in Galleria.java is: photos[i] =
BitmapFactory.decodeStream(is);




On 30 Set, 15:09, Mike Reed [EMAIL PROTECTED] wrote:
 That is a correct way to call decodeStream. Are you sure the path is  
 correct (i.e. are you getting a non-null fileinputstream)?

--~--~-~--~~~---~--~~
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
[EMAIL PROTECTED]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
-~--~~~~--~~--~--~---



[android-developers] Re: Bitmap on sdcard decodestream

2008-09-30 Thread Matteo Crippa

Ok, bug filed, but I don't think it could be related to images, i've
just tested jpgs and pngs, and it fails with both of them...

http://code.google.com/p/android/issues/detail?id=921

On 30 Set, 15:44, Mike Reed [EMAIL PROTECTED] wrote:
 Please file a bug for this, and attach one or more of the images and  
 your code snippet. That will make it much easier to diagnose.

 thanks,
 mike

 On Sep 30, 2008, at 9:25 AM, Matteo Crippa wrote:

 Hi sahn0  thanks for the tip, but it still fails with a
 NullPointerException...

 I tried looking at f.isFile() and it returns true... so file exists...

 On 30 Set, 12:27, sahn0 [EMAIL PROTECTED] wrote:

  Maybe it is jpg format that causing problems? Try converting images to
  png.

  On 30 сент, 16:17, Matteo Crippa [EMAIL PROTECTED] wrote:

  Easy i was playing with a little app i'm developing but i've just
  found a little problem... let's explain me it...

  I created a sdcard and inside it I placed some jpg files.

  So my data path is something like:

  /sdcard/app/img/1.jpg
  /sdcard/app/img/2.jpg
  /sdcard/app/img/3.jpg
  /sdcard/app/img/4.jpg
  [...]
  /sdcard/app/img/n.jpg

  Now I want to create a gallery app to show out these files, I looked
  at demo srcs by android sdk, but they always use imgs from
  resources...

  I decided to try using Bitmapfactory.decodeFile and also
  Bitmapfactory.decodestream but both seems not to work fine  
  returning a
  NullPointerException

  Here you are a little snippet of my app:

  Java:

  for(int i=0;iimgsTokens.length;i++)
                 {
                      Log.d(+i,/sdcard/app/img/+imgsTokens[i]
  +.jpg);
                      try
                      {
                           FileInputStream is = new FileInputStream(new
  File(/sdcard/app/img/+imgsTokens[i]+.jpg));
                           BufferedInputStream bis = new
  BufferedInputStream(is);
                           photos[i] = BitmapFactory.decodeStream(is);
                           bis.close();
                           is.close();

                           //photos[i] = BitmapFactory.decodeFile(/
  sdcard/app/img/+imgsTokens[i]+.jpg);
                      }
                      catch(Exception e)
                      {
                           e.printStackTrace();
                      }
                 }

  any idea how to fix?
--~--~-~--~~~---~--~~
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
[EMAIL PROTECTED]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
-~--~~~~--~~--~--~---



[android-developers] Re: Bitmap on sdcard decodestream

2008-09-30 Thread Matteo Crippa

yes, i've just test them using the default app and also with the dev
tools raw image viewer and both are able to show my pics :(

Guillaume, may I ask you if can kindly paste a snippet of the code you
are using to load an img from the sdcard?

On 30 Set, 16:49, Guillaume Perrot [EMAIL PROTECTED] wrote:
 I also use BitmapFactory.decodeStream on images on the sdcard, but I
 have no problem.
 Does your images work with the standard Pictures application ?

 On Sep 30, 4:29 pm, Matteo Crippa [EMAIL PROTECTED] wrote:

  Ok, bug filed, but I don't think it could be related to images, i've
  just tested jpgs and pngs, and it fails with both of them...

 http://code.google.com/p/android/issues/detail?id=921

  On 30 Set, 15:44, Mike Reed [EMAIL PROTECTED] wrote:

   Please file a bug for this, and attach one or more of the images and  
   your code snippet. That will make it much easier to diagnose.

   thanks,
   mike

   On Sep 30, 2008, at 9:25 AM, Matteo Crippa wrote:

   Hi sahn0  thanks for the tip, but it still fails with a
   NullPointerException...

   I tried looking at f.isFile() and it returns true... so file exists...

   On 30 Set, 12:27, sahn0 [EMAIL PROTECTED] wrote:

Maybe it is jpg format that causing problems? Try converting images to
png.

On 30 сент, 16:17, Matteo Crippa [EMAIL PROTECTED] wrote:

Easy i was playing with a little app i'm developing but i've just
found a little problem... let's explain me it...

I created a sdcard and inside it I placed some jpg files.

So my data path is something like:

/sdcard/app/img/1.jpg
/sdcard/app/img/2.jpg
/sdcard/app/img/3.jpg
/sdcard/app/img/4.jpg
[...]
/sdcard/app/img/n.jpg

Now I want to create a gallery app to show out these files, I looked
at demo srcs by android sdk, but they always use imgs from
resources...

I decided to try using Bitmapfactory.decodeFile and also
Bitmapfactory.decodestream but both seems not to work fine  
returning a
NullPointerException

Here you are a little snippet of my app:

Java:

for(int i=0;iimgsTokens.length;i++)
               {
                    Log.d(+i,/sdcard/app/img/+imgsTokens[i]
+.jpg);
                    try
                    {
                         FileInputStream is = new FileInputStream(new
File(/sdcard/app/img/+imgsTokens[i]+.jpg));
                         BufferedInputStream bis = new
BufferedInputStream(is);
                         photos[i] = BitmapFactory.decodeStream(is);
                         bis.close();
                         is.close();

                         //photos[i] = BitmapFactory.decodeFile(/
sdcard/app/img/+imgsTokens[i]+.jpg);
                    }
                    catch(Exception e)
                    {
                         e.printStackTrace();
                    }
               }

any idea how to fix?
--~--~-~--~~~---~--~~
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
[EMAIL PROTECTED]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
-~--~~~~--~~--~--~---



[android-developers] Re: Bitmap on sdcard decodestream

2008-09-30 Thread Matteo Crippa

Thanks Romain, you are right!
I totally forgot to init it... and it was driving me crazy :(


On 30 Set, 18:24, Romain Guy [EMAIL PROTECTED] wrote:
 The fix is simple, initialize you array photos. In the bug report you
 filed, the array itself is null. The Bitmap returned by BitmapFactory
 is not.



 On Tue, Sep 30, 2008 at 2:17 AM, Matteo Crippa [EMAIL PROTECTED] wrote:

  Easy i was playing with a little app i'm developing but i've just
  found a little problem... let's explain me it...

  I created a sdcard and inside it I placed some jpg files.

  So my data path is something like:

  /sdcard/app/img/1.jpg
  /sdcard/app/img/2.jpg
  /sdcard/app/img/3.jpg
  /sdcard/app/img/4.jpg
  [...]
  /sdcard/app/img/n.jpg

  Now I want to create a gallery app to show out these files, I looked
  at demo srcs by android sdk, but they always use imgs from
  resources...

  I decided to try using Bitmapfactory.decodeFile and also
  Bitmapfactory.decodestream but both seems not to work fine returning a
  NullPointerException

  Here you are a little snippet of my app:

  Java:

  for(int i=0;iimgsTokens.length;i++)
                {
                     Log.d(+i,/sdcard/app/img/+imgsTokens[i]
  +.jpg);
                     try
                     {
                          FileInputStream is = new FileInputStream(new
  File(/sdcard/app/img/+imgsTokens[i]+.jpg));
                          BufferedInputStream bis = new
  BufferedInputStream(is);
                          photos[i] = BitmapFactory.decodeStream(is);
                          bis.close();
                          is.close();

                          //photos[i] = BitmapFactory.decodeFile(/
  sdcard/app/img/+imgsTokens[i]+.jpg);
                     }
                     catch(Exception e)
                     {
                          e.printStackTrace();
                     }
                }

  any idea how to fix?

 --
 Romain Guywww.curious-creature.org
--~--~-~--~~~---~--~~
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
[EMAIL PROTECTED]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
-~--~~~~--~~--~--~---



[android-developers] Re: How to add button to MediaController?

2008-09-24 Thread Matteo Crippa

MediaController seems to work only with VideoView atm.

On 24 Set, 02:14, stef [EMAIL PROTECTED] wrote:
 Hi, been trying to modify the MediaController widget to add a few
 custom buttons.
 I have tried to subclass it and add buttons to the linearlayout before
 te rewind and after tge fast forward with no success... is this even
 possible?

 I can always create my own MediaController class but that seems to be
 a waste...

 Thanks
--~--~-~--~~~---~--~~
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
[EMAIL PROTECTED]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
-~--~~~~--~~--~--~---



[android-developers] Re: Emulator Skins for HTC Dream / T-Mobile G1

2008-09-24 Thread Matteo Crippa

nice work!

thanks :)

On 24 Set, 09:41, Olaf Encke [EMAIL PROTECTED] wrote:
 Hello Android fans and developers.

 I just finished building the first HTC Dream/T-Mobile G1 skins for the
 Android emulator and would like to share them with you. Right now I
 have done the black version of the phone in portrait as well as in
 landscape mode. They are tested to work with the latest Android SDK
 version 1.0r1 (they also work with the 0.9beta).

 You can get them here:http://www.android.encke.net/(preview
 screenshots available)

 I hope you like them and can put them to good use.
--~--~-~--~~~---~--~~
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
[EMAIL PROTECTED]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
-~--~~~~--~~--~--~---



[android-developers] Re: Unable to create an URI for a local sound

2008-09-24 Thread Matteo Crippa

I'm repling you directly here it could be useful for other ppl too...
or someone could help us too...

As far as I have understood atm there's no way to get
android.resource:// to work property, I tested it using an inside
browser in my app and it always bring me to a 404 error.

Btw using the internal web browser I managed to reach at least files
under assets directory using file:///android_asset/namefile.ext

It works fine in loadUrl, eg. I tried to place there a .mp4 file and
it returns a white screen (instead of the 404 error) so I think it is
able to reach that file.

I'm testing this with VideoView (because I'm managing to play a local
video instead of a local sound) but it doesn't work :(

It seems that both file:/// and android.resource aren't working fine
with VideoView and Mplayer both atm.

On 23 Set, 10:44, Matteo Crippa [EMAIL PROTECTED] wrote:
 I'm an Android novice, but what do you think about this solution?

 MediaPlayer mNotify;
 mNotify = MediaPlayer.create(this, R.raw.beep);
 mNotify.start();

 It should play your audio file without problems

 On 23 Set, 04:13, CG [EMAIL PROTECTED] wrote:

  Hey,

  I try to play a local sound in a notification. The issue I meet is the
  folowing : I am unable to load the file.

  My code is :

  Uri uri = Uri.parse(android.resource://com.xirgonium.android/raw/
  beep);
  mNotify.sound = uri;

  The package name is the one described in my manifest.

  I get the error :

  09-23 01:55:12.692: WARN/NotificationService(47): error loading sound
  for android.resource://com.xirgonium.android/raw/beep
  09-23 01:55:12.692: WARN/NotificationService(47): java.io.IOException:
  Prepare failed.: status=0xFFFC
  09-23 01:55:12.692: WARN/NotificationService(47):     at
  android.media.MediaPlayer.prepare(Native Method)
  09-23 01:55:12.692: WARN/NotificationService(47):     at
  android.media.AsyncPlayer$Thread.run(AsyncPlayer.java:76)

  Now if I try (as defined here 
  :http://code.google.com/android/reference/android/content/ContentResol...
  Uri uri = Uri.parse(android.resource:// + PACKAGE_NAME + / +
  R.raw.beep);
  I get the error :
  09-23 02:05:05.690: WARN/NotificationService(47): error loading sound
  for android.resource://com.xirgonium.android/2131034112
  09-23 02:05:05.690: WARN/NotificationService(47): java.io.IOException:
  Prepare failed.: status=0xFFFC
  09-23 02:05:05.690: WARN/NotificationService(47):     at
  android.media.MediaPlayer.prepare(Native Method)
  09-23 02:05:05.690: WARN/NotificationService(47):     at
  android.media.AsyncPlayer$Thread.run(AsyncPlayer.java:76)

  I am pretty sure the package name is correct because I have the
  folowing apk in my emulator :
  -rw-r--r-- system   system     263463 2008-09-23 02:04
  com.xirgonium.android.apk

  I just try to load a .wav file.

  Can anyone help me on this point (code snippet is sufficient :-)) Or
  how can I be sure the file is in my apk ?

  Thanks for your help !
--~--~-~--~~~---~--~~
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
[EMAIL PROTECTED]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
-~--~~~~--~~--~--~---



[android-developers] Re: Unable to create an URI for a local sound

2008-09-23 Thread Matteo Crippa

I'm an Android novice, but what do you think about this solution?

MediaPlayer mNotify;
mNotify = MediaPlayer.create(this, R.raw.beep);
mNotify.start();

It should play your audio file without problems

On 23 Set, 04:13, CG [EMAIL PROTECTED] wrote:
 Hey,

 I try to play a local sound in a notification. The issue I meet is the
 folowing : I am unable to load the file.

 My code is :

 Uri uri = Uri.parse(android.resource://com.xirgonium.android/raw/
 beep);
 mNotify.sound = uri;

 The package name is the one described in my manifest.

 I get the error :

 09-23 01:55:12.692: WARN/NotificationService(47): error loading sound
 for android.resource://com.xirgonium.android/raw/beep
 09-23 01:55:12.692: WARN/NotificationService(47): java.io.IOException:
 Prepare failed.: status=0xFFFC
 09-23 01:55:12.692: WARN/NotificationService(47):     at
 android.media.MediaPlayer.prepare(Native Method)
 09-23 01:55:12.692: WARN/NotificationService(47):     at
 android.media.AsyncPlayer$Thread.run(AsyncPlayer.java:76)

 Now if I try (as defined here 
 :http://code.google.com/android/reference/android/content/ContentResol...
 Uri uri = Uri.parse(android.resource:// + PACKAGE_NAME + / +
 R.raw.beep);
 I get the error :
 09-23 02:05:05.690: WARN/NotificationService(47): error loading sound
 for android.resource://com.xirgonium.android/2131034112
 09-23 02:05:05.690: WARN/NotificationService(47): java.io.IOException:
 Prepare failed.: status=0xFFFC
 09-23 02:05:05.690: WARN/NotificationService(47):     at
 android.media.MediaPlayer.prepare(Native Method)
 09-23 02:05:05.690: WARN/NotificationService(47):     at
 android.media.AsyncPlayer$Thread.run(AsyncPlayer.java:76)

 I am pretty sure the package name is correct because I have the
 folowing apk in my emulator :
 -rw-r--r-- system   system     263463 2008-09-23 02:04
 com.xirgonium.android.apk

 I just try to load a .wav file.

 Can anyone help me on this point (code snippet is sufficient :-)) Or
 how can I be sure the file is in my apk ?

 Thanks for your help !
--~--~-~--~~~---~--~~
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
[EMAIL PROTECTED]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
-~--~~~~--~~--~--~---



[android-developers] App versioning appstore

2008-09-23 Thread Matteo Crippa

Hi,

I'm looking for information about Android app versioning, in
particular with reference with the appstore system.

In this very moment I'm planning to develop an app with some static
contents (eg. music, background, video and pics), but within a couple
of months it will be possible to upgrade these static (incapsulated in
app) contents, and now I'm courious to know if I have to work on a
self-update system in my app, or can I handle these new versions by
appstore upgrade (eg. new versions app updates on iphone app store)?
--~--~-~--~~~---~--~~
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
[EMAIL PROTECTED]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
-~--~~~~--~~--~--~---



[android-developers] ViewVideo mp4 or 3gp (both local or net) problems

2008-09-22 Thread Matteo Crippa

Hi,

I was trying to set up my app to play a video.

I tried to load it form local and net both, but no way to get it
working: I still receive a Cannot play video error.

Basically I used the same src that we are able to find in sample dir.

Here you are my media.xml

?xml version=1.0 encoding=utf-8?
AbsoluteLayout
android:id=@+id/media
android:layout_width=fill_parent
android:layout_height=fill_parent
android:background=#00
xmlns:android=http://schemas.android.com/apk/res/android;

VideoView
android:id=@+id/media_video
android:layout_width=fill_parent
android:layout_height=240px
/
Button
android:id=@+id/media_home
android:layout_width=wrap_content
android:layout_height=wrap_content
android:background=#00
android:text=Home
android:textColor=#FF
android:layout_x=10px
android:layout_y=410px

/Button
/AbsoluteLayout

And here Media.java

package com.app1;

import android.app.Activity;
import android.net.Uri;
import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.MediaController;
import android.widget.VideoView;

public class Media extends Activity {

private VideoView video;

public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);

setContentView(R.layout.media);

Button bottoneHome = (Button) findViewById(R.id.media_home);
bottoneHome.setOnClickListener(mHomeListener);

video = (VideoView) findViewById(R.id.media_video);

video.setVideoURI(Uri.parse(http://www.jsharkey.org/downloads/
dailytest.3gp));
//video.setVideoURI(Uri.parse(android.resource://com.app1/ +
R.raw.v));

video.setMediaController(new MediaController(this));
video.requestFocus();

}

 private OnClickListener mHomeListener = new OnClickListener()
 {
public void onClick(View v)
{
finish();
}
 };

}

Any idea how to get it working?


--~--~-~--~~~---~--~~
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
[EMAIL PROTECTED]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
-~--~~~~--~~--~--~---