Thank you for your posts. I guess the emulator just isnt capable of
opengl es 2, but the demos are very misleading. You can go to api
demosgraphicsopengl es 2 and it will run. If you see the code in the
sdk samples folder, it is opengl es 2. I will try to run the sample on
my phone asap
On Nov 22, 11:53 am, Christopher Van Kirk
christopher.vank...@gmail.com wrote:
Sorry, I'll solve your problem as well.
The reason you're getting that error is that you've requested an EGL
configuration that your device doesn't support for whatever reason, so
the EGL configuration chooser factory is ending with no 'valid'
configuration. That throws an exception that the GLSurfaceView is not
particularly friendly about dealing with because it gets thrown into the
render thread, which can't easily be caught by your activity (that I
know of).
What you need to do is loosen your constraints a bit so that you can get
a valid configuration, or do some investigation about what EGL settings
the device does support.
Cheers,
Chris...
On 11/23/2011 12:45 AM, Stephen Lee wrote:
When my emulator (API 14.0) is running, I can go through API Demos and
select BasicGLSurfaceView (OpenGLES2), the app runs and a triangle
spins. When I load the project into Eclipse and build, the same
program stops working in the emulator as soon as I unlock the phone
and let it load, or load it from list of apps. For this reason, I'm
90% sure the problem is Eclipse building it. I've already spent 2 days
trying to resolve this and it's frustrating. I've reinstalled already
and have everything properly installed. This seems to be the only
problem of its kind- Ive googled for hours, so probably a stupid error
Heres what I get from running the untouched sample into Eclipse
Logcat at crash-
11-19 21:35:52.887: E/AndroidRuntime(556): FATAL EXCEPTION: GLThread
75
11-19 21:35:52.887: E/AndroidRuntime(556):
java.lang.IllegalArgumentException: No configs match configSpec
11-19 21:35:52.887: E/AndroidRuntime(556): at
android.opengl.GLSurfaceView$BaseConfigChooser.cho
oseConfig(GLSurfaceView.java:825)
11-19 21:35:52.887: E/AndroidRuntime(556): at
android.opengl.GLSurfaceView$EglHelper.start(GLSur faceView.java:981)
11-19 21:35:52.887: E/AndroidRuntime(556): at
android.opengl.GLSurfaceView$GLThread.guardedRun(G LSurfaceView.java:
1335)
11-19 21:35:52.887: E/AndroidRuntime(556): at
android.opengl.GLSurfaceView$GLThread.run(GLSurfac eView.java:1189)
Console--
[2011-11-19 21:34:40 - BasicGLSurfaceView] New emulator found:
emulator-5554
[2011-11-19 21:34:40 - BasicGLSurfaceView] Waiting for
HOME('android.process.acore') to be launched...
[2011-11-19 21:35:16 - BasicGLSurfaceView] WARNING: Application does
not specify an API level requirement!
[2011-11-19 21:35:16 - BasicGLSurfaceView] Device API version is 14
(Android 4.0.1)
[2011-11-19 21:35:16 - BasicGLSurfaceView] HOME is up on device
'emulator-5554'
[2011-11-19 21:35:16 - BasicGLSurfaceView] Uploading
BasicGLSurfaceView.apk onto device 'emulator-5554'
[2011-11-19 21:35:16 - BasicGLSurfaceView] Installing
BasicGLSurfaceView.apk...
[2011-11-19 21:35:49 - BasicGLSurfaceView] Success!
[2011-11-19 21:35:50 - BasicGLSurfaceView] Starting activity
com.example.android.basicglsurfaceview.BasicGLSurf aceViewActivity on
device emulator-5554
[2011-11-19 21:35:52 - BasicGLSurfaceView] ActivityManager: Starting:
Intent { act=...
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