[android-developers] Network File browser

2012-12-31 Thread satish bhoyar
hi all,

Happy new year to all of you.
I am trying to make application like file browser.
the constraint is I want to browse the files that are shared on the
network in my company.
My android device is in LAN and in my app I want to give ip of pc and
app should search that PC and if i click in it I should be able to see
contents that PC is sharing.

Problem -
- How should I search computer , is there any api or example which I
can start on.?
- once I found the computer I want to get information about the
contents or folders that are shared by that computer.

Any help will be very usefull.

thanks,
satish

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[android-developers] strange problem in bindservicce

2012-10-17 Thread satish bhoyar
Hi All,

Hope all are doing good..
I am facing one confusing situation.
As per the documentation of bindservice we can bind multipe time to a
remote service.

In my case I have one service i bind it in onCreate() and onResume() as
well.
in onResume() i have a check and then bind it.

but when my activity get destroyed there is an ANR happening in remote
service.
nobody else bind to it.

After debugging much I removed one bind in onresume() and then tried, now
there is no ANR.
I am confused why the problem got solved.

Please share your thoughts on this.

thanks

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[android-developers] bind/unbind service

2012-10-05 Thread satish bhoyar
Hi All,

I am just confused in Bindservice and unbind.

I want to know If I am binding to service then is it necessary to unbind it?
If I won't do it what impact will do onmy application.?

thanks,
saitsh

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[android-developers] ANR in process Reason: Broadcast of Intent

2012-10-02 Thread satish bhoyar
Hi All,

I am getting an ANR in the service.
I am starting service from a broadcastreceiver.
On boot complete I start one service which starts other service by sending
broadcast intent.
Some times I get an ANR saying  ANR in process Reason: Broadcast of Intent
.

My question is in this case is this particular intent is lost?
Are there any situations when an intent can be lost.?

thanks,
satish

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[android-developers] WIN DEATH Logs

2012-09-15 Thread satish bhoyar
Hi All,

I am getting WIN DEATH: Window log with pause = false.
This is not frequent but after this log the service which this activity
uses is facing an ANR.

Please tell me why this WIN DEATH: Window log comes. So that I can debug
more.

I tried to search in net but could not find anything much.

thanks,
satish

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[android-developers] CPU utilization in frame animation

2010-09-24 Thread satish bhoyar
Hi all,

I am trying to do frame animation, I have around 250 Images, to do it . It
is like a man running. I tried to use the AnimateDrawable. But in terms of
CPU utilization  current of the devices it is costly. Please suggest a way
so that a CPU  current will be at minimal  I will be able to do a frame
animation also.

thanks,
satish

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[android-developers] Re: CPU utilization in frame animation

2010-09-24 Thread satish bhoyar
can anybody help m on this please

On Wed, Sep 22, 2010 at 3:58 PM, satish bhoyar getsatonl...@gmail.comwrote:

 Hi all,

 I am trying to do frame animation, I have around 250 Images, to do it . It
 is like a man running. I tried to use the AnimateDrawable. But in terms of
 CPU utilization  current of the devices it is costly. Please suggest a way
 so that a CPU  current will be at minimal  I will be able to do a frame
 animation also.

 thanks,
 satish


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[android-developers] Re: Exception on Pending Intent

2010-08-18 Thread satish bhoyar
Hi ,

does any one knows this issue. Please help ...

thanks,
satish

On Tue, Aug 17, 2010 at 10:16 AM, satish bhoyar getsatonl...@gmail.comwrote:

 Hi All,

 I am writing an appwidget for my application, there are like multiple
 pending intents are there to launch an activity or receive a broadcast. The
 Problem I am facing is , some times I get exception saying that the Pending
 Intents cannot be delivered. And the widget does not responds to the touch
 from the user.

 please help me. I am not able to find any alternative also.

 thanks,
 satihs


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Re: [android-developers] Android NDK

2010-05-24 Thread satish bhoyar
Ok thanks ...Rog...:)

2010/5/24 Rogério de Souza Moraes rogerio.so...@gmail.com

 Hi Satish,

 i recomend that you compile the samples that comes with it. This is how I
 learned how to use the NDK.

 Regards,

 Rogerio

 2010/5/22 satish bhoyar getsatonl...@gmail.com

 Hi Rogerio,

 Thanks for the link.
 Do you know any link on the tutorial to use this ndk , how to write any
 code for the same.?

 thanks,
 satish

 2010/5/18 Rogério de Souza Moraes rogerio.so...@gmail.com

 Hi Satish,

 here is the link were you can find it:

 http://developer.android.com/sdk/ndk/index.html

 Regards,

 Rogerio

 2010/5/18 satish bhoyar getsatonl...@gmail.com

  Hi all,

 How i can download android NDK?

 thanks
 satish

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Re: [android-developers] Android NDK

2010-05-22 Thread satish bhoyar
Hi Rogerio,

Thanks for the link.
Do you know any link on the tutorial to use this ndk , how to write any code
for the same.?

thanks,
satish

2010/5/18 Rogério de Souza Moraes rogerio.so...@gmail.com

 Hi Satish,

 here is the link were you can find it:

 http://developer.android.com/sdk/ndk/index.html

 Regards,

 Rogerio

 2010/5/18 satish bhoyar getsatonl...@gmail.com

 Hi all,

 How i can download android NDK?

 thanks
 satish

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[android-developers] Android NDK

2010-05-18 Thread satish bhoyar
Hi all,

How i can download android NDK?

thanks
satish

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[android-developers] Lighting effects in android

2010-04-28 Thread satish bhoyar
Hi all,

I am developing one app where I need light effect. the exact is it should
give a feel like light is traveling. I know one way i.e. by using
GLSurfaceView, but  is there any other way to achieve this ? because GLS
might be costly i guess.

Light is as a ray.

please help or suggest on this matter.

thanks,
satish

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Re: [android-developers] Re: Lighting effects in android

2010-04-28 Thread satish bhoyar
 yes i want light ray to travel from one position to another.

thanks,
satish


On Wed, Apr 28, 2010 at 1:31 PM, String sterling.ud...@googlemail.comwrote:

 On Apr 28, 7:17 am, satish bhoyar getsatonl...@gmail.com wrote:

  I am developing one app where I need light effect. the exact is it should
  give a feel like light is traveling. I know one way i.e. by using
  GLSurfaceView, but  is there any other way to achieve this ?

 No, there's no other way, apart from rolling your own simulation using
 Canvas (generating semitransparent gray shadows at a location you
 manually specify, that kind of thing). If your lighting effects are
 constant, you could pre-render them into your PNGs with a graphics app
 on your desktop machine, but I'm guessing that's not what you want.

 String

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Re: [android-developers] Re: Lighting effects in android

2010-04-28 Thread satish bhoyar
thanks AJ will chk it..

On Wed, Apr 28, 2010 at 2:26 PM, AJ ajeet.invinci...@gmail.com wrote:

 There is a ApiDemo GLSurfaceView - a spinning triangle
 I hope this would help you. You want something like this.

 Thanks,
 AJ

 On Apr 28, 11:48 am, AJ ajeet.invinci...@gmail.com wrote:
  @satish
  If your light travel is same evry time then you can show it 4-5
  images as animation.
  Otherwise you have to write your own code.
 
  Thanks,
  AJ
 
  On Apr 28, 11:37 am, satish bhoyar getsatonl...@gmail.com wrote:
 
 
 
yes i want light ray to travel from one position to another.
 
   thanks,
   satish
 
   On Wed, Apr 28, 2010 at 1:31 PM, String sterling.ud...@googlemail.com
 wrote:
 
On Apr 28, 7:17 am, satish bhoyar getsatonl...@gmail.com wrote:
 
 I am developing one app where I need light effect. the exact is it
 should
 give a feel like light is traveling. I know one way i.e. by using
 GLSurfaceView, but  is there any other way to achieve this ?
 
No, there's no other way, apart from rolling your own simulation
 using
Canvas (generating semitransparent gray shadows at a location you
manually specify, that kind of thing). If your lighting effects are
constant, you could pre-render them into your PNGs with a graphics
 app
on your desktop machine, but I'm guessing that's not what you want.
 
String
 
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[android-developers] Drawing a differnt lines in OpenGL ES

2010-04-28 Thread satish bhoyar
Hi all guys,

how to draw different types of lines like thick line, dashed line etc using
opengl android?

thanks
satish

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Re: [android-developers] Re: Drawing a differnt lines in OpenGL ES

2010-04-28 Thread satish bhoyar
I am confused .. what to use  there is no straight way?
I will read also if needed...
thanks,
satish

On Wed, Apr 28, 2010 at 10:57 PM, Stephen Eilert spedr...@gmail.com wrote:

 I recommend learning more about what OpenGL is about and how the
 rendering pipeline works.


 --Stephen

 programmer, n:
A red eyed, mumbling mammal capable of conversing with
 inanimate monsters.



 On Wed, Apr 28, 2010 at 2:22 PM, Robert Green rbgrn@gmail.com wrote:
  There is a GL_LINES drawing mode but that's nothing you can control
  the way you're describing.  It's mostly intended for wireframe
  drawing.
 
  I recommend geometry generation or texturing to get the effect you
  want.
 
  On Apr 28, 9:14 am, satish bhoyar getsatonl...@gmail.com wrote:
  Hi all guys,
 
  how to draw different types of lines like thick line, dashed line etc
 using
  opengl android?
 
  thanks
  satish
 
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[android-developers] Re: hw home screen works.?

2010-04-26 Thread satish bhoyar
hi can anyone help me pls..


On Sun, Apr 25, 2010 at 1:56 PM, satish bhoyar getsatonl...@gmail.comwrote:

 hi all,

 I need a help regarding HomeScreen. I was thinking hw the size of the
 Workspace is defined. LIke hw it streaches it self. is it a 9.png image or
 some thing else.
 please let me knw .
 if anyone have this information.

 thanks
 satish


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Re: [android-developers] hw home screen works.?

2010-04-26 Thread satish bhoyar
I was referring to android Home Screen code
please help ..

thanks
satish

On Mon, Apr 26, 2010 at 8:39 PM, TreKing treking...@gmail.com wrote:

 On Sun, Apr 25, 2010 at 3:26 AM, satish bhoyar getsatonl...@gmail.comwrote:

 I was thinking hw the size of the Workspace is defined.


 What Workspace ? I personally have no idea what you're referring to,
 which is probably why you have not received a response to your question.


 -
 TreKing - Chicago transit tracking app for Android-powered devices
 http://sites.google.com/site/rezmobileapps/treking

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[android-developers] hw home screen works.?

2010-04-25 Thread satish bhoyar
hi all,

I need a help regarding HomeScreen. I was thinking hw the size of the
Workspace is defined. LIke hw it streaches it self. is it a 9.png image or
some thing else.
please let me knw .
if anyone have this information.

thanks
satish

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[android-developers] Re: grow or shrink view

2010-04-20 Thread satish bhoyar
Guys anybody knows this ... hw to solve this ...?

please help ..

thanks

On Mon, Apr 19, 2010 at 6:59 PM, satish bhoyar getsatonl...@gmail.comwrote:

 Hi,

 I have one problem... like i want my view to grow or shrink in one
 direction like curtains. What animation i can use for this? is this scalling
 or wht is it ?

 please tell me

 thanks..



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Re: [android-developers] increase the swipe more sensitive

2010-04-20 Thread satish bhoyar
hi ,

in what context u r trying ?
I mean ur gesture or something else ?

thanks


On Wed, Apr 21, 2010 at 11:21 AM, rajesh chandrasekaran 
crajeshdanger...@gmail.com wrote:

 Hi all,

  I need to increase the swipe more sensitive. how to change any
 idea

 Thanks
 C.Rajesh

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[android-developers] grow or shrink view

2010-04-19 Thread satish bhoyar
Hi,

I have one problem... like i want my view to grow or shrink in one direction
like curtains. What animation i can use for this? is this scalling or wht is
it ?

please tell me

thanks..

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Re: [android-developers] Socket + SurfaceView + multiplayer game problem. Need Help

2010-04-18 Thread satish bhoyar
Hi,

I am not big Android programmer .. I cant solve this problem ...  but wish
to learn this cocept like u have ,Socket + surfaceView is there any
specific link that u have through which i can learn abt this ..?

please send me if u can ...

thanks,
satish
On Sun, Apr 18, 2010 at 1:48 PM, croco zeug...@gmail.com wrote:

 Hi all,

 I'm developping a simple realtime action game 4 Android.
 It works nice. but now i want deal with animation FPS and i'm facing a
 big problem i can't solve since couple days now.

 I started from the famous Lunar Android sample using facebook. got
 55-60 frame per second on my G1.
 it smelt good for my game i thought ... BUT when i plugged the surface
 view in my game i got a poor 6-9 Frame per second making the game
 unplayable.

 After debugging removing all content of my doDraw used by the thread
 controlling the surface view i found the problem.

 The problem is not the quantity of sprites i displayed but the
 concurrency between threads used for receiving my game data over TCP
 and the UI thread i use to control surface view.

 If when i start displaying the game i stop the my socket protocol
 threads (reader, writer) the game is refreshed at 25 FPS which is not
 50 FPS but large enought to make the game playable.

 So my question is how in realtime game for android i can send /
 received data (and not delayed of course) without killing the game
 refresh rate.

 Last thing i use canvas and not open gl but i don't need open gl and i
 really see the problem comes from the multithreading

 Thanks a Lot for your help.

 Luc

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[android-developers] Animations problem/suggestion needed

2010-04-07 Thread satish bhoyar
Hi all,
I am having a little problem with animation. I need to perform two animation
one after the other. this is for like one view is going  another is coming
in. but how i should start the other one . like after some times of the
first one started i want to start the second.

 if the user does gestures fast i m unable to control the animations 
result is very bad ..

can u guys suggest something on this..

please
help thanks
satish

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Re: [android-developers] Re: stuck in OnTouchEvent OnClikc method. please help

2010-03-28 Thread satish bhoyar
ya u r right thanks for the reply 
i figured that out 

thanks again man ...

thanks,
sat

On Sun, Mar 28, 2010 at 6:51 PM, murali raju manutd...@gmail.com wrote:

 hi satish,

 i guess there is no need to use both the methods.
 click = touch down + touch up. so using just ontouch is enough

 On Sat, Mar 27, 2010 at 2:08 PM, satish bhoyar getsatonl...@gmail.comwrote:

 Guys pls help ...


 On Fri, Mar 26, 2010 at 5:02 PM, satish bhoyar getsatonl...@gmail.comwrote:

 Hi all,

 Hi all,
 I am stuck in a situation,where  I have onClick() method  onTouchEvent()
 method. The situation is the my onTouchEvent() is handling the fling
 gestures (like left,right), after each fling i am changing the Layout 
 presenting new one for the user. On each layout i have some buttons  they
 have the onClick() set.

 Now when i do the gesture nothing happens  sometimes the onClick gets
 called.

 how i can make these two methods to work correctly?

 please help


 tahnks,
 sat


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[android-developers] Re: stuck in OnTouchEvent OnClikc method. please help

2010-03-27 Thread satish bhoyar
Guys pls help ...

On Fri, Mar 26, 2010 at 5:02 PM, satish bhoyar getsatonl...@gmail.comwrote:

 Hi all,

 Hi all,
 I am stuck in a situation,where  I have onClick() method  onTouchEvent()
 method. The situation is the my onTouchEvent() is handling the fling
 gestures (like left,right), after each fling i am changing the Layout 
 presenting new one for the user. On each layout i have some buttons  they
 have the onClick() set.

 Now when i do the gesture nothing happens  sometimes the onClick gets
 called.

 how i can make these two methods to work correctly?

 please help


 tahnks,
 sat



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[android-developers] stuck in OnTouchEvent OnClikc method. please help

2010-03-26 Thread satish bhoyar
Hi all,

Hi all,
I am stuck in a situation,where  I have onClick() method  onTouchEvent()
method. The situation is the my onTouchEvent() is handling the fling
gestures (like left,right), after each fling i am changing the Layout 
presenting new one for the user. On each layout i have some buttons  they
have the onClick() set.

Now when i do the gesture nothing happens  sometimes the onClick gets
called.

how i can make these two methods to work correctly?

please help


tahnks,
sat

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[android-developers] Re: How to use scroller in an application?

2010-03-19 Thread satish bhoyar
Does anyone have solution on scroller?
pls help

On Thu, Mar 18, 2010 at 8:03 PM, satish bhoyar getsatonl...@gmail.comwrote:

 Hello all,

 How to use Scroller in an application? do anyone have any reference?


 please help .

 Thanks,
 satish


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Re: [android-developers] Re: How to use scroller in an application?

2010-03-19 Thread satish bhoyar
dude thanks for the help man ...
but i was looking for scroller...

any ref will also do which tells hw to use it..

thannks,
satish

On Fri, Mar 19, 2010 at 6:19 PM, Tor tor.hough...@gmail.com wrote:

 This largely depends on what you want to do with the spinner.

 The example below will let the user select from 4 pre-defined values
 (you'll have to put this into your own
 class; YourClass):

 The obvious disclaimers apply, but it should work (toast the value you
 have spun to).

  public String[] spPos = { ONE, TWO, THREE, FOUR };

  sp_pos = (Spinner) findViewById(R.id.spinner_name_in_main_xml);

  ArrayAdapterString aspnPos = new ArrayAdapterString(this,
android.R.layout.simple_spinner_item,
 spPos);


 aspnPos.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item);
  sp_pos.setAdapter(aspnPos);
  sp_pos.setSelection(1); // make default spinner value show ONE

  sp_pos.setOnItemSelectedListener(new OnItemSelectedListener() {

public void onNothingSelected(AdapterView? parent) {
// do nothing
}

public void onItemSelected(AdapterView? parent, View v, int
 position, long id) {
int pos = sp_pos.getSelectedItemPosition();
String str = spPos[pos];
Toast.makeText(YourClass.this, You have selected:  +
 str,Toast.LENGTH_LONG).show();
}
  });



 On Mar 19, 12:22 pm, satish bhoyar getsatonl...@gmail.com wrote:
  Does anyone have solution on scroller?
  pls help
 
  On Thu, Mar 18, 2010 at 8:03 PM, satish bhoyar getsatonl...@gmail.com
 wrote:
 
   Hello all,
 
   How to use Scroller in an application? do anyone have any reference?
 
   please help .
 
   Thanks,
   satish

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[android-developers] How to use scroller in an application?

2010-03-18 Thread satish bhoyar
Hello all,

How to use Scroller in an application? do anyone have any reference?


please help .

Thanks,
satish

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Re: [android-developers] Re: image overlay

2010-03-05 Thread satish bhoyar
Hi,

you can use frame layout. In this case ur second Imageview will be on top of
the first.

thanks

On Fri, Mar 5, 2010 at 1:11 PM, skink psk...@gmail.com wrote:



 Dan wrote:
  Is there a way to have an image overlaid over another image.  For
  example, I have an instance where I have an imageview and I would like
  another imageview to take up the same space and appear over the first
  image.  I don't know if there is a way of doing this.  I tried putting
  the second imageview within the first imageview, but that's apparently
  not allowed in the layout xml files.  So is there perhaps a way of
  doing it with a different layout, such as absolute or frame?  Thanks
  for any help


 use LayerDrawable in your ImageView

 you can make it at runtime or create it in res/drawable folder with

 layer-list

 tag

 pskink

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Re: [android-developers] Re: How to make a multi-player game on Android

2010-03-05 Thread satish bhoyar
hey this will be good to play if it is over internet...


On Fri, Mar 5, 2010 at 7:37 PM, Maxood maqs...@salsoft.net wrote:


 On Mar 5, 6:03 am, Gavin Aiken gavin.ai...@imperial.ac.uk wrote:
  Bluetooth is just for close quarters, you want two players on two phones
  within 10 feet?
 
 
 
  On Fri, Mar 5, 2010 at 1:41 PM, Maxood maqs...@salsoft.net wrote:
   Let's say it is simply a turn based game then do i have to use a
   Bluetooth API for that? I precisely want a game app that can be played
   by 2 players on 2 android supported smartphones.
   Thanks
 
   On Mar 5, 5:14 am, Gav gav.ai...@googlemail.com wrote:
You can do this over Http or using TCP (or UDP) directly. It depends
on if you want a turn based game and if you plan to build other
clients (Borwser based?) etc.
 
On Mar 5, 12:58 pm, Maxood maqs...@salsoft.net wrote:
 
 Wonder how can we make a multi-player game in android. Lets say for
 2
 players like Chess, Scrabble, Draughts, etc.
 Can anyone guide me on this please? Thank you.
 
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 Hehe.Nice one i didn't know that. All i want is that 2 players can
 invite each other through the app.These players could be anywhere in
 the world. What do i need for that?

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[android-developers] urgent help needed for Home Screen Customization problem

2010-02-18 Thread satish bhoyar
Hi all,

Cant I have my desired content on the HomeScreen of the android?
I want to add some button or any other view.
Only widgets are possible or is there any help related to this.
please give some inputs.

thanks
sat

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[android-developers] Home Screen Customization problem

2010-02-17 Thread satish bhoyar
Hi all,

I am trying to customize the Android HomeScreen by adding some TextView 
some other Views on it. the Problem is i m not able to do it.

I tried some thing but ended up it for all the home screens. what i want is
to put the different things(views) on different HomeScreens.

How is it possible??

anybody knows how to do it?

please suggest..

thnks,
satish

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[android-developers] Re: Home Screen Customization problem

2010-02-17 Thread satish bhoyar
please can anybody suggest me on this?

On Wed, Feb 17, 2010 at 6:51 PM, satish bhoyar getsatonl...@gmail.comwrote:

 Hi all,

 I am trying to customize the Android HomeScreen by adding some TextView 
 some other Views on it. the Problem is i m not able to do it.

 I tried some thing but ended up it for all the home screens. what i want is
 to put the different things(views) on different HomeScreens.

 How is it possible??

 anybody knows how to do it?

 please suggest..

 thnks,
 satish


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[android-developers] interpolatedTime in applyTransformation method

2010-02-09 Thread satish bhoyar
hi all,

I have one doubt when we extends the Animation class we have to implement
the
applyTransformation() method.
This method give one parameter called interpolatedTime. can anyone explain
what is this?
i m not able to make out about it. I tried some example also, but unable to
get what is that.
I just could think that it gives some good feel to my animation.

can anyone explain about this.

thanks,
satish

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Re: [android-developers] Re: interpolatedTime in applyTransformation method

2010-02-09 Thread satish bhoyar
Hi
thnks for reply..

can i change it  use it?


On Tue, Feb 9, 2010 at 6:39 PM, skink psk...@gmail.com wrote:



 On Feb 9, 12:55 pm, satish bhoyar getsatonl...@gmail.com wrote:
  hi all,
 
  I have one doubt when we extends the Animation class we have to implement
  the
  applyTransformation() method.
  This method give one parameter called interpolatedTime. can anyone
 explain
  what is this?
  i m not able to make out about it. I tried some example also, but unable
 to
  get what is that.
  I just could think that it gives some good feel to my animation.
 
  can anyone explain about this.
 
  thanks,
  satish

 interpolatedTime == 0.0 when animation starts

 interpolatedTime == 1.0 when animation ends

 interpolatedTime == 0.5 in the middle of animation, and so on

 pskink

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[android-developers] Timer problem

2010-02-09 Thread satish bhoyar
Hi all,

I am trying to work with Timer. My use case is
I am dynamically updating the Layout  after some delay i will be loading
the new updated layout. I put the Timer but it is not working correctly

this is the timer code

  timer.schedule(new TimerTask() {
public void run() {
//fourcellview();
fourcellview(A,B,C,D);
}
}, 1000);
.
Right now it stays in the same for long time. As per explanation of the
method schedule the second param is in milisec. But it stays in same state
for long time.

thanks
satish

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Re: [android-developers] Re: Timer problem

2010-02-09 Thread satish bhoyar
Do u have any code snippet or any link for this info. please send..

thanks,
satish

On Tue, Feb 9, 2010 at 9:06 PM, skink psk...@gmail.com wrote:



 On Feb 9, 3:41 pm, satish bhoyar getsatonl...@gmail.com wrote:
  Hi all,
 
  I am trying to work with Timer. My use case is
  I am dynamically updating the Layout  after some delay i will be loading
  the new updated layout. I put the Timer but it is not working correctly
 
  this is the timer code
 
timer.schedule(new TimerTask() {
  public void run() {
  //fourcellview();
  fourcellview(A,B,C,D);
  }
  }, 1000);
  .
  Right now it stays in the same for long time. As per explanation of the
  method schedule the second param is in milisec. But it stays in same
 state
  for long time.
 
  thanks
  satish

 don't use Timers/TimerTasks for UI related stuff, use Handlers/
 Messages instead

 pskink

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Re: [android-developers] Re: interpolatedTime in applyTransformation method

2010-02-09 Thread satish bhoyar
HI thanks for rply but i have a doubt.
The problem is it is the parameter for the applytransformation() function.
how can i change it then?
or is it like it will take 0,0.1  1 values during animation  i can check
it in the applytransformation()?

please guide me.
thanks
satish

On Tue, Feb 9, 2010 at 9:09 PM, skink psk...@gmail.com wrote:



 On Feb 9, 2:51 pm, satish bhoyar getsatonl...@gmail.com wrote:
  Hi
  thnks for reply..
 
  can i change it  use it?
 
 
 
  On Tue, Feb 9, 2010 at 6:39 PM, skink psk...@gmail.com wrote:
 
   On Feb 9, 12:55 pm, satish bhoyar getsatonl...@gmail.com wrote:
hi all,
 
I have one doubt when we extends the Animation class we have to
 implement
the
applyTransformation() method.
This method give one parameter called interpolatedTime. can anyone
   explain
what is this?
i m not able to make out about it. I tried some example also, but
 unable
   to
get what is that.
I just could think that it gives some good feel to my animation.
 
can anyone explain about this.
 
thanks,
satish
 
   interpolatedTime == 0.0 when animation starts
 
   interpolatedTime == 1.0 when animation ends
 
   interpolatedTime == 0.5 in the middle of animation, and so on
 
   pskink
 
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 if you are implementing custom Animation you definitaly should use it,
 otherwise your animation will stay still

 pskink

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[android-developers] TextView Animation problem

2010-02-08 Thread satish bhoyar
Hi all,

i am working on some animation application where i am trying to apply 2 kind
of animation on the TextView.

during onCreate() of the activity I am rotating it by 45 degrees  on
onTouch() event i want it to translate  then rotate it to proper shape.

But on onTouch it comes to normal shape  then translate  then again
rotate.

how to keep old state of the TextView?

I am stuck in this please help.

thanks,
satish

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[android-developers] Re: TextView Animation problem

2010-02-08 Thread satish bhoyar
please can anybody tell me why this things ..


On Mon, Feb 8, 2010 at 5:18 PM, satish bhoyar getsatonl...@gmail.comwrote:

 Hi all,

 i am working on some animation application where i am trying to apply 2
 kind of animation on the TextView.

 during onCreate() of the activity I am rotating it by 45 degrees  on
 onTouch() event i want it to translate  then rotate it to proper shape.

 But on onTouch it comes to normal shape  then translate  then again
 rotate.

 how to keep old state of the TextView?

 I am stuck in this please help.

 thanks,
 satish


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[android-developers] How to use RTP in Android?

2010-02-07 Thread satish bhoyar
Hi all,
I wish to use RTP in android. I am learning RTP,  wish to use the RTP for
some apps can anyone tell me how to use it...

any doc or links will also be helpfull for me.

thanks,
satish

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Re: [android-developers] Re: How to use RTP in Android?

2010-02-07 Thread satish bhoyar
Hi jarnaud,
Thanks for the reply,

Shall i google for it or is there any specific link which will have that
info?

thanks,
satish

On Mon, Feb 8, 2010 at 3:35 AM, jarnaud jark...@gmail.com wrote:

 Hi Satish,

 you might want to check the SIPDROID project... Really nice
 implementation of SIP/RTP

 --
 Jay (a href=http://android.voxisland.com;Complete Android Tutorials
 on http://android.voxisland.com/a)

 On Feb 7, 12:29 pm, satish bhoyar getsatonl...@gmail.com wrote:
  Hi all,
  I wish to use RTP in android. I am learning RTP,  wish to use the RTP
 for
  some apps can anyone tell me how to use it...
 
  any doc or links will also be helpfull for me.
 
  thanks,
  satish

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[android-developers] Drawing a Cylinder in OpenGL ES

2010-02-04 Thread satish bhoyar
Hi all,

I want to draw a Cylinder like shape on the android screen. I got some
example code but unable to understand the logic behind it, for calculating
the co-ordinates of the cylinder.

please any1 can guide me to develop my own code.

any links will also be good.

thanks,
satish

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[android-developers] Cant find the solution for this GLSurfaceView error

2010-02-03 Thread satish bhoyar
Hi all,

I have a code for GLSurfaceView which runs fine with sdk 1.5. I am trying to
use it in the sdk 2.0 I am getting following error - 
*Application called a GL11  Pointer method with an Indirect Buffer*

This is the line at which the error is coming,
*gl.glVertexPointer(3, GL10.GL_FLOAT, 0, slicesBuffers[i]);

*Please anybody explains me why this error comes  how to solve it?

or any other  suggestion is also good for me.

Thanks,
SaT

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Re: [android-developers] Re: Cant find the solution for this GLSurfaceView error

2010-02-03 Thread satish bhoyar
Oh thanks ..
got it

On Wed, Feb 3, 2010 at 3:13 PM, Lance Nanek lna...@gmail.com wrote:

 The buffer needs to be direct so that it isn't moved around in memory.
 You can do this by creating it using ByteBuffer.allocateDirect. You
 can see examples in demos:

 http://developer.android.com/intl/de/resources/samples/ApiDemos/src/com/example/android/apis/graphics/TriangleRenderer.html

 On Feb 3, 4:04 am, satish bhoyar getsatonl...@gmail.com wrote:
  Hi all,
 
  I have a code for GLSurfaceView which runs fine with sdk 1.5. I am trying
 to
  use it in the sdk 2.0 I am getting following error - 
  *Application called a GL11  Pointer method with an Indirect Buffer*
 
  This is the line at which the error is coming,
  *gl.glVertexPointer(3, GL10.GL_FLOAT, 0, slicesBuffers[i]);
 
  *Please anybody explains me why this error comes  how to solve it?
 
  or any other  suggestion is also good for me.
 
  Thanks,
  SaT

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Re: [android-developers] Re: Cant find the solution for this GLSurfaceView error

2010-02-03 Thread satish bhoyar
hi lance,
please can u suggest me some good links or books regarding drawing cylinder
 some polygons.

thanks,
satish


On Wed, Feb 3, 2010 at 3:13 PM, Lance Nanek lna...@gmail.com wrote:

 The buffer needs to be direct so that it isn't moved around in memory.
 You can do this by creating it using ByteBuffer.allocateDirect. You
 can see examples in demos:

 http://developer.android.com/intl/de/resources/samples/ApiDemos/src/com/example/android/apis/graphics/TriangleRenderer.html

 On Feb 3, 4:04 am, satish bhoyar getsatonl...@gmail.com wrote:
  Hi all,
 
  I have a code for GLSurfaceView which runs fine with sdk 1.5. I am trying
 to
  use it in the sdk 2.0 I am getting following error - 
  *Application called a GL11  Pointer method with an Indirect Buffer*
 
  This is the line at which the error is coming,
  *gl.glVertexPointer(3, GL10.GL_FLOAT, 0, slicesBuffers[i]);
 
  *Please anybody explains me why this error comes  how to solve it?
 
  or any other  suggestion is also good for me.
 
  Thanks,
  SaT

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Re: [android-developers] Re: GLSurfaceView problem/querry

2010-02-02 Thread satish bhoyar
Thanks for the reply Nightwolf ,
But sorry  i did not understood it..
please can u tell me clearly.

thanks
sat

On Tue, Feb 2, 2010 at 11:28 AM, Nightwolf mikh...@gmail.com wrote:

 Try to place regular view on top of your GLSurfaceView and use
 TextView on this regular view.

 On 1 фев, 14:19, satish bhoyar getsatonl...@gmail.com wrote:
  Hi please tell me some thing about this problem...
 
  thanks
 
  On Fri, Jan 29, 2010 at 6:49 PM, satish bhoyar getsatonl...@gmail.com
 wrote:
 
 
 
   Hi all,
 
   I am developing the app where I want Text on GLSurfaceView. So I am
 using
   TextView on GLSurfaceView. I m able to do that properly.
 
   Now problem is  I want to translate both this views (TextView 
   GLSufaceView) to the position where i scroll. for this I am using the
   ViewGroup  onTouch method of that i am doing it, but both doesnt seems
   moving together.TextView is faster than that of GLSurfaceView.
 
   I think the co-ordinate system of the ViewGroup  that of the
 GLSurfaceView
   are different so it is calculation mistake but I am not sure.
 
   please help
   thanks.

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[android-developers] Re: GLSurfaceView problem/querry

2010-02-01 Thread satish bhoyar
Hi please tell me some thing about this problem...

thanks


On Fri, Jan 29, 2010 at 6:49 PM, satish bhoyar getsatonl...@gmail.comwrote:

 Hi all,

 I am developing the app where I want Text on GLSurfaceView. So I am using
 TextView on GLSurfaceView. I m able to do that properly.

 Now problem is  I want to translate both this views (TextView 
 GLSufaceView) to the position where i scroll. for this I am using the
 ViewGroup  onTouch method of that i am doing it, but both doesnt seems
 moving together.TextView is faster than that of GLSurfaceView.

 I think the co-ordinate system of the ViewGroup  that of the GLSurfaceView
 are different so it is calculation mistake but I am not sure.

 please help
 thanks.


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[android-developers] Re: Flipping view upside down

2010-02-01 Thread satish bhoyar
hi guys please help...


On Mon, Feb 1, 2010 at 11:40 AM, satish bhoyar getsatonl...@gmail.comwrote:

 hi all,

 i want to make my textview flip upside down. i tried using the
 rotateanimation i can do it on side but how we can do it upside down?

 please give suggestion.

 thanks,
 satish


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[android-developers] Flipping view upside down

2010-01-31 Thread satish bhoyar
hi all,

i want to make my textview flip upside down. i tried using the
rotateanimation i can do it on side but how we can do it upside down?

please give suggestion.

thanks,
satish

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[android-developers] GLSurfaceView problem/querry

2010-01-29 Thread satish bhoyar
Hi all,

I am developing the app where I want Text on GLSurfaceView. So I am using
TextView on GLSurfaceView. I m able to do that properly.

Now problem is  I want to translate both this views (TextView 
GLSufaceView) to the position where i scroll. for this I am using the
ViewGroup  onTouch method of that i am doing it, but both doesnt seems
moving together.TextView is faster than that of GLSurfaceView.

I think the co-ordinate system of the ViewGroup  that of the GLSurfaceView
are different so it is calculation mistake but I am not sure.

please help
thanks.

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[android-developers] Spinner Example

2010-01-28 Thread satish bhoyar
Hi all,

I am developing a small application with the help of spinner
widget.Requirement is to display different toast messages when the spinner
list items are selected.

For e.g if the spinner items are
Sunday,Monday,Tuesday,Wednesday,Thursday,Friday,Saturday then on selecting
Sunday item through the spinner ,toast message should display Sunday
Selected.

Please guide me on how do this and if possible share code snippet.

Thanks in Advance,
Satish

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Re: [android-developers] Spinner Example

2010-01-28 Thread satish bhoyar
When user click on the item, I dont knw which event to register like button
have OnClick so what is there for this  how to check which item is
selected?

thanks

On Thu, Jan 28, 2010 at 6:22 PM, Mark Murphy mmur...@commonsware.comwrote:

  I am developing a small application with the help of spinner
  widget.Requirement is to display different toast messages when the
 spinner
  list items are selected.
 
  For e.g if the spinner items are
  Sunday,Monday,Tuesday,Wednesday,Thursday,Friday,Saturday then on
 selecting
  Sunday item through the spinner ,toast message should display Sunday
  Selected.
 
  Please guide me on how do this and if possible share code snippet.

 What part of this are you having difficulty with?

 --
 Mark Murphy (a Commons Guy)
 http://commonsware.com
 Android App Developer Books: http://commonsware.com/books.html


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[android-developers] ViewGroup Problem

2010-01-28 Thread satish bhoyar
Hi all,

I am trying to extend the ViewGroup in my application.
then from my main activity i will create a variable of type following is the
code snippet

public class NewViewGrp extends Activity {

Vg V = new Vg(this);/* Vg is extending the ViewGroup */
TextView Tv;

/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
V = (Vg) findViewById(R.id.Layout);
Tv = (TextView) findViewById(R.id.TextView1);
}

But when I am running the app it is failing. In logcat i m getting error as
NullPointerException.

What might be the reason?

is it a correct way please tell the correct one.

Thanks,
satish

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Re: [android-developers] Spinner Example

2010-01-28 Thread satish bhoyar
Hi murphy,
can u please share the code snippet.. please
Thanks
satish

On Thu, Jan 28, 2010 at 6:33 PM, Mark Murphy mmur...@commonsware.comwrote:

  When user click on the item, I dont knw which event to register like
  button
  have OnClick so what is there for this  how to check which item is
  selected?

 Use setOnItemClickListener().

 --
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 http://commonsware.com
 Android App Developer Books: http://commonsware.com/books.html


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Re: [android-developers] Re: Spinner Example

2010-01-28 Thread satish bhoyar
thanks pranav..



On Fri, Jan 29, 2010 at 10:22 AM, Pranav vips...@gmail.com wrote:

 Hi Satish,

 I have solution of you problem. Here is your code.

 ---
 import android.widget.Spinner;

 Spinner spinnerDay;
 String strSpinnerDay;

public class SpinnerDemo extends Activity{
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
spinnerDay = (Spinner)findViewById(R.id.spinner_Day);
ArrayAdapterCharSequence adapterDay =
 ArrayAdapter.createFromResource(this, R.array.day,
 android.R.layout.simple_spinner_item);
adapterDay.setDropDownViewResource
 (android.R.layout.simple_spinner_item);
spinnerDay.setAdapter(adapterDay);

//Day --- Listener
spinnerDay.setOnItemSelectedListener(new OnItemSelectedListener
 (){
@Override
public void onItemSelected(AdapterView? arg0, View
 arg1,
int arg2, long arg3) {
strSpinnerDay =
 spinnerDay.getSelectedItem().toString();
Toast.makeText(SpinnerDemo.this, You have
 selected
 +strSpinnerDay, Toast.LENGTH_SHORT).show();
}
@Override
public void onNothingSelected(AdapterView? arg0) {
}
});
}
 }

 Just do copy-paste this code, you will get your solution.

 Thanks,

 Regads,
 
 Pranav

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Re: [android-developers] Re: urgent help Integrating code with Android home screen code.

2010-01-27 Thread satish bhoyar
Thanks..
I will look in to it..

thanks,
satish

2010/1/27 Rogério de Souza Moraes rogerio.so...@gmail.com

 Hi satish,

 What Darshana means is that you need to put you aplication inside the
 source code of Android. You need to donwload the source code of Android and
 put your application inside it. The file that he told you is the file:

 android_source_code_root/build/target/product/generic.mk

 inside this file, are the sources of the applications that are compiled
 with the code of Android.

 Regards,

 Rogerio

 2010/1/27 satish bhoyar getsatonl...@gmail.com

 Hi darshana,
 thanks for the reply.
 I am still stuck.
 can u guide me where i can find this file?
 do u mean it is Android.mk or anything else?

 Thanks,
 satish

 On Fri, Jan 22, 2010 at 9:47 PM, deeMurthy darshana.mur...@wipro.comwrote:

 Hi Satish,

   If m not wrong, you are playing around with cupcake/donut or eclair
 code directly. In that case you will have to build your app into the
 system for your homescreen code to recognise it. Include your
 application into the generic.mk and rebuild the code. This should
 work.

 Cheers!

 On Jan 22, 2:00 pm, satish bhoyar getsatonl...@gmail.com wrote:
  Hi all,
 
  I am trying to integrate my code to the android Home Screen code.
  I want to launch my activity frm the HomeScreen by click of a button.
  I Did the code  then build it but when i click the button i m getting
 error
  as
  Application not installed on phone.
 
  please help
 
  Thanks,
  satish

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Re: [android-developers] Re: urgent help Integrating code with Android home screen code.

2010-01-27 Thread satish bhoyar
Hi,
in the file generic.mk there are all the separate application are there. but
i want my files to be part of the android code.

Cant it be possible that i will just add my file in the directory where the
launcher code for android sits , i will add just files
(xml  java),  then as we call our activity in the normal program i will
call my activity from home screen?

thanks,
satish

2010/1/27 Rogério de Souza Moraes rogerio.so...@gmail.com

 Hi satish,

 What Darshana means is that you need to put you aplication inside the
 source code of Android. You need to donwload the source code of Android and
 put your application inside it. The file that he told you is the file:

 android_source_code_root/build/target/product/generic.mk

 inside this file, are the sources of the applications that are compiled
 with the code of Android.

 Regards,

 Rogerio

 2010/1/27 satish bhoyar getsatonl...@gmail.com

 Hi darshana,
 thanks for the reply.
 I am still stuck.
 can u guide me where i can find this file?
 do u mean it is Android.mk or anything else?

 Thanks,
 satish

 On Fri, Jan 22, 2010 at 9:47 PM, deeMurthy darshana.mur...@wipro.comwrote:

 Hi Satish,

   If m not wrong, you are playing around with cupcake/donut or eclair
 code directly. In that case you will have to build your app into the
 system for your homescreen code to recognise it. Include your
 application into the generic.mk and rebuild the code. This should
 work.

 Cheers!

 On Jan 22, 2:00 pm, satish bhoyar getsatonl...@gmail.com wrote:
  Hi all,
 
  I am trying to integrate my code to the android Home Screen code.
  I want to launch my activity frm the HomeScreen by click of a button.
  I Did the code  then build it but when i click the button i m getting
 error
  as
  Application not installed on phone.
 
  please help
 
  Thanks,
  satish

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Re: [android-developers] Re: urgent help Integrating code with Android home screen code.

2010-01-26 Thread satish bhoyar
Hi darshana,
thanks for the reply.
I am still stuck.
can u guide me where i can find this file?
do u mean it is Android.mk or anything else?

Thanks,
satish

On Fri, Jan 22, 2010 at 9:47 PM, deeMurthy darshana.mur...@wipro.comwrote:

 Hi Satish,

   If m not wrong, you are playing around with cupcake/donut or eclair
 code directly. In that case you will have to build your app into the
 system for your homescreen code to recognise it. Include your
 application into the generic.mk and rebuild the code. This should
 work.

 Cheers!

 On Jan 22, 2:00 pm, satish bhoyar getsatonl...@gmail.com wrote:
  Hi all,
 
  I am trying to integrate my code to the android Home Screen code.
  I want to launch my activity frm the HomeScreen by click of a button.
  I Did the code  then build it but when i click the button i m getting
 error
  as
  Application not installed on phone.
 
  please help
 
  Thanks,
  satish

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[android-developers] urgent help Integrating code with Android home screen code.

2010-01-22 Thread satish bhoyar
Hi all,

I am trying to integrate my code to the android Home Screen code.
I want to launch my activity frm the HomeScreen by click of a button.
I Did the code  then build it but when i click the button i m getting error
as
Application not installed on phone.

please help

Thanks,
satish

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