[android-developers] Low Latency Audio is gettting worse not better
Hi, Recently there have been discussion on the andraudio list about the perplexing lack of progress for low latency audio on the android platform over the past three years. We have kicked around a few possible options like reworking and testing the stack on CM7/9, modifying TinyALSA to allow an API for low latency, adding JACK support or lobbying the developers of the existing audio stack to sort this problem out. Others have suggested that the real solution is to fix AudioFlinger and AudioHAL layers and get that merged upstream. However the real question is after three years of constant development why has audio latency got worse across the board instead of better? Is it even worth anyones time to try to get something better in place as there appears to be an agenda to make sure that android is not suitable for pro audio requirements. Without any information from the people who are responsible for the current state of the audio stack we are all just guessing as to how we can fix this problem or if it is even possible or desired by the Google team. -- Patrick Shirkey Boost Hardware Ltd -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Low latency audio
How is low latency audio in Gingerbread supposed to work? It added the android.hardware.audio.low_latency flag to the manifest with the description, The application uses a low-latency audio pipeline on the device and is sensitive to delays or lag in sound input or output. But how do I actually use that low-latency audio pipeline? I've been unable to find any mention of it other than this flag. Peter -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Low-latency audio- buffer callback
Is there any support currently or forthcoming to provide an audio buffer callback for filling the audio buffers directly (with the ability to set buffer size to 1024 or 2048 bytes)? If support is not yet there any idea when it should be expected? I've followed this thread: http://code.google.com/p/android/issues/detail?id=3434 but have yet to see any answers. Thanks -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en