[android-developers] Re: Gallery

2013-02-13 Thread Grzegorz Patynek
use DIsplayMetrics 
http://developer.android.com/reference/android/util/DisplayMetrics.html

W dniu środa, 13 lutego 2013 07:21:22 UTC+1 użytkownik Arun Kumar K napisał:

 Hi Guys,

 I want to get the height of the gallery at run time
 and i want to change the height of the gallery at run time..
 How can i do this..
 Can any explain me

 -- 
 *Thanks  Regards*
 *K.Arun Kumar*
  
  

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[android-developers] Re: Gallery

2013-02-13 Thread skink


Grzegorz Patynek wrote:
 use DIsplayMetrics
 http://developer.android.com/reference/android/util/DisplayMetrics.html



what does it have to do with getting/setting view's height?

pskink

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Re: [android-developers] Re: Gallery

2013-02-13 Thread Grzegorz Patynek
You can use gridview and set image view in matrix, having specified width
and height.
or maybe You may check object that is wrapping your gallery and set its
height too.

2013/2/13 skink psk...@gmail.com



 Grzegorz Patynek wrote:
  use DIsplayMetrics
  http://developer.android.com/reference/android/util/DisplayMetrics.html
 
 

 what does it have to do with getting/setting view's height?

 pskink

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Pozdrawiam / Regards
G.Patynek

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Re: [android-developers] Re: Gallery

2013-02-13 Thread skink


Grzegorz Patynek wrote:
 You can use gridview and set image view in matrix,

hmmm, what GridView, what ImageView, what Matrix? are you sure you are
answering correct question?

pskink

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Re: [android-developers] Re: Gallery with Zoom Application needed

2012-10-12 Thread Renato Mussa
https://github.com/chrisbanes/PhotoView like this?

Terça-feira, 9 de Outubro de 2012 4:13:59 UTC+1, vamshi ch escreveu:

 yes zafer..if you have just  share with me. 

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Re: [android-developers] Re: Gallery with Zoom Application needed

2012-10-08 Thread vamshi ch
yes zafer..if you have just  share with me.

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[android-developers] Re: Gallery with Zoom Application needed

2012-10-04 Thread Zafar Alam
you mean pinch zoom in and out on selecting a picture.

On Thursday, October 4, 2012 10:58:11 AM UTC+5:30, vamshi ch wrote:

 Hi All,

 I created simple Gallery App, But i need Zoom in/out by hand touch not 
 with zoom controller. if you have any idea or have code pls share me code 
 snippet,apps,source code,etc. 

 Thanks In Advance.



 Best Regards,
 Vamshi.






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[android-developers] Re: Gallery app... bitmaps exceed memory in listView

2012-04-03 Thread Streets Of Boston
Don't load your images in full (100%) size. Load them no larger (or maybe 
slightly larger) than the size of the screen (in pixels).
Take a look at this link:
http://developer.android.com/reference/android/graphics/BitmapFactory.Options.html
 
and look at the 'inSampleSize' parameter: Set this to any value larger than 
1 (preferably powers of 2) to load smaller images.


On Monday, April 2, 2012 7:46:19 PM UTC-4, Farhan wrote:

 Hello everyone,

 I populate a list of image urls and pass it to a listAdapter. The getView 
 gets the 3 successive urls (from the list) for the position in list it is 
 called for, and downloads them, and adds it to a row of the list. The list 
 works fine. But when I click on a picture to fire an intent and show a 
 bigger picture (by modifying the url passed as intent extra), my 
 application crashes, saying that bitmap exceed memory. 

 I am pretty sure that an image can not be that big in size to take all 
 space from heap! Any suggestions on how to go about the issue? I need to 
 keep the images from the listView, so I can't remove them from the 
 imageViews when I go to the next activity. For the same reason, I can not 
 finish() my list activity too, when an image is clicked. I feel I am stuck 
 here. Any help is much appreciated


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[android-developers] Re: Gallery Intent to pick image --- Picasa-based images are invalid (Android 4.0+)

2012-01-26 Thread Anton
Workaround is here:

http://jimmi1977.blogspot.com/2012/01/android-api-quirks-getting-image-from.html

On Jan 8, 7:57 pm, John droidxl...@gmail.com wrote:
 I can confirm having this same bug only with picasa images on
 Honeycomb and ICS.

 Code:

 file = new File(getPath(intent.getData()));

 java.lang.RuntimeException: Failure delivering result
 ResultInfo{who=null, request=1, result=-1, data=Intent { dat=content://
 com.google.android.gallery3d.provider/picasa/item/
 5685218575016337410 }} to activity {MyActivity}:
 java.lang.NullPointerException
         at android.app.ActivityThread.deliverResults(ActivityThread.java:
 2976)
         at android.app.ActivityThread.handleSendResult(ActivityThread.java:
 3019)
         at android.app.ActivityThread.access$1100(ActivityThread.java:122)
         at android.app.ActivityThread$H.handleMessage(ActivityThread.java:
 1176)
         at android.os.Handler.dispatchMessage(Handler.java:99)
         at android.os.Looper.loop(Looper.java:137)
         at android.app.ActivityThread.main(ActivityThread.java:4340)
         at java.lang.reflect.Method.invokeNative(Native Method)
         at java.lang.reflect.Method.invoke(Method.java:511)
         at com.android.internal.os.ZygoteInit
 $MethodAndArgsCaller.run(ZygoteInit.java:784)
         at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:551)
         at dalvik.system.NativeStart.main(Native Method)
 Caused by: java.lang.NullPointerException
         at java.io.File.fixSlashes(File.java:185)
         at java.io.File.init(File.java:134)
         at MyActivity.onActivityResult(MyActivity.java:184)
         at android.app.Activity.dispatchActivityResult(Activity.java:4649)
         at android.app.ActivityThread.deliverResults(ActivityThread.java:
 2972)
         ... 11 more
 java.lang.NullPointerException
         at java.io.File.fixSlashes(File.java:185)
         at java.io.File.init(File.java:134)
         at MyActivity.onActivityResult(MyActivity.java:184)
         at android.app.Activity.dispatchActivityResult(Activity.java:4649)
         at android.app.ActivityThread.deliverResults(ActivityThread.java:
 2972)
         at android.app.ActivityThread.handleSendResult(ActivityThread.java:
 3019)
         at android.app.ActivityThread.access$1100(ActivityThread.java:122)
         at android.app.ActivityThread$H.handleMessage(ActivityThread.java:
 1176)
         at android.os.Handler.dispatchMessage(Handler.java:99)
         at android.os.Looper.loop(Looper.java:137)
         at android.app.ActivityThread.main(ActivityThread.java:4340)
         at java.lang.reflect.Method.invokeNative(Native Method)
         at java.lang.reflect.Method.invoke(Method.java:511)
         at com.android.internal.os.ZygoteInit
 $MethodAndArgsCaller.run(ZygoteInit.java:784)
         at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:551)
         at dalvik.system.NativeStart.main(Native Method)







 Andrew wrote:
  Hello,

  I'm trying to launch a Gallery Intent to allow the user to select an
  image. The issue is that the code works on 2.x but fails occasionally
  on 4.x (I haven't tested 3.x). I've narrowed it down to issues
  specific to Picasa-sourced images. For example, from my google+ posts
  (still in the Gallery app).

  The problematic URI is content://
  com.google.android.gallery3d.provider/picasa/item/some ID.
  Attempting to retrieve the image local path gives me the error : W/
  GalleryProvider( 8091): unsupported column: _data

  My code is below:

  Intent photoPickerIntent = new Intent(Intent.ACTION_PICK);
  photoPickerIntent.setType(image/*);
  startActivityForResult(photoPickerIntent, PROFILE_PIC_RESULT);

  and then in onActivityResult(int requestcode, int resultcode, Intent
  data) :

  if(requestCode == PROFILE_PIC_RESULT  resultCode == RESULT_OK){
      Uri selectedImage = data.getData();
           String[] filePathColumn = {MediaStore.Images.Media.DATA};
      Cursor cursor = getContentResolver().query(selectedImage,
  filePathColumn, null, null, null);
      cursor.moveToFirst();

           int columnIndex =
  cursor.getColumnIndexOrThrow(filePathColumn[0]);
      String filePath = cursor.getString(columnIndex);
  }

  In 2.x, filePath will contain a useful string. In 4.x, filePath is
  null on some images because of the issue noted above.

  I found a similar bug report that seems to be suffering from the above
  problem:http://code.google.com/p/android/issues/detail?id=21234

  Can anyone confirm? I might need to submit another bug report on this
  issue.. because it's frustrating that some images a user might pick
  will be invalid while others will be okay.

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[android-developers] Re: Gallery Intent to pick image --- Picasa-based images are invalid (Android 4.0+)

2012-01-26 Thread Anton
Workaround is described here: 

http://jimmi1977.blogspot.com/2012/01/android-api-quirks-getting-image-from.html
 

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[android-developers] Re: Gallery Intent to pick image --- Picasa-based images are invalid (Android 4.0+)

2012-01-26 Thread Mark Andrachek, Jr.
That workaround doesn't work for me.

 When I try getContentResolver().getInputStream(imageUri) on the
picasa URI's, I get (the picasa item id has been removed, FYI):

01-26 13:37:11.660: E/com.getpicture.MainActivity(9007):
java.io.FileNotFoundException: No content provider:
content://com.android.gallery3d.provider/picasa/item/
01-26 13:37:11.660: E/com.getpicture.MainActivity(9007):at
android.content.ContentResolver.openTypedAssetFileDescriptor(ContentResolver.java:
604)
01-26 13:37:11.660: E/com.getpicture.MainActivity(9007):at
android.content.ContentResolver.openAssetFileDescriptor(ContentResolver.java:
536)
01-26 13:37:11.660: E/com.getpicture.MainActivity(9007):at
android.content.ContentResolver.openInputStream(ContentResolver.java:
371)

I've also tried:
ContentProviderClient client =
getContentResolver().acquireContentProviderClient(imageUri);
Log.e(this.getClass().getName(),client.getType(imageUri));

This gives a NPE, with an error message with a tag of
ActivityThread,
01-26 13:59:39.860: E/ActivityThread(10127): Failed to find provider
info for com.android.gallery3d.provider

On Jan 25, 11:43 am, Anton amkr...@gmail.com wrote:
 Workaround is here:

 http://jimmi1977.blogspot.com/2012/01/android-api-quirks-getting-imag...

 On Jan 8, 7:57 pm, John droidxl...@gmail.com wrote:







  I can confirm having this same bug only withpicasaimages on
  Honeycomb and ICS.

  Code:

  file = new File(getPath(intent.getData()));

  java.lang.RuntimeException: Failure delivering result
  ResultInfo{who=null, request=1, result=-1, data=Intent { dat=content://
  com.google.android.gallery3d.provider/picasa/item/
  5685218575016337410 }} to activity {MyActivity}:
  java.lang.NullPointerException
          at android.app.ActivityThread.deliverResults(ActivityThread.java:
  2976)
          at android.app.ActivityThread.handleSendResult(ActivityThread.java:
  3019)
          at android.app.ActivityThread.access$1100(ActivityThread.java:122)
          at android.app.ActivityThread$H.handleMessage(ActivityThread.java:
  1176)
          at android.os.Handler.dispatchMessage(Handler.java:99)
          at android.os.Looper.loop(Looper.java:137)
          at android.app.ActivityThread.main(ActivityThread.java:4340)
          at java.lang.reflect.Method.invokeNative(Native Method)
          at java.lang.reflect.Method.invoke(Method.java:511)
          at com.android.internal.os.ZygoteInit
  $MethodAndArgsCaller.run(ZygoteInit.java:784)
          at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:551)
          at dalvik.system.NativeStart.main(Native Method)
  Caused by: java.lang.NullPointerException
          at java.io.File.fixSlashes(File.java:185)
          at java.io.File.init(File.java:134)
          at MyActivity.onActivityResult(MyActivity.java:184)
          at android.app.Activity.dispatchActivityResult(Activity.java:4649)
          at android.app.ActivityThread.deliverResults(ActivityThread.java:
  2972)
          ... 11 more
  java.lang.NullPointerException
          at java.io.File.fixSlashes(File.java:185)
          at java.io.File.init(File.java:134)
          at MyActivity.onActivityResult(MyActivity.java:184)
          at android.app.Activity.dispatchActivityResult(Activity.java:4649)
          at android.app.ActivityThread.deliverResults(ActivityThread.java:
  2972)
          at android.app.ActivityThread.handleSendResult(ActivityThread.java:
  3019)
          at android.app.ActivityThread.access$1100(ActivityThread.java:122)
          at android.app.ActivityThread$H.handleMessage(ActivityThread.java:
  1176)
          at android.os.Handler.dispatchMessage(Handler.java:99)
          at android.os.Looper.loop(Looper.java:137)
          at android.app.ActivityThread.main(ActivityThread.java:4340)
          at java.lang.reflect.Method.invokeNative(Native Method)
          at java.lang.reflect.Method.invoke(Method.java:511)
          at com.android.internal.os.ZygoteInit
  $MethodAndArgsCaller.run(ZygoteInit.java:784)
          at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:551)
          at dalvik.system.NativeStart.main(Native Method)

  Andrew wrote:
   Hello,

   I'm trying to launch a Gallery Intent to allow the user to select an
   image. The issue is that the code works on 2.x but fails occasionally
   on 4.x (I haven't tested 3.x). I've narrowed it down to issues
   specific toPicasa-sourced images. For example, from my google+ posts
   (still in the Gallery app).

   The problematic URI is content://
   com.google.android.gallery3d.provider/picasa/item/some ID.
   Attempting to retrieve the image local path gives me the error : W/
   GalleryProvider( 8091): unsupported column: _data

   My code is below:

   Intent photoPickerIntent = new Intent(Intent.ACTION_PICK);
   photoPickerIntent.setType(image/*);
   startActivityForResult(photoPickerIntent, PROFILE_PIC_RESULT);

   and then in onActivityResult(int requestcode, int resultcode, Intent
   data) :

 

[android-developers] Re: Gallery Intent to pick image --- Picasa-based images are invalid (Android 4.0+)

2012-01-08 Thread John
I can confirm having this same bug only with picasa images on
Honeycomb and ICS.

Code:

file = new File(getPath(intent.getData()));

java.lang.RuntimeException: Failure delivering result
ResultInfo{who=null, request=1, result=-1, data=Intent { dat=content://
com.google.android.gallery3d.provider/picasa/item/
5685218575016337410 }} to activity {MyActivity}:
java.lang.NullPointerException
at android.app.ActivityThread.deliverResults(ActivityThread.java:
2976)
at android.app.ActivityThread.handleSendResult(ActivityThread.java:
3019)
at android.app.ActivityThread.access$1100(ActivityThread.java:122)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:
1176)
at android.os.Handler.dispatchMessage(Handler.java:99)
at android.os.Looper.loop(Looper.java:137)
at android.app.ActivityThread.main(ActivityThread.java:4340)
at java.lang.reflect.Method.invokeNative(Native Method)
at java.lang.reflect.Method.invoke(Method.java:511)
at com.android.internal.os.ZygoteInit
$MethodAndArgsCaller.run(ZygoteInit.java:784)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:551)
at dalvik.system.NativeStart.main(Native Method)
Caused by: java.lang.NullPointerException
at java.io.File.fixSlashes(File.java:185)
at java.io.File.init(File.java:134)
at MyActivity.onActivityResult(MyActivity.java:184)
at android.app.Activity.dispatchActivityResult(Activity.java:4649)
at android.app.ActivityThread.deliverResults(ActivityThread.java:
2972)
... 11 more
java.lang.NullPointerException
at java.io.File.fixSlashes(File.java:185)
at java.io.File.init(File.java:134)
at MyActivity.onActivityResult(MyActivity.java:184)
at android.app.Activity.dispatchActivityResult(Activity.java:4649)
at android.app.ActivityThread.deliverResults(ActivityThread.java:
2972)
at android.app.ActivityThread.handleSendResult(ActivityThread.java:
3019)
at android.app.ActivityThread.access$1100(ActivityThread.java:122)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:
1176)
at android.os.Handler.dispatchMessage(Handler.java:99)
at android.os.Looper.loop(Looper.java:137)
at android.app.ActivityThread.main(ActivityThread.java:4340)
at java.lang.reflect.Method.invokeNative(Native Method)
at java.lang.reflect.Method.invoke(Method.java:511)
at com.android.internal.os.ZygoteInit
$MethodAndArgsCaller.run(ZygoteInit.java:784)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:551)
at dalvik.system.NativeStart.main(Native Method)

Andrew wrote:
 Hello,

 I'm trying to launch a Gallery Intent to allow the user to select an
 image. The issue is that the code works on 2.x but fails occasionally
 on 4.x (I haven't tested 3.x). I've narrowed it down to issues
 specific to Picasa-sourced images. For example, from my google+ posts
 (still in the Gallery app).

 The problematic URI is content://
 com.google.android.gallery3d.provider/picasa/item/some ID.
 Attempting to retrieve the image local path gives me the error : W/
 GalleryProvider( 8091): unsupported column: _data

 My code is below:

 Intent photoPickerIntent = new Intent(Intent.ACTION_PICK);
 photoPickerIntent.setType(image/*);
 startActivityForResult(photoPickerIntent, PROFILE_PIC_RESULT);

 and then in onActivityResult(int requestcode, int resultcode, Intent
 data) :

 if(requestCode == PROFILE_PIC_RESULT  resultCode == RESULT_OK){
Uri selectedImage = data.getData();
  String[] filePathColumn = {MediaStore.Images.Media.DATA};
Cursor cursor = getContentResolver().query(selectedImage,
 filePathColumn, null, null, null);
cursor.moveToFirst();

  int columnIndex =
 cursor.getColumnIndexOrThrow(filePathColumn[0]);
String filePath = cursor.getString(columnIndex);
 }

 In 2.x, filePath will contain a useful string. In 4.x, filePath is
 null on some images because of the issue noted above.

 I found a similar bug report that seems to be suffering from the above
 problem: http://code.google.com/p/android/issues/detail?id=21234

 Can anyone confirm? I might need to submit another bug report on this
 issue.. because it's frustrating that some images a user might pick
 will be invalid while others will be okay.

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[android-developers] Re: Gallery Select Pic

2011-12-07 Thread Mukesh Srivastav
Issue Solved by myself..



On Wed, Dec 7, 2011 at 4:56 PM, Mukesh Srivastav mukicha...@gmail.comwrote:

 Hi All,


 I have a question on Gallery Intent. After taking a pic, I am calling 
 the*Gallery Intent
 * which shows all the pics. I am able to select the pic from the
 Galleryview and taking it to a next activity everything works fine.But
 the real problem is, if i change the Gallery Intent to *Landscape Mode*, *and
 try selecting an image, it is getting forceclose.*

 is there any way to restrict the Gallery Intent to portrait mode only ?

 Note: I had tried the below solutions, but none of them are working.
  1. I had already tried with setting Activity i portrait mode in
 android.manifest file.
  2. I had also tried
 with setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT); in
 my activity ,but it is also failing.
 3.Tried writing onConfigurationChanged(Configuration newConfig) Method,
 but tat is also failing.
 4. I tried Calling  
 setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT);
 Method in onActivtyResult, but fails.

 Need Help on this.

 Regards,
 Mukesh




-- 
Warm Regards,
*Mukesh Kumar*,
Android Consultant/Freelancer,
India,Hyderabad.

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[android-developers] Re: Gallery View and SQLite database

2011-09-13 Thread lbendlin
There's a thing called The Google. Try it...

http://www.tutorialforandroid.com/2009/10/how-to-insert-image-data-to-sqlite.html

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[android-developers] Re: Gallery Problem

2011-08-30 Thread Kumar Bibek
gallery.setSelection(int)

http://developer.android.com/reference/android/widget/AbsSpinner.html#setSelection%28int%29

On Aug 30, 1:11 pm, Perry168 perry...@netvigator.com wrote:
 Hi,
 Today, I wrote a gallery example to show the photos. My problem is how
 to set the init 'position' isn't started from zero?
 For example: it has 9 photos. 1 to 9.jpg (array from 0 to 8)
 When the program started, the 1.jpg (position 0) always showed in
 gallery firstly. I would like the default is 5.jpg (position 4).
 How to do this? Thanks!

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[android-developers] Re: Gallery Problem

2011-08-30 Thread Perry168
o..o...oo.. success!  Thanks Kumar!

On 8月30日, 下午4時22分, Kumar Bibek coomar@gmail.com wrote:
 gallery.setSelection(int)

 http://developer.android.com/reference/android/widget/AbsSpinner.html...

 On Aug 30, 1:11 pm, Perry168 perry...@netvigator.com wrote:



  Hi,
  Today, I wrote a gallery example to show the photos. My problem is how
  to set the init 'position' isn't started from zero?
  For example: it has 9 photos. 1 to 9.jpg (array from 0 to 8)
  When the program started, the 1.jpg (position 0) always showed in
  gallery firstly. I would like the default is 5.jpg (position 4).
  How to do this? Thanks!- 隱藏被引用文字 -

 - 顯示被引用文字 -

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[android-developers] Re: Gallery: change center position?

2011-07-25 Thread Devomat
Ok, I  think there is no solution for this :)

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[android-developers] Re: Gallery with Adapter witch is return layouts

2011-05-29 Thread Károly Holczhauser
Hi there!

 Yes, it is! But when I trying to return (in getView) my class (which
is extended from a LinearLayout) I got child has already got parent,
run removeAllView on parent.
 The problem is, when I try to get the parent I got NULLpointer
exception...

 So, I don't know who am I able to upload my custrom gallery with my
custrom layouts. The main problem, I can't use layoutinflater, because
I'm storing the layout in a class file, not in an xml.

 Thx: Károly

On máj. 28, 15:00, B Lyon bradfl...@gmail.com wrote:
 LinearLayout is a view, isn't it?

 View -- ViewGroup -- Linearlayout

 2011/5/28 KárolyHolczhauserholczhau...@gmail.com:







  Hi all !
   I would like to make my custrom gallery, but when I'm implementing the
  adapter it have to be return an View. I would like to use the gallery to
  display my own LinearLayout-s, so the adapter have to return these !
   Any idea how can I use gallery to display my own , custrom linearlayouts ?
   Thx: Károly from Hungary

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[android-developers] Re: Gallery image should navigate with textview

2011-05-13 Thread ashutoshmimani
Can you not save references to your image views when you are creating
them?

On May 13, 3:34 pm, gaurav gupta gaurav.gupta...@gmail.com wrote:
 hi justin
  i want to just change my textview and imageview with gallery.
 my imageview showing the current position of gallery . like if gallery's
 currenit position is 2 , the 2nd imageview will be  yellow,now it is gray
 its just like a indicator in footer that will show the postion of gallery's
 selected image.

 On Sat, May 14, 2011 at 12:58 AM, Justin Anderson 
 magouyaw...@gmail.comwrote:







  I'm not entirely sure what you are trying to accomplish...

  Thanks,
  Justin Anderson
  MagouyaWare Developer
 http://sites.google.com/site/magouyareware

  On Fri, May 13, 2011 at 1:23 PM, gaurav gupta 
  gaurav.gupta...@gmail.comwrote:

  HI ,
  i have a new issue , my using small dots to show the current image
  position of a gallery.
  these images are creating in runtime using this code

  for (*int* i=0;itracks.size();i++)

  {

  LinearLayout imgview_layout=(LinearLayout)findViewById(R.id.*sub_layout*
  );

  ImageView imageview=*new* ImageView(HotelViewScreen.*this*);

  imageview.setImageResource(R.drawable.*gray_dot*);

  imageview.setPadding(5, 2, 5, 2);

  imgview_layout.addView(imageview);

   }

  Now i need that i have to change this imageview's Src everytime when
  gallery's Selected item will change.

  should i set id for every imageview??

  Suggest me.

  Thnks

  On Sat, May 14, 2011 at 12:42 AM, gaurav gupta gaurav.gupta...@gmail.com
   wrote:

  Thanks Justin
  Its works ,
  :)

  On Sat, May 14, 2011 at 12:32 AM, Justin Anderson magouyaw...@gmail.com
   wrote:

  The way I did it in AppSwipe! was with a RelativeLayout that contains a
  Gallery and a TextView.  I used an OnItemSelectedListener to change the 
  text
  displayed in the text view.

 http://developer.android.com/reference/android/widget/AdapterView.OnI...

  It is pretty straightforward once you get the design figured out...

  Thanks,
  Justin Anderson
  MagouyaWare Developer
 http://sites.google.com/site/magouyaware

  On Fri, May 13, 2011 at 12:56 PM, gaurav gupta 
  gaurav.gupta...@gmail.com wrote:

  Hti guys
  m making a gallery that contain 10 images , each images have a
  different name . i want that if i scroll the gallery , selected or 
  focused
  image's name should be appear.
  Name  should change on onFoucs or OnItemSelected.
  Suggest me.
  Thanks in advance.

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Re: [android-developers] Re: Gallery image should navigate with textview

2011-05-13 Thread gaurav gupta
Hi ,
thanks 4 reply
 Now m setting ID for every imageview that m creating dynamically like
*

int
*

imageview_id=1;

*for*(*int* i=0;itracks.size();i++)

{

imgview_layout=(LinearLayout)findViewById(R.id.*sub_layout*);

imageview=*new* ImageView(HotelViewScreen.*this*);

imageview.setImageResource(R.drawable.*gray_dot*);

imageview.setId(imageview_id+i);

imageview.setPadding(5, 2, 5, 2);

imgview_layout.addView(imageview);

}

its give me id for every imageview . Now in My OnItemSelectedListener m
using this Id like that:



hotels_gallery

.setOnItemSelectedListener(*new* OnItemSelectedListener() {

 @Override

*public* *void* onItemSelected(AdapterView? arg0, View arg1,

*int* position, *long* arg3) {

// *TODO* Auto-generated method stub

//Toast.makeText(HotelViewScreen.this, +arg2, Toast.LENGTH_LONG).show();

hotelName=tracks.get(position).getHotelName();

hotelCity=tracks.get(position).getHotelCity();

hotelname.setText(hotelName+,+Html.*fromHtml*(font color ='blue'+
hotelCity+/font));

*int* image_id=imgview_layout.getChildAt(position).getId();

ImageView abc=(ImageView)findViewById(image_id);

abc.setImageResource(R.drawable.*yellow_dot*);

 }

 @Override

*public* *void* onNothingSelected(AdapterView? arg0) {

// *TODO* Auto-generated method stub

 }

});

Now i can change the Image src everytime on OnSelectedListener.
Now every selected gallery item's indicator image is becoming yellow .
my requirement is that i need only selected gallery item's image should to
change.
rest of all indicator will gray ,selected gallery item will be yellow.



On Sat, May 14, 2011 at 1:23 AM, ashutoshmimani ashutoshmim...@gmail.comwrote:

 Can you not save references to your image views when you are creating
 them?

 On May 13, 3:34 pm, gaurav gupta gaurav.gupta...@gmail.com wrote:
  hi justin
   i want to just change my textview and imageview with gallery.
  my imageview showing the current position of gallery . like if gallery's
  currenit position is 2 , the 2nd imageview will be  yellow,now it is gray
  its just like a indicator in footer that will show the postion of
 gallery's
  selected image.
 
  On Sat, May 14, 2011 at 12:58 AM, Justin Anderson magouyaw...@gmail.com
 wrote:
 
 
 
 
 
 
 
   I'm not entirely sure what you are trying to accomplish...
 
   Thanks,
   Justin Anderson
   MagouyaWare Developer
  http://sites.google.com/site/magouyareware
 
   On Fri, May 13, 2011 at 1:23 PM, gaurav gupta 
 gaurav.gupta...@gmail.comwrote:
 
   HI ,
   i have a new issue , my using small dots to show the current image
   position of a gallery.
   these images are creating in runtime using this code
 
   for (*int* i=0;itracks.size();i++)
 
   {
 
   LinearLayout
 imgview_layout=(LinearLayout)findViewById(R.id.*sub_layout*
   );
 
   ImageView imageview=*new* ImageView(HotelViewScreen.*this*);
 
   imageview.setImageResource(R.drawable.*gray_dot*);
 
   imageview.setPadding(5, 2, 5, 2);
 
   imgview_layout.addView(imageview);
 
}
 
   Now i need that i have to change this imageview's Src everytime when
   gallery's Selected item will change.
 
   should i set id for every imageview??
 
   Suggest me.
 
   Thnks
 
   On Sat, May 14, 2011 at 12:42 AM, gaurav gupta 
 gaurav.gupta...@gmail.com
wrote:
 
   Thanks Justin
   Its works ,
   :)
 
   On Sat, May 14, 2011 at 12:32 AM, Justin Anderson 
 magouyaw...@gmail.com
wrote:
 
   The way I did it in AppSwipe! was with a RelativeLayout that
 contains a
   Gallery and a TextView.  I used an OnItemSelectedListener to change
 the text
   displayed in the text view.
 
  
 http://developer.android.com/reference/android/widget/AdapterView.OnI...
 
   It is pretty straightforward once you get the design figured out...
 
   Thanks,
   Justin Anderson
   MagouyaWare Developer
  http://sites.google.com/site/magouyaware
 
   On Fri, May 13, 2011 at 12:56 PM, gaurav gupta 
   gaurav.gupta...@gmail.com wrote:
 
   Hti guys
   m making a gallery that contain 10 images , each images have a
   different name . i want that if i scroll the gallery , selected or
 focused
   image's name should be appear.
   Name  should change on onFoucs or OnItemSelected.
   Suggest me.
   Thanks in advance.
 
   --
   You received this message because you are subscribed to the Google
   Groups Android Developers group.
   To post to this group, send email to
   android-developers@googlegroups.com
   To unsubscribe from this group, send email to
   android-developers+unsubscr...@googlegroups.com
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Re: [android-developers] Re: Gallery image should navigate with textview

2011-05-13 Thread Justin Anderson
The best way to do that is to use a StateListDrawable:
http://developer.android.com/reference/android/graphics/drawable/StateListDrawable.html

That's what I did with AppSwipe! on the Android Market.  The selected item
has a blue background with a gradient.  Everything else in the list has a
transparent background.

Thanks,
Justin Anderson
MagouyaWare Developer
http://sites.google.com/site/magouyaware


On Fri, May 13, 2011 at 2:07 PM, gaurav gupta gaurav.gupta...@gmail.comwrote:

 Hi ,
 thanks 4 reply
  Now m setting ID for every imageview that m creating dynamically like
 *

 int
 *

  imageview_id=1;

 *for*(*int* i=0;itracks.size();i++)

 {

 imgview_layout=(LinearLayout)findViewById(R.id.*sub_layout*);

 imageview=*new* ImageView(HotelViewScreen.*this*);

 imageview.setImageResource(R.drawable.*gray_dot*);

 imageview.setId(imageview_id+i);

 imageview.setPadding(5, 2, 5, 2);

 imgview_layout.addView(imageview);

 }

 its give me id for every imageview . Now in My OnItemSelectedListener m
 using this Id like that:



 hotels_gallery

 .setOnItemSelectedListener(*new* OnItemSelectedListener() {

  @Override

 *public* *void* onItemSelected(AdapterView? arg0, View arg1,

 *int* position, *long* arg3) {

 // *TODO* Auto-generated method stub

 //Toast.makeText(HotelViewScreen.this, +arg2, Toast.LENGTH_LONG).show();

 hotelName=tracks.get(position).getHotelName();

 hotelCity=tracks.get(position).getHotelCity();

 hotelname.setText(hotelName+,+Html.*fromHtml*(font color ='blue'+
 hotelCity+/font));

 *int* image_id=imgview_layout.getChildAt(position).getId();

 ImageView abc=(ImageView)findViewById(image_id);

 abc.setImageResource(R.drawable.*yellow_dot*);

  }

  @Override

 *public* *void* onNothingSelected(AdapterView? arg0) {

 // *TODO* Auto-generated method stub

  }

 });

 Now i can change the Image src everytime on OnSelectedListener.
 Now every selected gallery item's indicator image is becoming yellow .
 my requirement is that i need only selected gallery item's image should to
 change.
 rest of all indicator will gray ,selected gallery item will be yellow.



 On Sat, May 14, 2011 at 1:23 AM, ashutoshmimani 
 ashutoshmim...@gmail.comwrote:

 Can you not save references to your image views when you are creating
 them?

 On May 13, 3:34 pm, gaurav gupta gaurav.gupta...@gmail.com wrote:
  hi justin
   i want to just change my textview and imageview with gallery.
  my imageview showing the current position of gallery . like if gallery's
  currenit position is 2 , the 2nd imageview will be  yellow,now it is
 gray
  its just like a indicator in footer that will show the postion of
 gallery's
  selected image.
 
  On Sat, May 14, 2011 at 12:58 AM, Justin Anderson 
 magouyaw...@gmail.comwrote:
 
 
 
 
 
 
 
   I'm not entirely sure what you are trying to accomplish...
 
   Thanks,
   Justin Anderson
   MagouyaWare Developer
  http://sites.google.com/site/magouyareware
 
   On Fri, May 13, 2011 at 1:23 PM, gaurav gupta 
 gaurav.gupta...@gmail.comwrote:
 
   HI ,
   i have a new issue , my using small dots to show the current image
   position of a gallery.
   these images are creating in runtime using this code
 
   for (*int* i=0;itracks.size();i++)
 
   {
 
   LinearLayout
 imgview_layout=(LinearLayout)findViewById(R.id.*sub_layout*
   );
 
   ImageView imageview=*new* ImageView(HotelViewScreen.*this*);
 
   imageview.setImageResource(R.drawable.*gray_dot*);
 
   imageview.setPadding(5, 2, 5, 2);
 
   imgview_layout.addView(imageview);
 
}
 
   Now i need that i have to change this imageview's Src everytime when
   gallery's Selected item will change.
 
   should i set id for every imageview??
 
   Suggest me.
 
   Thnks
 
   On Sat, May 14, 2011 at 12:42 AM, gaurav gupta 
 gaurav.gupta...@gmail.com
wrote:
 
   Thanks Justin
   Its works ,
   :)
 
   On Sat, May 14, 2011 at 12:32 AM, Justin Anderson 
 magouyaw...@gmail.com
wrote:
 
   The way I did it in AppSwipe! was with a RelativeLayout that
 contains a
   Gallery and a TextView.  I used an OnItemSelectedListener to change
 the text
   displayed in the text view.
 
  
 http://developer.android.com/reference/android/widget/AdapterView.OnI...
 
   It is pretty straightforward once you get the design figured out...
 
   Thanks,
   Justin Anderson
   MagouyaWare Developer
  http://sites.google.com/site/magouyaware
 
   On Fri, May 13, 2011 at 12:56 PM, gaurav gupta 
   gaurav.gupta...@gmail.com wrote:
 
   Hti guys
   m making a gallery that contain 10 images , each images have a
   different name . i want that if i scroll the gallery , selected or
 focused
   image's name should be appear.
   Name  should change on onFoucs or OnItemSelected.
   Suggest me.
   Thanks in advance.
 
   --
   You received this message because you are subscribed to the Google
   Groups Android Developers group.
   To post to this group, send email to
   android-developers@googlegroups.com
   To unsubscribe from this group, send email to
   

Re: [android-developers] Re: Gallery image should navigate with textview

2011-05-13 Thread gaurav gupta
hi ,
thank u all guys
i did it :)
thanks 4 ur support
On Sat, May 14, 2011 at 1:51 AM, Justin Anderson magouyaw...@gmail.comwrote:

 The best way to do that is to use a StateListDrawable:

 http://developer.android.com/reference/android/graphics/drawable/StateListDrawable.html

 That's what I did with AppSwipe! on the Android Market.  The selected
 item has a blue background with a gradient.  Everything else in the list has
 a transparent background.

 Thanks,
 Justin Anderson
 MagouyaWare Developer
 http://sites.google.com/site/magouyaware


 On Fri, May 13, 2011 at 2:07 PM, gaurav gupta 
 gaurav.gupta...@gmail.comwrote:

 Hi ,
 thanks 4 reply
  Now m setting ID for every imageview that m creating dynamically like
 *

 int
 *

  imageview_id=1;

 *for*(*int* i=0;itracks.size();i++)

 {

 imgview_layout=(LinearLayout)findViewById(R.id.*sub_layout*);

 imageview=*new* ImageView(HotelViewScreen.*this*);

 imageview.setImageResource(R.drawable.*gray_dot*);

 imageview.setId(imageview_id+i);

 imageview.setPadding(5, 2, 5, 2);

 imgview_layout.addView(imageview);

 }

 its give me id for every imageview . Now in My OnItemSelectedListener m
 using this Id like that:



 hotels_gallery

 .setOnItemSelectedListener(*new* OnItemSelectedListener() {

  @Override

 *public* *void* onItemSelected(AdapterView? arg0, View arg1,

 *int* position, *long* arg3) {

 // *TODO* Auto-generated method stub

 //Toast.makeText(HotelViewScreen.this, +arg2, Toast.LENGTH_LONG).show();

 hotelName=tracks.get(position).getHotelName();

 hotelCity=tracks.get(position).getHotelCity();

 hotelname.setText(hotelName+,+Html.*fromHtml*(font color ='blue'+
 hotelCity+/font));

 *int* image_id=imgview_layout.getChildAt(position).getId();

 ImageView abc=(ImageView)findViewById(image_id);

 abc.setImageResource(R.drawable.*yellow_dot*);

  }

  @Override

 *public* *void* onNothingSelected(AdapterView? arg0) {

 // *TODO* Auto-generated method stub

  }

 });

 Now i can change the Image src everytime on OnSelectedListener.
 Now every selected gallery item's indicator image is becoming yellow .
 my requirement is that i need only selected gallery item's image should to
 change.
 rest of all indicator will gray ,selected gallery item will be yellow.



 On Sat, May 14, 2011 at 1:23 AM, ashutoshmimani ashutoshmim...@gmail.com
  wrote:

 Can you not save references to your image views when you are creating
 them?

 On May 13, 3:34 pm, gaurav gupta gaurav.gupta...@gmail.com wrote:
  hi justin
   i want to just change my textview and imageview with gallery.
  my imageview showing the current position of gallery . like if
 gallery's
  currenit position is 2 , the 2nd imageview will be  yellow,now it is
 gray
  its just like a indicator in footer that will show the postion of
 gallery's
  selected image.
 
  On Sat, May 14, 2011 at 12:58 AM, Justin Anderson 
 magouyaw...@gmail.comwrote:
 
 
 
 
 
 
 
   I'm not entirely sure what you are trying to accomplish...
 
   Thanks,
   Justin Anderson
   MagouyaWare Developer
  http://sites.google.com/site/magouyareware
 
   On Fri, May 13, 2011 at 1:23 PM, gaurav gupta 
 gaurav.gupta...@gmail.comwrote:
 
   HI ,
   i have a new issue , my using small dots to show the current image
   position of a gallery.
   these images are creating in runtime using this code
 
   for (*int* i=0;itracks.size();i++)
 
   {
 
   LinearLayout
 imgview_layout=(LinearLayout)findViewById(R.id.*sub_layout*
   );
 
   ImageView imageview=*new* ImageView(HotelViewScreen.*this*);
 
   imageview.setImageResource(R.drawable.*gray_dot*);
 
   imageview.setPadding(5, 2, 5, 2);
 
   imgview_layout.addView(imageview);
 
}
 
   Now i need that i have to change this imageview's Src everytime when
   gallery's Selected item will change.
 
   should i set id for every imageview??
 
   Suggest me.
 
   Thnks
 
   On Sat, May 14, 2011 at 12:42 AM, gaurav gupta 
 gaurav.gupta...@gmail.com
wrote:
 
   Thanks Justin
   Its works ,
   :)
 
   On Sat, May 14, 2011 at 12:32 AM, Justin Anderson 
 magouyaw...@gmail.com
wrote:
 
   The way I did it in AppSwipe! was with a RelativeLayout that
 contains a
   Gallery and a TextView.  I used an OnItemSelectedListener to
 change the text
   displayed in the text view.
 
  
 http://developer.android.com/reference/android/widget/AdapterView.OnI...
 
   It is pretty straightforward once you get the design figured
 out...
 
   Thanks,
   Justin Anderson
   MagouyaWare Developer
  http://sites.google.com/site/magouyaware
 
   On Fri, May 13, 2011 at 12:56 PM, gaurav gupta 
   gaurav.gupta...@gmail.com wrote:
 
   Hti guys
   m making a gallery that contain 10 images , each images have a
   different name . i want that if i scroll the gallery , selected
 or focused
   image's name should be appear.
   Name  should change on onFoucs or OnItemSelected.
   Suggest me.
   Thanks in advance.
 
   --
   You received this message because you are subscribed to the
 Google
   Groups Android Developers 

[android-developers] Re: Gallery default item selected is in center

2011-03-24 Thread umakantpatil


Thanks everyone for the reply.

1. On click of item it should be selected but should not come to center.

2. And the First elements left side is empty, Dont want that.


I don't think there is any library for this. :(
 

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[android-developers] Re: Gallery default item selected is in center

2011-03-24 Thread jotobjects
For a start there are probably non-public methods and fields in other
classes that Gallery uses from the widget package.  SO just copy that
one class is not going to be sufficient.

The bigger problem is that Gallery does provide the hooks needed to
accomplish what you want (which is unfortunate I agree).

On Mar 24, 9:20 am, Justin Anderson magouyaw...@gmail.com wrote:
 * If the android its own source has errors then how I can go ahead ?*
 Obviously the android source does not have compile errors or it would not be
 working for everyone...  The errors were introduced when you copied the
 Gallery Widget class to your app.

 Thanks,
 Justin Anderson
 MagouyaWare Developerhttp://sites.google.com/site/magouyaware

 On Thu, Mar 24, 2011 at 6:46 AM, umakantpatil umakantpat...@gmail.comwrote:





  I copied the Gallery Widget Class to app, But it gives me lots of errors.
  Few of them I solved but there are still many unresolvable
  e.g.

  mRecycler cannot be resolved.
  FLAG_USE_CHILD_DRAWING_ORDER cannot be resolved
  mGroupFlags cannot be resolved
  FLAG_SUPPORT_STATIC_TRANSFORMATIONS cannot be resolved

  If the android its own source has errors then how I can go ahead ?

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[android-developers] Re: Gallery default item selected is in center

2011-03-23 Thread jotobjects
Seems like this comes up a lot - many people want an non-center-locked
horizontal scrolling list.  There are lots of posts here and on
StackOverflow about this.  Some of the suggested workarounds are
partly effective, but I have not found a fully working
HorizontalListView yet.  Gallery is great, if you want what it does.
The two non-Gallery features that keep being requested are -

- non centered locked so the item you click doesn't jump to the center
- left and right flush so it does not scroll item one beyond the left
edge, and it doesn't scroll the last item beyond the right edge

Does such a widget exist publicly out there anywhere?

On Mar 23, 4:06 pm, Justin Anderson magouyaw...@gmail.com wrote:
 * I'm using Gallery view within my app. Now when I run the code. Gallery
 has default selected item is no 1 which is in center and left side is blank.
 *
 *Instead I want no 1 item should be at left and selected.*

 From the description of Gallery:
 A view that shows items in a *center-locked*, horizontally scrolling list.

 http://developer.android.com/reference/android/widget/Gallery.html

 * Also clicking on the any gallery item should not bring that item in the
 center.*
 What should it do?  When you click something it is selected, is it not?  And
 as mentioned above, it shows items in a center-locked... list You can try
 changing the behavior by subclassing it and overriding its various touch
 events.

 Thanks,
 Justin Anderson
 MagouyaWare Developerhttp://sites.google.com/site/magouyaware

 On Wed, Mar 23, 2011 at 5:11 AM, umakantpatil umakantpat...@gmail.comwrote:



  Hi All,

  I'm using Gallery view within my app. Now when I run the code. Gallery has
  default selected item is no 1 which is in center and left side is blank.
  Instead I want no 1 item should be at left and selected.
  Also clicking on the any gallery item should not bring that item in the
  center.

  I tired hunting it lot on the groups but not found any solution. Is this
  possible or not ?
  If yes then how come?

  Thanks

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[android-developers] Re: Gallery doesn't both click and drag

2010-12-01 Thread jotobjects
Oops - I was using setOnCLickListener() [wrong thing to do] on the
item instead of setOnItemClickListener() on the Gallery [right thing
to do].

On Dec 1, 3:54 pm, jotobjects jotobje...@gmail.com wrote:
 I have a Gallery widget where I want each item to be clickable AND I
 want to be able to swipe the gallery to move it (of course).

 Once I set the OnClickListener on the items in the Gallery I can click
 them but no longer can move the gallery right and left.

 Do I have to play with onTouch down and move events to make this work,
 or is there another way to make the Gallery items both clickable and
 draggable?

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[android-developers] Re: Gallery Control Fling operation

2010-10-27 Thread Ganapathy.C
Did you find any thing...

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[android-developers] Re: Gallery Control Fling operation

2010-10-25 Thread Kumar Bibek
Can you post some code for your touch or click handlers if you have
any?

On Oct 25, 5:03 pm, Vicky vivekkumarkohli1...@gmail.com wrote:
 Hi,

 I am trying to stop the Gallery's fling operation after just one view
 change.
 I am able to do it but I used setSelection(getSelectedItemPosition()
 +1,true) but i am not able to animate.
 It just changes the view and a new view gets selected.
 I also tried with the velocity but this approach is not good as
 whatever the speed of the fling done by the user.
 The image will move on a specific speed calculated.

 What should I do.

 Thanks
 Vivek

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[android-developers] Re: Gallery widget, focus and selection gone?

2010-09-16 Thread Streets Of Boston
I'm facing the same problem.
Did you find any solution?

On Aug 26, 12:13 pm, Sebastián Treu sebastian.t...@gmail.com wrote:
 Hi there,

 I'm trying to realize how the focus and selection in theGallery
 widget is doing their job. I'm facing weird situations when trying to
 update information (TextViews and Spinner) upon aselecteditem in theGallery. 
 The focus and selection is lost. So, using the resource
 gallery_item_background will end in showing the unselected
 background for the currentselectedimage. I have used the .xml that
 came with the android sdk, and I can't realize how this is happening.
 I have set setFocusable(false) and setFocusableInTouchMode(false) to
 all other Views to try out (and true for theGallery) without any
 luck.

 I have also add 'in-situ' debug, that is, a menu that updates
 differents widgets when onItemSelected() is called. So I can see while
 using the application how the background resource is applied. When set
 to 'no update' the obvious thing happens. None of the widgets are
 updated with new values, and the background resource works as
 expected. When set to 'manual update' (an update in the listener that
 do: .setText() on the textview) does work depending the current View
 that is showing the TextViews (I have a ViewFlipper that display 2
 differents Layout of the TextViews).

 I know that It can be complicated to understand the scenario without
 the code, but basically, updating the Spinner will always remove the
 focus from theGallery(the Spinner was set no-focusable before) and
 the image resource background will be set as unselected.

 How can I manage this updates? I also call requestFocus() and
 requestFocusFromTouch() after the updates are made. I can't realize
 where is the problem. I have an update that is made by a handler.
 Happens the same thing.

 Any idea how should I manage an update to other widgets upon a
 selection on theGallerywithout losing focus or theselectedstate of
 the image view?

 Thanks,

 --
 If you want freedom, compile the source.

 Sebastián Treuhttp://labombiya.com.ar

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[android-developers] Re: Gallery popup menu

2010-09-09 Thread Indicator Veritatis
Больно читать такое искажение английского языка! Вы написали бы,
Click on any button and a balloon menu appears.

On Sep 7, 6:07 am, viktor victor.scherb...@gmail.com wrote:
 Not exactly context menu, this menu seems like as balloon.

 I cant see this menu on emulator but on devise 2.2 is there.

 Go to Gallery, select poto, at bottom you can see option menu, there
 are More ... Share buttons.

 Click on any, balloon menu is appear!!!

 On 7 Вер, 14:41, Mark Murphy mmur...@commonsware.com wrote:



  On Tue, Sep 7, 2010 at 7:37 AM, viktor victor.scherb...@gmail.com wrote:
   In common Android Gallery you can see nice popup menu, Gallery---
  menu(More) or menu (Share).

   Enyone know how to implement such kind of menu?

  I assume you are referring to the context menu you get from
  long-tapping on an item. You can add such a menu to any widget you
  want in your activity:

 http://developer.android.com/guide/topics/ui/menus.html#context-menu

  --
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  Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy

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[android-developers] Re: Gallery popup menu

2010-09-09 Thread viktor
Thanks TreKing, I did this menu, it is really looks nice.

On 8 Вер, 18:33, TreKing treking...@gmail.com wrote:
 On Wed, Sep 8, 2010 at 4:15 AM, viktor victor.scherb...@gmail.com wrote:
  Any ideas how to do that menu

 Did you even look at the link I posted?

 --- 
 --
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 transit tracking app for Android-powered devices

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[android-developers] Re: Gallery popup menu

2010-09-08 Thread viktor
I captured phone screen, look at left, you can see what I mean.
Share menu pressed and sub menu is appear.

http://xmages.net/storage/10/1/0/9/8/upload/c509163f.png

Nexus One Android 2.2, Standard Gallery application.

Any ideas how to do that menu

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Re: [android-developers] Re: Gallery popup menu

2010-09-08 Thread TreKing
On Wed, Sep 8, 2010 at 4:15 AM, viktor victor.scherb...@gmail.com wrote:

 Any ideas how to do that menu


Did you even look at the link I posted?

-
TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
transit tracking app for Android-powered devices

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[android-developers] Re: Gallery popup menu

2010-09-07 Thread viktor
Not exactly context menu, this menu seems like as balloon.

I cant see this menu on emulator but on devise 2.2 is there.

Go to Gallery, select poto, at bottom you can see option menu, there
are More ... Share buttons.

Click on any, balloon menu is appear!!!

On 7 Вер, 14:41, Mark Murphy mmur...@commonsware.com wrote:
 On Tue, Sep 7, 2010 at 7:37 AM, viktor victor.scherb...@gmail.com wrote:
  In common Android Gallery you can see nice popup menu, Gallery---
 menu(More) or menu (Share).

  Enyone know how to implement such kind of menu?

 I assume you are referring to the context menu you get from
 long-tapping on an item. You can add such a menu to any widget you
 want in your activity:

 http://developer.android.com/guide/topics/ui/menus.html#context-menu

 --
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 Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy

 Android Training in London:http://skillsmatter.com/go/os-mobile-server

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Re: [android-developers] Re: Gallery popup menu

2010-09-07 Thread Mark Murphy
On Tue, Sep 7, 2010 at 9:07 AM, viktor victor.scherb...@gmail.com wrote:
 Not exactly context menu, this menu seems like as balloon.

 I cant see this menu on emulator but on devise 2.2 is there.

 Go to Gallery, select poto, at bottom you can see option menu, there
 are More ... Share buttons.

 Click on any, balloon menu is appear!!!

Ah.

Well, here is a sample project that shows how to create balloons,
though in the context of a map:

http://github.com/jgilfelt/android-mapviewballoons

You might also be able to pinch some code from the implementation of
QuickContactBadge from the Android source code.

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Re: [android-developers] Re: Gallery popup menu

2010-09-07 Thread TreKing
On Tue, Sep 7, 2010 at 8:07 AM, viktor victor.scherb...@gmail.com wrote:

 Click on any, balloon menu is appear!!!


I *think* you're looking for
PopupWindowhttp://developer.android.com/reference/android/widget/PopupWindow.html
.

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[android-developers] Re: Gallery elasticity at the ends

2010-06-14 Thread droidful
Hi Nik, thanks for posting the sample code. I used a lot of that when
working on my own project. If your interested I have posted up some
sample code that does a similar thing in a different way (gets round
some problems I had with Gallery) at 
http://groups.google.com/group/android-developers/t/c45bbf070a58303b

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[android-developers] Re: Gallery elasticity at the ends

2010-06-14 Thread Nik Bhattacharya
Great. The gallery has some problems with the physics elements that
make it feel clunky and not delightful especially when it is used in
full-screen mode. Unfortunately its not easy to fix in a subclass due
to internal unexposed variables in the super class.

Will definitely look at your code.

Thanks
Nik

On Jun 14, 1:04 am, droidful austral...@gmail.com wrote:
 HiNik, thanks for posting the sample code. I used a lot of that when
 working on my own project. If your interested I have posted up some
 sample code that does a similar thing in a different way (gets round
 some problems I had with Gallery) 
 athttp://groups.google.com/group/android-developers/t/c45bbf070a58303b

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[android-developers] Re: Gallery elasticity at the ends

2010-06-14 Thread droidful
Sorry about that, correct link is
http://groups.google.com/group/android-developers/browse_thread/thread/27d5f678be44c370/3f5ec157b3717e3f#3f5ec157b3717e3f.

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Re: [android-developers] Re: Gallery elasticity at the ends

2010-06-14 Thread Australuke
Sorry. Updated the link. I also have the whole project including apk
on my Zumo drive at http://www.zumodrive.com/share/5SBbYzk0Mj.

On 6/14/10, droidful austral...@gmail.com wrote:
 Sorry about that, correct link is
 http://groups.google.com/group/android-developers/browse_thread/thread/27d5f678be44c370/3f5ec157b3717e3f#3f5ec157b3717e3f.

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[android-developers] Re: Gallery elasticity at the ends

2010-05-13 Thread Nik Bhattacharya
I added 2 dummy views at the ends of the Gallery then wrote a
onItemSelectedListener that essentially listens for items 0 and the
last item (the dummy views) and sets the selection to 1 and the last
item -1 respectively.  This creates the bounce me having to do any
animations!  I created a full screen gallery view and each item in the
adapter takes up the entire screen (just like a home screen with
various full screen panels).  I also modified the onFling so the
gallery only moves one screen at a time (much like an Android or
iPhone home screen).

I uploaded the code and a sample movie of what I did on Google Code:

http://code.google.com/p/androidanimations/downloads/detail?name=androidmodifiedgallery.movcan=2q=
http://code.google.com/p/androidanimations/downloads/list

Here are some snippets of the modified Gallery:

-
package com.nikb.gallery;

import android.content.Context;
import android.util.AttributeSet;
import android.util.Log;
import android.view.Display;
import android.view.LayoutInflater;
import android.view.MotionEvent;
import android.view.View;
import android.view.ViewGroup;
import android.view.WindowManager;
import android.widget.AdapterView;
import android.widget.BaseAdapter;
import android.widget.Gallery;
import android.widget.SpinnerAdapter;
import android.widget.TextView;
import android.widget.AdapterView.OnItemSelectedListener;

public class ModifiedGallery extends Gallery {

private static final boolean ISLOG = true;
private static final String TAG =
ModifiedGallery.class.getSimpleName();
private float modifiedVelocityX;

public ModifiedGallery(Context context) {
super(context);
init();
}

public ModifiedGallery(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}

public ModifiedGallery(Context context, AttributeSet attrs, int
defStyle) {
super(context, attrs, defStyle);
init();
}

private void init() {
Display display = ((WindowManager)
getContext().getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
int width = display.getWidth();
int height = display.getHeight();
if (ISLOG)
Log.d(TAG, Width is  + display.getWidth() +  and 
height is  +
display.getHeight());

modifiedVelocityX = (float) (width * 1.7);
setOnItemSelectedListener(new OnItemSelectedListener() {

@Override
public void onItemSelected(AdapterView? arg0, View 
arg1,
int arg2, long arg3) {

int pos = getSelectedItemPosition();
Log.d(TAG, Selected item is  + 
getSelectedItemPosition());
if (pos == 0) {
Log.d(TAG, Animating to the first 
item);
setSelection(1);
} else {
int count = getCount();
if (pos == count - 1) {
Log.d(TAG, Animating to  + 
(count - 2));
setSelection(count - 2);
}
}
}

@Override
public void onNothingSelected(AdapterView? arg0) {
}

});
}

@Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float
velocityX,
float velocityY) {
float mod = velocityX  0 ? -modifiedVelocityX : 
modifiedVelocityX;

if (getSelectedItemPosition() == 1
|| getSelectedItemPosition() == 
getAdapter().getCount() - 2) {
mod = velocityX  0 ? -1 : 1;
}

if (ISLOG)
Log.d(TAG, Original velocity X was  + velocityX +   
modified
velocity is  + mod);
return super.onFling(e1, e2, mod, velocityY);
}

@Override
public void setAdapter(SpinnerAdapter adapter) {
super.setAdapter(new BounceGalleryAdapter(adapter));
setSelection(1); // set it to the first position by default
}

class BounceGalleryAdapter extends BaseAdapter {

private static final int ELASTICITY_DIP = 50;  //how far to 
stretch
at the ends
private SpinnerAdapter mAdapter;
private TextView dummyText2;
private TextView dummyText1;
private LayoutInflater layoutInflater;


public BounceGalleryAdapter(SpinnerAdapter adapter) 

[android-developers] Re: Gallery elasticity at the ends

2010-05-12 Thread Nik Bhattacharya
I don't think I understand your suggestion Gyan.  I think you are
guiding me towards a Layout Animation which is not really what my
requirement is.

I am trying to signal to the user that they have reached the end of
the gallery via the fact that they try to drag past the first or last
item and instead of the gallery not moving at all, I want to have an
elastic feel at the end.  Again, very similar to the iPhone home
screen in which there is a little elastic effect when you go to the
last screen that you have it it has a little elasticity.

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Re: [android-developers] Re: Gallery elasticity at the ends

2010-05-12 Thread Gyan
Hey Nik... I got what you are trying to implement. If I'm not wrong its
called inertial scrolling. You can see google scoreboard app in the
market which has this already not exactly though. When that app came out
first I tried implementing the feel through layout animation.

The page contained empty space on either ends of the list as list items
without the ListSeperator which onLoad  scrolls back to the top or bottom
of the list - smooth and quick - as you let go of the touch. I had
implemented that through layout animation I bet there would be other
ways of doing it...

Gyan

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[android-developers] Re: Gallery android:unselectedAlpha works strangely

2010-05-03 Thread epoch
I am facing the same issue.

android:unselectedAlpha works fine if you use
'android:galleryItemBackground, styleable for your gallery. But
without that styleable it gives problem. I don't know what is the
reason, does any one has any idea or solution to make it work without
default styleable.

On Mar 27, 5:47 pm, arnouf arnaud.far...@gmail.com wrote:
 Hi all,

 I work with a gallery and a BaseAdapter.
 In my XML file I specified, on my gallery, android:unselectedAlpha.
 When I select an item (using click or pad) image are moved but they
 take the alpha defined for (normally) the unselected image.

 Do you have any idea ?

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[android-developers] Re: Gallery view weird green color

2010-02-10 Thread sleith
For people who face the same problem, try set Gallery
android:unselectedAlpha=255. It fixed my issue :)

On Feb 10, 10:13 am, sleith raysle...@gmail.com wrote:
 Hi,
 i use Gallery, and don't know why the background color has weird green
 color on sdk 2.1. It didn't happen on 1.5.
 Please help. thx

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[android-developers] Re: Gallery positioning first item

2010-02-04 Thread Andr dev
Well, so far my solution is to rewrite the full Gallery class, with an
only change like :

private int getCenterOfGallery() {
 return 40; // Or whatever you want.
}


... surely not the best way to do it ;-) !


Regards,
G.



On Feb 3, 4:55 pm, Andr dev dev.android.al...@gmail.com wrote:
 Hello all,

 This one is quite simple, or should be, but I couldn't figure out how
 to.
 So ...

 I have a Gallery, something like :
 Gallery android:id=@+id/Gallery01
 android:layout_width=fill_parent
 android:layout_height=wrap_content android:spacing=0sp/Gallery

 Inside, custom views : first item has a width of 200px, all other
 items have a width of 150px.

 Now, in landscape mode, with a screen of -let's say- 800px :
 - by default the first item is selected;
 - by default the selected item is positioned in a slot so that its
 center is the gallery's center;
 - so, when first loading the gallery, the layout is :
   * 300 px that are empty
   * 200 px with first item
   * 2 * 150px with second and third items.
   * = Total of 800px

 Now, the behavior I try to reach is to have the first item taking the
 empty space at its left, to have the following layout :
  * 200 px with first item
  * 4 * 150px with items 2, 3, 4  5
  * = Total of 800px

 I tried :
 - scrollx on gallery : it moves the whole view to the left, NOK
 - padding : NOK
 - margin : NOK
 ...

 Any idea ?

 Thanks  regards,
 G

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[android-developers] Re: gallery

2010-01-11 Thread Kumar Bibek
Well, I haven't tried it out, but I guess, you need to use the
scrollTo or scrollBy method. But creating a complete sync is a
difficult task, I guess.

Kumar Bibek
http://tech-droid.blogspot.com

On Jan 11, 4:29 pm, tina lincon tina.theresalin...@wipro.com wrote:
 Hi,
 I got 1 doubt in an application  using two galleries.
 Their Adapters are different.  I am only drawing gallery and not the
 pictures in big view.What I want is when I scroll either gallery, the
 another should also scroll automatically.  How can it be done?
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[android-developers] Re: gallery

2010-01-11 Thread tina lincon
okaa..taanxx...:)

On Jan 12, 3:36 am, Kumar Bibek coomar@gmail.com wrote:
 Well, I haven't tried it out, but I guess, you need to use the
 scrollTo or scrollBy method. But creating a complete sync is a
 difficult task, I guess.

 Kumar Bibekhttp://tech-droid.blogspot.com

 On Jan 11, 4:29 pm, tina lincon tina.theresalin...@wipro.com wrote:



  Hi,
  I got 1 doubt in an application  using two galleries.
  Their Adapters are different.  I am only drawing gallery and not the
  pictures in big view.What I want is when I scroll either gallery, the
  another should also scroll automatically.  How can it be done?- Hide quoted 
  text -

 - Show quoted text -
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[android-developers] Re: Gallery usage without using styleable

2009-07-29 Thread HIFI_LEO

I ran into the same issue.  The method call is not seen by the
compiler.  Use an object of the class Context to make that method
call.

If you are continuing the HelloGallery Example, there is a Context
object already being used called mContext.

So my code looks like this:

public ImageAdapter2(Context c)
{
mContext = c;

TypedArray a = mContext.obtainStyledAttributes
(R.styleable.default_gallery);

mGalleryItemBackground = a.getResourceId
(R.styleable.default_gallery_android_galleryItemBackground, 0);

a.recycle();
}

After this change the example worked fine.

Hope this helps,
HIFI_LEO

On Jun 3, 7:16 am, yaiza yaiza.tempr...@gmail.com wrote:
 Thank, lilbyrdie. It helped me a lot :)

 The thing is I'm still getting an error in function
 obtainStyledAttributes, where the compiler says that
 obtainStyledAttributes(int[]) is undefined.
 I have that class extending BaseAdapter. What am I missing? Should I
 be implementing an Interface or something?

 Thanks!
 Yaiza.

 On 13 mayo, 20:27, lilbyrdie kf6...@gmail.com wrote:



  I've answered my own question. Net result is the same, just a
  different way of getting to the default theme resources, but it's what
  I was missing.

  Within your attrs.xml file, place a block that looks like the
  following:

      declare-styleable name=default_gallery
          attr name=android:galleryItemBackground /
      /declare-styleable

  This basically provides access to the galleryItemBackground in the
  same way as before, but explicitly making it a styleable now.

  This is now used as before:

  Within the ImageUriAdapter(), load the background:
                          TypedArray a = 
  obtainStyledAttributes(R.styleable.default_gallery);
                          mGalleryItemBackground = a.getResourceId(
                                          
  R.styleable.default_gallery_android_galleryItemBackground, 0);
                          a.recycle();

  Then, within the getView(), apply the background:

                          
  imageView.setBackgroundResource(mGalleryItemBackground);

  I hope this helps someone.

  On May 12, 12:43 pm, lilbyrdie kf6...@gmail.com wrote:

   Hello,

   I'm trying to find the correct new way to do imageGalleryitems,
   previously (as also documented 
   here:http://developer.android.com/guide/tutorials/views/hello-gallery.html
   and 
   herehttp://developer.android.com/reference/android/widget/Gallery.html)
   the correct way was to apply
   android.R.styleable.Theme_galleryItemBackground.

   Of course, this has been removed (see 
   here:http://groups.google.com/group/android-developers/browse_thread/threa...)
   even though theGalleryassumes it will be used (see aboveGallery
   documentation).

   The net effect is that, without this, agallerywith images looks
   pretty bad. I could copy out all of the values and resources to
   recreate the default look, or use reflection to get at styleable, but
   none of that seems like a particularly workable solution.

   Thoughts? What am I missing?- Hide quoted text -

 - Show quoted text -

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[android-developers] Re: Gallery View using images from file (Dynamic vs. Static images)

2009-07-03 Thread And-Rider

may be this can help you out

http://learningandroid.org/tutorial/2009/02/gallery-tutorial-file-location

On Jul 2, 2:06 am, Logik yaros...@gmail.com wrote:
 The api demo for gallery uses resource id's to access the drawables in
 the gallery.

 I have tried multiple ways to use images from file. My steps...

 - 1. grab filepaths and save all files as a drawable array
 - 2. using the same logice in the api demo, I ste the background to
 the drawable
           instaed of the resid

 That's All I felt the need to replace from the api demo, which seems
 to fail miserably since the images do not appear in my test app.

  If you have any hints to help with this let me know,

 Thanks
 Billy Y
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[android-developers] Re: Gallery usage without using styleable

2009-06-04 Thread yaiza

On 13 mayo, 20:27, lilbyrdie kf6...@gmail.com wrote:
 I've answered my own question. Net result is the same, just a
 different way of getting to the default theme resources, but it's what
 I was missing.

 Within your attrs.xml file, place a block that looks like the
 following:

     declare-styleable name=default_gallery
         attr name=android:galleryItemBackground /
     /declare-styleable

 This basically provides access to the galleryItemBackground in the
 same way as before, but explicitly making it a styleable now.

 This is now used as before:

 Within the ImageUriAdapter(), load the background:
                         TypedArray a = 
 obtainStyledAttributes(R.styleable.default_gallery);
                         mGalleryItemBackground = a.getResourceId(
                                         
 R.styleable.default_gallery_android_galleryItemBackground, 0);
                         a.recycle();

 Then, within the getView(), apply the background:

                         
 imageView.setBackgroundResource(mGalleryItemBackground);

 I hope this helps someone.

Thank, lilbyrdie. It helped me a lot :)

The thing is I'm still getting an error in function
obtainStyledAttributes, where the compiler says that
obtainStyledAttributes(int[]) is undefined.
I have that class extending BaseAdapter. What am I missing? Should I
be implementing an Interface or something?

Thanks!
Yaiza.

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[android-developers] Re: Gallery usage without using styleable

2009-06-04 Thread yaiza

Thank, lilbyrdie. It helped me a lot :)

The thing is I'm still getting an error in function
obtainStyledAttributes, where the compiler says that
obtainStyledAttributes(int[]) is undefined.
I have that class extending BaseAdapter. What am I missing? Should I
be implementing an Interface or something?

Thanks!
Yaiza.

On 13 mayo, 20:27, lilbyrdie kf6...@gmail.com wrote:
 I've answered my own question. Net result is the same, just a
 different way of getting to the default theme resources, but it's what
 I was missing.

 Within your attrs.xml file, place a block that looks like the
 following:

     declare-styleable name=default_gallery
         attr name=android:galleryItemBackground /
     /declare-styleable

 This basically provides access to the galleryItemBackground in the
 same way as before, but explicitly making it a styleable now.

 This is now used as before:

 Within the ImageUriAdapter(), load the background:
                         TypedArray a = 
 obtainStyledAttributes(R.styleable.default_gallery);
                         mGalleryItemBackground = a.getResourceId(
                                         
 R.styleable.default_gallery_android_galleryItemBackground, 0);
                         a.recycle();

 Then, within the getView(), apply the background:

                         
 imageView.setBackgroundResource(mGalleryItemBackground);

 I hope this helps someone.

 On May 12, 12:43 pm, lilbyrdie kf6...@gmail.com wrote:

  Hello,

  I'm trying to find the correct new way to do image Gallery items,
  previously (as also documented 
  here:http://developer.android.com/guide/tutorials/views/hello-gallery.html
  and herehttp://developer.android.com/reference/android/widget/Gallery.html)
  the correct way was to apply
 android.R.styleable.Theme_galleryItemBackground.

  Of course, this has been removed (see 
  here:http://groups.google.com/group/android-developers/browse_thread/threa...)
  even though the Gallery assumes it will be used (see above Gallery
  documentation).

  The net effect is that, without this, a gallery with images looks
  pretty bad. I could copy out all of the values and resources to
  recreate the default look, or use reflection to get at styleable, but
  none of that seems like a particularly workable solution.

  Thoughts? What am I missing?

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[android-developers] Re: Gallery usage without using styleable

2009-06-04 Thread yaiza

Thank, lilbyrdie. It helped me a lot :)

The thing is I'm still getting an error in function
obtainStyledAttributes, where the compiler says that
obtainStyledAttributes(int[]) is undefined.
I have that class extending BaseAdapter. What am I missing? Should I
be implementing an Interface or something?

Thanks!
Yaiza.


On 13 mayo, 20:27, lilbyrdie kf6...@gmail.com wrote:
 I've answered my own question. Net result is the same, just a
 different way of getting to the default theme resources, but it's what
 I was missing.

 Within your attrs.xml file, place a block that looks like the
 following:

     declare-styleable name=default_gallery
         attr name=android:galleryItemBackground /
     /declare-styleable

 This basically provides access to the galleryItemBackground in the
 same way as before, but explicitly making it a styleable now.

 This is now used as before:

 Within the ImageUriAdapter(), load the background:
                         TypedArray a = 
 obtainStyledAttributes(R.styleable.default_gallery);
                         mGalleryItemBackground = a.getResourceId(
                                         
 R.styleable.default_gallery_android_galleryItemBackground, 0);
                         a.recycle();

 Then, within the getView(), apply the background:

                         
 imageView.setBackgroundResource(mGalleryItemBackground);

 I hope this helps someone.

 On May 12, 12:43 pm, lilbyrdie kf6...@gmail.com wrote:

  Hello,

  I'm trying to find the correct new way to do imageGalleryitems,
  previously (as also documented 
  here:http://developer.android.com/guide/tutorials/views/hello-gallery.html
  and herehttp://developer.android.com/reference/android/widget/Gallery.html)
  the correct way was to apply
  android.R.styleable.Theme_galleryItemBackground.

  Of course, this has been removed (see 
  here:http://groups.google.com/group/android-developers/browse_thread/threa...)
  even though theGalleryassumes it will be used (see aboveGallery
  documentation).

  The net effect is that, without this, agallerywith images looks
  pretty bad. I could copy out all of the values and resources to
  recreate the default look, or use reflection to get at styleable, but
  none of that seems like a particularly workable solution.

  Thoughts? What am I missing?

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[android-developers] Re: Gallery usage without using styleable

2009-06-04 Thread yaiza

On 13 mayo, 20:27, lilbyrdie kf6...@gmail.com wrote:
 I've answered my own question. Net result is the same, just a
 different way of getting to the default theme resources, but it's what
 I was missing.

 Within your attrs.xml file, place a block that looks like the
 following:

     declare-styleable name=default_gallery
         attr name=android:galleryItemBackground /
     /declare-styleable

 This basically provides access to the galleryItemBackground in the
 same way as before, but explicitly making it a styleable now.

 This is now used as before:

 Within the ImageUriAdapter(), load the background:
                         TypedArray a = 
 obtainStyledAttributes(R.styleable.default_gallery);
                         mGalleryItemBackground = a.getResourceId(
                                         
 R.styleable.default_gallery_android_galleryItemBackground, 0);
                         a.recycle();

 Then, within the getView(), apply the background:

                         
 imageView.setBackgroundResource(mGalleryItemBackground);

 I hope this helps someone.

Thanks, lilbyrdie! It helped me a lot :)

What I don't undersstand is why the compiler tells me that the
function obtainStyledAttributes(int[]) doesn't exist. Do I have to
implement an interface or something? I have imported the
android.content.res.Resources.Theme class, but it doesn't care.

What am I missing? :-S

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[android-developers] Re: Gallery tutorial issue

2009-06-01 Thread hina naz
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[android-developers] Re: Gallery usage without using styleable

2009-05-13 Thread lilbyrdie

I've answered my own question. Net result is the same, just a
different way of getting to the default theme resources, but it's what
I was missing.

Within your attrs.xml file, place a block that looks like the
following:

declare-styleable name=default_gallery
attr name=android:galleryItemBackground /
/declare-styleable

This basically provides access to the galleryItemBackground in the
same way as before, but explicitly making it a styleable now.

This is now used as before:

Within the ImageUriAdapter(), load the background:
TypedArray a = 
obtainStyledAttributes(R.styleable.default_gallery);
mGalleryItemBackground = a.getResourceId(

R.styleable.default_gallery_android_galleryItemBackground, 0);
a.recycle();

Then, within the getView(), apply the background:

imageView.setBackgroundResource(mGalleryItemBackground);

I hope this helps someone.


On May 12, 12:43 pm, lilbyrdie kf6...@gmail.com wrote:
 Hello,

 I'm trying to find the correct new way to do image Gallery items,
 previously (as also documented 
 here:http://developer.android.com/guide/tutorials/views/hello-gallery.html
 and herehttp://developer.android.com/reference/android/widget/Gallery.html)
 the correct way was to apply
 android.R.styleable.Theme_galleryItemBackground.

 Of course, this has been removed (see 
 here:http://groups.google.com/group/android-developers/browse_thread/threa...)
 even though the Gallery assumes it will be used (see above Gallery
 documentation).

 The net effect is that, without this, a gallery with images looks
 pretty bad. I could copy out all of the values and resources to
 recreate the default look, or use reflection to get at styleable, but
 none of that seems like a particularly workable solution.

 Thoughts? What am I missing?
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[android-developers] Re: Gallery Child View Problem

2009-04-13 Thread Marco Nelissen

How did you get rid of the onFling event? It sounds like whatever you
did to achieve that also broke scrolling.


On Mon, Apr 13, 2009 at 8:22 AM, Alekh alek...@gmail.com wrote:

 I have created a child class from the Gallery view, named MyGallery. I
 did this because I wanted to get rid of the onFling event in the
 gallery view. Having that achieved, it lead me to a different problem.
 Scrolling the Gallery with the Dpad doesn't work now. When I tried
 using the original Gallery class, the dpad works fine. But when I
 extend the Gallery and use my custom gallery class, the dpad stops
 working. Am I missing something? Please help.

 


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[android-developers] Re: Gallery Child View Problem

2009-04-13 Thread Alekh

Actually I wanted only one image to be scrolled at a time when we
swipe with the finger. Like the image viewer in the iPhone. Or like
the desktop screens that android has. So all i did is, I overrided the
onFling event and just returned true. So now, if i swipe with my
finger, i get only the next or the previous image. But it now doesn't
respond to the dpad. I dunno what is wrong. I tried requestFocus() but
nothing seems to work. Yes u r right. I dint want scrolling in
gallery. Any suggestions?

How do i get the default functionality of the gallery view by just
extending it? i.e. the dpad left and right keys.. Pls reply fast. I m
stuck here.

On Apr 13, 10:11 pm, Marco Nelissen marc...@android.com wrote:
 How did you get rid of the onFling event? It sounds like whatever you
 did to achieve that also broke scrolling.

 On Mon, Apr 13, 2009 at 8:22 AM, Alekh alek...@gmail.com wrote:

  I have created a child class from the Gallery view, named MyGallery. I
  did this because I wanted to get rid of the onFling event in the
  gallery view. Having that achieved, it lead me to a different problem.
  Scrolling the Gallery with the Dpad doesn't work now. When I tried
  using the original Gallery class, the dpad works fine. But when I
  extend the Gallery and use my custom gallery class, the dpad stops
  working. Am I missing something? Please help.


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[android-developers] Re: Gallery Child View Problem

2009-04-13 Thread Alekh

Ok the problem has been solved!!

When extending the GalleryView, if we set the spacing between images
using the setSpacing(), the Dpad doesn't allow scrolling. If we don't
use setSpacing(), the Dpad works as intended.

I would like to know if this is a bug or is it designed in this way.
Coz I don't understand why the dpad events dont work when setSpacing()
is used..

Pls reply..

On Apr 14, 9:28 am, Alekh alek...@gmail.com wrote:
 Actually I wanted only one image to be scrolled at a time when we
 swipe with the finger. Like the image viewer in the iPhone. Or like
 the desktop screens that android has. So all i did is, I overrided the
 onFling event and just returned true. So now, if i swipe with my
 finger, i get only the next or the previous image. But it now doesn't
 respond to the dpad. I dunno what is wrong. I tried requestFocus() but
 nothing seems to work. Yes u r right. I dint want scrolling ingallery. Any 
 suggestions?

 How do i get the default functionality of thegalleryview by just
 extending it? i.e. the dpad left and right keys.. Pls reply fast. I m
 stuck here.

 On Apr 13, 10:11 pm, Marco Nelissen marc...@android.com wrote:

  How did you get rid of the onFling event? It sounds like whatever you
  did to achieve that also broke scrolling.

  On Mon, Apr 13, 2009 at 8:22 AM, Alekh alek...@gmail.com wrote:

   I have created achildclass from theGalleryview, named MyGallery. I
   did this because I wanted to get rid of the onFling event in the
  galleryview. Having that achieved, it lead me to a different problem.
   Scrolling theGallerywith the Dpad doesn't work now. When I tried
   using the originalGalleryclass, the dpad works fine. But when I
   extend theGalleryand use my customgalleryclass, the dpad stops
   working. Am I missing something? Please help.


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[android-developers] Re: Gallery and setSelection

2009-04-09 Thread hapciu

Hi Alexey,

Try calling notifyDataSetIvalidated before repopulating your adapter
and/or notifyDataSetChanged after.

Cheers,
Horia

On Feb 12, 7:12 am, Alexey avolo...@gmail.com wrote:
 Ok everything is being called correctly with setSelection. However in
 my case i'm not getting callback because i'm at item 0 in the gallery.
 Then i'm adding a view to the adapter, to the top and try to set a
 selection. And it doesn't trigger callback, because, i think , from
 gallery point of view nothing get changed, we're still at position 0.
 I'm not sure how to get around this yet .

 On Feb 11, 5:02 pm, Alexey avolo...@gmail.com wrote:

  Hi i have a gallery created from code and it has
  OnItemSelectedListener .
  I set selected item from the code by mGallery.setSelection(idx);
  and expect a callback into my  onItemSelected
  But it't doesn't happen - how i can trigger onItemSelected to get hit
  from code ?

  thanks Alex


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[android-developers] Re: Gallery and setSelection

2009-02-11 Thread Sundog

setSelection doesn't generate any events, so your listener never hear
anything.
I think someone worked out a way to inject an event but I can't find
it now.

On Feb 11, 4:02 pm, Alexey avolo...@gmail.com wrote:
 Hi i have a gallery created from code and it has
 OnItemSelectedListener .
 I set selected item from the code by mGallery.setSelection(idx);
 and expect a callback into my  onItemSelected
 But it't doesn't happen - how i can trigger onItemSelected to get hit
 from code ?

 thanks Alex
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[android-developers] Re: Gallery and setSelection

2009-02-11 Thread Alexey

Well it's pretty clear that event is not firing, my question is how to
get it to fire.
I'm adding/removing a TextView to a gallery and want that view get
selected in the gallery.

On Feb 11, 5:09 pm, Sundog sunns...@gmail.com wrote:
 setSelection doesn't generate any events, so your listener never hear
 anything.
 I think someone worked out a way to inject an event but I can't find
 it now.

 On Feb 11, 4:02 pm, Alexey avolo...@gmail.com wrote:

  Hi i have a gallery created from code and it has
  OnItemSelectedListener .
  I set selected item from the code by mGallery.setSelection(idx);
  and expect a callback into my  onItemSelected
  But it't doesn't happen - how i can trigger onItemSelected to get hit
  from code ?

  thanks Alex


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[android-developers] Re: Gallery and setSelection

2009-02-11 Thread Sundog

I was trying to make clear WHY it didn't fire. Hopefully the person
who solved it before will see this.

On Feb 11, 6:43 pm, Alexey avolo...@gmail.com wrote:
 Well it's pretty clear that event is not firing, my question is how to
 get it to fire.
 I'm adding/removing a TextView to a gallery and want that view get
 selected in the gallery.

 On Feb 11, 5:09 pm, Sundog sunns...@gmail.com wrote:

  setSelection doesn't generate any events, so your listener never hear
  anything.
  I think someone worked out a way to inject an event but I can't find
  it now.

  On Feb 11, 4:02 pm, Alexey avolo...@gmail.com wrote:

   Hi i have a gallery created from code and it has
   OnItemSelectedListener .
   I set selected item from the code by mGallery.setSelection(idx);
   and expect a callback into my  onItemSelected
   But it't doesn't happen - how i can trigger onItemSelected to get hit
   from code ?

   thanks Alex
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[android-developers] Re: Gallery and setSelection

2009-02-11 Thread Munish

can u pls send the code for ur query?

On Feb 12, 7:24 am, Sundog sunns...@gmail.com wrote:
 I was trying to make clear WHY it didn't fire. Hopefully the person
 who solved it before will see this.

 On Feb 11, 6:43 pm, Alexey avolo...@gmail.com wrote:



  Well it's pretty clear that event is not firing, my question is how to
  get it to fire.
  I'm adding/removing a TextView to a gallery and want that view get
  selected in the gallery.

  On Feb 11, 5:09 pm, Sundog sunns...@gmail.com wrote:

   setSelection doesn't generate any events, so your listener never hear
   anything.
   I think someone worked out a way to inject an event but I can't find
   it now.

   On Feb 11, 4:02 pm, Alexey avolo...@gmail.com wrote:

Hi i have a gallery created from code and it has
OnItemSelectedListener .
I set selected item from the code by mGallery.setSelection(idx);
and expect a callback into my  onItemSelected
But it't doesn't happen - how i can trigger onItemSelected to get hit
from code ?

thanks Alex- Hide quoted text -

 - Show quoted text -
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[android-developers] Re: Gallery and setSelection

2009-02-11 Thread Alexey

I don't make a query i have a Gallery with custom adapter. I'm
adding new item to the adapter by removing all items and putting
everything back, along with new item. Now i want to set selection in
my gallery to that new item.

On Feb 11, 10:04 pm, Munish munish.sha...@lntinfotech.com wrote:
 can u pls send the code for ur query?

 On Feb 12, 7:24 am, Sundog sunns...@gmail.com wrote:

  I was trying to make clear WHY it didn't fire. Hopefully the person
  who solved it before will see this.

  On Feb 11, 6:43 pm, Alexey avolo...@gmail.com wrote:

   Well it's pretty clear that event is not firing, my question is how to
   get it to fire.
   I'm adding/removing a TextView to a gallery and want that view get
   selected in the gallery.

   On Feb 11, 5:09 pm, Sundog sunns...@gmail.com wrote:

setSelection doesn't generate any events, so your listener never hear
anything.
I think someone worked out a way to inject an event but I can't find
it now.

On Feb 11, 4:02 pm, Alexey avolo...@gmail.com wrote:

 Hi i have a gallery created from code and it has
 OnItemSelectedListener .
 I set selected item from the code by mGallery.setSelection(idx);
 and expect a callback into my  onItemSelected
 But it't doesn't happen - how i can trigger onItemSelected to get hit
 from code ?

 thanks Alex- Hide quoted text -

  - Show quoted text -


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[android-developers] Re: Gallery and setSelection

2009-02-11 Thread Alexey

Ok everything is being called correctly with setSelection. However in
my case i'm not getting callback because i'm at item 0 in the gallery.
Then i'm adding a view to the adapter, to the top and try to set a
selection. And it doesn't trigger callback, because, i think , from
gallery point of view nothing get changed, we're still at position 0.
I'm not sure how to get around this yet .


On Feb 11, 5:02 pm, Alexey avolo...@gmail.com wrote:
 Hi i have a gallery created from code and it has
 OnItemSelectedListener .
 I set selected item from the code by mGallery.setSelection(idx);
 and expect a callback into my  onItemSelected
 But it't doesn't happen - how i can trigger onItemSelected to get hit
 from code ?

 thanks Alex
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[android-developers] Re: Gallery setScrollIndicators

2008-11-28 Thread A R

Hi,
 Anyone? Do I need to do custom righlt/left scroll images?
Thanks.

On Nov 22, 7:29 pm, A R [EMAIL PROTECTED] wrote:
 Hi,

  I want to have right and left scrolll indicators which will scroll
 the gallery. I searched and found that earlier version of SDK had
 Gallery.setScrollIndicators(View, View) but its not there anymore.
 What is the suggested alternative? I will appreciate any advice/
 pointers?

 Regards,Amit.
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[android-developers] Re: gallery issues

2008-07-22 Thread kingkung

Okay, I'll do what I can, thanks!

On Jul 22, 10:50 am, Mark Murphy [EMAIL PROTECTED] wrote:
  I misspoke, I'm not using a listview to display the gallery, i'm using
  a LinearLayout.

 That's less painful-sounding... ;-)

 That being said, I'm not completely sure what the answer is. On a desktop,
 this would be called tab order, and you'd go through some gyrations to
 determine the tab sequence of the widgets.

 It's not obvious how tab order works when the switch-widget action
 (arrow key/D-pad) has use in the widget itself.

 If we have to do this by hand, the answer probably is for you to trap the
 actions that you want turned into focus changes, call focusSearch() to
 find the right widget to give focus to, and call requestFocus() on it to
 give it the focus.

 --
 Mark Murphy (a Commons Guy)http://commonsware.com
 _The Busy Coder's Guide to Android Development_ -- Available Now!
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[android-developers] Re: gallery issues

2008-07-21 Thread Mark Murphy

 1) My gallery is an element in a list view right now...

Ow.

 but once I
 scroll down to select the gallery in the list, I can't scroll up and
 down the list anymore (the gallery hijacks the up and down keys).

It's probably a question of focus. There may be ways to hack around it by
manually forwarding key events from your gallery to the list. You could
try using dispatchKeyEvent() for this, though I've never tried it.

What's the value in having a gallery as a row in a list versus just being
in a regular container? If scrolling is all you're after, doesn't
ScrollView address that issue?

 3) I want to override my keys such that the left and right
 softkeys switch the selected images in the gallery, even while the
 gallery is not the selected view in the list.

This is probably #1 in reverse. You'd need to try to forward the relevant
key events from other widgets to the gallery or otherwise do the
left/right processing on the gallery's behalf.

-- 
Mark Murphy (a Commons Guy)
http://commonsware.com
_The Busy Coder's Guide to Android Development_ -- Available Now!



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[android-developers] Re: Gallery OnItemClicked event issue!

2008-04-10 Thread ColinHo

Hi JY,

I haven't tried clicking the center button yet and I don't intend to
do that because I want the user interact with my app through touch
screen. That's why I tried to figure out how to handle OnItemClicked
event of the gallery. However as it's a bug of android, I have to find
another way around until the new sdk version is released.

Colin

On Apr 9, 11:48 pm, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:
 Colin,
 Have you tried clicking the center button of the keypad? I can't just
 click the image ingalleryusing mouse but if focus thegalleryand
 then click the center button then I am able to see that the event is
 delivered to your callback.

 JY

 On Apr 9, 10:28 am, ColinHo [EMAIL PROTECTED] wrote:

  I'm implementing an application usingGalleryobj. I want to allow the
  user to do something by clicking on a image.

  I tried to setOnItemClickedListener to handle the user's click action
  however my listener method seems never respond. I don't know why?
  Could someone please provide me some hints?

  I searched for that issue in this discussion group and found out that
  there's another person asked about Mouse Click event ofGallerybefore
  and he was answered that it is a bug of Android and will be fixed and
  released soon in the future. However I don't see that bug in the bug
  tracker.

  Am I not sure whether it's a bug of Android or not, or it's just
  because I did something wrong.

  Thanks in advance.

  Colin
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[android-developers] Re: Gallery OnItemClicked event issue!

2008-04-09 Thread [EMAIL PROTECTED]

Colin,
Have you tried clicking the center button of the keypad? I can't just
click the image in gallery using mouse but if focus the gallery and
then click the center button then I am able to see that the event is
delivered to your callback.

JY

On Apr 9, 10:28 am, ColinHo [EMAIL PROTECTED] wrote:
 I'm implementing an application using Gallery obj. I want to allow the
 user to do something by clicking on a image.

 I tried to setOnItemClickedListener to handle the user's click action
 however my listener method seems never respond. I don't know why?
 Could someone please provide me some hints?

 I searched for that issue in this discussion group and found out that
 there's another person asked about Mouse Click event of Gallery before
 and he was answered that it is a bug of Android and will be fixed and
 released soon in the future. However I don't see that bug in the bug
 tracker.

 Am I not sure whether it's a bug of Android or not, or it's just
 because I did something wrong.

 Thanks in advance.

 Colin
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