Re: [Audiogames-reflector] tap tap C going paid

2013-11-11 Thread AudioGames.net Forum — Off-topic room: SLJ


Re: tap tap C going paid

Hi.well, personally, I dont think those prices are much for such a service. Here in denmark, people have complained the whole weekend that they think its crab that the company first made it for free, and then charging people for the service. Many people here in my country simply dont understand the situration the company is in, and claime that it should all be free, and they dont have to pay anything at all.We cant get it all for free. We have to pay for a lot of things, just like sighted people do. People are saying that they dont wanna pay for things which sighted people can get for free. Well, thats your choice, and there you have free alternatives. The thing is, those alternatives are only in english, and dont always give as much detailed descriptions as Tap tap see does. But, you you get what you pay for. 7 dollars
  or 10 dollars each munth for a service which you really like and which youre using each day, is that expensive? I mean, if youre not using it more than 2 or 3 times each week, would it then be worth paying for? Thats up to you, but then you have 100 pictures for 7 dollars. Are you getting what youre paying for? Well, lets say youre using the service once each day, and you would take two pictures to make sure youve got every information out of that picture. In this way you have pictures enough for more than one munth. So thats up to you if the product is so great so you feel its worth paying for.7 or 10 dollars is much on a low incom? Well, if thats too much, then you really dont have many mony to deal with. You could then choose the 100 pictures solution, and then use the app when its needed and not just for fun.This is not ment for the people here on the forum but just in generel. People who 
 constantly think they can get it all for free makes me sick.URL: http://forum.audiogames.net/viewtopic.php?pid=155044#p155044

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Re: [Audiogames-reflector] Vendetta: Rise of a Gangster (This is not a browser Mafia clone)

2013-11-11 Thread AudioGames.net Forum — New releases room: grryfindore


Re: Vendetta: Rise of a Gangster (This is not a browser Mafia clone)

Hi,Good to know that the developer is around. as Hardy said,Looking forward to this :dAlthough incomplete,choice of the rebels is awesome too.URL: http://forum.audiogames.net/viewtopic.php?pid=155045#p155045

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Re: [Audiogames-reflector] back to the core!

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: Dark


Re: back to the core!

Well firstly regarding missions, the first thing to realize is that when your required to get a resource, nobody says you have to actually mine or extract it for yourself, indeed since missions in terms of xp payouts and especially IP payouts are more than worth it its usually worth spending on to complete. One of the principles of Core exiles the gm has said is that its meant to be a game that rewards work. So yes, making money will! take a little grinding on say haulage missions, but the reward is then that you have the cash to open up new avinews of the game. One example of this is the snarg missions. You have to explore derelicts and get random crates as mission loot, and since you need so many crates this takes weeks, albeit you still get to explore anyway which is fun in itself. Either way, but he reward is your own pet. Also as I said in Core exiles you can do multiple things at once, indeed I personaly would get board with the game if I just!
  stuck to combat or mining or hauling constantly, and crafting or owning factories has never interested me. So for example right now Im doing a mining mission which will likely be complete in about half an hour this morning. Ill set a mech going at the same time for interest, and also have my extractors, in addition when I get tired of mining there is an unexplored planet close by that I can go and play on. Then, when Ive done mining Ive got a combat mission in the same area, (and I might stop to salvage my wrecks), then Ill look for passengers and cargo to haul, and to pick up some items Ive asked another player to craft me including some mission goods and one of the modules Ill need to build a better gun for exploration, as well as see if my galactic buyers market contract for the resources I need for that gun are filled. Then, I get to check my extractors and if any are getting full pull them up (since I have the R.O.R.I pod I get to do t
 his from several galaxies away), and replace them on another planet. Regarding account purging I agree its annoying. Improbable island perged my account even though Id spent money on it because I didnt pay 15 usd for that one special dont purge my account item, even though Id spent about 20 usd on other things. In core exiles if you have a premium account it doesnt get purged while its in premium, and like fuel premium time is fairly easy to get from competitions and giveaways, indeed I won a years worth for the competition I got to write a front page text for the game (yes, that description of the game on the mane sight front page was written by me). I even won a months recently so now my premium time doesnt expire until december 2015. They have also just introduced a life time premium option, though this is a little superfluous as well as expensive, particularly since premium time in core exiles isnt th
 at bennificial, (its needed to engineer items which has become more important with exploring, and it gets you more good events and some extra fuel, but its not a major! thing the way it is in say Sryth).Outside premium time, theyve put the purge rate up to a year as opposed to 180 days, though I do agree that a system like KoL of not purging if youve spent any money would be nice.I will say however the developers of Core exiles are rather nice and obliging. I started an account briefly in 2009, but due to being ill and various other things didnt play and it got purged. When I started my propper account in 2010, (the one Ive still got now), I sent a mail asking if someone of the stuff I previously bought could be transfered, (along with a copy of my Paypal reciet for previous transactions. The developer told me that the temporary consumables Id got for the previous account such as the exploration packs I bought from the ce store
  (though these are since much easier to get in game), couldnt be regot, but did traqnsfer over the ship and bio5 engine Id bought which was nice. Thankfully aside from these there wasnt actually that much, though I do think I lost perhaps 40 usd worth of stuff,  still, at least I made up for it now.I dont know about Sryth, I just got irritated that the character Id played for the last four years! wasnt up to the new characters that got offered with special options, it just seemed down right unfair, though Im glad to hear the gm is a little more generous with giveaways these days, he was getting very stingy back when I left the game.URL: http://forum.audiogames.net/viewtopic.php?pid=155046#p155046

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Re: [Audiogames-reflector] back to the core!

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: Dark


Re: back to the core!

Well firstly regarding missions, the first thing to realize is that when your required to get a resource, nobody says you have to actually mine or extract it for yourself, indeed since missions in terms of xp payouts and especially IP payouts are more than worth it its usually worth spending on to complete. One of the principles of Core exiles the gm has said is that its meant to be a game that rewards work. So yes, making money will! take a little grinding on say haulage missions, but the reward is then that you have the cash to open up new avinews of the game. One example of this is the snarg missions. You have to explore derelicts and get random crates as mission loot, and since you need so many crates this takes weeks, albeit you still get to explore anyway which is fun in itself. Either way, but he reward is your own pet. Also as I said in Core exiles you can do multiple things at once, indeed I personaly would get board with the game if I just!
  stuck to combat or mining or hauling constantly, and crafting or owning factories has never interested me. So for example right now Im doing a mining mission which will likely be complete in about half an hour this morning. Ill set a mech going at the same time for interest, and also have my extractors, in addition when I get tired of mining there is an unexplored planet close by that I can go and play on. Then, when Ive done mining Ive got a combat mission in the same area, (and I might stop to salvage my wrecks), then Ill look for passengers and cargo to haul, and to pick up some items Ive asked another player to craft me including some mission goods and one of the modules Ill need to build a better gun for exploration, as well as see if my galactic buyers market contract for the resources I need for that gun are filled. Then, I get to check my extractors and if any are getting full pull them up (since I have the R.O.R.I pod I get to do t
 his from several galaxies away), and replace them on another planet. Ill also add that Ce is the only game Ive played where I actually really cared about the in game community, using chat, selling stuff on the market etc. Indeed one of my chief sources of income is as a resource collector, then selling what I manage to mine or extract or loot to the galactic buyers market where people put up resource contracts they want filling. Ce is about the only game I know where other players are a major part of things but where they dont take over, where there is still a huge amount of npc stuff, and where other players havent circumvented the rules ridiculously to form their own higher level cleaques, for example, theres none of the well you can buy every item cheaper if you happen to go and talk to Jack and use his cheating do stuff bot,  woopse sorry newbies dont know jack! oh thats bad for you since the game is well wo
 rked out enough to mean you can! still buy equipment and such from npcs, but players will need your resources and goods and what not to run their various projects or craft the items that cant be got any other way. Indeedthe the developer is very careful to keep the player npc balance very nicely worked out and has done things like closing down the npc extractor store when it turned out nobody was using it, but having another npc sell extractors in exchange for random loot items rather than cash. In general Im surprised how much I, as a not very sociable solo exploration type of fellow have got out of chat in the game. of course it also helps that Ive setup Mirc nicely so that it speaks in sapi in coming messages even as Im playing Ce in another window, rather than having to keep switching to read conversations .Regarding account purgi
 ng I agree its annoying. Improbable island perged my account even though Id spent money on it because I didnt pay 15 usd for that one special dont purge my account item, even though Id spent about 20 usd on other things. In core exiles if you have a premium account it doesnt get purged while its in premium, and like fuel premium time is fairly easy to get from competitions and giveaways, indeed I won a years worth for the competition I got to write a front page text for the game (yes, that description of the game on the mane sight front page was written by me). I even won a months recently so now my premium time doesnt expire until december 2015. They have also just introduced a life time premium option, though this is a little superfluous as well as expensive, particularly since premium time in core exiles isnt that bennificial, (its needed to engineer items which has become more important with exploring,
  and it gets you more good events and some extra fuel, but its not a major! thing the way it is in say Sryth).Outside premium time, theyve put the purge rate up to a year as opposed to 180 days, though I do agree that a system like KoL of not purging if youve spent any money would be nice.I will say however the developers of Core exiles are rather 

Re: [Audiogames-reflector] Recent Materia Magica Changes

2013-11-11 Thread AudioGames.net Forum — New releases room: Dark


Re: Recent Materia Magica Changes

Sounds cool! thanks for the updates, I particularly like the idea of things such as sailing becoming so much more newbie friendly.URL: http://forum.audiogames.net/viewtopic.php?pid=155047#p155047

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Re: [Audiogames-reflector] What's wrong with audiogames.net frontsite?

2013-11-11 Thread AudioGames.net Forum — Site and forum feedback: Dark


Re: What's wrong with audiogames.net frontsite?

Ive not experienced the error again, thanks for the fix, and I hope tyland was fun!URL: http://forum.audiogames.net/viewtopic.php?pid=155049#p155049

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Re: [Audiogames-reflector] Playing games like Palace Punch-up and Top Speed over the internet

2013-11-11 Thread AudioGames.net Forum — Off-topic room: Dark


Re: Playing games like Palace Punch-up and Top Speed over the internet

Moderation! About games so belongs in Game discussion. Really I dont know why people keep getting this wrong!URL: http://forum.audiogames.net/viewtopic.php?pid=155050#p155050

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Re: [Audiogames-reflector] Playing games like Palace Punch-up and Top Speed over the internet

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: Dark


Re: Playing games like Palace Punch-up and Top Speed over the internet

Moderation! About games so belongs in Game discussion. Really I dont know why people keep getting this wrong!URL: http://forum.audiogames.net/viewtopic.php?pid=155050#p155050

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[Audiogames-reflector] Playing games like Palace Punch-up and Top Speed over the internet

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: Chris


Playing games like Palace Punch-up and Top Speed over the internet

Hi.Ok, I know Ive asked this over and over on here but I really need help with this. Im pissed right now, I mean really pissed. For 3 or 4 years Ive been trying to figure this crap out.How do I play games over the internet? Ive tried forwarding ports to the ip address of my computer with no result. Today I tried putting the ip of my computer into the dmz and rebooting the router but giving others my public ip does nothing even when Im hosting.Ive tried turning off the firewall on both my mac and the Virtual Machine I use to play these games and nothing.What theh ell am I doing wrong? Whats still blockifng the connection?This is really pissing me off, I mean really. Is it stupid clear internet service which is terrible anyway?Sorry if Im not making sense, Im just really angry right now and really want this to work.Can someone please help? please before I go insane?please?UR
 L: http://forum.audiogames.net/viewtopic.php?pid=155022#p155022

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-11 Thread AudioGames.net Forum — New releases room: cansino


Re: bokurano daiboukenn 3

Has anyone suggested a good stage for grinding gold? I didnt read the 1095 posts URL: http://forum.audiogames.net/viewtopic.php?pid=155051#p155051

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Re: [Audiogames-reflector] can any one up load the torn dress guide for swamp by alixn94?

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: AlexN94


Re: can any one up load the torn dress guide for swamp by alixn94?

Ill just post it here... SPOILER!You can get this puzzle as a reward for winning a last man standing mission with five or more people in it. To solve it, do the following:Donate Torn Dress on map 2:No, no, no. The soldier holds the dress shaking his head. Not another one! He holds the dress out and 2 other men rush over. We have been searching for this killer for weeks, but he has evaded us at every turn. At first we thought these were zombie attacks, but now we believe we have a serial killer on the loose. Dustin will fill you in on the details. He stands watch at the old tank.Go to the abandoned tank of the failed military barricade:So youre on the case now too? Good. There are 4 missing women that are presumed dead. We think this is some nut job that was pushed over the
  edge when the world fell apart. I want you to go investigate the locations where the women went missing, to look for clues. Be careful and always watch your back. Here is a list of the places, starting with the old pet store.Go to the fish tanks and fish supplies in the pet store:Everything is destroyed in this town, but as you examine the scene you can see there was a struggle. His boot prints tell you he hid behind the shelf and attacked the woman when she came inside. This spot is too exposed near the windows, so he must have dragged her somewhere more private.Go to the dog adoption area in the pet store:Clearly this is the spot. Old dog leashes are tied to the bars, showing where he tied up his victim. She was tortured because blood on the bars was a result of her struggling against the restraints. This guy is sick and he must be stopped! There must be a clue around here somewhere.Go to the
  grooming section of the pet store:You spot a human finger burried in piles of old animal hair. The long finger nail tells you this belonged to a woman, and when you slowly pick it up, it is tied to a string. As the string lifts it pulls more fingers out from under the hair! This is some sort of necklace the killer left behind. You have a sick feeling in your stomach that only gets worse when you think about going to the candy store next. Go to the empty candy boxes in the candy store:This looks frighteningly familiar. A few extension cords tied to the shelves clearly held the victim in place while the killer tortured her to death. Bits of old candy on the floor make it easy to see that a body was dragged away and toward the parking lot. Two bloody streaks on either side of the trail suggest he removed her fingers before dragging her body away.Go to the abandoned car next to the service alley:Youre used 
 to seeing dead bodies these days, but the womans broken body makes you jump. The killer broke her arms and legs to cram her behind the drivers seat of this abandoned car. Her face is frozen with a look of horror, and her fingerless hands left blood streaks on the seat. She must have been barely alive when he first shoved her in there. Its time to get out of here.Return to the truck:You hate leaving the womans body in the car, but this area is far too dangerous right now. This psycho must have no fear at all to be out here all alone waiting for his victim. According to the list, the next stop is the Visitor center.Go to the first stall in the womens rest room in the visitor center:This is more horrible than the last place. Old police handcufs were used to chain the victim to the sink, and part of her hand is still caught in it. The killer had clamped it so tightly that even after c
 utting her arm off above the wrist, her fingerless hand is still trapped. The body must be nearby.Go to the eastern side of the visitor center:A shovel rests against the building and a mound of fresh dirt instantly stands out. As you remove dirt, you uncover the body of the woman. Her hands and feet were tied with rubber tubing, and once again her fingers were removed. Personal items from the last victim were found along the North wall of the hospital.Go to the northern end of the hospital:Stacks of boxes and trash cans look like the spot where the killer hid as he waited for his victim to walk past. He had been using a stool to sit on while he waited, and it is the kind of stool they use in the hospital exam rooms! Teams regularly walk through the hospital to reach the second floor, but there is a Southern wing that would be a good place to hide out.Go to examination room A in the southern part of the hospital:As you peer around the room, you spot things hanging from a coat rack on the wall. Human fingers hanging from strings! A large bloody butcher knife sits on the counter, and you know the killer must be using the hospital as his hiding place!Go a little down the hallway with the examination rooms:You jump at the sound of glass breaking! He is in here somewhere!Go to examination room C:1 Broken Leg gained.20 Bloody Clothes gained.Leave the examination room:Dazed and confused, you stumble from 

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-11 Thread AudioGames.net Forum — New releases room: SLJ


Re: Swamp, zombie fps by Aprone

Hi.I would like to hear some suggestions on what I can try to bug fix this shield bug. Aprone: Anything I can try? Do you need any information which I havent mentioned?The weird thing is that it happens a lot for some players, and it never happens for others. I have died and lost a lot of stuff, so Im not sure on how to bug fix this at all. Im only using medium armour, but I dont think it has something to do with the armour. First I thought it has something to do with my inventory, but I have died and cleared my inventory in that way, and it still happens. The weirdest thing is that it happens randomly when walking, not when killing a zombie, when getting hurt or when picking up something. Just by walking.If Aprone or anyone else have any thoughts on this, anything I could try or anything else to say regarding this, I would gladly hear about it. This is not a totally critical bug because you can just log out and in again, but stil annoying
  when youre on a mission.URL: http://forum.audiogames.net/viewtopic.php?pid=155053#p155053

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Re: [Audiogames-reflector] Playing games like Palace Punch-up and Top Speed over the internet

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: paddy


Re: Playing games like Palace Punch-up and Top Speed over the internet

Hi Chris,In order to play Top Speed, DragonPong, and all the other games where you actually need to forward some ports, you should get yourself Hamachi. Its a tool to connect multiple computers to a network, so you dont need to forward any ports. Make sure windows firewall is turned off, and this solution should work greatfully! I wasnt able to play DragonPong without Hamachi. I finally got it and created a network and let people join it. I couldnt play it anyway, cuz my firewall was still running in the background, which is, of course, not bad at all, but the firewall usually blocks things like Hamachi so not all the features available to you wont work properly.However, make sure you turn it back on. My firewall was been inactive for a while, and tuns of nasty viruses were lying around on my computer, which caused se
 veral, interesting things. However, it was annoying if my task mannager, as well as the reg editor has been blocked and my computer suddenly restarted. You however need some programming experiences in batch-files. I got a message that my computers gonna shut down in five minutes and I just typed in shutdown -a and easily deleted them all!Okay, that was a little bit off-topic, but its good to know some of these details in general. URL: http://forum.audiogames.net/viewtopic.php?pid=155054#p155054

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-11 Thread AudioGames.net Forum — New releases room: faelnar.christopher


Re: bokurano daiboukenn 3

Please help me in obtaining the yoyo. Again, I played stage 6.1 and stage 16.1 to 16.4, but nothing happens. If I clear those stage but die once, I cant get the yoyo?URL: http://forum.audiogames.net/viewtopic.php?pid=155056#p155056

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-11 Thread AudioGames.net Forum — New releases room: bashue


Re: bokurano daiboukenn 3

Greetings all.For those wanting lots of gold; if youve beaten stage 16 then this is the best way. Go to 2-3 and kill as many bolders as you like and once done, finish the level and to to the workshop and create bolders of your own. It takes 20 fragments to synthecise 1 bolder so this does take some grinding to get a good supply. Not recommended for serious playing but just for grinding gold. I recommend creating at least 20 bolders but you can work with fewer bolders. Once youve created as many as desired, go to 3-3 and role out at least 5 bolders but not at the same time. Wait until the previous bolder is far away from you before releasing another. After that, either stay at the beginning or find a good vantage point where nothing can get you and just let the bolders do all the work.For those who havent beaten stage 16, long range weapons are your best friends to get gold but you have to buy ammo so it may still be tedious.Finally, bolders c
 an really help on levels with Karla especially if you have a lot of them.Kind regards, Amin Abdullah.URL: http://forum.audiogames.net/viewtopic.php?pid=155057#p155057

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-11 Thread AudioGames.net Forum — New releases room: bashue


Re: bokurano daiboukenn 3

Greetings all.For those wanting lots of gold; if youve beaten stage 16 then this is the best way. Go to 2-3 and kill as many bolders as you like and once done, finish the level and to to the workshop and create bolders of your own. It takes 20 fragments to synthecise 1 bolder so this does take some grinding to get a good supply. Not recommended for serious playing but just for grinding gold. I recommend creating at least 20 bolders but you can work with fewer bolders. Once youve created as many as desired, go to 3-3 and role out at least 5 bolders but not at the same time. Wait until the previous bolder is far away from you before releasing another. After that, either stay at the beginning or find a good vantage point where nothing can get you and just let the bolders do all the work.For those who havent beaten stage 16, long range weapons are your best friends to get gold but you have to buy ammo so it may still be tedious.Finally, bolders c
 an really help on levels with Karla especially if you have a lot of them.As for the yoyo, If you hear the yoyo sound after pressing the switch, then go to any level in stage 16 and in the T menu, you should have a new option saying Ill drop hidden weapon. If you do have that, make sure nothings coming your way either to the left or right and press that option. Dont move until you hear the yoyo being dropped and dont fire your weapons either. Once you hear it hit the ground, go to it and press enter to pick it up. Finish the level and you have the yoyo. I recommend getting 3 yoyos so that you can create the superyoyo to by going to the workshop. The guy will tell you what you need to obtain the parts needed. Be sure to play the UFO game in the stage 17 store.Kind regards, Amin Abdullah.URL: http://forum.audiogames.net/viewtopic.php?pid=155057#p155057

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-11 Thread AudioGames.net Forum — New releases room: Croksland


Re: Swamp, zombie fps by Aprone

Hi all!I am fairly new to Swamp and you are allowed to laugh if this question is silly. Im at the outpost on sub 2 with a sprained ankle. What do i do to heal the ankle?URL: http://forum.audiogames.net/viewtopic.php?pid=155058#p155058

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Re: [Audiogames-reflector] Playing games like Palace Punch-up and Top Speed over the internet

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: SLJ


Re: Playing games like Palace Punch-up and Top Speed over the internet

Hi.I havent tried Hamachi and Im not totally sure about what it is.Chris I think youre doing it all correct. The only two things I can think of is the following:1: Some inaccessible things in your router which dont give the message about any mistakes on opening the right ports. Trust me, that has happened for me on my D Link routers.2: A weird issue on virtual machines which makes opening poerts nearly impossible. Why this happens, I have no idea, and a Google search on this gives insaine geeky results.So I hope Hamachi will work for you. Please let me know if it does.URL: http://forum.audiogames.net/viewtopic.php?pid=155059#p155059

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-11 Thread AudioGames.net Forum — New releases room: SLJ


Re: Swamp, zombie fps by Aprone

Hi.This question is not silly at all, because the solution doesnt make sence, if someboddy doesnt tell you what to do.The only way you can get your ancle healed again is either by logging out and in again which might make you loose all your stuff, or by getting someone to heal you. So, if this happens again, ask on the english chat for any advice, like ask if someone would mind heal you.What are you called in Swamp? Im slj in there, and youre always very much welcome to ask if you have more questions or if you need any advice.URL: http://forum.audiogames.net/viewtopic.php?pid=155060#p155060

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Re: [Audiogames-reflector] Otherworld: The Land of Tirn Aill

2013-11-11 Thread AudioGames.net Forum — New releases room: SLJ


Re: Otherworld: The Land of Tirn Aill

Hi.This mud sounds really interesting. I have searched on Google, but cant find anything about this mud at all. Does it have a website? Or can I find more information about it somewhere? How did you discover the mud?URL: http://forum.audiogames.net/viewtopic.php?pid=155061#p155061

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Re: [Audiogames-reflector] Playing games like Palace Punch-up and Top Speed over the internet

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: paddy


Re: Playing games like Palace Punch-up and Top Speed over the internet

However, the easiest way should be hamachi.You find a tutorial on how to use it on the DragonApps Website when clicking on Dragonpong. Theres a direct link to it, its located in this forum. Look for Dragonpong, a thread by Ghorthalon.URL: http://forum.audiogames.net/viewtopic.php?pid=155062#p155062

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-11 Thread AudioGames.net Forum — New releases room: Croksland


Re: Swamp, zombie fps by Aprone

@SLJ:Thank you very much! My name on Swamp is Findlay.URL: http://forum.audiogames.net/viewtopic.php?pid=155063#p155063

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Re: [Audiogames-reflector] Alter Aeon Updates

2013-11-11 Thread AudioGames.net Forum — New releases room: Razor49


Re: Alter Aeon Updates

Hi Dentin.Right, they are there. Thats no Problem to find them I cant collect the spores. Thats the Problem I have. Killig it is no Problem either. But after that there is nothing to get.URL: http://forum.audiogames.net/viewtopic.php?pid=155064#p155064

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Re: [Audiogames-reflector] Playing games like Palace Punch-up and Top Speed over the internet

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: Chris


Re: Playing games like Palace Punch-up and Top Speed over the internet

Hi.Hmmm, I really didnt want to use Hamachi, but I guess I have no choice?I dont know, this is weird. very, very weird.URL: http://forum.audiogames.net/viewtopic.php?pid=155065#p155065

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Re: [Audiogames-reflector] The New Youtube Comment System: Help and Discussion.

2013-11-11 Thread AudioGames.net Forum — Off-topic room: aaron


Re: The New Youtube Comment System: Help and Discussion.

Hi,Try disney videos, as in, the disne classics and songs. Most folks on there are great. However, Im not sure what to think about the new comments. Id rather keep my accounts separate to be honest, as Ive never cared for google plus.URL: http://forum.audiogames.net/viewtopic.php?pid=155066#p155066

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Re: [Audiogames-reflector] mainstream: you don't know jack classic pack released on steam!

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: aaron


Re: mainstream: you don't know jack classic pack released on steam!

Hi,@slj honestly this game isnt your typical trivia game. Most of us who play dont really know the answers, but its the funny comments we like. The other night on teamtalk me, pitermach and erion had a blast with four different ydkj games. Also, The Jack Attack music for each game is nice. Shame that round isnt accessible, but at the same time you can just sit back and enjoy the music that builds, builds, and builds up until the end.URL: http://forum.audiogames.net/viewtopic.php?pid=155067#p155067

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Re: [Audiogames-reflector] Mugen, again.

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: aaron


Re: Mugen, again.

Hi,Ouch, seems more visual than I thought just to create story lines. Maybe Ill be better off just doing a vs mugen then.URL: http://forum.audiogames.net/viewtopic.php?pid=155068#p155068

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[Audiogames-reflector] accessable games of kneels bour

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: jak13


accessable games of kneels bour

hey! guies is their any games that is accessable apart from the smugglers series? is empire and dunjuns or t.v manager accessable? thanks have a nice day! thanksURL: http://forum.audiogames.net/viewtopic.php?pid=155069#p155069

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Re: [Audiogames-reflector] Vendetta: Rise of a Gangster (This is not a browser Mafia clone)

2013-11-11 Thread AudioGames.net Forum — New releases room: jak13


Re: Vendetta: Rise of a Gangster (This is not a browser Mafia clone)

hey! osam! the choice of games games are cool iam going to check out this game! hope its good:d enjoy the day!.. best regards jakURL: http://forum.audiogames.net/viewtopic.php?pid=155070#p155070

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Re: [Audiogames-reflector] back to the core!

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: venom


Re: back to the core!

hi all. tried to log in with the automated password given to me.i dont type it in manually but i copy and paste in. with and without the parenthesis marks.can you help as im still getting errorsURL: http://forum.audiogames.net/viewtopic.php?pid=155071#p155071

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Re: [Audiogames-reflector] back to the core!

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: Dark


Re: back to the core!

No idea at all, its not something I ever had problems with it worked out fine the first time I did it as with most games. Have you tried the forgot password link when you login?If worst comes to worst try contacting the developers they are extremely friendly, though as I said Im sort of confused why your having trouble unless your doing something wrong.URL: http://forum.audiogames.net/viewtopic.php?pid=155073#p155073

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Re: [Audiogames-reflector] back to the core!

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: venom


Re: back to the core!

thanks. and yup i do the reset password. cant login to changeURL: http://forum.audiogames.net/viewtopic.php?pid=155074#p155074

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Re: [Audiogames-reflector] back to the core!

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: Dark


Re: back to the core!

Okay I just reset my own password and I believe I see what the problem your having is. When your password is reset your sent an e-mail with a link. You need to follow that link to get to the screen that shows your password, the password isnt in the E-mail. I wonder if you have been copying the link into your password box instead of clicking it and having the screen with your password open in your browser.your password is given on that new screen in the browser, it says your password is and then 8 characters, for example the one I was sent was ph1tcnx6 though Ive now changed it back to something else in the game.. hth.URL: http://forum.audiogames.net/viewtopic.php?pid=155075#p155075

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Re: [Audiogames-reflector] back to the core!

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: Dark


Re: back to the core!

Okay I just reset my own password and I believe I see what the problem your having is. When your password is reset your sent an e-mail with a link, like http:\\core-exiles.com\password20584839 (this isnt a real example so dont anyone try clicking it). You need to follow that link to get to the screen that shows your actual password either by clicking it or by copying it into a web browser. I wonder if you have been copying the link into your password box instead of clicking it.your password is given on that new screen in the browser, it says your password is and then 8 characters, for example the one I was sent was ph1tcnx6 though Ive now changed it back to something else in the game.. hth.URL: http://forum.audiogames.net/viewtopic.php?pid=155075#p155075

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Re: [Audiogames-reflector] accessable games of kneels bour

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: jak13


Re: accessable games of kneels bour

is t.v manager playable with jaws? like smugglers with out the compatability? and why an add on to smugglers 5? thanks best regards jakURL: http://forum.audiogames.net/viewtopic.php?pid=155076#p155076

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Re: [Audiogames-reflector] back to the core!

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: venom


Re: back to the core!

I got it working in captain Darrien of the prometheusURL: http://forum.audiogames.net/viewtopic.php?pid=155077#p155077

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Re: [Audiogames-reflector] accessable games of kneels bour

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: jak13


Re: accessable games of kneels bour

guies i put on the compatibility moad on the t.v manager but after the game starts, jaws says nothing, it just says blank, blank blank what should i do? thanks best regardsURL: http://forum.audiogames.net/viewtopic.php?pid=155078#p155078

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-11 Thread AudioGames.net Forum — New releases room: faelnar.christopher


Re: bokurano daiboukenn 3

where can I find that switch?URL: http://forum.audiogames.net/viewtopic.php?pid=155079#p155079

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Re: [Audiogames-reflector] I know this was asked before, but where can I get the two LH SAPI5 Eng

2013-11-11 Thread AudioGames.net Forum — Off-topic room: FamilyMario


Re: I know this was asked before, but where can I get the two LH SAPI5 Eng

Thanks, but those are TruVoice voices. I already have the TruVoice voices.URL: http://forum.audiogames.net/viewtopic.php?pid=155080#p155080

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-11 Thread AudioGames.net Forum — New releases room: faelnar.christopher


Re: bokurano daiboukenn 3

Ah I get it already I must land to get the yo-yo. I didnt think that sorry! heheheURL: http://forum.audiogames.net/viewtopic.php?pid=155081#p155081

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Re: [Audiogames-reflector] back to the core!

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: Dark


Re: back to the core!

Glad it worked, Im dark empathy in the game if you want to look me up.URL: http://forum.audiogames.net/viewtopic.php?pid=155082#p155082

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-11 Thread AudioGames.net Forum — New releases room: Hayri Tulumcu


Re: bokurano daiboukenn 3

gold grinding:https://dl.dropboxusercontent.com/u/6997970/Gold.wavURL: http://forum.audiogames.net/viewtopic.php?pid=155084#p155084

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Re: [Audiogames-reflector] accessable games of kneels bour

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: Dark


Re: accessable games of kneels bour

Firstly, its not tv manager its tv manager ! (note the 2). the original game is entirely inaccessible. About jaws I dont know, it does have a compatibility mode in the options like smugglers 4 and 5 do that you can activate, but I dont think it was every completely finished. As I said it didnt seem to work very well, for one thing it required lots of drag and rops and not just clicking on stuff, indeed I couldnt get the drag and rop to work properly or really tel much of what was going on, I think in some ways niels slightly muffed the compatibility there, but then again its not really as interesting a game, or at least it didnt strike me that way. of course smugglers or empires and dungeons might be another story. Btw Jack, Could you please use pucntuation in your messages since when you dont and you just write them out with no commas or periods they just rattle on like this with a screen reader and it make
 s them rather hard to read as you probably notice with what Im writing right now because Im not putting in punctuation.URL: http://forum.audiogames.net/viewtopic.php?pid=155083#p155083

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Re: [Audiogames-reflector] Playing games like Palace Punch-up and Top Speed over the internet

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: bryant


Re: Playing games like Palace Punch-up and Top Speed over the internet

Hi. Whats wrong with using it? I dont see a problem with it.URL: http://forum.audiogames.net/viewtopic.php?pid=155085#p155085

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Re: [Audiogames-reflector] Epitaph help again

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: camlorn


Re: Epitaph help again

Advice 1: If were talking about the church on alphabet street, the center is 1e from the west staircase or 1w from the east staircase, if I recall correctly. In the case that Im wrong, the actual cellar itself is a 3x3 grid, so find a corner and you can find the center.Advice 2: play on windows. Failing that, get one of the self-voicing clients. This is one of the reasons I dont use my Mac as a Mac; getting a satisfactory mudding experience on it is, shall we say, difficult.URL: http://forum.audiogames.net/viewtopic.php?pid=155086#p155086

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Re: [Audiogames-reflector] Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: bryant


Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough

Hi.This game sounds awesome. However, I have a few questions. Will setting my computer to understand japanese games like this one mess it up at all? Secondly, is the game translated?URL: http://forum.audiogames.net/viewtopic.php?pid=155087#p155087

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Re: [Audiogames-reflector] Otherworld: The Land of Tirn Aill

2013-11-11 Thread AudioGames.net Forum — New releases room: AstralAudio


Re: Otherworld: The Land of Tirn Aill

@SLJThe website is OtherworldMud.Blogspot.Com and isnt really anything to write home about. Posts are infrequent. The wiki provides some info but all the major details are found in game.URL: http://forum.audiogames.net/viewtopic.php?pid=155088#p155088

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Re: [Audiogames-reflector] The New Youtube Comment System: Help and Discussion.

2013-11-11 Thread AudioGames.net Forum — Off-topic room: darkabomination


Re: The New Youtube Comment System: Help and Discussion.

It could just be Im not seeing how, but Im not seeing any way to post comments.URL: http://forum.audiogames.net/viewtopic.php?pid=155090#p155090

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Re: [Audiogames-reflector] Recent Materia Magica Changes

2013-11-11 Thread AudioGames.net Forum — New releases room: AstralAudio


Re: Recent Materia Magica Changes

For those having trouble accessing the link in the first post, remove the. at the end otherwise returns 404 error. Im eager to see the topic on the new sound packs production and am more than up to helping out on that front. Same goes for music used etc so MM can get legally useable audio material.URL: http://forum.audiogames.net/viewtopic.php?pid=155089#p155089

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[Audiogames-reflector] torrent clients not downloading/working.

2013-11-11 Thread AudioGames.net Forum — Off-topic room: grryfindore


torrent clients not downloading/working.

Hello allSo I got a new laptop, it came with windows8,while I knew I could have used it,I decided to downgrade to windows7 as I am a bit more comfortable with 7.Eitherway,After a lot of hassel I managed to install win7 on it.Now the thing is No torrent clients work on it. keep in mind its a newly formated pc,with nothing added to it or settings changed. when I put any torrent on download,it just keeps on going at the speed of 0kbps.I have added the torrent clients to the list of allowed programs and all their components in the firewall. So far,I have tryed bitcomet and Utorrent.Both do the same thing.I would give more details however,with NVDA its a bit difficult,as I have no idea on how to access its more advance options...Any help on this would be quite awesome.Thanks,URL: http://forum.audiogames.net/viewtopic.php?pid=155091#p155091

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[Audiogames-reflector] torrent clients not downloading/working.

2013-11-11 Thread AudioGames.net Forum — Off-topic room: grryfindore


torrent clients not downloading/working.

Hello allSo I got a new laptop, it came with windows8,while I knew I could have used it,I decided to downgrade to windows7 as I am a bit more comfortable with 7.Eitherway,After a lot of hassel I managed to install win7 on it.Now the thing is No torrent clients work on it. keep in mind its a newly formated pc,with nothing added to it or settings changed. when I put any torrent on download,it just keeps on going at the speed of 0kbps.I have added the torrent clients to the list of allowed programs and all their components in the firewall. So far,I have tryed bitcomet and Utorrent.Both do the same thing.Btw,I am useing a wifi to access the internet.I would give more details however,with NVDA its a bit difficult,as I have no idea on how to access its more advance options...Any help on this would be quite awesome.Thanks,URL: http://forum.audiogames.net/vie
 wtopic.php?pid=155091#p155091

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Re: [Audiogames-reflector] An other playthrough:

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: zseli


Re: An other playthrough:

I have done 1 on bop-it ultimate band also q 9 in witch i died purposefully in the death world. I think this will be a bit offtopic, but i also have done 1 on 3 games witch are kind of playable, but ment for sighted. I can send that as well. Note, i used an emulator to play them. And my new recordings will be a lot quieter because i dont want to loud recordings and i turned my boost down.URL: http://forum.audiogames.net/viewtopic.php?pid=155092#p155092

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Re: [Audiogames-reflector] back to the core!

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: connor142


Re: back to the core!

hey dark about these engine upgrades, I thought you could only buy better engines in the ce store?URL: http://forum.audiogames.net/viewtopic.php?pid=155093#p155093

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Re: [Audiogames-reflector] Alter Aeon Updates

2013-11-11 Thread AudioGames.net Forum — New releases room: Dentin


Re: Alter Aeon Updates

If theres no spores, you can use the black goo you get when you kill the sporepod.URL: http://forum.audiogames.net/viewtopic.php?pid=155094#p155094

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Re: [Audiogames-reflector] torrent clients not downloading/working.

2013-11-11 Thread AudioGames.net Forum — Off-topic room: Kyleman123


Re: torrent clients not downloading/working.

i think it might have to do more with the browser you are using. what are you using. and can you download other things with it?URL: http://forum.audiogames.net/viewtopic.php?pid=155095#p155095

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Re: [Audiogames-reflector] Love my brand new Bop it XT

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: harrylst


Re: Love my brand new Bop it XT

what you should do is make an audio review of it and post it somewhere.URL: http://forum.audiogames.net/viewtopic.php?pid=155096#p155096

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Re: [Audiogames-reflector] torrent clients not downloading/working.

2013-11-11 Thread AudioGames.net Forum — Off-topic room: darkabomination


Re: torrent clients not downloading/working.

It might also be that the torrents youve downloaded are just not seeding at the moment. Sometimes torrents will have a glitch and stop functioning when you load some, and redownloading the torrent file will do the trick.URL: http://forum.audiogames.net/viewtopic.php?pid=155097#p155097

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Re: [Audiogames-reflector] Creating a YouTube video. Any suggestions?

2013-11-11 Thread AudioGames.net Forum — Off-topic room: Locutus


Re: Creating a YouTube video. Any suggestions?

Dude! This is literally exactly what I could wish for! Thanks tons!URL: http://forum.audiogames.net/viewtopic.php?pid=155098#p155098

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Re: [Audiogames-reflector] Playing games like Palace Punch-up and Top Speed over the internet

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: casta947


Re: Playing games like Palace Punch-up and Top Speed over the internet

I think th eproblem is how techie an expert you have to use to use such a programme such as the one mentioned. Some of us like simple, straight-forward solutions while some of us like using complex methods. Learning this kinaesthetically ensures that you will get the answer you want quickly and efficiently.URL: http://forum.audiogames.net/viewtopic.php?pid=155099#p155099

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[Audiogames-reflector] Turning Popular Franchises into Fanfiction Novels

2013-11-11 Thread AudioGames.net Forum — Off-topic room: casta947


Turning Popular Franchises into Fanfiction Novels

Hi, All.So recently I was involved in the realm of what it meant to write a fanfiction. Like other genres, people who are fanfiction writers subconsciously get involved in their own little world. While I was researching, I heard that some people like to write pages of stories involving their characters as they progress through a game such as Entombed or some mainstream game. I heard that this sort of stuff is common.My question is, has anyone been inspired to write something based off of an audio, video, or any other game to give your own tale?URL: http://forum.audiogames.net/viewtopic.php?pid=155100#p155100

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Re: [Audiogames-reflector] The Death Of ScreenReader Innovation an article by former FS employee

2013-11-11 Thread AudioGames.net Forum — Off-topic room: casta947


Re: The Death Of ScreenReader Innovation an article by former FS employee

You know, the chief reason I stopped using JAWS was when I discovered that it lacked intonation with its Eloquence voice. Some of you may know that OpenBook supports this feature, and so as NVDA. But JAWS does not, and I do not like hearing the robotic voice of that screen reader. I just wrote Freedom Scientific to make that suggestion and they told me they passed it onto their products management team.Also, it seems to me that vocationl rehabilitation agencies say they support a screen reader as long as it is JAWS or Window Eyes, but not Supernova (Hal), NVDA, or Thunder. These last two screen readers are free and although Ido not like Thunder and System Access as much as I used to, still, there are a ton of screen reads but one gains more popularity over another. NvDA takes up much less space than JAWS or Window Eyes put together, yet many who ae authorized to stay with JAWS stay accustomed to it. When I first started using JAWS I went with the flow. But when I was exposed
  to a lot of other voices, I realized that there had to be a solution. So I stopped using JAWS, and if they included that inflection feature I might reconsider.URL: http://forum.audiogames.net/viewtopic.php?pid=155101#p155101

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-11 Thread AudioGames.net Forum — New releases room: gaita2040ever


Re: bokurano daiboukenn 3

give me a savefile for this gameURL: http://forum.audiogames.net/viewtopic.php?pid=155102#p155102

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-11 Thread AudioGames.net Forum — New releases room: bladestorm360


Re: bokurano daiboukenn 3

Gaita, dont start that again.As for grinding gold, grinding in stage 15 is much easier and nets you a lot more gold. Grinding in 3-3 is good, but only before youve gotten anywhere near stage 15. I just use ranged weapons to clear the level to the right of Kara, and then on the way back I use something like the electric stick and keep track of her position so I dont hit her by accident. Keep her healed up with the special healing menu and you should be fine. Having the strange abbicus helps too.URL: http://forum.audiogames.net/viewtopic.php?pid=155103#p155103

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Re: [Audiogames-reflector] Otherworld: The Land of Tirn Aill

2013-11-11 Thread AudioGames.net Forum — New releases room: bladestorm360


Re: Otherworld: The Land of Tirn Aill

Theres a listing on mudconnect, thats how I found the mud, as I do with pretty much all the muds I play.URL: http://forum.audiogames.net/viewtopic.php?pid=155104#p155104

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Re: [Audiogames-reflector] back to the core!

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: Dark


Re: back to the core!

Yes, you can only buy engines in the store, however as I said other players might be willing to buy one for you in exchange for actual in game money, usually on a 1 million credits per dollar basis.URL: http://forum.audiogames.net/viewtopic.php?pid=155105#p155105

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-11 Thread AudioGames.net Forum — New releases room: the blasting gd


Re: Swamp, zombie fps by Aprone

Angarag, Well it isnt the sz which I dont like for changing the armor. Its the idea that if someone picks up for example epaulettes from sub 2 and is a level 20 player. He/she doesnt have enough points yet to spend to provide enough protection and has, because he/she cant go to map 3 yet, not so high protection (not at last because of missing combat boots). It would be an advantage if he/she could change his/her armor there, also because it would be easier to fight his/her way through the crowd.So I mean that if you picked up new armor, you would immediately be able to wear it, without having to wait until you are at the safe zone again.Croksland, There is another way SLJ might have forgotten. Use the vulcan minigun or the m60 braced-mode to move faster. You can reach the safe zone very fast and it can also heal your twisted ankle. By the way, these solutions also work for a broken leg, which you can get.URL: http://forum.audiogames.net/viewtopic.php?pid=155106#p155106

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-11 Thread AudioGames.net Forum — New releases room: the blasting gd


Re: Swamp, zombie fps by Aprone

Angarag, Well, it isnt the sz which I dont like for changing the armor. Its the idea that if someone picks up for example epaulettes from sub 2 and is a level 20 player. He/she doesnt have enough points yet to spend to provide enough protection and has, because he/she cant go to map 3 yet, not so high protection (not at last because of missing combat boots). It would be an advantage if he/she could change his/her armor there, also because it would be easier to fight his/her way through the crowd.So I mean that if you picked up new armor, you would immediately be able to wear it, without having to wait until you are at the safe zone again.Croksland, There is another way SLJ might have forgotten. Use the vulcan minigun or the m60 braced-mode to move faster. You can reach the safe zone very fast and it can also heal your twisted ankle. By the way, these solutions also work for a broken leg, which you can get.URL: http://forum.audiogames.net/viewtopic.php?pid=155106#p155106

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Re: [Audiogames-reflector] Turning Popular Franchises into Fanfiction Novels

2013-11-11 Thread AudioGames.net Forum — Off-topic room: crashmaster


Re: Turning Popular Franchises into Fanfiction Novels

Hi.Not sure if this applies, but I do view a videocast by a guy called james rosswww.accursedfarms.comhe has several vids, civil protection which is ok, based on halflife about a couple dumb cops working under alien rule not really that good.also a dungeon cast which reviews old games.he has freemans mind based on the main char of halflife putting his mind in audio.Though not for the blind I was able to make senc of the vids.the vids mostly can be downloaded but are on youtube and blip.tvIts the only other example I have seen.I have been tempted to write things myself but with the demise of first my old analog card and the fact now my old xp system has a dieing card in it, and the fact a lot of older games wont play right on 7 without a vm, I have simply gone off the idea of ever doing one.the only other example though not interactive fictionis at pg13.tdrealms.
 com and the casts are quite interesting.2 guys gorth and peter playing over teamtalk various iphone games and pc games.Then again I have never searched for the stuff it would be fun to actually play games and record as you go but even so.crashmasterURL: http://forum.audiogames.net/viewtopic.php?pid=155107#p155107

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Re: [Audiogames-reflector] Recent Materia Magica Changes

2013-11-11 Thread AudioGames.net Forum — New releases room: crashmaster


Re: Recent Materia Magica Changes

Hi all.I downloaded the mushclient bundle you put, but there is no accessability for the blind in it.I couldnt read things.For those that are blind.The easiest way to handle some access is to download and install mush-z from mush-z.com and use their plugins for access.you will need the following from mush-z to actually play thingsFirstly go to gammon.com.au/files/mushclient and get the latest update fileextract mushclient 491.exe to your mush-z folder to update the client.you will need to update mush-z.right now a few of the plugins you will need are not avalible at least to download as the dev sean randel seems not to have these up anymoreWinamp.xmlthis is for the winamp control you dont need this if you dont want to play winamp musicTrace_To_Notepad.xmlthis plugin brings up a seperate window for those that need to view their commands and such in another windowsapi_lib.xmlthis is an experimental sapi library not sure what it doesOmit_Blank_Lines.xmlthis gets rid of blank spacesNoAnsi.xmlyou dont need this but it gets rid of some colourswarning! vary importantMushReader.xmlthis is needed to read the screen I forget the website for this.its still activeyou will need for this to work righttts_NVDA.dllSAAPI32.dllsa.dllnvdaControllerClient32.dllnvda.dllmushReader.dllwith out these files the mud client will not work.I may put up a 7z file of all the stuff you do need so devs dont need to have to install mush-z to get the filesthis is needed for mspmsp.xmlthis is needed for soundLuaAudio.xmlagain importantCaptureMudOutput.xmlthis is what gets the window to be capchered to the screen for it to be readAFK_timer.xmlthis can be used to put someone afkIll put the various packages to dropbox.the dlls need to be in the mushclient rootthe xml files need to be in the worlds folder.there are some python files that also have to go in the mushclient rootI am posting all the access plugins I have so people have them I just downloaded a load of junk because I was not sure what is actually needed.for esca and anyone else that is working on the materiamagica pack you will need at leastmsp, capture mud output and mushreader for access.I am not sure about the rest of it.We cant use the mini windows or other junk.I am a semi advanced person so I can make the mush-z program run materiamagica but there are no sounds or anything I can see.here is the linkhttps://dl.dropboxusercontent.com/u/140 … access.zipIts extremely temperary for now.For those that are blind and have mush-z, if you do decide to go with materia magica I got it to work with the plugins for alterian but I have not got any sounds as such.Though saying that if anyone is trying to make a accessable mud pack the devs of alter maybe where you should go to first since they have made quite an enjoyable audio representation of a mud that actually does work.URL: http://forum.audiogames.net/viewtopic.php?pid=155108#p155108
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Re: [Audiogames-reflector] Playing games like Palace Punch-up and Top Speed over the internet

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: Chris


Re: Playing games like Palace Punch-up and Top Speed over the internet

Hi.Well, I guess I can use it but I dont like the fact that everyone has to have it installed to do anything. What exactly does this do, create a virtual network using your internet connection?I used it before and found it difficult to manage or remove created networks. Is this why they want you to pay for it?Well, I guess I can give it another shot, though I wish I knew how to manage networks once set up.I still have no idea why the stuff Im trying with the router doesnt work, maybe its the isp? I dont know. I just want this stuff to work.URL: http://forum.audiogames.net/viewtopic.php?pid=155109#p155109

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Re: [Audiogames-reflector] torrent clients not downloading/working.

2013-11-11 Thread AudioGames.net Forum — Off-topic room: Kyleman123


Re: torrent clients not downloading/working.

no, i think he cant even download the torent client. please correct me if im wrongURL: http://forum.audiogames.net/viewtopic.php?pid=155110#p155110

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Re: [Audiogames-reflector] Recent Materia Magica Changes

2013-11-11 Thread AudioGames.net Forum — New releases room: AstralAudio


Re: Recent Materia Magica Changes

MM has its own sound packs and msp plug in. Check the muds site for details. The sounds are not as good as the ones on AA but doable for now.URL: http://forum.audiogames.net/viewtopic.php?pid=155111#p155111

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Re: [Audiogames-reflector] Recent Materia Magica Changes

2013-11-11 Thread AudioGames.net Forum — New releases room: Esker


Re: Recent Materia Magica Changes

Oops, fixed the link, thanks! @Dark: in future Id like to get some kind of tutorial ship put in a small lake somewhere to help learn the basics, but thats a while off. @crashmaster: thats correct, that MUSH bundle on the site is the standard pack. The bundle for sight-impaired players isnt ready yet. The creator of the standard MUSH pack is working on it with various other blind players and it sounds like its coming along well.@AstralAudio: the players working on it usually hang out in the #sightimpaired chat-room, so you could always ask around if youre online and see if anyone is at the screen.URL: http://forum.audiogames.net/viewtopic.php?pid=155112#p155112

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Re: [Audiogames-reflector] Turning Popular Franchises into Fanfiction Novels

2013-11-11 Thread AudioGames.net Forum — Off-topic room: Locutus


Re: Turning Popular Franchises into Fanfiction Novels

On a similar note, I dont know if you know of these, but there are novelizations of some video games out there. A number of the Resident Evil games were novelized, for instance. Small books, but still cool to read. I hear Metal Gear Solid was made into a book as well, though I havent been able to get access to it, which really bugs me...URL: http://forum.audiogames.net/viewtopic.php?pid=155113#p155113

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Re: [Audiogames-reflector] back to the core!

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: venom


Re: back to the core!

i have a question. im docked at farport how do i get to the drakkos sphere from there?URL: http://forum.audiogames.net/viewtopic.php?pid=155114#p155114

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[Audiogames-reflector] the space game

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: harrylst


the space game

Hi,I am currently working on a port of the old space game that was (and still is) hosted on BPC programs. This was a game developped by Graham Pierce for the blazy notetakers and MS Dos Qbasic back in the day. I am porting it to BGT so that it can be played on windows. Do any of you remember this game, and, if so, did you like it? Would you play it again? Obviously it would be released as freeware.URL: http://forum.audiogames.net/viewtopic.php?pid=155115#p155115

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Re: [Audiogames-reflector] Turning Popular Franchises into Fanfiction Novels

2013-11-11 Thread AudioGames.net Forum — Off-topic room: darkabomination


Re: Turning Popular Franchises into Fanfiction Novels

Im a bit confused on the point of this thread, but many video games and other media have been turned into novels.ON the fanfic front, a fan turned the largely silly and plotless Streets of Rage games into a 1000 page epic composed of ten novellas. Also Command and Conquer Tiberian Wars has a gritty military science fiction in progress novel, theres multiple Halo official novel adaptations and expanssions as well as many well written side stories. And of course Red VS Blue an ongoing comedic drama using Halo gameplay and original cgi animated sections thats currently eleven seasons and a ton of side material.On the cartoon side of things, My Little Pony has so many itd take all day, Chip and Dale Rescue Rangers has many dark fan novels set in a consistant continuity, Daria has a massive fan verse of stories, and Darkwing Duck has the New Adventures of Darkwing Duck written as a continuation of the series thats now over a million words.Thats just off the top of my head.URL: http://forum.audiogames.net/viewtopic.php?pid=155116#p155116

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Re: [Audiogames-reflector] can any one up load the torn dress guide for swamp by alixn94?

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: dddd


Re: can any one up load the torn dress guide for swamp by alixn94?

sorry I did not get to this on time but thanks! aloteURL: http://forum.audiogames.net/viewtopic.php?pid=155117#p155117

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Re: [Audiogames-reflector] torrent clients not downloading/working.

2013-11-11 Thread AudioGames.net Forum — Off-topic room: hadi.gsf


Re: torrent clients not downloading/working.

download Utorrentthe best torrent client.other clients are bad, full of badwares and... slow.URL: http://forum.audiogames.net/viewtopic.php?pid=155118#p155118

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[Audiogames-reflector] Swamp, my updated walkthrough!

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: bcs993


Swamp, my updated walkthrough!

Hi guys, I know Ive said it for ages now, but I finally made a walkthrough of swamp that should reflect anything new with the game since the old one; in fact I did a complete remake. Hopefully in this walkthrough I explained stuff better and covered a bit more. I also want to thank Lauren, Deng and Netta for helping me when we got to the mission demonstration. Here it is: https://dl.dropboxusercontent.com/u/351 … 0Smith.mp3My mic might just have been slightly soft, but I dont think its that big a problem when listening. And Aprone, if you have a look at this, might I ask you to replace the old recording on your website with this one? Thanks! And I hope you guys will enjoy this; feel free to give feedback!URL: http://forum.audiogames.net/viewtopic.php?pid=155119#p155119
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Re: [Audiogames-reflector] the space game

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: Dark


Re: the space game

I never played it the first time and fancied trying it when I saw it on Bpc, I also liked the idea of their adventure stuff, (was it called unending adventure or something).URL: http://forum.audiogames.net/viewtopic.php?pid=155120#p155120

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Re: [Audiogames-reflector] the space game

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: Dark


Re: the space game

I never played it originally not having one of those note taker things, and fancied trying it when I saw it on Bpc, I also liked the idea of their adventure stuff, (was it called unending adventure or something).URL: http://forum.audiogames.net/viewtopic.php?pid=155120#p155120

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Re: [Audiogames-reflector] back to the core!

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: Dark


Re: back to the core!

You use the Ce plotter found here to tell you the way, just put your starting system, ie, farpoint into the left dropdown and your destination ie drakos into the second and click callculate and youll get a nice list of what systems to jump through in the jump gate nexus.Id personally advise you keep the plotter open in a separate window while playing the game, especially when doing something like hauling, at least until you get a jdn aka jump drive navigator and even then the plotter is still massively useful.URL: http://forum.audiogames.net/viewtopic.php?pid=155121#p155121

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Re: [Audiogames-reflector] back to the core!

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: Dark


Re: back to the core!

You use the Ce plotter found here to tell you the way, just put your starting system, ie, farpoint into the left dropdown and your destination ie drakos into the second and click callculate and youll get a nice list of what systems to jump through in the jump gate nexus.Id personally advise you keep the plotter open in a separate window while playing the game, especially when doing something like hauling, at least unless you decide eventually to get a jdn aka jump drive navigator and even then the plotter is still massively useful.URL: http://forum.audiogames.net/viewtopic.php?pid=155121#p155121

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Re: [Audiogames-reflector] Recent Materia Magica Changes

2013-11-11 Thread AudioGames.net Forum — New releases room: Spiraling Wyvern


Re: Recent Materia Magica Changes

Hehe, the lack of any defensive abilities was the reason my witch was going splat more often then my ogre warrior, not because of the health but more so the lack of said defense. Now maybe she can stay alive longer with less hits and more leeching fun. (Or triple leeching fun with that dagger, the haste ring, and the standarded leech spell all in one turn...sort of).   @victorious: All right, your a psionisist, now I know who to call if your still first class to do some marks. Now to gather a few more people and wha-lah.URL: http://forum.audiogames.net/viewtopic.php?pid=155122#p155122

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Re: [Audiogames-reflector] the space game

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: Trenton Goldshark


Re: the space game

Yep, and they do have it, though I think its in DOS, or MS dos form. Ill have to re look for it.URL: http://forum.audiogames.net/viewtopic.php?pid=155123#p155123

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-11 Thread AudioGames.net Forum — New releases room: Spiraling Wyvern


Re: Swamp, zombie fps by Aprone

@Blasting GD: Erm, that actually might be more of a bug then anything else. I really thought putting a crapton of weight on a broken limb would ruin it beyond repair.URL: http://forum.audiogames.net/viewtopic.php?pid=155124#p155124

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-11 Thread AudioGames.net Forum — New releases room: mehgcap


Re: bokurano daiboukenn 3

Hello everyone,Im new to this topic, but Ive heard a lot about BK3 on Twitter and thought Id give it a try. Can someone explain exactly what it is, though? Is there an English version now? Thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=155125#p155125

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Re: [Audiogames-reflector] the space game

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: harrylst


Re: the space game

yeah I know of that one. I never liked it as much. My 2 favorites were space andd the great escape. I was thrilled when Braillesoft ported the great escape to windows and I could play it again. The last vestage of this desire was Space, and thats why Ive taken it on myself to do it.URL: http://forum.audiogames.net/viewtopic.php?pid=155126#p155126

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-11 Thread AudioGames.net Forum — New releases room: Rhythm Heaven 77


Re: bokurano daiboukenn 3

Hello all. I am still having the hardest time trying to get the yoyo. Any guidance will be appreciated. Also, I have a few things I need assistance with.1. May I get assistance also in getting the electric stick.2. I read the tips in getting through 18-2, where the turbulances are close to each other, but I still crash. I even went to the slowest speed. Any help will be appreciated.URL: http://forum.audiogames.net/viewtopic.php?pid=155127#p155127

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Re: [Audiogames-reflector] torrent clients not downloading/working.

2013-11-11 Thread AudioGames.net Forum — Off-topic room: enes


Re: torrent clients not downloading/working.

hi,I am having a similar issuebut in my case utorrrents download speeds fluctuate dramaticlyfor example 1 second its 850 kbps the next it can drop to 700 or 500 constantlythis happens on welly seeded torrents as well. Like the ubuntu torrent.this happened after my port forwarding issue dfixed itselfURL: http://forum.audiogames.net/viewtopic.php?pid=155129#p155129

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Re: [Audiogames-reflector] Swamp, my updated walkthrough!

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: gamedude


Re: Swamp, my updated walkthrough!

Hello there Brandon. Glad to hear about your new updated walk through!  I am, unfortunately receiving drop box 404 errors when I click on the link. Hmm. Might it have something to do with the random ellipsis in the middle of the link?URL: http://forum.audiogames.net/viewtopic.php?pid=155130#p155130

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[Audiogames-reflector] how does bandwidth work?

2013-11-11 Thread AudioGames.net Forum — Off-topic room: aaron77


how does bandwidth work?

Hi.As some of you may remember, I got a VPS a few months ago. Recently Ive been running a teamtalk server and icecast and other things and I realized that I dont really understand bandwidth. I understand that it is the amount of data being uploaded/downloaded from the server, but that doesnt explain why it starts slowing down after too many things start happening. My server hasnt done that, but I was wondering if theres a way to check how much the server can take. My host/controll panel says that I have 1000 gb of bandwidth, but that doesnt explain what exactly itll start to slow down. Does it have to do with the servers memory going up?Anyway I hope this question made sense.Thanks!URL: http://forum.audiogames.net/viewtopic.php?pid=155131#p155131

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Re: [Audiogames-reflector] Any Accessible Games for Android

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: Kyleman123


Re: Any Accessible Games for Android

yes slj is correct. plus there is a mindsweeper game. forget the specifc game. something like blind mind sweeper. there are the choice of games titles and the hosted games. celtic tripbesand a dragon apps game. forgetting the name of it. darn. i should really know it. lol URL: http://forum.audiogames.net/viewtopic.php?pid=155132#p155132

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Re: [Audiogames-reflector] Any Accessible Games for Android

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: Kyleman123


Re: Any Accessible Games for Android

yes slj is correct. plus there is a mind sweeper game. forget the specific game. something like blind mind sweeper. there are the choice of games titles and the hosted games. Celtic tribes a dragon apps game. forgetting the name of it. darn. i should really know it. lol URL: http://forum.audiogames.net/viewtopic.php?pid=155132#p155132

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Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-11-11 Thread AudioGames.net Forum — New releases room: morecoffee50


Re: Revelation - Exploration and discovery puzzle, by Aprone

I absolutely love this game! Ive laughed, been frustrated, and have had a blast. I use this as a game that I play with my daughter, and we have a friendly competition going as to which of us will find the most recipes in an hour. Shes winning! Yay Rosey!!URL: http://forum.audiogames.net/viewtopic.php?pid=155133#p155133

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Re: [Audiogames-reflector] Lords Knights: Medieval Strategy MMO for iPhone and Androyd

2013-11-11 Thread AudioGames.net Forum — New releases room: morecoffee50


Re: Lords & Knights: Medieval Strategy MMO for iPhone and Androyd

Ive tried this game, and have had some fun with it. I like games like these. Almost reminescent of old games like Civilization.URL: http://forum.audiogames.net/viewtopic.php?pid=155134#p155134

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Re: [Audiogames-reflector] Solara

2013-11-11 Thread AudioGames.net Forum — New releases room: morecoffee50


Re: Solara

Ive just made it to Level 36 in this game, and, I thoroughly enjoy it! I like the resource management games, and I have to say voice-over accessability has come a long way since Solaras beginnings. It is one of my favorite games. The sound effects are neat, the arina system can be hard, and some of the quests require thought to complete.URL: http://forum.audiogames.net/viewtopic.php?pid=155135#p155135

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Re: [Audiogames-reflector] papa sangre has returned!

2013-11-11 Thread AudioGames.net Forum — New releases room: morecoffee50


Re: papa sangre has returned!

Ok, Ive only gotten past the 12th level so far, but, I enjoy this game very much. I use the giro on my phone to play instead of gestures, and it is a very interesting adventure so far. I cant wait to see how it ends. Personally, I like this one much better than Papa Sangre the first, but, they are both wonderful games!URL: http://forum.audiogames.net/viewtopic.php?pid=155136#p155136

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Re: [Audiogames-reflector] the space game

2013-11-11 Thread AudioGames.net Forum — General Game Discussion: Locutus


Re: the space game

You know... If youre porting any of the Basic games over to Windows, you really ought to do Hack. I miss that game so much, and it could be so much more on Windows!URL: http://forum.audiogames.net/viewtopic.php?pid=155137#p155137

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