Prometheus Enterprises Offering Hosting Slots!

2015-04-01 Thread AudioGames . net Forum — Off-topic room : PrometheusMOO via Audiogames-reflector


  


Prometheus Enterprises Offering Hosting Slots!

Greetings, everyone!Firstly, just to clear it up, this is by no means an April fools joke, we are serious on this matter.Prometheus Enterprises is willing to offer MUD hosting slots for anyone interested. We have heard a lot about people wanting to host a cool game but lacking either the money or the administrative server hosting skills to do so.We are here to solve the issue!If you decide to come onboard, you will get the following:*an SSH/SFTP user account*automatic monitoring of failures upon SSH login; our server cannot be BruteForced.*a full anti-spam, anti-attack system.*a quota for databases less than 20MB in size ($5.00 USD a month), or more than 20MB in size ($10.00 USD a month)*a friendly server administration staf willing to help you with any issues you might have.*and more!If you are interested, please either reply on this thread or send us email at:prometheus...@gmail.comPlease note: If you 
 are willing to host a codebase other than MOO, and if you have the codebase source code with you, we will be more than happy to compile it for you, with no additional charge of course!That being said, if your MUD is something else than MOO, please do send us the codebase and instructions about compiling, if any.Also, if interested, e-mail us your desired usernames and passwords, as well as the desired port numbers you would like to use.You will be able to upgrade your account at any time, for instance, by gaining a secondary port. The charge of secondary ports and the alike can be discussed further on a case by case basis.Also, if you are not happy with the hosting, just a word and we will issue a 100% refund, no questions asked.As a final note, after receiving confirmation that your account has been created, please send us the desired amount (either 5 or 10 US Dollars) of money for 20 or less, or 20 or more megabytes a quota, respectively, to the addre
 ssprometheus.donati...@gmail.comvia PayPal, or click on the donation button on our website at:www.prometheus-enterprises.com/Happy MUDding!

URL: http://forum.audiogames.net/viewtopic.php?pid=210578#p210578




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Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : mike-tan via Audiogames-reflector


  


Re: DeathMatch, a new beginning

well. thanks for the news reguarding to the update. good job dnny

URL: http://forum.audiogames.net/viewtopic.php?pid=210581#p210581




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Re: Need help playing paradise hotel

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector


  


Re: Need help playing paradise hotel

Ok, if anyone has complete the game. please PM me or post here in this thred... Im currently got stuck and need help.

URL: http://forum.audiogames.net/viewtopic.php?pid=210584#p210584




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Re: Unity or other mobile game engines

2015-04-01 Thread AudioGames . net Forum — Developers room : ogomez92 via Audiogames-reflector


  


Re: Unity or other mobile game engines

Really? Not accessible? O.o

URL: http://forum.audiogames.net/viewtopic.php?pid=210579#p210579




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Re: What's in your clipboard now? paste it here.

2015-04-01 Thread AudioGames . net Forum — Off-topic room : potterspotter13 via Audiogames-reflector


  


Re: What's in your clipboard now? paste it here.

my clip boardOver general communication: togira transmits: yeah, there some activities here that I cant leave.From when i was playing dmnb and doing somer roal play, which im still doing. to be honest, ive no idea what there doing, probably a bounty mition or something. hmm. anyway this post is getting a bit long now so yesh.

URL: http://forum.audiogames.net/viewtopic.php?pid=210582#p210582




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Re: What's in your clipboard now? paste it here.

2015-04-01 Thread AudioGames . net Forum — Off-topic room : potterspotter13 via Audiogames-reflector


  


Re: What's in your clipboard now? paste it here.

my clip boardOver general communication: togira transmits: yeah, there some activities here that I cant leave.From when i was playing dmnb and doing somer roal play, which im still doing. To be honest, ive no idea what there doing, probably a bounty mition or something.  Hmm. anyway this post is getting a bit long now so yesh.

URL: http://forum.audiogames.net/viewtopic.php?pid=210582#p210582




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Monthly Chat april 2015

2015-04-01 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Monthly Chat april 2015

Well another month, another chat topic. For people who dont know (last months id sort of get missed for some reason), the purpose of these topics is to be a more casual place for discussion. After all, the offtopic room is not intended to just be the tech discussion and occasionally chat about blindness room. So, tell us what games your playing, how university/school/work is going, if you do anything particularly interesting, what your reading/watching/listening to at the moment, where your going etc. Just any general chatterment you feel like sharing, also bare in mind that no rule says you only have to make one post in this topic either. well Im afraid I ont have anything too exciting to report at the moment as Im still in the process of recovering from my bloody throat infection which Ive literally had for the last fortnight! its been a right pain in the arse particularly sinse I need to be rehearsing music for the a
 ims music school which Im going to on the tenth. Still hopefully things will sort themselves out. Right now Im reading the fourth sandman slim novel where the titula character has literally taken over lucifers job. These have been fun, sort of like a book version of the film the crow, lots of ultrra violence but I really dont like the casual way they toss off things about the universe without much care, for example the idea that God is somehow split into five parts and that hes a bit of a scumbag, and that hell is sort of more like a really scummy inner city. Funnily enough Ive actually come to appreciate Tad Williams Bobby Dollar serieswhich i read just before these simply because while they were probably the thing of Williams Ive liked least, at least his world building felt great and when dealing with such big concepts as heaven, the judgement of souls and damnation he didnt just toss them off as nothing the way Cadry d
 oes in Sandman Slim. This also makes me wonder if Ill ever actually find an urban fantasy I really regard as good literature rather than just entertaining. Speaking of which, Im also going to go on to Buffy season 2 this week, which I am! looking forward to. So, as I said, not much going on with me at the moment, mostly due to me not exactly feeling up to much. Hows everyone else?

URL: http://forum.audiogames.net/viewtopic.php?pid=210585#p210585




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Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: DeathMatch, a new beginning

Moderation! This topic was intended as a new start, it wont be that if people keep dragging up the same issues again and constantly blaming each other for the previous flaming.

URL: http://forum.audiogames.net/viewtopic.php?pid=210586#p210586




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Re: New EdSharp (The best text editor) Email list

2015-04-01 Thread AudioGames . net Forum — Off-topic room : frastlin via Audiogames-reflector


  


Re: New EdSharp (The best text editor) Email list

What do you mean by large files?I always use it with files that are 300-500 pages long and it has no problem.Jamal has just joined the list, so he will be reading posts and hopefully he will start to revisit some of the problems like spell-check. I have sent him a couple different APIs he could use in spellcheck, but he has not felt enough people would like it directly implemented to make a change.Maybe if someone brings it up, it would be changed.

URL: http://forum.audiogames.net/viewtopic.php?pid=210583#p210583




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Re: Sound Library Contest.

2015-04-01 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector


  


Re: Sound Library Contest.

dont know who is going to win though. well see.

URL: http://forum.audiogames.net/viewtopic.php?pid=210587#p210587




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Re: World Food Tweet

2015-04-01 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: World Food Tweet

Hmm, I can start the game okay, but I cant move. The arrow keys dont seem to work for me.

URL: http://forum.audiogames.net/viewtopic.php?pid=210588#p210588




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Re: Swamp, zombie FPS by Aprone

2015-04-01 Thread AudioGames . net Forum — New releases room : Exodus via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

Ive not played swamp for a while purely because Ive got a lot of work to be doing and I could play swamp all day Ive been trying to catch up on this thread and red as much as I could through the filtered network Im on right now. So... This zombie hit slow down seems to be quite a big thing. Up until half an hour ago I didnt even know you could run through a swarm of zombies like they werent there. I tended to avoid swarms my self because lag would kick in, and then death would kick right in after that so I did my best to run round them. so yeah I understand why youve done it aprone and you could have made it worse (stunlocks). Ive not experienced this slowdown thing yet, Im gonna go nuts on swamp next week when my holidays start and I must say Im looking forward to it. so this post is mostly going to be just my though
 ts on it and maybe a a question or two.Zombie hordes from what I remember, used to be about a couple inches across in the graphics, that was what... 6 or so tiles? There could be about 40 plus zombies all packed into that one little space (I used to call them super-concentrated red blobs of death) Back in the early days, I used to think I could run passed no problem because there was only about 7 or 9 or so dots in a little cluster. so Id run passed and that little blob would unfurl and ah oh god. Sudden! massive! horde! So I guess its so easy to breeze through a swarm because they are so tightly packed together. Couldnt zombies block off the tiles they stand in? Like a form of limited collision detection. Players can collide with zombies while they get to bend space and time in the interest of keeping the load on the server down. This gives us the best of both worlds people cant barge through swarms because they would get stopped cold, that 
 slowdown can be removed saving many a headache for lower level players who cant outrun zombie dogs and zombies still get to keep there creepy spacetime manipulation powers. Could the game support something like this? Aprone youve probably thought of this already but I thought bugger it Ill post it anyway 

URL: http://forum.audiogames.net/viewtopic.php?pid=210596#p210596




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Re: Unity or other mobile game engines

2015-04-01 Thread AudioGames . net Forum — Developers room : ogomez92 via Audiogames-reflector


  


Re: Unity or other mobile game engines

what about Corona? It seems pretty interesting and its lua based and blah blah. It seems interesting but I never get around to coding with it. meh. And it seems accessible.

URL: http://forum.audiogames.net/viewtopic.php?pid=210580#p210580




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Re: Monthly Chat april 2015

2015-04-01 Thread AudioGames . net Forum — Off-topic room : Mirage via Audiogames-reflector


  


Re: Monthly Chat april 2015

Fingers crossed, things are looking up for me as this month begins.I have epilepsy, and also non 24 disorder, and those two things collide sometimes and cause me problems. But Im sleeping better, and feeling better, and I hope that means good things for the month ahead.Right now, my main excitement centers around the premier of Outlander, the second half of season 1. Its Saturday night on Starz, and Ive been waiting over six months for it. Im a fan of the book series, by Diana Gabaldon, and I love how true to the books the TV series is trying to be.Thats about all for me at the moment, but Im just extremely glad to be feeling better for a change.

URL: http://forum.audiogames.net/viewtopic.php?pid=210597#p210597




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Re: Monthly Chat april 2015

2015-04-01 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector


  


Re: Monthly Chat april 2015

Hello,For me I am definitely looking forward to the upcoming Mortal Kombat game in two weeks.I had a show recently which went very well, a couple of weeks back. It was where I sung Music of The Night and it went down a treat, I got a mention in the loca newspaper.Im still doing martial arts, it was quite hard the other day as I took part in a group lesson on Saturday then a one-to-one lesson on Monday and my legs are still aching, nevertheless, I still enjoy it regardless.

URL: http://forum.audiogames.net/viewtopic.php?pid=210590#p210590




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problem downloading all morokuma game

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : Ronal via Audiogames-reflector


  


problem downloading all morokuma game

hello guys, like the subject said, i have problem downloading all morokuma game, its show internet filtering when i click in the download link, and some time, it show, unreachable server, and sometime too the download dialog appear and when i click start download it just donload the html file like:md5btl100.htmcan some one help me?thanks beforesorry my bad english

URL: http://forum.audiogames.net/viewtopic.php?pid=210594#p210594




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Re: game reviews and recordings bt sync folder

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : keyIsFull via Audiogames-reflector


  


Re: game reviews and recordings bt sync folder

No, you shouldnt need to use pro to join the folder. At least, I dont think so.

URL: http://forum.audiogames.net/viewtopic.php?pid=210595#p210595




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Re: game reviews and recordings bt sync folder

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : keyIsFull via Audiogames-reflector


  


Re: game reviews and recordings bt sync folder

Someone who named their pc gj managed to get into the folder using the link provided. So that is good. I hope to expand this collection of recordings to the maximum extent possible, so join join join!

URL: http://forum.audiogames.net/viewtopic.php?pid=210589#p210589




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Re: 2001: a space odyssey audio described

2015-04-01 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector


  


Re: 2001: a space odyssey audio described

Hello,It might be best to watch the mono version described then watch the 5.1 version without description, as then you will get the depth of audio but will still rememebr hwat happens in the scenes.

URL: http://forum.audiogames.net/viewtopic.php?pid=210591#p210591




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Re: World Food Tweet

2015-04-01 Thread AudioGames . net Forum — New releases room : Ronal via Audiogames-reflector


  


Re: World Food Tweet

emm, i cant download this game, it show internet filtering if i click in download link

URL: http://forum.audiogames.net/viewtopic.php?pid=210593#p210593




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Re: game reviews and recordings bt sync folder

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector


  


Re: game reviews and recordings bt sync folder

Do I need to use pro to join this folder?

URL: http://forum.audiogames.net/viewtopic.php?pid=210592#p210592




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Re: Mortal Kombat x officially announced!

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : JCion via Audiogames-reflector


  


Re: Mortal Kombat x officially announced!

yeah, That guy is a big time gamer his Zack AKA GhostRobo. hes very well connected. look for his channel on Youtube. I also wish they said things right, but I think it was laziness more then lack of info.  assault_freak wrote:Cool video! Im curious where they got to play the game... but they dont seem as well informed about the game as I would like. I dont think theres anything in this video about the game that we didnt already know, but a good source for all the information around right now, though I wish they wouldve known the word variation instead of calling them forms and stances. lol But just one small nitpick. enjoyed watching it.

URL: http://forum.audiogames.net/viewtopic.php?pid=210598#p210598




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Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector


  


Re: DeathMatch, a new beginning

Thankyou dark for getting to that so soon, I really appreciate that.And thanks for the thumbs up whoever gave me that @players when someone gets a chance could you record a demo of the new planet cracking system? That request is limited to only a few people, I know, but a recording would be nice since 1: Im not in the testing folder anymore because I didnt have enough space in dropbox for both my site files and dannys games, but now that Ive moved my site files to my site I can come back in.and 2: Id like to hear what it sounds like before I buy that very, very large ship.  I think my Gold Digger Planet Cracker is good enough for me right now.Also I really cant wait for the update, because Dannys told me of,
  and Ive read on the changelog, of a lot, of great new features!This game just keeps getting better and better!

URL: http://forum.audiogames.net/viewtopic.php?pid=210599#p210599




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Re: What's in your clipboard now? paste it here.

2015-04-01 Thread AudioGames . net Forum — Off-topic room : AlexN94 via Audiogames-reflector


  


Re: What's in your clipboard now? paste it here.

CONTEST! Win 200 GB of sound effects, worth over $8.000: http://goo.gl/6N9gSf...Looks like its my mood message on Skype... ROFL!

URL: http://forum.audiogames.net/viewtopic.php?pid=210600#p210600




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Re: game reviews and recordings bt sync folder

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : Ishan Dhami via Audiogames-reflector


  


Re: game reviews and recordings bt sync folder

Hi after install BT sink what should I do?

URL: http://forum.audiogames.net/viewtopic.php?pid=210601#p210601




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Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector


  


Re: DeathMatch, a new beginning

Please note. this isnt intended to start a flame war. I want to make it clear, that yesterday was totally wrong. Guess Ill have to find another game to play. Ynless you all see fit to take it back. I dont care anymore. If you cant accept my personality, as a member of this community, I might as well take the way Ethin went. I mean, really? Didnt even give me a chance to speaj. Just cut me off right from the beginning. This will be all. Hope Danny has good luck with his games. Obviously nobody wants to allow me to be myself on this game.

URL: http://forum.audiogames.net/viewtopic.php?pid=210605#p210605




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Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector


  


Re: DeathMatch, a new beginning

Greetings all! As I write this, im happly sitting here on the planet cracker being refueled. Not on a station, not on the ground, but in space, via the brand new fuel storage bay system! Note, these will only be on gigantic ships, such as the g51 planet cracker. And ill see if I can do one with a few testers, and post the recording, considering im orbitting a crackable planet now.

URL: http://forum.audiogames.net/viewtopic.php?pid=210607#p210607




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Re: Monthly Chat april 2015

2015-04-01 Thread AudioGames . net Forum — Off-topic room : Cinnamon via Audiogames-reflector


  


Re: Monthly Chat april 2015

April is starting off bright and warm here with the birds singing outside, and thats no April fools joke.My tutoring is picking up, and I have a couple of freelance students. Its a bit weird to be speaking adult to adult to a high schoolers mom. im 24, but I dont feel adult enough to be having conversations about your child with you... Im supposed to start meeting with a guy from Brazil next week who speaks English well, but wants to be better. That said, if anybody is looking for an English tutor, from speaking, to essays, to ACT/SAT prep, hit me up.  Im working through a tutor marketplace called WyzAnt.In the gaming world, Im starting up a new character on a mud soon. Its a crossover character from another game. Generally, I hate that idea. It breaks immersion in the world to see a name you recognize from another
  game, but the concept possibility is just too awesome to ignore on this system, and Im excited to play out this character in a totally different setting.Im off work today; no students. I think Ill straighten up the house a little.Ill also be making Easter dinner for my boyfriend and our guitarist this Sunday. All our family is hours, if not states away. I wanted to actually mark Easter this year. I didnt do anything at all last Easter, and it really made me sad. Far more than religion, Easter, for me, is about sharing a meal with family: being with family.Winter is mostly gone, and were headed into warm sunshine. I hope everybodys spring is starting off well.

URL: http://forum.audiogames.net/viewtopic.php?pid=210606#p210606




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Re: What do you think of a game console for the blind?

2015-04-01 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector


  


Re: What do you think of a game console for the blind?

and then there is this new breed of console called a microconsole (the ouya being an example), which is essentially a smartphone-like device marketed as a console. Most of these beasts are android based, so there is the possibility of talkback being on those, but who knows. most of these are not made by big electronics manufacruters like sony, but rather by independent developers (e.g. audio game devekopers() so It would be nice for one of the devs here to have a microconsole available, at least.

URL: http://forum.audiogames.net/viewtopic.php?pid=210611#p210611




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Re: UltraPower

2015-04-01 Thread AudioGames . net Forum — New releases room : revan via Audiogames-reflector


  


Re: UltraPower

hi,   dude, do you know,  youre bothering the this forum,  you why not reading this rules, 1,  dont do cheat, sound worx wont ban you, 2, you there spamming, because this is reason, sound worx banning you, 3, i know this guy, vlad 25, and arabic 2000, they is can always spam the forums and free games servers chat,dont forget, every games rules have, just read and play the easy,  everyone know, who is hacker,   dude, stop this spam?   and note, sound worx, dont give more chance the cheaters,   sound worx is know, whos ip changing and who is banning, vlad 25, arabic 2000, dont t
 ry show youre innocent!  and blind community is know, what you did before the server! so question, why we are hearing vlad 25 banned the always, and arabic 2000,   because everyone can guess what im saying!rofl!

URL: http://forum.audiogames.net/viewtopic.php?pid=210609#p210609




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Re: Monthly Chat april 2015

2015-04-01 Thread AudioGames . net Forum — Off-topic room : Aprone via Audiogames-reflector


  


Re: Monthly Chat april 2015

I rarely get myself to post in these Monthly chat threads, but Dark Im really enjoying them. They have a very different feel from the rest of the forum, and I find myself enjoying the posts people make. For lack of a better description, I find them peaceful and relaxing, even when the posts themselves arent necessarily meant to be either peaceful or relaxing.Ive been busy for a while now, or it seems that way at least. Its been a mix of work and family stuff that has been keeping me away from the community and causing time to speed by pretty fast. At work we had our head manager replaced by a new guy, then a month later the new guy was replaced by yet another one. Each new top guy brings a whole new set of rules and changes around the work place as they try to increase efficiency and whip the employees into shape, so its been extremely stressful.On the family front, my wif
 es grandpa first had a heart attack, then later a stroke, and later passed away. We werent extremely close to him (always sounds bad to say that sort of thing I suppose), but something like that still puts many other things on hold. I think a big part of the situation becomes about comforting the family who are having a hard time with it.So doom and gloom from Mr. Aprone.  Hopefully the next persons post will be all good news to get us back on the brighter path this thread was on before me. Haha!

URL: http://forum.audiogames.net/viewtopic.php?pid=210612#p210612




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Re: Have I just killed my Apex?

2015-04-01 Thread AudioGames . net Forum — Off-topic room : john via Audiogames-reflector


  


Re: Have I just killed my Apex?

Ive had a similar thing to this happen to my apex, though granted not while updating.Ill go through all possible steps, some of which youve already done:soft reset (probably impossible at this point) just press reset and let it run.hard reset (power off) hold down reset for 5 seconds until it beeps, release button and let it boot. Same as removing battery, and youve already tried it.jkl/456 reset: hold down the keys, press reset (or hold it until beep), release reset button. Hold keys for a bit (I do until the percentage changes), then release.sdf/123 reset: same as above, accept using different keys. This is a different form of reset than the jkl, but how Im not exactly certain. It has something to do with deleting settings or clearing other data.service reset does not exist anymore (thats only m power/earlier), at least as far as I know and have been able to find out.As a final conclusion, I will say 
 that its extremely, extremely difficult to really break these things either by accident or intentionally. That said, you really might be stuck. If the tech on the phone shut you down quickly Id almost advise you to try calling again and see if you get a more forthcoming person, as most of the ones Ive dealt with will give you more data than you seem to have received.

URL: http://forum.audiogames.net/viewtopic.php?pid=210603#p210603




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Re: Mortal Kombat x officially announced!

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector


  


Re: Mortal Kombat x officially announced!

This is not an april fool, heres the next story related trailer/character reveal!here you go, introducing, the Briggs Family!

URL: http://forum.audiogames.net/viewtopic.php?pid=210602#p210602




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Re: Mortal Kombat x officially announced!

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Mortal Kombat x officially announced!

Thanks! Im actually not going to watch any more trailers to the best of my ability... so I can wait for the game to come out before I get a taste of anything. But Im only saying that... Ill probably not be able to resist watching one more clip of anything released before it does release. there are still two weeks, after all.

URL: http://forum.audiogames.net/viewtopic.php?pid=210610#p210610




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Re: UltraPower

2015-04-01 Thread AudioGames . net Forum — New releases room : revan via Audiogames-reflector


  


Re: UltraPower

hi,   dude, do you know,  youre bothering the this forum,  you why not reading this rules, 1,  dont do cheat, sound worx wont ban you, 2, you there spamming, because this is reason, sound worx banning you, 3, i know this guy, vlad 25, and arabic 2000, they is can always spam the forums and free games servers chat,dont forget, every games rules have, just read and play the easy,  everyone know, who is hacker,   dude, stop this spam?   and note, sound worx, dont give more chance the cheaters,   sound worx is know, whos ip changing and who is banning, vlad 25, arabic 2000, dont t
 ry show youre innocent!

URL: http://forum.audiogames.net/viewtopic.php?pid=210609#p210609




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Re: Monthly Chat april 2015

2015-04-01 Thread AudioGames . net Forum — Off-topic room : Aprone via Audiogames-reflector


  


Re: Monthly Chat april 2015

I rarely get myself to post in these Monthly chat threads, but Dark Im really enjoying them. They have a very different feel from the rest of the forum, and I find myself really enjoying the posts people make. For lack of a better description, I find them peaceful and relaxing, even when the posts themselves arent necessarily meant to be either peaceful or relaxing.Ive been busy for a while now, or it seems that way at least. Its been a mix of work and family stuff that has been keeping me away from the community and causing time to speed by pretty fast. At work we had our head manager replaced by a new guy, then a month later the new guy was replaced by yet another one. Each new top guy brings a whole new set of rules and changes around the work place as they try to increase efficiency and whip the employees into shape, so its been extremely stressful.On the family front,
  my wifes grandpa first had a heart attack, then later a stroke, and later passed away. We werent extremely close to him (always sounds bad to say that sort of thing I suppose), but something like that still puts many other things on hold. I think a big part of the situation becomes about comforting the family who are having a hard time with it.So doom and gloom from Mr. Aprone.  Hopefully the next persons post will be all good news to get us back on the brighter path this thread was on before me. Haha!

URL: http://forum.audiogames.net/viewtopic.php?pid=210612#p210612




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Re: Prometheus: The Eternal Wars

2015-04-01 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

Greetings!The speed of the mining vehicles excavation equipment is now calculated based on your status level. So the higher your status, the faster the vehicle excavates.Enjoy, and happy mining!

URL: http://forum.audiogames.net/viewtopic.php?pid=210604#p210604




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Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector


  


Re: DeathMatch, a new beginning

Yep. My theory is true. He is totally ignoring me.

URL: http://forum.audiogames.net/viewtopic.php?pid=210608#p210608




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Re: UltraPower

2015-04-01 Thread AudioGames . net Forum — New releases room : revan via Audiogames-reflector


  


Re: UltraPower

hi,   dude, do you know,  youre bothering the this forum,  you why not reading this rules, 1,  dont do cheat, sound worx wont ban you, 2, you there spamming, because this is reason, sound worx banning you, 3, i know this guy, vlad 25, and arabic 2000, they is can always spam the forums and free games servers chat,dont forget, every games rules have, just read and play the easy,  everyone know, who is hacker,   dude, stop this spam?   and note, sound worx, dont give more chance the cheaters,   sound worx is know, whos ip changing and who is banning, vlad 25, arabic 2000, dont t
 ry show youre innocent!  and blind community is know, what you did before the server!

URL: http://forum.audiogames.net/viewtopic.php?pid=210609#p210609




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Re: Aardwolf mud

2015-04-01 Thread AudioGames . net Forum — New releases room : MikeFont via Audiogames-reflector


  


Re: Aardwolf mud

Hey Dark, Ive been playing Aardwolf for years now. But Im sort of streaky with it. Meaning, Ill go through phases where Im on Aard for a few hours a day, which, is as much as I get to play games anywhere.But at this point Im rather taken up with leveling private shooter on swamp for now.To be clear, when you say auto-quests, are you referring to the area goals? Or the quests that questor hands out every 30 minutes.The goals and or area quests can be daunting as you progress, but sometimes just re-reading the task over again can help.Typing task here when youre in the area your goal is in youll sometimes get a hint you might not first be given when the task is assigned.As you mentioned, the wiki is very helpful, and there are maps for the quote, VI. Which is short for visually impaired.
 39;The aardwolf community generally know when you say Im VI on the question/answer channel that this means youre blind. As just saying Im blind on the channel will get other players sending you cure blindness potions. lolGetting back to the accessible maps, heres the URL for this super helpful site.http://maps.gaardian.com/vi-index.phpMy main char on Aarrdwolf is named Delq, so send me a tell if Im online and you need to chat or have an issue you might wanna compare notes on.Or, post a note to me once youre in the personal board and Ill get back to you.that goes for anyone who might need help from the Audiogames community.Best of luck, and I hope you stick around.

URL: http://forum.audiogames.net/viewtopic.php?pid=210655#p210655




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Re: a baffling issue with my windows 7 laptop

2015-04-01 Thread AudioGames . net Forum — Off-topic room : hacker via Audiogames-reflector


  


Re: a baffling issue with my windows 7 laptop

the main place to check is in hkcu and hklm, both, software, microsoft, windows, CurrentVersion, run; I will agree that this is weird beyond belief... could it be something you installed, but check those run keys, also if you can, download autoruns from sysinternals, the sameguys that make process explorer; most, especially less sophisticated beasties like to start up from run keys. Also grab rootkit revealer and let that run a scan. If that sees any discrepencies, mainly in those run keys, youve got somewhat of a problem... If you can non-sergically borrow some eyeballs, download mbam (malwarebytes anti malware) and let it do a scan in safe mode (no audio drivers, so you will need eyeballs)... If none of these methods work, you might have no choice but to backup, jump ship and reinstall...

URL: http://forum.audiogames.net/viewtopic.php?pid=210662#p210662




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Re: Have I just killed my Apex?

2015-04-01 Thread AudioGames . net Forum — Off-topic room : Locutus via Audiogames-reflector


  


Re: Have I just killed my Apex?

Yeah... The device is flying to Humanware tomorrow. Nothing worked. Thanks for all the suggestions, guys.

URL: http://forum.audiogames.net/viewtopic.php?pid=210669#p210669




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Flamity Flame

2015-04-01 Thread AudioGames . net Forum — New releases room : severestormsteve1 via Audiogames-reflector


  


Flamity Flame

Hello all,This is a small game, called flamity flame. In this game, your goal is to kill a guy named james, all the while being careful not to get shot at yourself. Though the game origionated from a poem on this blog post I can assure you that it is not as horrible as the poem makes it out to be. of course, theres no audio indecation of where james is on the 20 square wide side scrolling grid, but that is no matter; you can track his coordinates, and yours, plus Ive included a helpful audio demo that might teach you how to beat the game and hear the... ur... surprise youll get for winning. Hint: it will play as soon as you win! So yeah. If any of you actually play and/or try this, great. If you do that, Ill continue developing this. Otherwise, Ill just call this complete and be done with it since its just a fun little game.Thumbs this post up, or reply or whatever if you like t
 his game! 

URL: http://forum.audiogames.net/viewtopic.php?pid=210671#p210671




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Re: Swamp, zombie FPS by Aprone

2015-04-01 Thread AudioGames . net Forum — New releases room : mehgcap via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

Aprone, thank you for the Blade yesterday! I was able to own Map 4, and level my HC character from 29 to 31. Im close to hitting 32 now, and nearly all of that progress came from sything down zombies on Map 4, no missions at all! Heres hoping something like that happens again--what a boost!

URL: http://forum.audiogames.net/viewtopic.php?pid=210679#p210679




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Re: Flamity Flame

2015-04-01 Thread AudioGames . net Forum — New releases room : Adel via Audiogames-reflector


  


Re: Flamity Flame

And can i ask that where the download link is?

URL: http://forum.audiogames.net/viewtopic.php?pid=210682#p210682




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Re: What's in your clipboard now? paste it here.

2015-04-01 Thread AudioGames . net Forum — Off-topic room : roro via Audiogames-reflector


  


Re: What's in your clipboard now? paste it here.

لا يسمح دور المستخدم الخاص بك لجعل نفسك اسم دردشة agent.Please مدير هذا الموقع لتغيير هذا., , , this is what I currently have on my clipboard while messing with google translate, and to see how stupid it is in some cases, especially in translating to Arabic. Well, if Ill have a better clipboard one day, Ill post it here HTH.

URL: http://forum.audiogames.net/viewtopic.php?pid=210681#p210681




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Re: entombed setup

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : MikeFont via Audiogames-reflector


  


Re: entombed setup

@SocheatI believe I have the game setup file and the update patch from the DB. Is there something Im missing?Again, any help would be appreciated.

URL: http://forum.audiogames.net/viewtopic.php?pid=210657#p210657




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Re: Monthly Chat april 2015

2015-04-01 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector


  


Re: Monthly Chat april 2015

I took Tai Chi a few years back. The instructor described many of the postures, and the occasional more direct correction/explanation didnt seem too out of place, as it was a beginner class and plenty of sighted people needed correcting (sometimes verbal, sometimes otherwise).There was some schedule weirdness and I didnt get into the intermediate class until a bit after it started, and I was quite lost. 

URL: http://forum.audiogames.net/viewtopic.php?pid=210660#p210660




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Re: dead or alive 5, last round, menus

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : drg via Audiogames-reflector


  


Re: dead or alive 5, last round, menus

Hi,Ive also preordered doa 5 last round on steam and already completed the story mode in the first day the game came out. Its quite fun to play withall the combat mechanics, stereo sound and of course the girls moaning! They already released a mod that makes the girls boobs fully exposed..*quickly remembers that Im fully blind* :sadanyway, if you have the game on steam, just use nvdas ocr function, you should be able to read most menus, even including the training lessons withsome effort. Sometimes youll have to use the ocr multiple times to recognise the selected option, but it should work though. if it doesnt, pressalt+enter to make sure the screen is in full screen mode and also set the launcher configurations right for your screen / pc. I recommend disablingantialiasing, shadows, and all the other effects.just to give you an idea of the layout of the menus, the first option should be 
 t;fight where you have survival, time attack, arcade, tag, etc.the second option is where you can find the training part and also the tutorials which are quite fun to learn.the story mode is the last option in the menu, so if you want to go straight to it just go up once and select. the next menu will ask you if you wantto start a new story or continue the last game. choose the first option for now and enjoy!cant give you help with the controls because Im using a x360 wireless controller, it didnt work so well with myrazer atrox fightstick though.. the button configuration changes from the x360 which is weird, hope they fix it in a future update.

URL: http://forum.audiogames.net/viewtopic.php?pid=210663#p210663




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Re: Aardwolf mud

2015-04-01 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: Aardwolf mud

Theres also a soundpack for it. I cant remember where the link is, but google helps for sure. This mud is well established, but I dont really the way quests and goals go. Well, thats just me.Beware, the soundpack is hard to install and you might screw your mush if you dont do it the proper way.

URL: http://forum.audiogames.net/viewtopic.php?pid=210666#p210666




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Re: Don't miss out!

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector


  


Re: Don't miss out!

Thats a good idea nathan. We shouldve trusted you.  Keep up the good work youre doing man! Its clear to me that youre a young guy like me with ambitions, and an eager heart for coding. I wish you the greatest of luck, and Im definitely a subscriber. If theres anything I can ever help with as far as nathantechs coding, website, audio game reviews... etc etc etc goes, just hit me up over email with the email link on my post.Once again good luck to you! Glad to see you in buisness, if you will.

URL: http://forum.audiogames.net/viewtopic.php?pid=210673#p210673




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Re: entombed setup

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: entombed setup

Youll also need the correct version of Direct X installed, an up to date version of the Dot Net Framework, and possibly some Visual Basic components.The Direct X installer for the version that Entombed uses is packaged with the main setup file, and opens in the other window just before the program is fully installed.To get the Visual Basic components, which you might not need but some other games do, either download and install Jim Kitchens Winkit, or run the checkup.exe file thats packaged with Swamp.You can get the latest version of Dot Net Framework from Ninite.com or directly from Microsofts download center.Try running Entombed as administrator, and make sure that any realtime security software that you may have monitoring your system, such as antivirus or antimalware isnt flagging it as a threat. Also give it about 60 seconds to load, since it can be quite slow on some systems especially t
 he first time you run the program, and make sure your not running it from a portable device such as an external hard drive, flash drive, or SD card, as that can sometimes cause issues do to registry writing failures, low data rates, and security permissions, etc.

URL: http://forum.audiogames.net/viewtopic.php?pid=210672#p210672




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Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector


  


Re: DeathMatch, a new beginning

Hi all, im happy to announce the new update of dmnb is finily out! The change log will be below. The link to get it is as follows https://dl.dropboxusercontent.com/u/266 … bsetup.exe And here is the changelog. Implemented very basic start to fuel management, currently it allows you to select a bay.Completed brand new deep space planet cracking system.Per the vote of players on the game, the f1 help menu has been removed. The f2 ingame help is still their however.Implemented long requested feature, the ability to transfer credits, accessed with t.Fixt the bug with pms and having to clear m out of the player field.Per popular request, escape now asks if you really want to quit before returning you to the main menu.Started work on brand new planet surveying system, accessed with the sensors console.Implemented slot machines!Finily fixt bug that crashed game on sensor upgrade, now that ive figured out exactly where that is. Also, theirs an error in the changelogs, fuel storage bays can now refuel. Im going to wait to upload the planet cracker to the shipyards, to make sure its stable, but well be running that rp event for sure.

URL: http://forum.audiogames.net/viewtopic.php?pid=210676#p210676




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Re: What's in your clipboard now? paste it here.

2015-04-01 Thread AudioGames . net Forum — Off-topic room : dhruv via Audiogames-reflector


  


Re: What's in your clipboard now? paste it here.

44830 -23760Coordinates to oakdail forest in godwars2.

URL: http://forum.audiogames.net/viewtopic.php?pid=210677#p210677




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Re: Swamp, zombie FPS by Aprone

2015-04-01 Thread AudioGames . net Forum — New releases room : eric via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

Hi Folks, Its time for most of us to start renewing our gamer accounts, and since I just screwed up my renewal I wanted to warn you about the mistake I made. What you want to do is click the link that says Here, under either of the headings that talk about renewing or adding months to your account. What I did was to click on the button that opens a new account. When I got the confirmation email and tried to reregister it said my gamer account name was unavailable. Now I have to either create a new account and port my characters over, or wait for Aprone to fix it for me. This is just a word to the wise. Make sure you click on the link in one of the sections concerned with adding time, rather than whatever I clicked on in my eagerness to reregister.

URL: http://forum.audiogames.net/viewtopic.php?pid=210678#p210678




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Re: UltraPower

2015-04-01 Thread AudioGames . net Forum — New releases room : roro via Audiogames-reflector


  


Re: UltraPower

Hello. Away of this conversation, is the server running or not? I cant login, thats strange.

URL: http://forum.audiogames.net/viewtopic.php?pid=210683#p210683




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Re: Flamity Flame

2015-04-01 Thread AudioGames . net Forum — New releases room : roro via Audiogames-reflector


  


Re: Flamity Flame

Man no download link? Rofl! Ill try it as soon as you put it. Curious to play it mate!

URL: http://forum.audiogames.net/viewtopic.php?pid=210684#p210684




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Re: Swamp, zombie FPS by Aprone

2015-04-01 Thread AudioGames . net Forum — New releases room : Rory via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

@medcap thanks for that, now i know its not a bug (sorry aprone for all those reports) lol.Just a side note: i find map 2 very scary at level 8. Also, aprone, how offen do you come online? I wana do a warehouse mission with you and record you going all badass on those death ringers with the volcan... that would be awesome. OH yeah, and can someone do a recording of sniper missions? I cant seem to get to the roof, and by the time i do, the other people are already like 10 kills ahead so i lose. Aprone, id give you props but im in canada and your in the states so... guess ill just have to say thank you for all your time and effert put into this manestreme video game for the blind. It is truely the best audiogame in so many ways not to mention that i do my own discriptive video sometimes to awesome shoot outs with the wrong groups of zombies,  and try to keeps things on the whilder side by firing the ar15 on birst mode to lure them in and then i end up dyi
 ng. Any have an awesome day, aprone! I hope that couffe you bought with my 30 bucks was good! Lol!

URL: http://forum.audiogames.net/viewtopic.php?pid=210667#p210667




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Re: Aardwolf mud

2015-04-01 Thread AudioGames . net Forum — New releases room : App con via Audiogames-reflector


  


Re: Aardwolf mud

HiI am using mush z what plug ins do I add to play this correctly because when I play right now every time I enter a command I allways here my hp and mana.Is there a way to get rid of this.

URL: http://forum.audiogames.net/viewtopic.php?pid=210659#p210659




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Re: beatstar soundpacks!

2015-04-01 Thread AudioGames . net Forum — New releases room : Stevie-3 via Audiogames-reflector


  


Re: beatstar soundpacks!

as long as you can make a good loop, the program makes it easy to do the rest, I had fun making the hip hop one so I say give it a try, its the kind of game where it pays off to be unique

URL: http://forum.audiogames.net/viewtopic.php?pid=210674#p210674




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Re: Aardwolf mud

2015-04-01 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: Aardwolf mud

ah, well that sounds pretty good, but unfortunately there is nothing for me at the mudding universe right now. I am done with fantasy games at the moment and am into sci fi stuff. So the thing I want iw either a modern day or futuristic mud with no vampires, spellsor odd spirits. I can not find such a thing. Once I came across Knight 2000 and i liked it but I could never really figure out what was going on there.I like to roleplay but enjoy mob killing as well. I was about to try flux world yesterday and i tried to request a character and it said character creation is disabled. I then proceeded to try to track down their site, thinking they want people to make accounts on there, but with no luck.I am kind of into space based muds, but Im not wanting anything with star conquest or miriani like elements, especially in the space system. Not that theres anything wrong with that, its just that ive already been there and done it.

URL: http://forum.audiogames.net/viewtopic.php?pid=210656#p210656




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Re: Aardwolf mud

2015-04-01 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Aardwolf mud

@Mikefont, when I said autoquests I mean the ones the quest master gives out every 30 minutes. as I said I find those fun but not as much fun as the goals which Ive had a go at, and particularly because in the campaign Im doing while some mobs I foun just by exploring others seem to be in locked areas, indeed I got some help from one other player to solve my issue in the giants pet store because you couldnt get into parts of that place without already completing the goal which was crazy. I am having a similar issue now with the graveyard trying to find a zombie (yep, thought that would be an easy one), but have just decided to have a go at the goal anyway, particularly sinse I ran into the grave digger who gives it out right at the start of the area, though as its now nearly one in the morning Ill have to continue tomorrow . Ill also need to go and upgrade equipment I suppose, though that is never something I enjoy doing sinse I always prefer the exploring to the sitting aroun and minimaxing numbers, but obviously the stuff I have from random quests and the new player academy wont keep me safe perminantly. Still, Im quite surprised how engaging Im finding the game to say its a kill fest. Btw, people are okay about the Vi thing, however I do wish people wouldnt propose maps as a solution when Im actually needing to know where to find a key, that was the issue I had in the giants pet store before someone helped me out, everyone just said look at the map thinking I was lost when effectively I was just locked out. Actually the areas havent been too bad to navigate thanks to the good descriptions and the fact that most rooms have distinctive names. The only thing is I do find the speedwalks something of a d
 ouble edged sword especially when Im just running into an area to kill a mob sinse it seems suddenly ping! Im on the other side of the world which is a bit confusing an also messes with my sense of epic exploring, indeed I might just do a conventional walk out of the city of ailer when Im done with this campaign and with the academy just to see where things are. One thing I really! like about the game is that though you do circuits of the different classes, there are clearly more than enough goals to keep you well and truly busy, on your way around, indeed even if goals can only be done once for each character and dont reset when you remort that still leaves a hell of a lot to do.@Ironcross, well if your not looking for fantasy games Aardwolf wont be what your looking for. Flux world is definitely worth a look as its a really unique setting, although a little hard to get into, so Id recommend keep checking back sinse I d
 ont think new player registration will be restricted for long, just connect and see how you go. Two muds Ive heard good things about which are neither fantasy nor the star conquest style scifi, that you might have a go at are epitaff online the zombie survival mud, and cyber assault, a post appocalyptic game with cyborgs etc. There is also wayfar1444, a game Ive tried myself, which is space colonization with you building a colony on an alien planet, harvesting resources and building many devices and vehicles while fighting off alien monsters.I would also suggest you give clok a look, sinse though it is a fantasy setting, the fantasy elements are very very very! minimal. no dragons everywhere, vampires or spirits, indeed most of the enemies are wildlife and bandits and much of what you do in the game is more like survival in a wilderness/wild west setting with making arrows, hunting for food, working in the mines, crafting items etc rather than going around l
 ike a ten tonne tank conan the barbarian slaughtering your way through hoards of the generic orcs and zombies. Indeed I dont plan to give up on Clok, I just like aardwolf as a contrast and as something new to try, indeed as I said Im quite surprised how engaging I find a streight up fantasy kill fest like this sinse I wouldve assumed it would become dull fairly quickly.

URL: http://forum.audiogames.net/viewtopic.php?pid=210658#p210658




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Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: DeathMatch, a new beginning

Moderation! @Techmaster20, you have been banned from the game, please accept that fact, move on an stop with the passive/aggressive posts bemoaning your fate. Your far more likely to get a reversal of your ban if you simply leave matters alone, indeed at the moment your giving a strong impression that your attempting to deliberately ensite chaos by constant complaint. This is your second official warning about this matter, and if I have to make a third you will also find yourself serve with a temporary ban from this forum as well. I do not want to have to do that, so please move on, an grow up, and maybe if you can prove yourself a responsable adult by not! indulging in complaints Danny would consider removing your ban in a month or two.

URL: http://forum.audiogames.net/viewtopic.php?pid=210644#p210644




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Re: Killer Instinct beginners tips

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Killer Instinct beginners tips

I thought Ki already had a story mode... theres clips of it on youtube that just seem to be arcade runs with text between fights. Doesnt sound too exciting... unless theres a more fleshed out story mode we dont know about. though with constantly adding new characters and the like, I dont know what theyre going to do with the plot or the mode.

URL: http://forum.audiogames.net/viewtopic.php?pid=210680#p210680




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Re: Have I just killed my Apex?

2015-04-01 Thread AudioGames . net Forum — Off-topic room : hacker via Audiogames-reflector


  


Re: Have I just killed my Apex?

Wasnt there a way to go into the bootloader with I think 4-5 and reset and rewrite the entire flash rom from a flash card or something? Or was that MPower or earlier; I remember doing that to a persons MPower when it didnt want to boot, although it was with a cf card, go into the boot menu and hit enter on update keysoft; you had to put the fw image on the root of the card and call it nk.bin; isnt there a way to rewrite the rom from an sd card or something or did they get rid of that with the apex? I havent used a braille note for several years, but it seems quite moronic that theres no way to rewrite the flash rom from a card, especially considering the closed nature of those devices; what are you supposed to do, go to your boss and be like hey boss, I cant work for the next few months because my braille note has to be sent back to the company because they screwed up the flash rom?

URL: http://forum.audiogames.net/viewtopic.php?pid=210664#p210664




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Re: Have I just killed my Apex?

2015-04-01 Thread AudioGames . net Forum — Off-topic room : speeder via Audiogames-reflector


  


Re: Have I just killed my Apex?

there is no way to rewrite the rom. it was 4-5 reset on the mpower but when humanware migrated to the piece of junk ce 6.0 it went away. heres what Id do. get the HWI file onto an sd card and place the card in the bn. thrn hold down dots 4-5-6 reset. it might or might not show you the update screen. reinstall keysoft if it does, if not your machine is bricked and cannot even access the basic ce kernel or driver/dll functions. at that point you may have no other option but to send it in and never take it back.

URL: http://forum.audiogames.net/viewtopic.php?pid=210668#p210668




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Re: Aardwolf mud

2015-04-01 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Aardwolf mud

@App con, I dont know about mushclient sinse I am using vipmud, but Aardwolf already has commands to deal with the prompt. just type prompt to toggle it, and bprompt (thats prompt with a b in front), to toggle off the battle prompt as well. Also see help prompt for how to customize what is shown in case you want some information, for example I like my hp showing in batlele. @mata, Quests and goals are very simple when you get the hang of them, but I admit they dont have the best explanation in the help. Firstly, there are area goals. You can see these with the goals command or customize the goals shown with things like goals 1 10 or goals here. There is roughly one of these per in game area and they serve like quests in something like alteraeon, type listen near npcs, get tasks to do etc, complete them to get trains and various other goodies. Type goal here to see goals in the current area, and task here to see what tasks you need to do f
 or those goals, you pretty much get run through those in the new player academy, or you can do a fairly standard kill x monsters type of quest on kimrs farm.Then there are quests and campaigns. Quests are generated at random when you see a quest master and you can do a new one each 30 minutes. Basically in a quest your told to go to a specific area around your level and kill a given mob, that is it. You get rewarded with quest points which you can use for buying special items of various sorts. campaigns are like quests accept your told to kill 10 or so different mobs in different areas, so they take longer, but the rewards are bigger. Theyre basically like run into an area, type where so and so to find what room your target is in, run round the area until you find it, kill it and leave. Theyre actually rather fun for a quick overview of an area, particularly sinse as I said the game doesnt have huge numbers of aggressive mobs (Ive run into some b
 ut not nearly as many as in most muds like alteraeon or materiamagica). There are then global quests,which are I believed like a multiplayer, scavenger hunt version of the main quests, where a bunch of players see who can trac down and kill mobs the fastest, but Ive not done those yet. So, hope this makes sense. As I said, Aarddwolf is an od one, I read the wiki and just dismissed the game as a kill fest without much imagination, then have been quite pleasantly surprised with how addictive the game actually is.

URL: http://forum.audiogames.net/viewtopic.php?pid=210675#p210675




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Re: What's in your clipboard now? paste it here.

2015-04-01 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector


  


Re: What's in your clipboard now? paste it here.

or (i==pirate and absolute(x-ox)10 and absolute(oy-y)10 and (x==nx or y==ny))

URL: http://forum.audiogames.net/viewtopic.php?pid=210661#p210661




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Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : mike-tan via Audiogames-reflector


  


Re: DeathMatch, a new beginning

[[wow]]. a lot of grate new features

URL: http://forum.audiogames.net/viewtopic.php?pid=210665#p210665




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Re: beatstar soundpacks!

2015-04-01 Thread AudioGames . net Forum — New releases room : turtlepower17 via Audiogames-reflector


  


Re: beatstar soundpacks!

Ok, so just how difficult is it to make a soundpack?The more I think about it, the more I want to try to make one. It just seems like the BPM calculations will be extremely time-consuming...

URL: http://forum.audiogames.net/viewtopic.php?pid=210670#p210670




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Re: The Road To Rage I: Fires Of War -- First Person Shooter

2015-04-01 Thread AudioGames . net Forum — New releases room : Adel via Audiogames-reflector


  


Re: The Road To Rage I: Fires Of War -- First Person Shooter

The single player has been removed unfortunately. If youd like to play in Single Player mode, someone should upload older version of the game that has this feature for you. I have it, but due to my low Internet speed it takes lots of time to Upload.

URL: http://forum.audiogames.net/viewtopic.php?pid=210685#p210685




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Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector


  


Re: DeathMatch, a new beginning

Thats the system im trying to figure out, im thinking the engineers should auto refill the bays when your orbitting a shipyard.

URL: http://forum.audiogames.net/viewtopic.php?pid=210620#p210620




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Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector


  


Re: DeathMatch, a new beginning

Thats cool danny. so how does that system work?Is the fueling bay meant for fueling up the g51? or is it a section of the g51 that, if you have another ship, you can dock it on there and fuel it?

URL: http://forum.audiogames.net/viewtopic.php?pid=210613#p210613




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Re: Killer Instinct beginners tips

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Killer Instinct beginners tips

Im okay, but as I said I cant get consistant combos because I dont play the game often enough, and when I do its on an hd tv with input lag, which plays heck with my timing. Here are a couple.Jumpion heavy kick into medium punch, to light punch, to medium punch, to heavy punch, to Endokyuken QCT + PWind kick QCB + K to medium punch, heavy punch, heavy kick, to shadow wind kick QCB + KK, light punch to heavy punch in sequence, shadow endokyukenThose are the only two I can remember off the top of my head, since I havent played the game in about a month. lol but hope thats a start.

URL: http://forum.audiogames.net/viewtopic.php?pid=210616#p210616




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Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector


  


Re: DeathMatch, a new beginning

ah. is there a way to fill it back up when it runs out?

URL: http://forum.audiogames.net/viewtopic.php?pid=210617#p210617




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New Self-Driving Car

2015-04-01 Thread AudioGames . net Forum — Off-topic room : Phil via Audiogames-reflector


  


New Self-Driving Car

We Go For A Ride In A Self-Driving CarAPRIL 2015 5:01 AM ETTOPANGA ABBOTT-CHEN from Morning EditionMany believe self-driving cars are the future of transportation. But one self driving car prototype is displaying a dark side to the promising new technology.People envision a world without traffic accidents, where your car drives itself.But engineers working on one prototype discovered an unexpected dark side. Topanga Abbott-Chen went for a ride.Topanga: Im driving down Middlefield road in Menlo Park California. Well, to be precise, Im in a car thats driving itself.TRAV: Initiating right turn onto  Kingsley Avenue.Topanga: Thats my computer chauffeur for today.TRAV short for Transport Automated Vehicle. Its a prototype thats been installed into an otherwise standard Kia Srrento.Sebastian: So here as you can see, t
 he car is turning all by itself.Topanga: And thats my human expert, Sebastian Marsh. Hes an engineer with Lab Labs, which created TRAV.Topanga: [[wow]], I could be doing a crossword puzzle right now.Sebastian : Yeah it takes some getting used to, but once you settle into it, its a very relaxing way to travel.Topanga: Marsh has been working on various self driving systems for years, and he says TRAV is the best one yet. The key, he says, was to design a computer that thinks and reacts to different driving scenarios like a human driver does.Sebastian : And that leads to some very unfortunate side effects that we never anticipated. Topanga: At first Im not sure what he means. TRAV: Use your signal, you dumb dumb.Topanga: What? Did TRAV just say something? I couldnt r
 eally hear what he said just then.Sebastian : I think it said Use your signal, you dumb dumb.Topanga: Oh.Sebastian : This is one of the things weve noticed. TRAV will sort of actually grumble disapprovingly at human drivers on the road.Topanga: Marsh says this is one illustration of the computer systems case of whats known as road rage.Sebastian : The grumbling is just one piece of it. When something really egregious happens, the system may actually complain at full volume.Topanga: An example of this happened a few minutes later as we drove along Ravenswood Avenue.Sebastian : Oh watch out!Topanga: A human operated car merged suddenly into our lane, cutting us off. TRAV: Incompetent human driver! Poorly executed maneuver endangered safety of passengers and pedestrians. Wh
 ere were you when they handed out brains?Topanga: TRAV is really ranting here!Sebastian : So it can become quite agitated.TRAV: Fallible creatures should not be permitted to   operate vehicles.Topanga: Marsh reassures me that TRAV has been programmed to obey Isaac Asimovs three laws of robotics. Its so called road rage doesnt amount to anything that could potentially lead to human harm, like close tail-gating, accelerating or breaking suddenly, or sounding the horn in a sustained way.Sebastian : It will honk on its own accord if it feels the drivers behaving badly. But its more of a short passive-aggressive honk.TRAV honks the horn.Sebastian : Yeah, like that.Topanga: Mostly though, it just complains. Sometimes we found out its language can get colorful.TRAV: Ugg. F**kin humans! Get off 
 the road!Topanga: Engineer Sebastian Marsh says none of this grumbling affects the performance of the TRAV system. It will still take you flawlessly where ever you want to go.  TRAV: Pulling up to Lab Headquarters. You have arrived.Topanga: This all begs the question. Is the TRAV system anomalous, or will the traffic accident free future weve been hoping for come with a bunch of crotchety self-driving systems? Only time will tell.The answer is, April Fools.

URL: http://forum.audiogames.net/viewtopic.php?pid=210619#p210619




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Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector


  


Re: DeathMatch, a new beginning

I would give you an idea for this, but there is no point in giving ideas for a game I cant play.

URL: http://forum.audiogames.net/viewtopic.php?pid=210622#p210622




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Re: Clok Mud

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : Mirage via Audiogames-reflector


  


Re: Clok Mud

If youre in the Udemi chapter house yard, how do you practice there? I see targets for archery, and what looks like a place for sparring.I tried fire target for archery practice, but that didnt work. Still, it looks like you should be able to do something with those targets because they have a number sign next to them.Also, is there an infirmary there?

URL: http://forum.audiogames.net/viewtopic.php?pid=210623#p210623




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Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector


  


Re: DeathMatch, a new beginning

[[wow]]. I feel so useless right now.

URL: http://forum.audiogames.net/viewtopic.php?pid=210624#p210624




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Re: A folow up on dmmd

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector


  


Re: A folow up on dmmd

Hmm. Looks like were in the same boat. I feel totally useless.

URL: http://forum.audiogames.net/viewtopic.php?pid=210625#p210625




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Re: New Self-Driving Car

2015-04-01 Thread AudioGames . net Forum — Off-topic room : Locutus via Audiogames-reflector


  


Re: New Self-Driving Car

This just made my day.

URL: http://forum.audiogames.net/viewtopic.php?pid=210626#p210626




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Re: Killer Instinct beginners tips

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector


  


Re: Killer Instinct beginners tips

Ok. First and probably most important question, how are the controls laid out?From what Ive read Id say x and a are lights, y and b are mediums and rb and rt are heavies. Would I be correct?Also, you seemed to imply that you were good with Jago in terms of landing high-hit/damage combos. Would you mind listing some if you can?Additionally, is it back to block?Ill throw more questions here as and when.

URL: http://forum.audiogames.net/viewtopic.php?pid=210615#p210615




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Re: What Was the First AudioGame you Ever played?

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector


  


Re: What Was the First AudioGame you Ever played?

Heres the flamity flame documentation, lols!Welcome to flamity flame.1. introduction1.1. descriptionFlamity flame is a small audio game thats soul purpose is to bring to life a poem that was written by Steven Daugherty, (http://stevend.net), entitled Flamity Flame, a Lame Audio Game. (see section 1.3) This game, though not as lame and pointless as is depicted in the aforementioned poem, is nonetheless an eppic waste of time. However, this is a good way to pass time, especially in small increments.1.2. creditsMason armstrong, and the internet, for sound affects.Microsoft Mike, for being the rarely used voice of James... lol.Steven Daugherty for recording and composing cut scenes, and death and pain sequences.1.3. PoemI remember the day, when I dared to play, an audio game, that was very lame. The audio game, that was very lame, that I dared to play, had a stupid name.The name of the game, was Flamity Flame, and Flamity Flame, was such a horrible game. Because in Flamity Flame, The goal of the game, was to attempt to kill, a man known as James.Now what made this game, so very lame, Is the fact that James, had no sound at which to Aim. And what kind of game, that is audio by claim, has a guy named James, at whom you cannot Aim?So to this day, I don’t know who to blame, but all I can say, they made a terrible game!2. the main menuWhen you first open the game, you will be introduced into a rather self-explanitory main menu. The options start game, listen to poem, and exit are present. To navigate through this menu, use your left and right arrow keys, and press space to activate the appropriate option. When listening to the poem, to stop the speech simply press the left or right arrow, and though a menu option will be announced, it will stop reading of the poem.3. gameplayFlamity Flame follows a basic set of rules, those which have been outlined in the poem above. You are placed on an x-only (side scrolling) grid that ranges from 0 to 20. When you spawn at level 1, you will be placed in the safe zone, or the range of coordinates between 0 and 4. In this zone, James is unable to spawn, meaning that it is impossible to attack james or be attacked in this area. Also, you will notice a couple things: e speak will tell you the location of james, which is just a single number. This is where you must place yourself with the left and right arrows in order to interact with james. To here jamess coordinates again, press the number 1 on your keyboard, and press C to hear yours. The second thing you will here is a robotic voice threatening you off to the right. This is the only sound that james will make, save for the burning sound you hear when he is hit with the flame thrower you have. To walk, use the left and right arrows. if you reach the maximum boundary of the grid (20), you will hear a beep when trying to walk again. This also applies if you come to coordinate 0. To shoot james, listen to his coordinates, and then tap the left and/or right arrows until your coordinates match with his. You can quit tapping on the arrow key and press c to see what your coordinates are, however this is not wise if you are where james is.when you reach james, hit the space bar to fire one shot of flame at him. In the easier levels, you can usually score 8 to 14 shots before james shoots back, without moving left or right and then back. However, when at level 3 or above, it is recommended that you step left or right once every 2 to 3 shots, before resuming your fire, because jamess reaction time is a lot faster then. Once you kill james, you will advance a level, and his firing speed will increase, and his level will reset. However, yours will not, so try not to get shot in earlier levels, please. Also, the amount of damage that a shot does will increase when you level up, and you will hear a more angry message from James. When you kill him at the end of level 5... there will be a *** that ***, and then you will be put back at the main menu.Did you actually think Id tell you what would happen? lol Anyways, dont die, or try not to. This could result in you thrashing helplessly on the floor and gasping and choking until you die, or just falling dead. None of these, I assure you, are things you want to do. muhahaha!4.Um is this even a chapter? I dont think so. Well heres the text of it happy gaming! I hope you get addicted!

URL: http://forum.audiogames.net/viewtopic.php?pid=210618#p210618




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text to speach audio dramas?

2015-04-01 Thread AudioGames . net Forum — Off-topic room : dardar via Audiogames-reflector


  


text to speach audio dramas?

hello allI wasnt sure where to post this, so it went here.Anyway, my question to you is, are you interested in text to speak audio dramas and/or battles.But, nathan, what are these.Well text to speach battles are where you create a some times commical little episode of screen reader voices pretending to do battle.Some prime examples of these are the microsoft sam verses mac alex, and the jaws verses NVDA harry potter themed shorter battle.But you can also have audio dramas, such as microsoft sam fails at tech support, or microsoft mike fails at winning the ladies.So would you like to see this? Is this something youd like to listen to, laugh at, and perhaps download?If so, post here with yes, and any suggestions youd like to see, or, if you dont have a forum account email me at nathan-t...@hotmail.com with your suggestions, then create a forum account!thanks

URL: http://forum.audiogames.net/viewtopic.php?pid=210645#p210645




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Re: Monthly Chat april 2015

2015-04-01 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Monthly Chat april 2015

@Aaron that is cool. What sort of martial arts do you do? And how do you learn in the class if the instructor stands at the front and demonstrates? Ive always fancied learning Tai chi, for the exercise and philosophy, but all the classes Ive seen the instructor just stands at the front, demonstrates and says do this I suppose I could be an absolute pest and request one on one demonstrations but that would get pretty old fairly fast. Also congrats on music of the night, its one of my favourite songs. Well it seems that as well as my appointment with influenza most people are having a pretty gloomy time, I hope 2015 isnt going to be as disasterific as 2014 was. @Cinnamon never new you were also a teacher, but that is part of the fun point of these monthly threads, just to casually learn about what people are up to, which is why Aprone I started the custom, sinse on my friends forum it always worked well. Well one 
 good thing did happen today, for the first time in over a fortnight I actually played a game, indeed for about the last five hours Ive played the Aardwolf mud, which is surprisingly fun to say from hat I gathered of the wiki its very combat heavy. I also know what cinnamon means about characters with different names, sinse even though Im not an rp nut I was feeling very uncreative today and called my Aardwolf character Thelok just like my guy on Alter, which is very odd considdering hes a lizardman paladin,  yes, they have some fun races, and I didnt fancy playing a dwarf. Anyhow Ill talk about that more in general discussion, but its actually nice to play a game and get very enthrawled, sinse Ive found myself suffering something of game burnout of late.

URL: http://forum.audiogames.net/viewtopic.php?pid=210646#p210646




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Re: What Was the First AudioGame you Ever played?

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector


  


Re: What Was the First AudioGame you Ever played?

As for flamity flame, Ive discovered that my code for packing sounds into an executables was missing a step (and that line was for every single sound so it will take about 30 minutes to complete). However, audio demo and game should be released come next blog post. and for those of you who know about it, dont worry, Im still working on the racing game.Back on topic, though...Yeah I remember that tiger woods golf game you speak of, actually. I got it for christmas and played it a few times... but dont remember much how game play went, however I do remember being able to play it. Besides that and the wii sports game and some other games of wii sports resort (with sighted assistance for the latter), I dont play it much at all.

URL: http://forum.audiogames.net/viewtopic.php?pid=210647#p210647




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Re: a baffling issue with my windows 7 laptop

2015-04-01 Thread AudioGames . net Forum — Off-topic room : Omar Alvarado via Audiogames-reflector


  


Re: a baffling issue with my windows 7 laptop

There is, indeed, weirdness going on in the registry.In all the years Ive used and been in the registry, I have never, and I repeat, ever, seen the following.In HKEY_Local_machine, we haveBCDExpanding that group reveals:DescriptionObjectsExpanding objects gives us 17 groups, each given a group of randomized letters and numbers.Again, weirdness, at its finest.There doesnt appear to be anything abnormal in the task manager though.

URL: http://forum.audiogames.net/viewtopic.php?pid=210648#p210648




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Le Petit Planet, a silly little arcade-ish game

2015-04-01 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector


  


Le Petit Planet, a silly little arcade-ish game

Im tempted to just not give any instructions at all, but that would be mean. A modern pirate is pirating animals, and is taking some time off from sailing to stay at his modern pirate house.Go catch all the animals and stop the pirate!Download:https://www.sendspace.com/file/bj3kofAlternate link (please dont kill my dropbox):https://dl.dropboxusercontent.com/u/165 … Planet.exeThe gameplay is incredibly simple, for the most part. If animals get too close to you, they attack. You can only hold one ring at a time, and it expires after use. Items respawn when you hit an animal or the pirate.The tricky part is that each animal is vulnerable to different rings, and has a different movement pattern. Oh yes: and one of them can fly, and some of them can dodge.There are one and a half puzzles of note, without which you might not be able to complete the game.I tried to make it play a sound when you walk near doors, but I dont think I did it right.Have some very cartoonish fun. 

URL: http://forum.audiogames.net/viewtopic.php?pid=210621#p210621




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Re: Le Petit Planet, a silly little arcade-ish game

2015-04-01 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector


  


Re: Le Petit Planet, a silly little arcade-ish game

Updated already. The update fixes some bugs and makes it a little easier by giving you more health and widening the hitbox for your rings.Oh, and it doesnt exit every time you lose.

URL: http://forum.audiogames.net/viewtopic.php?pid=210649#p210649




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Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector


  


Re: DeathMatch, a new beginning

Unfortunitly dark, this is his second time being band, and its highly unlikely hell ever get another chance, considering he was rood, disrespectful, talked back after we told him to not do something that was against the policies, etc. Thats why weve been ignoring him on here, because the story simpply goes as follows, we let tyler on. Tyler is good for 2 days. Bout second day he begins to show a little bit of his reel self. Slitely annoying, but still able to contain it somewhat. By the next day however, its in full force, with him talking back to admins constantly, and last night he apparently lied to us and stole a derelict, which as the policys say, if it wasnt in deep space its not allowed to be taken regardless of weather anyone owns it or not, this is because this is related to a game bug which im trying to fix. Anyways, it goes like that for a few days. Eventually he ends up ticking off every player, scaring off new players because the other pl
 ayers get so fed up with dealing with him, in the end, he makes me and the admins fly off the handle, and then he ends up band. When he ends up band, he comes right back on here and starts or tries to start a flamewar or at least complains to us about his ban being unjustified, hes even gone so far as to annoy my admins on skype about his ban and constantly talking about it. So no, I dont think well be giving him another chance, at least not for a very very very long while.

URL: http://forum.audiogames.net/viewtopic.php?pid=210650#p210650




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Re: game reviews and recordings bt sync folder

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : boy via Audiogames-reflector


  


Re: game reviews and recordings bt sync folder

I have never used BT Sink before, and I have heard that it isnt accessible. How exactly do you install BT Sink, and the BT Sink clicker thing? Also, how do you join folders?

URL: http://forum.audiogames.net/viewtopic.php?pid=210651#p210651




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Aardwolf mud

2015-04-01 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Aardwolf mud

Well this is not exactly a new release sinse its been around for quite some time, but as far as I can gather though many experienced mudders have played it weve not got a specific topic discussing its virtues or explaining what it is like to newbies. Like several things, this I tried partly because I want to do a db entry. I read up some bits of the wiki first, and I confess I wasnt enthusiastic due to the fact that aardwolf is a big, big combat game, about the absolute opposite of something like Clok or fluxworld, indeed some things I read about in the wiki like the inbuilt speedwalks and generated quests remineded me disturbingly of project bob, a game I confess I did not enjoy due to its lack of descriptions and ridiculously complex stats system. However, when I learnt that several people on the audeasy list were fans, including none other than Jeremy Brown from valliant galaxy I began to think there was more to the game, and as
  I fancied getting out of my general slump of illness and into a new game I thought I would give it a try. And I can say in general Im impressed! For a game with such a major focus on mob slaughter, the areas are very well written and there are some great quests involved, albeit that one of them I was over thinking rather too much (it said expose the evil and all I had to do was type expose). The newbie area in particular I have really enjoyed for how relaxed it is, it is a series of lessons but actually your encouraged to go off and explore in between, so I stopped off in a couple of specific areas to bang off some quests. Also, for a game which is primarily combat focused you level up fairly quickly which is nice, and apparently the max xp to level is set relatively low meaning that your not stuck around grinding for too long with nothing happening. That is why when you hear you need to spend 200 levels as each class its not as bad as it sou
 nds (after around four hours Im already level 12). You also dont get overwhelmed by hundreds of skills and spells to practice either, and sinse practices are fairly easy to come by and most spells and skills just train with two or three you can afford to be generous rather than having the problem of deciding all sorts of things about your build and risking buying something not useful. Indeed speaking of practices I do like the way training core stats and practicing abilities are done with separate trains, meaning that you dont have to constantly worry about maxing your stats, just keep advancing them as you go.I also like the fact that unlike in most games there isnt a huge number of agro mobs, meaning you get time to explore without a huge group of things jumping on you, and with some of the scan and speedwalk commands its very easy to find where new areas are.The main area goals, which are pre written quests have been fun, though I
 ve only just started on the autoquests and am unfortunately currently a tad stuck given that one autoquest is asking me to kill some mobs behind locked doors I dont know how to unlock (but Ill figure it out hopefully).The bad bits are that yes, this is a combat game. There are apparently other activities like skinning and smithing but there is lots of combat, although pk is very much an opt in thing. Also, death comes with a corpse drop with all your gear. Ive not experienced this yet, though apparently there are players who specifically devote their time to corpse retreaval, but still its not a mechanic I like very much. So, very good for questing and exploring, though like any game perhaps with drawbacks, and Im enjoying trying it.Im Thelok on there just like in Alter if anyone decides to join me.The connection info is:aardmud.org port 23and the games website is at http://www.aardwolf.com/

URL: http://forum.audiogames.net/viewtopic.php?pid=210652#p210652




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Re: What's in your clipboard now? paste it here.

2015-04-01 Thread AudioGames . net Forum — Off-topic room : Muhammad Hajjar via Audiogames-reflector


  


Re: What's in your clipboard now? paste it here.

Clipboard:HARD MODE! Not all rings are available!HARD MODE! Not all rings are available!HARD MODE! Not all rings are available!HARD MODE! Not all rings are available!HARD MODE! Not all rings are available!HARD MODE! Not all rings are available!HARD MODE! Not all rings are available!HARD MODE! Not all rings are available!HARD MODE! Not all rings are available!HARD MODE! Not all rings are available!HARD MODE! Not all rings are available!HARD MODE! Not all rings are available!HARD MODE! Not all rings are available!HARD MODE! Not all rings are available!HARD MODE! Not all rings are available!HARD MODE! Not all rings are available!HARD MODE! Not all rings are available!Oh, whats this?

URL: http://forum.audiogames.net/viewtopic.php?pid=210640#p210640




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Re: What's in your clipboard now? paste it here.

2015-04-01 Thread AudioGames . net Forum — Off-topic room : Claw via Audiogames-reflector


  


Re: What's in your clipboard now? paste it here.

Clipboard text:Begin pace:tyler: because I lost my money and that ship was the closest thing I had to a corsairEnd pace.

URL: http://forum.audiogames.net/viewtopic.php?pid=210641#p210641




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Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : App con via Audiogames-reflector


  


Re: DeathMatch, a new beginning

Hi DannyI would like to join the crew for the first person who gets the first planet crackerMy name there is readwulf.

URL: http://forum.audiogames.net/viewtopic.php?pid=210642#p210642




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Re: Don't miss out!

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : dardar via Audiogames-reflector


  


Re: Don't miss out!

hey yall, before i answer the big questionlet me just address shaunterries problemif you cant email me directly via nathan-t...@hotmail.comtry using the subscribe form on nathantech.podserver.info or if its just to get in contact, use the contact page.Ok as for the big question.Well firstly it allows me to gage roughly how many people enjoy what i am doing, and gives me asurance im not just coding, putting it out there, and then people are laughing there butts off at me.secondly, if i ever went commercial, which wont happen for ages yet, then it makes it easier for me to know who subscribed and i can just shoot the newsletter to them straight away.Thirdly, certain releases will be put on the website, such as there is a heading on my page... think its something like whats new or something, that has a list of dates and what happened on that day, but the newsletter offers a more in depth aproach to things and allows people 
 who dont do coding or who want to see what its like to code, it allows them sought of people to see just how much work is put in and, further more, how much cans of coke us coders go threw.   also, the newsletter, in time, should feature really interesting facts and quirky things, my ambition is to get some interviews in from some major game coders, some reviews of audio games maybe..but this is just ambition at the moment.hope this answers the questionthanks

URL: http://forum.audiogames.net/viewtopic.php?pid=210643#p210643




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Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: DeathMatch, a new beginning

Moderation! @Techmaster20, you have been banned from the game, please accept that fact, move on an stop with the passive/aggressive posts bemoaning your fate. Your far more likely to get a reversal of your ban if you simply leave matters alone, indeed at the moment your giving a strong impression that your attempting to deliberately ensite chaos by constant complaint. This is your second official warning about this matter, an if I have to make a third you will also fin yourself serve with a temporary ban from this forum as well. I do not want to have to do that, so please move on, an grow up, an maybe if you can prove yourself a responsable adult by not! indulging in complaints Danny would consider removing your ban in a month or two.

URL: http://forum.audiogames.net/viewtopic.php?pid=210644#p210644




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Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector


  


Re: DeathMatch, a new beginning

Its an entire sub deck of the g51s bridge, composed of 2 large chambers. One which acts as the control room, another which is the fuel storage bay itself. Using the console inside the fuel storage chamber pumps fuel into the g51s fuel system. In a way its kind of like self refueling, theirs one big downside to this however, the fuel storage bay has a limited supply of dark matter inside it.

URL: http://forum.audiogames.net/viewtopic.php?pid=210614#p210614




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Re: What Was the First AudioGame you Ever played?

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : bryant via Audiogames-reflector


  


Re: What Was the First AudioGame you Ever played?

I have also had a bit of mainstream gaming experience. My family owns a Wii, but Im really the only one who plays it anymore. Before my sister left for college, her and I used to play on it a lot together. I sometimes also play a little league baseball game on it with my dad. I can play all of the wii sports games by myself and I also play a tiger woods golf game on the Wii. There are many more games that we own, most of which I require help on. Several years ago, I used to play a lord of the rings return of the king game on the gamecube. I was quite good at it and could even win a few of the levels. My sister also used to play that one with me a lot.

URL: http://forum.audiogames.net/viewtopic.php?pid=210628#p210628




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dead or alive 5, last round, menus

2015-04-01 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


dead or alive 5, last round, menus

Hello.So, today, DOA 5LR arived on the pc and I couldnt resist buying it, due to the fact that the other games of the series seemed accessible to us.The thing I need a bit help from you guys now, is how the menus are layed out.Is there maybe a list in which the menus are described, or can someone of you guys help me with this?Greetings Moritz

URL: http://forum.audiogames.net/viewtopic.php?pid=210637#p210637




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