Re: new Free Game Engine by Amazon

2016-02-11 Thread AudioGames . net Forum — Developers room : aaron via Audiogames-reflector


  


Re: new Free Game Engine by Amazon

Hello,Amazon are getting better with accessibility. The Kindle Fire tablets have talkback, but also the Kindle apps on mobile devices are usable, and once you've registered, in theory the Kindle windows version has NVDA support that activates once you've signed in.

URL: http://forum.audiogames.net/viewtopic.php?pid=250014#p250014





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Re: Audio Game developer looking for people to share experiences

2016-02-11 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector


  


Re: Audio Game developer looking for people to share experiences

Hello and welcoem to the Forum! I would also very muc like to answer any questions you have about Audio gaming and Video gaming. I usually Play Audio games, but I'e also taken to playing g t a V with a Trainer and have become quite good at aiming using only Sound and no autoaim.

URL: http://forum.audiogames.net/viewtopic.php?pid=250009#p250009





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Re: vandettacrime a new browser based game by nonvisiongames

2016-02-11 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector


  


Re: vandettacrime a new browser based game by nonvisiongames

Hello,I like that you are putting lots of events and stuff in the game. I haven't tried it yet, but it's good to see stuff like this.

URL: http://forum.audiogames.net/viewtopic.php?pid=250012#p250012





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Re: Undead Assault: Concept Demo release on February 22nd

2016-02-11 Thread AudioGames . net Forum — General Game Discussion : avidgamer via Audiogames-reflector


  


Re: Undead Assault: Concept Demo release on February 22nd

just a note that 22nd february is a monday nineteenth is the friday.

URL: http://forum.audiogames.net/viewtopic.php?pid=250010#p250010





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Re: vandettacrime a new browser based game by nonvisiongames

2016-02-11 Thread AudioGames . net Forum — New releases room : pelantas via Audiogames-reflector


  


Re: vandettacrime a new browser based game by nonvisiongames

Hello all,I know what i have done, i have opened up another free gift Friday, while it isn't Friday yet.The reason for this is, since mass donations are opened up for 72 hours, and while it is valentines day the upcoming Sunday, when i have given out the free gift Friday gift tomorrow, that donation will be up for only 48 hours, cause when i give out another mass donation while the previous one hasn't finished yet, the previous one will be overwritten.However, the free gift today are 50 free credits, make good use of them.These willalso be added manually by new players while this free gift Friday is up, wich is till Sunday.greetz pelantas

URL: http://forum.audiogames.net/viewtopic.php?pid=250011#p250011





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Re: Audio Game developer looking for people to share experiences

2016-02-11 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: Audio Game developer looking for people to share experiences

Hello,I play both mainstream and audiogames. At the moment I'm playing Killer Instinct on the xbox one using stereo sound. I haven't reall been playing any audiogames lately, although I keep checking back to see if any sound packs are available in Beatstar, and also the new concept demo of Battle Zone created by forum member key is full.I also own an iPhone, and I like stuff like the gamebooks from a company called Choice of Games, and I also really like the games from Somethin Else like Papa Sangre, The Nightjar and Audio Defence.

URL: http://forum.audiogames.net/viewtopic.php?pid=250013#p250013





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Re: Audio Game developer looking for people to share experiences

2016-02-11 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: Audio Game developer looking for people to share experiences

Hello,I play both mainstream and audiogames. At the moment I'm playing Killer Instinct on the xbox one using stereo sound. I haven't reall been playing any audiogames lately, although I keep checking back to see if any sound packs are available in Beatstar, and also the new concept demo of Battle Zone created by forum member key is full.

URL: http://forum.audiogames.net/viewtopic.php?pid=250013#p250013





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music beeper, another random fun thing that I made

2016-02-11 Thread AudioGames . net Forum — Off-topic room : Sam_Tupy via Audiogames-reflector


  


music beeper, another random fun thing that I made

So my computer happens to have one of those old internal PC speakers, and I figured why not have some fun with it. So I made a program ware you write your own small songs, then you just run the program, point it at your .song file and it plays. It's only ment for fun, nothing prefessional or anything like that, but why not throw it out there just encase anyone finds it a bit fun. You can find out more in the readme, and I hope you enjoy and get a bit of fun out of this little beepishly beepish program! https://dl.dropboxusercontent.com/u/164 … Beeper.zip

URL: http://forum.audiogames.net/viewtopic.php?pid=250072#p250072





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Re: Talkback 4.1 Released! Sort Of...

2016-02-11 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector


  


Re: Talkback 4.1 Released! Sort Of...

Well, I hate to bring this again, but I'd say, if the mods coulwould be great. I won't report it. way too many.d check this topic, that

URL: http://forum.audiogames.net/viewtopic.php?pid=250070#p250070





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An intresting brouser based game i found!

2016-02-11 Thread AudioGames . net Forum — New releases room : liseo via Audiogames-reflector


  


An intresting brouser based game i found!

Hey there peoples i found this newy  game or atleest new to me calld prisen struggle. The game is accessable bar a capture on log in which systems like rumola and or webvisum will solv with no problems. and everyone is helpfull and friendly.  The aim of this game is quit litarly to make your way in a prisem system leveling and doing crimes making money and urning points. There is a nice easy to follow tutorial system and a realy nice mentoring system where other players who have been playing for a while mentore new players. during the start out process. There is also a gang waring system to  and a mugging system to.  The stat system is easy to follow if you are new to stat based games. You can also grow pot and other things to. For people who like this type of game  and to pass the time that is the boredem of my current life stile  it is fun!.  Now that i have yabbered on enough and you have read the dislexic badness of my spelling! have a link.http://www.prisonstruggle.com/register. … rer=320997p.s my game name is liseo so feel free to mail me for accessabillity questions!

URL: http://forum.audiogames.net/viewtopic.php?pid=250071#p250071





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Re: Talkback 4.1 Released! Sort Of...

2016-02-11 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector


  


Re: Talkback 4.1 Released! Sort Of...

Well, I hate to bring this again, but I'd say, if the mods could check and review this topic a bit, that would be great. I won't report it. way too many.

URL: http://forum.audiogames.net/viewtopic.php?pid=250070#p250070





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Re: Paladin of the Sky, new full length audio game RPG

2016-02-11 Thread AudioGames . net Forum — New releases room : Muhammad Hajjar via Audiogames-reflector


  


Re: Paladin of the Sky, new full length audio game RPG

Hi enes,There's a way to make hidden items visible: simplly you must clear the second floor of the tower of fear of these shados, and such feature will be unlocked in addition to some additional features like saving anywhere and at any time. Hth.

URL: http://forum.audiogames.net/viewtopic.php?pid=250073#p250073





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Re: Sarah 1.2 release date

2016-02-11 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Sarah 1.2 release date

Hi Phil.I'm really sorry to hear about the loss of both your parents. What a terrible periode you have ben through...I'm glad to hear that you're still working on the game. [[wow]] it's a lot of work.I've just heard in the news that the 8th Harry Potter book is going to be released this summer. Actually the 31th of july. Is there a chance that you will expand the game in the future with more parts? Or do you see the next version as a finnish project? I do understand if you wanna move on and work on other projects. Keep up the great job.

URL: http://forum.audiogames.net/viewtopic.php?pid=250074#p250074





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Re: Third party blind-accessibility for SFV

2016-02-11 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Third party blind-accessibility for SFV

[[wow]]. Thanks for the information. This is the first time the game really starts to catch my interest. As I read the article, the TTS feature will not come in the first release  in the game but in the future?

URL: http://forum.audiogames.net/viewtopic.php?pid=250075#p250075





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Re: Undead Assault: Concept Demo release on February 22nd

2016-02-11 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Undead Assault: Concept Demo release on February 22nd

Hi.I have translated the game into danish. This is going to be awesome, for sure. 

URL: http://forum.audiogames.net/viewtopic.php?pid=250076#p250076





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Re: Prometheus: The Eternal Wars

2016-02-11 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

Hello!We've made quite a few updates, including:*house doors*air refreshers for ships (upgrade at Station X14, command refresh)*faster scanning in ships*and moreEnjoy!

URL: http://forum.audiogames.net/viewtopic.php?pid=250027#p250027





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Re: new Free Game Engine by Amazon

2016-02-11 Thread AudioGames . net Forum — Developers room : Trenton Goldshark via Audiogames-reflector


  


Re: new Free Game Engine by Amazon

Slight correction:Screen reader on Fire Tablets, is called "Voice View."

URL: http://forum.audiogames.net/viewtopic.php?pid=250028#p250028





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Re: vandettacrime a new browser based game by nonvisiongames

2016-02-11 Thread AudioGames . net Forum — New releases room : pelantas via Audiogames-reflector


  


Re: vandettacrime a new browser based game by nonvisiongames

hello Aaron,Thanks for the feedback, we appreciate it.We try to be as creative with events as we can. At the moment i have pulled up a early free gift Friday, to play fair with the valentines donation i have in mind. Plus there is also a guess the number extreme minigame running till Sunday ... but i haven't got any reply for that yet.You are more than welcome to try it out for yourself, and when you can't register due to the kaptcha, you can send me an email with your desired information.Send an email to:pelan...@gmail.comhthgreetz mike

URL: http://forum.audiogames.net/viewtopic.php?pid=250030#p250030





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Re: new Free Game Engine by Amazon

2016-02-11 Thread AudioGames . net Forum — Developers room : Kyleman123 via Audiogames-reflector


  


Re: new Free Game Engine by Amazon

yeah, they are getting better. by no means is it perfect and you have to buy the right Kendall tablet, but its better than nothing.

URL: http://forum.audiogames.net/viewtopic.php?pid=250029#p250029





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Re: Scrolling Battles Pro

2016-02-11 Thread AudioGames . net Forum — New releases room : janagirl via Audiogames-reflector


  


Re: Scrolling Battles Pro

Yeah, Mason really has good games and they were fun to play but I'm very angry too if I pay for something that suddenly stops working. I have to attend my money, I don't earn some at the time. So, it's a shame!

URL: http://forum.audiogames.net/viewtopic.php?pid=250046#p250046





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Re: getting a new iPhone, some help needed, please

2016-02-11 Thread AudioGames . net Forum — Off-topic room : crashmaster via Audiogames-reflector


  


Re: getting a new iPhone, some help needed, please

Hi.Well I guess if you are doing a lot of typing a bluetooth keyboard is needed and maybe a headset.Also if you use it a lot a battery pack or 2.One thing I do know you will absolutely want to get off the bat is a case for the thing.They break so easily screen wise and apple charge to get those fixed.Worse, you get a third party repair, well apple is cracking down on those.You get it and your phone is useless.Back up your stuff etc.You will want a case with grip maybe one where you don't have to get the phone out of the case to actually use it thats what I will probably end up doing to.

URL: http://forum.audiogames.net/viewtopic.php?pid=250043#p250043





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Re: Audio Game developer looking for people to share experiences

2016-02-11 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector


  


Re: Audio Game developer looking for people to share experiences

Hi.Well I do play audiogames, recently due to jgt I have started playing some of the japanese stuff.However I play mostly games like shades of doom, entombed, and a few older games.I started with dos, interactive fiction, and just playing sighted games through the pc speaker.My latest stuff is renpy emabled games which are sort of like choose your adventure books.Sadly most of the payed stuff is not accessable, and the free stuff most of it just is not worth playing, but it doesn't mean I don't have a chuckle from time to time and always play the new titles.Oh and I will be happy to answer anything you want.

URL: http://forum.audiogames.net/viewtopic.php?pid=250045#p250045





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Re: Undead Assault: Concept Demo release on February 22nd

2016-02-11 Thread AudioGames . net Forum — General Game Discussion : manuelcortez via Audiogames-reflector


  


Re: Undead Assault: Concept Demo release on February 22nd

Hi everyone,@connor142 sorry, sometimes I have no free time and I don't use skype so much, but send me a message again so we could talk about the translations. If you and @simba are agree, I could send you the translation template. You have to use poedit for translating the file.@avidgamer oops, you are right! I will change the week day, then. Thank you! @crashmaster Thanks for the support! If we can't mantain the server with donations, we will make the paid DLC'S, but we'll send the DLC'S for free to people who already donated .

URL: http://forum.audiogames.net/viewtopic.php?pid=250048#p250048





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Third party blind-accessibility for SFV

2016-02-11 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector


  


Third party blind-accessibility for SFV

No details yet on how it works etc, but at a wild guess I'd assume the same kind of stuff that's present in MKX -http://shoryuken.com/2016/02/10/frame-t … ign=buffer

URL: http://forum.audiogames.net/viewtopic.php?pid=250049#p250049





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Re: getting a new iPhone, some help needed, please

2016-02-11 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector


  


Re: getting a new iPhone, some help needed, please

@Socheat, thank you, I just registered there and found some interesting podcasts and guides.@Dark and nockturnus, [[wow]], thank you in advance for your detailed help, I really appreciate it. Again thank you so much. I will save this link in a text document so that if there's any other beginner like me, I will show the wonderfulness of your posts.I do not really use swiping or flicking so much, I like exploring the screen by dragging my finger from top to bottom. I am a little familiar with iPhone's homescreen and app switcher. One other question, is there any gesture apart from that back button on the left top side of the screen. For example, in my android device I had the back button on the right side of the phone, close to the home button, but you could also swipe (iPhone users are more familiar with the flicking term), down then left to go back.About an hour ago, I was skyping with my friend who has an iPhone 5S and I asked him to open the voi
 ceover practice and perform the gestures I needed. I seem to remember them or I can recall them from the last time I used an iPhone.Trying to avoid itunes, is it possible to copy music or videos if I upload them on my dropbox account. It would be very valuable if I could just copy them to my iPhone without needing to use itunes. Although it's 64 GB, I have 50 GB free space on my dropbox account. they granted them to me when I bought my samsung galaxy S3.@Crashmaster,Well, in addition to blutooth keyboard, you also have the brail keyboard, which can be very useful if you know brail, or if you're willing to practice it on your device. A case for an iPhone is vital. 

URL: http://forum.audiogames.net/viewtopic.php?pid=250047#p250047





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Re: getting a new iPhone, some help needed, please

2016-02-11 Thread AudioGames . net Forum — Off-topic room : livrobo via Audiogames-reflector


  


Re: getting a new iPhone, some help needed, please

Yes, there is a gesture you can use instead of using the back button. It's called a two finger scrub and can be invoked by quickly swiping two fingers back and forth three times. This can also be used to dismiss alerts.To answer your second question, yes, you can upload media to Dropbox. You won't be able to play them in the native music and videos app, but you can certainly play them in the Dropbox app. I'd recommend searching around for a dedicated media player app that is integrated with Dropbox so you don't have to use their app which isn't really meant to be used as a media player.

URL: http://forum.audiogames.net/viewtopic.php?pid=250050#p250050





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Re: Undead Assault: Concept Demo release on February 22nd

2016-02-11 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector


  


Re: Undead Assault: Concept Demo release on February 22nd

Well.I really hope the game is worth it.I put 30 bucks in to it yesterday, based on the audio streams alone it sounds like a lot of fun.Ofcause if the dlc is low price I'll buy those to.

URL: http://forum.audiogames.net/viewtopic.php?pid=250044#p250044





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Re: getting a new iPhone, some help needed, please

2016-02-11 Thread AudioGames . net Forum — Off-topic room : livrobo via Audiogames-reflector


  


Re: getting a new iPhone, some help needed, please

Yes, there is a gesture you can use instead of using the back button. It's called a two finger scrub and can be invoked by quickly swiping two fingers back and forth three times. This can also be used to dismiss alerts.To answer your second question, yes, you can upload media to Dropbox. You won't be able to play them in the native music and videos app, but you can certainly play them in the Dropbox app. I'd recommend searching around for a dedicated media player app that integrates with Dropbox so you don't have to use their own app.

URL: http://forum.audiogames.net/viewtopic.php?pid=250050#p250050





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Re: Audio Game developer looking for people to share experiences

2016-02-11 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector


  


Re: Audio Game developer looking for people to share experiences

Hi.Well I do play audiogames, recently due to jgt I have started playing some of the japanese stuff.However I play mostly games like shades of doom, entombed, and a few older games.I started with dos, interactive fiction, and just playing sighted games through the pc speaker.My latest stuff is renpy emabled games which are sort of like choose your adventure books.Sadly most of the payed stuff is not accessable, and the free stuff most of it just is not worth playing, but it doesn't mean I don't have a chuckle from time to time and always play the new titles.

URL: http://forum.audiogames.net/viewtopic.php?pid=250045#p250045





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Re: getting a new iPhone, some help needed, please

2016-02-11 Thread AudioGames . net Forum — Off-topic room : livrobo via Audiogames-reflector


  


Re: getting a new iPhone, some help needed, please

Yes, there is a gesture you can use instead of using the back button. It's called a two finger scrub and can be invoked by quickly swiping two fingers right then left, or left to right. It's kind of hard to explain so maybe someone can explain it better. To answer your secnd question, yes, you can upload media to Dropbox. You won't be able to play them in the native music and videos app, but you can certainly play them in the Dropbox app. I'd recommend searching around for a dedicated media player app that is integrated with Dropbox so you don't have to use their app which isn't really meant to be used as a media player.

URL: http://forum.audiogames.net/viewtopic.php?pid=250050#p250050





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Re: getting a new iPhone, some help needed, please

2016-02-11 Thread AudioGames . net Forum — Off-topic room : livrobo via Audiogames-reflector


  


Re: getting a new iPhone, some help needed, please

Yes, there is a gesture you can use instead of using the back button. It's called a two finger scrub and can be invoked by quickly swiping two fingers back and forth three times.To answer your second question, yes, you can upload media to Dropbox. You won't be able to play them in the native music and videos app, but you can certainly play them in the Dropbox app. I'd recommend searching around for a dedicated media player app that is integrated with Dropbox so you don't have to use their app which isn't really meant to be used as a media player.

URL: http://forum.audiogames.net/viewtopic.php?pid=250050#p250050





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Re: getting a new iPhone, some help needed, please

2016-02-11 Thread AudioGames . net Forum — Off-topic room : livrobo via Audiogames-reflector


  


Re: getting a new iPhone, some help needed, please

Yes, there is a gesture you can use instead of using the back button. It's called a two finger scrub and can be invoked by quickly swiping two fingers back and forth three times. It's kind of hard to explain so maybe someone can explain it better. To answer your secnd question, yes, you can upload media to Dropbox. You won't be able to play them in the native music and videos app, but you can certainly play them in the Dropbox app. I'd recommend searching around for a dedicated media player app that is integrated with Dropbox so you don't have to use their app which isn't really meant to be used as a media player.

URL: http://forum.audiogames.net/viewtopic.php?pid=250050#p250050





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Re: getting a new iPhone, some help needed, please

2016-02-11 Thread AudioGames . net Forum — Off-topic room : livrobo via Audiogames-reflector


  


Re: getting a new iPhone, some help needed, please

Yes, there is a gesture you can use instead of using the back button. It's called a two finger scrub and can be invoked by quickly swiping two fingers back and forth three times. This can also be used to dismiss alerts.To answer your second question, yes, you can upload media to Dropbox. You won't be able to play them in the native music and videos app, but you can certainly play them in the Dropbox app. I'd recommend searching around for a dedicated media player app that is integrated with Dropbox so you don't have to use their own app which isn't really meant to be used as a media player.

URL: http://forum.audiogames.net/viewtopic.php?pid=250050#p250050





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-11 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

I love the endless arena, have just started using it.   some of the available items have really made a positive difference to my characters abilities  .  Also, can I just say what a fantastic job you have done with the skills and classes this time around, the cleric and mercenary for instance are  a ton more interesting now.    One question though, as there are so many monsters to choose from, would it be possible to make it so that the selector stays on the one you last fought?  I can see it taking a while to find the ones you want otherwise .  .

URL: http://forum.audiogames.net/viewtopic.php?pid=250018#p250018





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Re: getting a new iPhone, some help needed, please

2016-02-11 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: getting a new iPhone, some help needed, please

Hi Afrim. Funny you just got an Iphone 6. I recently ordered one for my lady and I've been trying to assist her with setup and learning how to use vo. The phone is layed out with a notification bar at the top of the screen that has info like your mobile network sygnal strength, temperature, time etc, then under that the home screen (or if your running an ap the screen for what your running), with all the links on to open different aps and parts of the iphone. When you have more aps that will fit on one screen your home screen will have multiple pages, however you also have the dock at the bottom, where there are links to three or four perminant aps that will always be there no matter what page of the home screen your on. You can double tap and hold to drag things around the home screen to move them into the dock or ontop of each other to create folders, or double tap and hold then double tap again to delete, (creating folders is a bit of a pain
  but it's useful when you have many aps and games and such).At a pinch you can operate vo in a basic mode with just two gestures, the flick left and right, and the double tap. Flicking is a little like tabbing on a windows machine, it takes you through all elements on a page (including paragraphs and headings), while double tap is your accept. You can also read the hole screen top to dottom with a two finger flick up, or from your current position with a two finger flick down.The first ap I'd recommend is getting the looktell vo tutorial which will introduce all the gestures and a little about how to use the phone with a couple of games (it's description of the phone screen is a trifle out of date given the buttons have different names in Ios nine eg answer instead of accept call but it's still useful).To do this find the ap store on your home screen and double tap, then flick to "search and double tap" you will then have a search b
 ox appear asking you for text so flick to the keyboard letters and enter looktell vo tutorial (you won't have to type all of this), then flick through the results and double tap on the "get" button then on "download" The tutorial will take you through most of the necessary vo gestures including more advanced stuff like the roter, and has a few minigames to help you get used to the finger movements. If you go into the settings menu, hit general, then accessibility, then voiceover, then find the link to "voiceover practice" you can  try out vo gestures (I've tried this on my fiance who found it rather useful), this will let you perfect your technique and also tell you what gesture your doing and also what it does in terms of vo commands, which is useful on several lessons. Then, don't forget siri. Enable siri in settings > general > siri. hold the home button down until you hear a bing, then release and say w
 hat you want, and siri will do it (you can also set hay siri to your voice so that you can use siri without holding the home button when the phone is plugged in). Siri can display help files, bring up screens on the phone, start aps and also do other useful things such as phoning different contacts or telling you the temperature, all in all very useful if your a lazy person like me .The only funny thing to remember with the Iphone is that once you hit the home button to shut and ap and go back to the home screen, the ap isn't actually shut, it's still running in the background. Hitting the home button twice will bring up the ap switcher and you can flick left and right through various running aps and do a three finger flick up to close them (it's a good idea to do this ocasionally so you don't have male and ap store and settings and phone and goodness 
 knows whatever else all running together taking up your phone's ram).As to other useful aps, blindsquare is one I've got a lot of use out of. Basically, it tells you what shops, roads etc are around you and what sort of thing they are. So when walking along it'll say things like "your address is 22 whatever street, intersection with random road in 25 m at twelve O.clock, sandwich place, subway at 9 o.clock" It's not exactly a satnav, it won't give you routes to places, but is great none the less.As to getting used to the phone itself, I'd recommend personally finding some games to try out so you can explore vo and how it works and learn while you have fun with it. All of the choiceofgames and hosted games titles are available on Ios and will help with listening to and operating vo, what you will enjoy will depend upon your genre preference obviously, but I'd personally recommend fatehaven and samurai hyuga from the hos
 ted games, and mecha ace and choiceof robots from the choiceofgames. A dark room and the ensign are awesome rpg games, though start with a dark room. they've been optimized with vo in mind so are very! accessible, and addictive, though start with a dark room (particularly sinse the ensign is intendede to be 

Re: Classic home computers and the blind. Your experiences

2016-02-11 Thread AudioGames . net Forum — Off-topic room : kool_turk via Audiogames-reflector


  


Re: Classic home computers and the blind. Your experiences

I don't own a Eureka A4 unfortunately, and even if I did, I never was good enough with it to get it to sing.My school use to have one and I mostly used it for games and the acasional bit of word processing.Someone else managed to use it as an external synthesizer by going into the communications program and using something in there called talker.That was with the technology back then, no idea if you could do it today.There are better synthesizers out now anyway.I did like the advanced music composer though, it had around 16 instruments.

URL: http://forum.audiogames.net/viewtopic.php?pid=250016#p250016





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Re: Classic home computers and the blind. Your experiences

2016-02-11 Thread AudioGames . net Forum — Off-topic room : guilevi via Audiogames-reflector


  


Re: Classic home computers and the blind. Your experiences

I do still have the A4. I can't make it sing, but I know how to operate the music composer. Sadly I have the A4 standard. I wish I had the Pro, since that apparently had a Yamaha FM sythesizer. That would have been really cool to have. If you can give me a link to the song you want me to do, I can try to make it with the music composer and record it with a patch cable.The talker mode would work perfectly, but I don't actually know what character I have to send to it to make the speech stop. This means that I could theoretically hook it up to a computer and use it with a screenreader, but I wouldn't be able to interrupt the speech, which would suck. One of these days I'll get around to trying all the basic Ascii set when I'm bored. Most synthesizers used a control-x character, the KNG used a Control-C, the Sonobraille used... something weird that I can't remember, but the A4 doesn't respond to them. Does anyone know of any vintage screenrea
 der that supported the Eureka? I could capture what it sends with the BNS and figure it out that way.

URL: http://forum.audiogames.net/viewtopic.php?pid=250017#p250017





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Re: getting a new iPhone, some help needed, please

2016-02-11 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector


  


Re: getting a new iPhone, some help needed, please

Afrim,To help you get started, what I'd recommend is Apple VisTHey have lots of great resources to get you started...HTH

URL: http://forum.audiogames.net/viewtopic.php?pid=250019#p250019





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Re: PureTTS4 for PureBasic, is it still available somewhere?

2016-02-11 Thread AudioGames . net Forum — Developers room : severestormsteve1 via Audiogames-reflector


  


Re: PureTTS4 for PureBasic, is it still available somewhere?

That's the thing. I've never got it to work myself. Alternatively you could code a speak procedure that checks if there are any screen readers running, uses tolk if there are, but if there are no screen readers running it ttsSpeaks. I've tried with the tolk library to get it to use TTS unfortunately to no avail.

URL: http://forum.audiogames.net/viewtopic.php?pid=250023#p250023





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Re: looking for ideas to help me with my independence

2016-02-11 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: looking for ideas to help me with my independence

@Cinnamon, yepk, duvets and duvet covers are much more an English, and european thing I think. You only see beds with over sheets, blankets, comforters etc them over hear in hotels. It was one of the things i noticed when I stayed with my lady and her sister in pencilvania for christmas. The advantage of the duvet is it's much more cumfy and tends not to ruck up half as much, there's no waking up in a tangled mess of bedding. the disadvantage of course is you can't throw back one layer when it's hot or put on an extra when cold, though at that point someone would probably go and get a sheet to sleep under in summer or stick a blanket over the top of the duvet in winter.

URL: http://forum.audiogames.net/viewtopic.php?pid=250021#p250021





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Re: Scrolling Battles Pro

2016-02-11 Thread AudioGames . net Forum — New releases room : Muhammad Hajjar via Audiogames-reflector


  


Re: Scrolling Battles Pro

Guys, is the game still up? Its server etc, since I wonna buy it to give it a try, it's only $5, you know.

URL: http://forum.audiogames.net/viewtopic.php?pid=250022#p250022





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Re: getting a new iPhone, some help needed, please

2016-02-11 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector


  


Re: getting a new iPhone, some help needed, please

1.  forget jailbreaking; leave that for another time, no matter who trys to convince you otherwise right now.  It sounds cool, but unless you really know what you're doing and what you want from your iOS device, there's really no point.2.  Since you won't be jailbreaking, don't be afraid to try anything and everything at least once.  There are tons of fre apps for different purposes, from gaming to color identifying, to creating reminders for yourself if you don't care for using what is natively on iOS.  it may seem you need to pay for something, but chances are that, with a wide variety in the appstore, you may be able to find another app that does just as well as, if not better than the one you were intending to buy.3.  Familiarize yourself with iTunes on your computer.  You may not need it for everything, but if you do this, it'll make your life easier in some regards, and it's not as bad as some 
 people make it out to be.  I certainly don't use it as my primary media player on windows, nor do I intend to start doing so, but it does make dealing with your iOS device intuitive and, in some cases, fun.4.  Swipe, don't slide.  You may be tempted to explore your screen by poking around or simply sliding your finger from here to there.  While this is a good practice once you want more detail about where items actually are, it's not practical for dealing with daily tasks.  A quick swipe to the left or right will take you through items in iOS similarly to how you would view a list with a screen reader on windows.5.  Use Siri.  Siri is useful.  Enable immediately to still have control of your life on iOS even if voiceover is off.  From being able to launch apps to searching for information and apps, you will find yourself using Siri to some degree at the very least.6.  When changing settings on iOS nat
 ive apps and even on many that aren't, don't be discouraged if you don't find a button that allows you to save changes.  Unlike windows or other operating systems, iOS simply requires that you chekc and item here, uncheck an item there, or set a slider to a desired value before exiting the menu.  Upon exit, your changes will be saved.7.  Set your home button to toggle voiceover.  I have seen iOS devices have this already turned on since the iPhone 4s, but not all of them do.  Once you have voiceover working, go to your home screen, find settings, general, accessibility, accessibility shortcut.  This should be a button that, when pressed, will bring up a configuration  menu.  Doubletap the voiceover option, which will enable you to quickly press the home button three times to toggle voiceover.  find the back button and doubletap it to exit, then feel free to try it out.  if, for some strange odd reason this does n
 ot work as outlined in this writing, use Siri to turn it back on and try again.8.  Voiceover, on top of being exceptionally helpful and communicative with its various tips on how to interact with just about anything on iOS, also has a hands on tutorial where you can practice gestures.  Get to know what you can do with your phone and the situations in which you might use certain gestures.  For example, the previously described back button which can be found in most settings dialogues is usually located near the upper left hand corner of the screen, but not quite on it.  You may find yourself on the status bar if you go up too high, which will present you with information about your service provider, your WiFi network, your date and time, and your battery.  For this reason, it's a bit more practical to use the scrub gesture, which is an up and down brushing motion you perform with two fingers on your screen, sort of like trying to wipe something off
  of it.  Another alternative would be to flick upward with two fingers, which will get you to the top of the screen in most cases, then quickly doubletap with one finger.  The reason you must do this quickly is that, flicking upward with two fingers is similar to performing a say all with traditional screen readers that reads from the top to the bottom, so voiceover will continue to scroll through the options and present them to you.  If you want the back button, which we have already stated, is usually located on the upper left portion of the screen, you would need to doubletap with one finger to activate it before voiceover scrolls on to the next item in the list.9.  Practice.  Because there is a lot to remember and therefore, just as much to forget, the only way you'll be able to retain information that is useful to you is to keep working at it.  Develop habits for yourself that speed up and improve the overall quality of your experience b
 ased on the things you've learned.10.  come back to this topic and tell us when you get stuck on something.  Switching phones can seem quite daunting, but it doesn't have to be.  As always, applevis is worth mentioning, since you'll find everything from 

Re: Anyone uses Yahoo Messneger

2016-02-11 Thread AudioGames . net Forum — Off-topic room : luiscarlosgm via Audiogames-reflector


  


Re: Anyone uses Yahoo Messneger

I'm not using it.

URL: http://forum.audiogames.net/viewtopic.php?pid=250024#p250024





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Re: Scrolling Battles Pro

2016-02-11 Thread AudioGames . net Forum — New releases room : janagirl via Audiogames-reflector


  


Re: Scrolling Battles Pro

Hi muhammad,at the moment I wouldn't buy it, nothing happens at the moment with the game. the server would work but no one is online there.

URL: http://forum.audiogames.net/viewtopic.php?pid=250025#p250025





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Re: Classic home computers and the blind. Your experiences

2016-02-11 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector


  


Re: Classic home computers and the blind. Your experiences

@guilevi here is your song I requested.https://www.youtube.com/watch?v=s478ivT … 478ivTjFLA

URL: http://forum.audiogames.net/viewtopic.php?pid=250031#p250031





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Re: Classic home computers and the blind. Your experiences

2016-02-11 Thread AudioGames . net Forum — Off-topic room : blindncool via Audiogames-reflector


  


Re: Classic home computers and the blind. Your experiences

Great. As soon as I have a good recording software and a decent mic, I'll let you know; the macbook's builtin mic doesn't sound very professional, and I don't know anything about using Garage Band.

URL: http://forum.audiogames.net/viewtopic.php?pid=250032#p250032





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Re: Scrolling Battles Pro

2016-02-11 Thread AudioGames . net Forum — New releases room : Riad via Audiogames-reflector


  


Re: Scrolling Battles Pro

No, just don't bother yourself with it at the moment, as all are feeling angry for wasting their money on nothing. Mason still doesn't know what to do with the game, so I'm considering it abandonware until further notice.

URL: http://forum.audiogames.net/viewtopic.php?pid=250033#p250033





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-11 Thread AudioGames . net Forum — General Game Discussion : ignatriay via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

I found a miss labled room. It is the final room of the final boss of the game, which is in room 2, in the final floor of the fifth arena. In sted of saying boss room, it says shrouded lair.

URL: http://forum.audiogames.net/viewtopic.php?pid=250051#p250051





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Re: new Free Game Engine by Amazon

2016-02-11 Thread AudioGames . net Forum — Developers room : ambro86 via Audiogames-reflector


  


Re: new Free Game Engine by Amazon

Hi, I've tried this game engine with Jaws 16 but seems inaccessible. It's a pity because a good engine for audiogames is a lack for our community. It would be good to make for example jaws or nvda scripts to use it.

URL: http://forum.audiogames.net/viewtopic.php?pid=250052#p250052





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-11 Thread AudioGames . net Forum — General Game Discussion : ignatriay via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

That's odd, because it appears like for me. Anyways, what is the final level that your character can reach? Is it level 27? If so, then the final level of crafting would be level 26? Or are there more levels?

URL: http://forum.audiogames.net/viewtopic.php?pid=250060#p250060





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Re: Paladin of the Sky, new full length audio game RPG

2016-02-11 Thread AudioGames . net Forum — New releases room : enes via Audiogames-reflector


  


Re: Paladin of the Sky, new full length audio game RPG

hi all,A few questions.First, where can the dice in the cabins be found? Second, is there any other way to find hidden items besides hammering the enter key when running?

URL: http://forum.audiogames.net/viewtopic.php?pid=250061#p250061





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-11 Thread AudioGames . net Forum — General Game Discussion : darkblade 98 via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

I found a mislabeled item in the infinity shop. The game says the wand is a medium item. Was this supposed to happen? That means that their is nothing for the caster classes in weapons. Just thought I'd share it.

URL: http://forum.audiogames.net/viewtopic.php?pid=250057#p250057





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Re: Third party blind-accessibility for SFV

2016-02-11 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector


  


Re: Third party blind-accessibility for SFV

Thanks for the information, now I might actually get the game much sooner than before, though the terminology is a little clunky - "game to speech"... But hopefully we can see it in action beforehand.

URL: http://forum.audiogames.net/viewtopic.php?pid=250053#p250053





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Re: Third party blind-accessibility for SFV

2016-02-11 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector


  


Re: Third party blind-accessibility for SFV

Get in touch with him, I'm sure he would appreciate advice  You can get him on twitter at @frametrapped. I'd love to see it extend to cover the UI as well as gameplay..

URL: http://forum.audiogames.net/viewtopic.php?pid=250054#p250054





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Re: new Free Game Engine by Amazon

2016-02-11 Thread AudioGames . net Forum — Developers room : ambro86 via Audiogames-reflector


  


Re: new Free Game Engine by Amazon

Hi, I've tried this game engine with Jaws 16 but seems inaccessible. It's a pity because a good engine for audiogames is a lack for our community. It would be good to make for example jaws or nvda scripts to use it.Regard an engine quite accessible, I heard about Unity. A blind programmer says that it's not confortable but with some effourth it's accessible.https://feedback.unity3d.com/suggestion … essibility

URL: http://forum.audiogames.net/viewtopic.php?pid=250052#p250052





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Re: new Free Game Engine by Amazon

2016-02-11 Thread AudioGames . net Forum — Developers room : ambro86 via Audiogames-reflector


  


Re: new Free Game Engine by Amazon

Hi, I've tried this game engine with Jaws 16 but seems inaccessible. It's a pity because a good engine for audiogames is a lack for our community.

URL: http://forum.audiogames.net/viewtopic.php?pid=250052#p250052





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Re: getting a new iPhone, some help needed, please

2016-02-11 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: getting a new iPhone, some help needed, please

@Afrim, the scrub gesture is the Iphone equivalent of the one you mention on android I think. Nocturnus suggests two fingers up and down, I do two fingers rapidly left and right rather as if trying to wipe something off the screen, it'll always automatically operate a back button in any screen there is one. There are many times in cluttered screens when flicking left and right or using the roter is rather more efficient, indeed I would personally recommend going into the voiceover settings for your roter and selecting vertical navigation as an option, which will let you use up and down flick gestures to navigate between items above or below each other, combine this with left and right flicks and you have a very useful setup for navigating complex tabular layouts in many situations (especially common in games),  I'd have found battle arena almost unplayable without this sinse  there is a lot on screen to look through but the flicks and handle the info mor
 e efficiently. As you use Ios and different aps and games and such you will find when it's better to flick and when to explore the screen manually, eg, if I'm say looking for an ap I don't use often on the home screen I'll nearly always flick (or just ask siri to open it), but if I want to open the phone or check the time or battery I'll just go to instantly where I know the dock or notification center are.@liverobo, Dropbox might work, though I don't know how playing media would go from there,  personally I bought a victor stream instead for all my portable music needs. I might consider dropbox on Ios if if I could  use it to transfer videos and media files I got from Itunes off the phone and onto my pc, eg, say I bought a song or audiobook in Itunes, then could use dropbox to copy it to my desktop and store it and play it in whatever media player or type I wanted.

URL: http://forum.audiogames.net/viewtopic.php?pid=250055#p250055





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Re: New game - the return of the king

2016-02-11 Thread AudioGames . net Forum — New releases room : Atlan via Audiogames-reflector


  


Re: New game - the return of the king

@fabi do you have skype?

URL: http://forum.audiogames.net/viewtopic.php?pid=250056#p250056





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Re: getting a new iPhone, some help needed, please

2016-02-11 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector


  


Re: getting a new iPhone, some help needed, please

lol I sincerely don't know why placing everything you want on your iOS device in one folder on the windows machine is so hard, since that is honestly, honestly, all one need do to get music, books, videos, pretty much anything on their iPhone.  You coppy it from whatever harddrive or other storage device, you paste it into a folder called Automatically Add to iTunes, no joke, that's what the folder is called, you open iTunes, you plug in your iOS device, it syncs, you're done.  make playlists and ask Siri to play them, or just shuffle your entire music library if you're into that sort of thing.  The only reason I don't do it is because I have so much music that 64 gig sjust doesn't do it justice.  I'll be listening to something and something else will pop into my mind, then I'll want to listen to that and find that it's elsewhere, which leaves me feeling all cold and lonely and empty inside, and then I want my mommy!
 

URL: http://forum.audiogames.net/viewtopic.php?pid=250058#p250058





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a problem with paladin of the sky

2016-02-11 Thread AudioGames . net Forum — General Game Discussion : enes via Audiogames-reflector


  


a problem with paladin of the sky

hi,When in paladin of the sky, When I select espeak as my default sapi voice, save changes and restart the game the changes do not save. My voice gets switched back to microsoft david. Is there a solution for this? I am using 64 bit windows 10 professional.

URL: http://forum.audiogames.net/viewtopic.php?pid=250059#p250059





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Help with Black Board

2016-02-11 Thread AudioGames . net Forum — Off-topic room : Jeffb via Audiogames-reflector


  


Help with Black Board

Hi I am taking 4 classes this semester and they all use Black Board to turn in assignments have class discussions and so on. Has anyone used Black Board and have any tips for me? It is very time consuming to find where to upload things, or to see grades and that type of thing. Any suggestions would be great!

URL: http://forum.audiogames.net/viewtopic.php?pid=250063#p250063





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Re: Sarah 1.2 release date

2016-02-11 Thread AudioGames . net Forum — General Game Discussion : Diego via Audiogames-reflector


  


Re: Sarah 1.2 release date

pardon the of topic, but how can I buy the game?

URL: http://forum.audiogames.net/viewtopic.php?pid=250064#p250064





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-11 Thread AudioGames . net Forum — New releases room : derekedit via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

I noticed there are some doors that can be destroyed with weapons that deal a lot of damage. Not sure if this is a bug or just a gotcha, but I'm posting it here in case it is the former.

URL: http://forum.audiogames.net/viewtopic.php?pid=250066#p250066





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Re: Cleft of Dimensions: Anyone played it?

2016-02-11 Thread AudioGames . net Forum — New releases room : OboyoJinsaka via Audiogames-reflector


  


Re: Cleft of Dimensions: Anyone played it?

Hello everyone, I hope this post isn't old enough that I'm necro bumping so I apologize if I am. I just wanted to help clear a couple things up since I've played this game for a long time."Btw, two commands I would like to see as a vi player are firstly,the ability to show exits in a room so you don't have to reread the entire description just to find the directions on where to go, and secondly the ability to see what enemies/objects are in a room to interact with, ie, the glance command in most games."1. There is a prompt token that can be used to show available exits, but sometimes exits are secret because they are hiding quest related areas. 2. There is a scan command that will show enemies and in some cases, objects which are coded as enemies so that they can be interacted with. Unfortunately, obtainable items don't have a glance command, but one could "get all" then just drop the obtained item afterwards if desired. If it's nighttime, you can still see those things in the same room you're in but not in nearby rooms because it's dark.Until very recently, one of the dumb admins 'locked' the game's Brief mode a long time ago because he somehow thought that would force people to read the room descriptions. A new player would have to get an admin to set Brief to them. Thankfully, the option can now be toggled freely and I just tried it out myself, I wish I had it a long time ago.As far as ASCII artwork goes, this MUD does have a handful of it but it's generally for cosmetic purposes where only one quest in a Level 60 area requires it (which I can easily write a substitution for, an immortal would just have to implement it). With the exception of a few town maps, the other maps in the game are more like a segmented world map, which is why they are in ascii. There is a mini-zone at Level 70 and one at Level 90 that use ASCII descriptions (a frozen over lake and a Mario Bros 2 style area, both are only about 8 rooms big), but both still use typical exit directions.If I can get an immortal to do the help files for me, I'll ask them to copy the "Travel" section of the wiki I've pasted at the bottom of this post. I've been doing a lot of work on it over the past couple months to help people find places.The introduction quest can actually take you to three different guard outposts, not just the one that's south. One of them involves the Runaway Five referenced above, one involves the Imp King also referenced above, and one not referenced above sends you through Rabite Forest to find some kids.As for killing...I wouldn't call the game a killfest, but 90% of the quests in the game don't reward experience so one would have to kill things as they explore new areas to grow rather than solely questing. There is a balance and when I was newer, I'd find myself gaining the levels I needed as I bashed my head on the wall trying to figure out some of the more difficult quests. There's a "bodycount" feature that slightly reduces the amount of experience gained by tracking enemies that have been repeatedly killed to encourage variety and exploring areas of a similar level. Some secrets don't even show up on the 'quests' list so there's always something neat to find for the curious adventurer.If anyone ever has any questions, you're more than welcome to ask over OOC or through tells. If we're not at work or idling, one of us will be more than happy to help. My primary characters are Dusk, Oboyo, and Caspio if you'd prefer to ask me specifically. I apologize again if this post is too old to be replying to.http://wiki.cleftofdimensions.net/index … gory:Areas

URL: http://forum.audiogames.net/viewtopic.php?pid=250062#p250062





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Re: Help with Black Board

2016-02-11 Thread AudioGames . net Forum — Off-topic room : Cinnamon via Audiogames-reflector


  


Re: Help with Black Board

I haven't used it since 2013. Everything was accessible for me at that time. You're right, the site doesn't have helpful headings or buttons. A lot of it is links. My advice is to get used to doing a jaws find for the link name.

URL: http://forum.audiogames.net/viewtopic.php?pid=250065#p250065





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Re: New game - the return of the king

2016-02-11 Thread AudioGames . net Forum — New releases room : FabiG94 via Audiogames-reflector


  


Re: New game - the return of the king

Yea, mi skype is fabiangonzalez0but the english is not my native lenguaje.

URL: http://forum.audiogames.net/viewtopic.php?pid=250068#p250068





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Re: Sarah 1.2 release date

2016-02-11 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector


  


Re: Sarah 1.2 release date

in pcsgames.net

URL: http://forum.audiogames.net/viewtopic.php?pid=250067#p250067





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Re: a problem with paladin of the sky

2016-02-11 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector


  


Re: a problem with paladin of the sky

Hi Enes,The synthesizer in the menu is a temporary one, you cannot using it forever. unless you have you switch synthesizer in the game you're currently playing.HTH

URL: http://forum.audiogames.net/viewtopic.php?pid=250069#p250069





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Re: Scrolling Battles Pro

2016-02-11 Thread AudioGames . net Forum — New releases room : severestormsteve1 via Audiogames-reflector


  


Re: Scrolling Battles Pro

In addition, the ultrocity twitter, the only other means of communication offered by Mason, has been updated a total number of zero times as of February first. Yep, that's 11, almost 12 days without an update.  Personally, though I do commend some of Mason's games due to their relatively addictive nature, and the fact that he at least tries at the beginning, I don't condone spending money on his services. Whether or not it is his intention, he is blatently wripping people off.

URL: http://forum.audiogames.net/viewtopic.php?pid=250035#p250035





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-11 Thread AudioGames . net Forum — General Game Discussion : Mitch via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Do you think after you finished the game with one character the infinite arena can be open to all of your characters?

URL: http://forum.audiogames.net/viewtopic.php?pid=250034#p250034





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Re: Scrolling Battles Pro

2016-02-11 Thread AudioGames . net Forum — New releases room : Muhammad Hajjar via Audiogames-reflector


  


Re: Scrolling Battles Pro

Many thanks people for your advice. I won't buy it at this time, and probably forever.

URL: http://forum.audiogames.net/viewtopic.php?pid=250036#p250036





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Re: New game - the return of the king

2016-02-11 Thread AudioGames . net Forum — New releases room : FabiG94 via Audiogames-reflector


  


Re: New game - the return of the king

HelloI've given up on this game.I do not get how to translate nor as start playingplease, if anyone has a desire to make a detailed guide and explaining how to play, I'll be glad to try again with this game.greetings and luck.

URL: http://forum.audiogames.net/viewtopic.php?pid=250040#p250040





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getting a new iPhone, some help needed, please

2016-02-11 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector


  


getting a new iPhone, some help needed, please

Hello everybody,So, today, in a few hours, I am expecting my iPhone 6 to come. I told my cousin who lives in USA to order an iPhone 6, and he bought a 64 GB one, gold. When I held the iPhone 6 in my hands for the first time, I loved it because it was bigger than 5s or 5, plus it worked a little faster. 4.7 to 5 inches is ideal for me.Now, I have to admit that I have no experience with apple devices. I used a Samsung galaxy for around 1 year and a half, and also got an iPhone 5s on my hands for around a day. It was fast and very accessible, but you know, you cannot explore all the areas of iPhone in a day. I watched a podcast of iPhone, particularly about iPhone with iOS 9, and there were many features I liked especially the new selection mode and the ability to use Siri voices.So, I have some questions, what are any particular apps you would recommend to me, are any guides out there that explain in details how to use iPhone, is there a simple way to use itunes wh
 ich drove me crazy when I tried to transfer a movie in my iPads friend, is there any game you would recommend to me, and whatever you may think is valuable to a beginner.Any help would be really appreciated and I thank you for taking the time to reply to my questions.Cheers!

URL: http://forum.audiogames.net/viewtopic.php?pid=250015#p250015





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Re: Classic home computers and the blind. Your experiences

2016-02-11 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector


  


Re: Classic home computers and the blind. Your experiences

thanks!

URL: http://forum.audiogames.net/viewtopic.php?pid=250037#p250037





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Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2016-02-11 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

Street Fighter V coming up in just five days! So excited!

URL: http://forum.audiogames.net/viewtopic.php?pid=250038#p250038





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-11 Thread AudioGames . net Forum — General Game Discussion : nolly via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

dan_c wrote:I love the endless arena, have just started using it.   some of the available items have really made a positive difference to my characters abilities  .  Also, can I just say what a fantastic job you have done with the skills and classes this time around, the cleric and mercenary for instance are  a ton more interesting now.    One question though, as there are so many monsters to choose from, would it be possible to make it so that the selector stays on the one you last fought?  I can see it taking a while to find the ones you want otherwise .  .I thought about this for the Infinite Arena as well. Perhaps a number assigned to each NPC or a drop down menu listing them all. It would be more of a convenience though and not a necessity.I'm tellin
 g you right now though that the rest of the blind players are going to love this game.

URL: http://forum.audiogames.net/viewtopic.php?pid=250039#p250039





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Re: What Are Your Favorite Lighters

2016-02-11 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: What Are Your Favorite Lighters

If you have a grill that uses propane, and the damnable electric igniter goes out on it, as they inevitably do, one thing you can do is use one of those long matches, so you turn the bottle on, and you turn one of the burners on low and you go down below the grill and there will be a hole there, this is where you can touch the flame to, and the burner will go. Find this before so you don't have the gas on for too long before hand, but it will work. It won't blow up on you, since the fire will go up and not go down through the hole on you.Candle lighters will do the same. These, for those who don't know, are somewhat long things with a barrel on the end. Some have trigger guards, some now, also some will have a safety device that you need to press or push up on before you can use the trigger. This is a childproof thing. Anyway, you do that then pull the trigger, you can then let go of that safety thing.

URL: http://forum.audiogames.net/viewtopic.php?pid=250041#p250041





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Re: chat on some programming languages

2016-02-11 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: chat on some programming languages

Something to keep in mind is that I ran into problems with case sensative files at times, so it might not hurt to double check the capitalization of your file extentions and names. Now, assuming your using the latest Pyinstaller lets say you want to pack a zip file containing your music and want to load it at run time, you start by adding this function to your py script:def resource_path(relative_path):
""" Get absolute path to resource, works for dev and for PyInstaller """
if hasattr(sys, '_MEIPASS'):
return os.path.join(sys._MEIPASS, relative_path)

return os.path.join(os.path.abspath("."), relative_path)This finds the absolute path to the temporary folder created at run time when running the executable, and where the zip file should end up. Next we load and unpack the audio files, in this example i'm using one of my own OpenAL functions to load the sound into self.sound, if your using a different method you may need to use resource_path(fileName) to link to the file.import zipfile
import os
import sys

myzipfile = zipfile.ZipFile(resource_path('data.zip'),'r')

#if you have a password on the zip, this line sets the zipfile password for reading, otherwise exclude.
#myzipfile.setpassword('password')

for fileName in myzipfile.namelist():
if fileName == 'sound.wav':
myzipfile.extract(fileName,resource_path(''))
self.sound = load_sound(fileName)
os.remove(resource_path(fileName))After that we run Pyinstaller.py to generate a spec file and apply the tag to pack it as a single file:pyinstaller.py --onefile --noconsole yourprogram.pyThen we edit the spec file and put in the line to include our zip file between the "pyz = PYZ" and "exe = EXE" lines:a.datas += [('data.zip','C:\folder\\data.zip', 'DATA')]Then we recompile the spec file:pyinstaller.py yourprogram.specThis will grab and include the zipfile into the final executable and unpack it into the temporary folder created when the program is run. There are a few extra steps you can take to protect the zip by compiling your main script as a PYC binary and using a separate loader script, or running it through an obfusticator to make the script less
  readable in case anyone tries to extract it and lookup the password.Edit: If anyones curious here's the OpenAL loader class i'm using, which unfortunately only works with wav files:import wave
import os
import sys

class load_sound(object):
def __init__(self,filename):
self.name = filename
#load/set audio file
if len (sys.argv) < 2:
print ("Usage: %s wavefile" % os.path.basename(sys.argv[0]))
print ("Using an example wav file...")
dirname = os.path.dirname(os.path.realpath(__file__))
##dirname += '/data/'
fname = os.path.join(dirname, filename)
else:
fname = sys.argv[1]

wavefp = wave.open(fname)
channels = wavefp.getnchannels()
bitrate = wavefp.getsampwidth() * 8
samplerate = wavefp.getframerate()
wavbuf = wavefp.readframes(wavefp.getnframes())
self.duration = (len(wavbuf) / float(samplerate))/2
self.length = len(wavbuf)
formatmap = {
(1, 8) : al.AL_FORMAT_MONO8,
(2, 8) : al.AL_FORMAT_STEREO8,
(1, 16): al.AL_FORMAT_MONO16,
(2, 16) : al.AL_FORMAT_STEREO16,
}
alformat = formatmap[(channels, bitrate)]

self.buf = al.ALuint(0)
al.alGenBuffers(1, self.buf)
#allocate buffer space to: buffer, format, data, len(data), and samplerate
al.alBufferData(self.buf, alformat, wavbuf, len(wavbuf), samplerate)

def delete(self):
al.alDeleteBuffers(1, self.buf)

URL: http://forum.audiogames.net/viewtopic.php?pid=249986#p249986





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Re: new Free Game Engine by Amazon

2016-02-11 Thread AudioGames . net Forum — Developers room : Trenton Goldshark via Audiogames-reflector


  


Re: new Free Game Engine by Amazon

Slight correction:Screen reader on Fire Tablets, is called "Voice View."

URL: http://forum.audiogames.net/viewtopic.php?pid=250028#p250028





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Re: New bgt script from file new in windows explorer

2016-02-11 Thread AudioGames . net Forum — New releases room : austingrace via Audiogames-reflector


  


Re: New bgt script from file new in windows explorer

OK. Thanks a lot. My friend uses BGT a good amount and he was looking for it.

URL: http://forum.audiogames.net/viewtopic.php?pid=250042#p250042





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Re: chat on some programming languages

2016-02-11 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: chat on some programming languages

Something to keep in mind is that I ran into problems with case sensative files at times, so it might not hurt to double check the capitalization of your file extentions and names. Now, assuming your using the latest Pyinstaller lets say you want to pack a zip file containing your music and want to load it at run time, you start by adding this function to your py script:def resource_path(relative_path):
""" Get absolute path to resource, works for dev and for PyInstaller """
if hasattr(sys, '_MEIPASS'):
return os.path.join(sys._MEIPASS, relative_path)

return os.path.join(os.path.abspath("."), relative_path)This finds the absolute path to the temporary folder created at run time when running the executable, and where the zip file should end up. Next we load and unpack the audio files, in this example i'm using one of my own OpenAL functions to load the sound into self.sound, if your using a different method you may need to use resource_path(fileName) to link to the file.import zipfile
import os
import sys

myzipfile = zipfile.ZipFile(resource_path('data.zip'),'r')

#if you have a password on the zip, this line sets the zipfile password for reading, otherwise exclude.
#myzipfile.setpassword('password')

for fileName in myzipfile.namelist():
if fileName == 'sound.wav':
myzipfile.extract(fileName,resource_path(''))
self.sound = load_sound(fileName)
os.remove(resource_path(fileName))After that we run Pyinstaller.py to generate a spec file and apply the tag to pack it as a single file:pyinstaller.py --onefile --noconsole yourprogram.pyThen we edit the spec file and put in the line to include our zip file between the "pyz = PYZ" and "exe = EXE" lines:a.datas += [('data.zip','C:\folder\\data.zip', 'DATA')]Then we recompile the spec file:pyinstaller.py yourprogram.specThis will grab and include the zipfile into the final executable and unpack it into the temporary folder created when the program is run. There are a few extra steps you can take to protect the zip by compiling your main script as a PYC binary and using a separate loader script, or running it through an obfusticator to 
 make the script less readable in case anyone tries to extract it and lookup the password.Edit: If anyones curious here's the OpenAL loader class i'm using, which unfortunately only works with wav files:import wave
import os
import sys

class load_sound(object):
def __init__(self,filename):
self.name = filename
#load/set audio file
if len (sys.argv) < 2:
print ("Usage: %s wavefile" % os.path.basename(sys.argv[0]))
print ("Using an example wav file...")
dirname = os.path.dirname(os.path.realpath(__file__))
##dirname += '/data/'
fname = os.path.join(dirname, filename)
else:
fname = sys.argv[1]

wavefp = wave.open(fname)
channels = wavefp.getnchannels()
bitrate = wavefp.getsampwidth() * 8
samplerate = wavefp.getframerate()
wavbuf = wavefp.readframes(wavefp.getnframes())
self.duration = (len(wavbuf) / float(samplerate))/2
self.length = len(wavbuf)
formatmap = {
(1, 8) : al.AL_FORMAT_MONO8,
(2, 8) : al.AL_FORMAT_STEREO8,
(1, 16): al.AL_FORMAT_MONO16,
(2, 16) : al.AL_FORMAT_STEREO16,
}
alformat = formatmap[(channels, bitrate)]

self.buf = al.ALuint(0)
al.alGenBuffers(1, self.buf)
#allocate buffer space to: buffer, format, data, len(data), and samplerate
al.alBufferData(self.buf, alformat, wavbuf, len(wavbuf), samplerate)

def delete(self):
al.alDeleteBuffers(1, self.buf)

URL: http://forum.audiogames.net/viewtopic.php?pid=249986#p249986





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Re: new Free Game Engine by Amazon

2016-02-11 Thread AudioGames . net Forum — Developers room : Trenton Goldshark via Audiogames-reflector


  


Re: new Free Game Engine by Amazon

Slight correction:Screen reader on Fire Tablets, is called "Voice View."

URL: http://forum.audiogames.net/viewtopic.php?pid=250028#p250028





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